SoloQ to spending 5 years on a series and not finishing it
@Online1337Memes3 жыл бұрын
Map Poolday is in progress on my channel :) did a couple of difrent maps from Counter Strike in fortnite Buzzkill will releaaed soon :)
@realityyt95473 жыл бұрын
SoloQ to global on Amigo only?!
@matrixyst3 жыл бұрын
"people said it was overpowered. the data did not agree" is the most cs thing i've ever heard
@lordsiomai3 жыл бұрын
lmao
@pansecretcz3 жыл бұрын
Valve style
@8is3 жыл бұрын
yup
@Asdf-wf6en3 жыл бұрын
@@idk-jc5fs Did you even read what I replied? when did I say overpowered is boring. I said that something can be balanced and not fun. If you are referring to the 1000 health video well that one aligns with what I said. The game tied and they had no fun at all making it a good example.
@drunkenboss65493 жыл бұрын
@@Asdf-wf6en but that's not what players complained about. They argued that the map was CT-sided even though the Ts won 50% of the time.
@mac6na6na263 жыл бұрын
“I think it’s funny.” Is the mindset all mapmakers need
@Alekksu11113 жыл бұрын
Im sorry
@mequana3 жыл бұрын
I laught so hard
@shreyasrao65153 жыл бұрын
Just no
@Propulus3 жыл бұрын
100% agree
@marlonoswald5513 жыл бұрын
yo why this mans profile picture is a mandelbrot set
@anxioussnake94133 жыл бұрын
"I think it's funny" is the best design decision making process ever created.
@3thericOfficial3 жыл бұрын
Yeah I think there should be more holes in different areas for continuity sake, but it's hilarious.
@dominica53603 жыл бұрын
Ikr
@imyes8383 жыл бұрын
Yes
@edosakasambodo64133 жыл бұрын
yea and i was like "understandable have a nice day"
@sietskespierings653 жыл бұрын
fr tho I would love to play maps like this with some trolls, getting trolled and watching ppl get trolled
@PyreOManiac3 жыл бұрын
People: "This hole wastes smokes!!" WarOwl: "But it's *f u n n i .* "
@s0nycz3kk Жыл бұрын
In words of ancient master of strategy Sun Tzu: Git gud scrubs!
@gsacelm77533 жыл бұрын
"super CT-sided" is just being picked by AWPs when you don't know the utility
@TheWarOwl3 жыл бұрын
relatable
@WTWTA57603 жыл бұрын
@@TheWarOwl as my DMG friend puts it "it's an awp, either you have a flash or it's in your ass"
@s0meRand0m1293 жыл бұрын
i usually just jiggle with awper until he shot and missed then i'll push but it never ends well since there will be the other guy with an M4
@WTWTA57603 жыл бұрын
@@s0meRand0m129 relatable...
@WTWTA57603 жыл бұрын
@@IsM1ku if i'm playing wingman it's because i'm not sober
@jwkerr0073 жыл бұрын
Imagine if the Amigo kid grows up and finds out what he started.
@jwkerr0073 жыл бұрын
@Dam Sen You never know. I lot of people learn English at some point. Or someone who does could show them. It's a really small world.
@a_wild_Kirillian3 жыл бұрын
@Dam Sen, so what, spanish people can't learn English and watch Warowl? I'm russian btw if that's gonna say something. So, it's unlikely but nonetheless can happen
@hunter15863 жыл бұрын
@@a_wild_Kirillian were you unable to read the first half of the comment
@jegkompletson16983 жыл бұрын
@Dam Sen the kid speaks Portuguese (Brazilian)
@Akszew3 жыл бұрын
Amigo
@r3xSean3 жыл бұрын
Every WarOwl fan playing the map: "AMIGO! AMIGO!"
@vikmite96353 жыл бұрын
Aww, that was a wholesome moment...
@leamigo29373 жыл бұрын
yes
@mahmoodsattuf30583 жыл бұрын
Confirmed 😃 Dude its the traditions you know
@telracsazyl12433 жыл бұрын
ah yes, that kid
@ShpikMasThine3 жыл бұрын
Just a comment passing by! Not biased
@ChrisD__3 жыл бұрын
"I can't imagine running into site dry peeking everything" Silvers: "There's another way to play?"
@usernameig9753 жыл бұрын
I certainly Hope that's a joke
@alexx_tv23623 жыл бұрын
I’m level 10 faceit and I know 0 smokes on any map except mirage lol If you can take map control properly you don’t actually need lineups
@ChrisD__3 жыл бұрын
@@usernameig975 Oh.. it's really not... I don't know a lot of smokes, and I usually just die trying to use utils I just don't bother. That plus, I rarely play comp, is why I'm still Silver 1.
@usernameig9753 жыл бұрын
@@ChrisD__ nah Its ok i just got slightly mad cuz im Silver Elite And i rarely ever dry peek.
@usernameig9753 жыл бұрын
@@LibertyMapper. well idk what Elo You're in but im guessing it's not very high Now Is it?
@Paec3 жыл бұрын
Add an Easter egg that plays the "amigo, amigo" sound somewhere
@mastershooter643 жыл бұрын
Yes, that would be good.
@edgarvega58593 жыл бұрын
How about one where he says "S P R E A D"?
@tomasferraz76553 жыл бұрын
In the spawns would be nice, like the cross game in inferno t spawn
@GermanTopGameTV3 жыл бұрын
Make it play whenever a decoy drops into the hole. That would be perfect
@axelfoley52653 жыл бұрын
The sound should be played when a nade lands in the “I think it’s funny pit"
@ToomanyFrancis3 жыл бұрын
I feel like when CS players don't enjoy a map they immediately say "it's __ sided" You're allowed to not like a map that is perfectly balanced.
@morfy25813 жыл бұрын
I find it weird how so many people directly associate map balance with how good a map is. Instead there are lots other factors playing a roll, like angles, covers, positions, general geomtry etc. A map doesnt need to be perfectly balanced to be good, in fact imo slight unbalance makes a map interesting, not bad.
@gyrozeppeli003 жыл бұрын
No one likes angle that gives you free kill as a CT, Nuke for example has plenty of them, and is heavily CT sided.
@ToomanyFrancis3 жыл бұрын
@@morfy2581 Textures/aesthetics are a major one for most players I'm assuming. Textures can completely change the way a map plays just with smoke and wallbang lineups, and on top of that they make the map easier to look at.
@SuchanOriginal3 жыл бұрын
@@gyrozeppeli00 when I play nuke. It is t sided
@chrisisawesomeandcoo3 жыл бұрын
@@SuchanOriginal it's (whatever side I'm not on)-sided
@absolutelynotdanil46083 жыл бұрын
I hope that in like 15 years there is gonna be a video like: de_amigo, the map that refuses to die! And its like the next nuke everyone hates its but its old and amazing
@thing48263 жыл бұрын
I mean the name literally just sounds like it would be a classic map name.
@lordsiomai3 жыл бұрын
@@thing4826 exactly, and besides, we could use a spanish themed map nowadays
@bogdanbogdanovich1403 жыл бұрын
WDYM NYUKE BEST MAP!!! PLS NO REMOVE THATS ONLY MAP I PLAY!!
@santiagolozoya49403 жыл бұрын
@FighterTC1 csgo won't die until vavle wants it to
@Pepe-pq3om3 жыл бұрын
@@bogdanbogdanovich140 tfuck
@ambrosehawthorne74663 жыл бұрын
"Don't ask about the nose" *Sees nose* OH NOSE!
@frank60483 жыл бұрын
Nose cope
@Online1337Memes3 жыл бұрын
Stop to lie Pinocchio
@rileyolson16722 жыл бұрын
Please bring this series back, man I come back and watch these 4 vids all the time
@christiaanwl Жыл бұрын
Agreed
@iamadogguys Жыл бұрын
Same I love it
@robonick3607 Жыл бұрын
^^^
@accel4481 Жыл бұрын
I cri everytim
@karlkarl93 Жыл бұрын
He said he was having issues with the old Source map editor, which is why this stopped. he hopes to continue with the new CS2/Source 2 editor.
@yuqq183 жыл бұрын
"however my thoughts on this are; I think its funny". Best map designer of the century
@kobi3993 жыл бұрын
a gamedesign tip: your players don't know what they want, trust the data
@lordsiomai3 жыл бұрын
this
@edgarvega58593 жыл бұрын
"People often don't know what they want until you give it to them" -Steve Jobs
@charlesruteal90623 жыл бұрын
Hence why focus groups ruin everything
@utk72613 жыл бұрын
There are also faults in Data than player feedback. Check the game developer toolkit vid about feedback
@iMeteox3 жыл бұрын
I strongly agree with this. However, if the most common feedback is negative, it's best to push for changes regardless of the data. The most important thing is game design is not to offer a balanced experience, but an enjoyable one. Obviously, those two aren't mutually exclusive, and often times, a competitive experience cannot be enjoyable if it's not balanced. For example, if there was only one character in a fighting game, it would be perfectly balanced, but people would be quick to complain that the game is too linear. For a 1v1 map, if it was just a box with a wall in the middle, it would be perfectly balanced, but it wouldn't be enjoyable. Here, we have the same problem; the data shows that the map is perfectly balanced, but there are some points about it that people do not find enjoyable. I like how WarOwl approached it; his changes were very light, dealt with the negative feedback, but weren't aimed at throwing off the balance of the map. The changes are trying to give player an easier time understanding how to play the map. First, he designed specific safe plant positions that are easy to understand. Then, by making those slight changes at middle, he helps players understand the importance of that area and gives them a better array of options to use to take control of it from T-side, seeing as the CT-side already had an easy time understanding how to take control of the area.
@mimu12173 жыл бұрын
If this map goes to the official matchmaking when it's done, It would be really really nice.
@atharvabarwe9873 жыл бұрын
No way that's gonna happen
@jonahalkana51953 жыл бұрын
@@atharvabarwe987 I agree, its gonna be pretty much impossible for it too happen. the only community map in the current map pool is cache. but still possible.
@rob41n3 жыл бұрын
@@jonahalkana5195 zoo, abbey, biome?
@rob41n3 жыл бұрын
And if you check history you have ALOT of maps
@Online1337Memes3 жыл бұрын
I wish it he does great job ✌🏼✌🏼
@808sohamchadha53 жыл бұрын
I went to a Zoo yesterday and the owls there had closure.
@loki25473 жыл бұрын
sick bro. love the zoo stories.
@mohammed22423 жыл бұрын
Maybe they weren't war-owls
@Sir_Isaac_Newton_3 жыл бұрын
pls.like
@PeterNowelly3 жыл бұрын
bruh thats called an enclosure
@saucyyikers38773 жыл бұрын
*Impossible...*
@proteus_3 жыл бұрын
for short A: it takes T side approximately 13 seconds for T side to get fully up to furthest box on A short for CT side it is approximately 16 seconds to they same spot. This means that the CT side has to be ready for flashes coming over on a short rush almost immediately when the rounds starts. There is no other position that can hold this spot faster. possibly adding a very deep window that does not have much effect on mid but can hold that short position faster may work. U can add a pathway from that Z spot to mid balcony and have a very exposed window that peeks into top of a short. This means for CT that they can have a player hold this spot while they're A player throws flashes over the short wall and hold that contested area easier. Another thought is maybe to move the T spawns back a little bit but I am not sure how that would affect timings as I was not using a practice server will commands that I would love to have. You could also simply raise the main ct entrance to A a little bit so it allows for a fast molly to be thrown and control that short position. This may make short a little bit like water on monster where it is a very contested area and you have to molly for control of it, however I think if you do not have this molly this position may be very t sided. I very much enjoyed the rest of the map when I played it however I only played one game and I was playing short on ct side. (this was the last game on your stream). Maybe even making the ct side spawn closer but I am not sure how timings would be affected in other areas. There is also fast smokes the ct side can throw from spawn to cover that area but i am not sure that would be enough as with good flashes the speed that Ts can get to that area of the map is very fast. let me know what you think and comment if you would like me to elaborate on anything.
@proteus_3 жыл бұрын
I also love the attacking ideas on this map in terms of team play for different defaults and control of different areas I think this map is very good
@chaaseisstupid20363 жыл бұрын
Nerd
@thebluguyyt64473 жыл бұрын
So? WarOwl said so to create some suggestions for A site.
@chaaseisstupid20363 жыл бұрын
@@thebluguyyt6447 issa joke
@thebluguyyt64473 жыл бұрын
K ಠ_ಠ
@v3_heavan1393 жыл бұрын
This map looks like it would be insanely fun to play on once it's textured
@kothemagica3 жыл бұрын
Imagine making a map for the first time and its perfectly balanced
@aninditapaul92913 жыл бұрын
As all things should be.
@benguo25633 жыл бұрын
@@aninditapaul9291 Sips yorkshire gold
@aninditapaul92913 жыл бұрын
@@benguo2563 *Yorkshire netherite.
@blightedcrowmain82363 жыл бұрын
@@aninditapaul9291 pogers
@aninditapaul92913 жыл бұрын
@@blightedcrowmain8236 ə
@AmpedGaming4043 жыл бұрын
Let's FaceIt, your map is going places!
@biscut86503 жыл бұрын
Did you just OH NO NO NO, YOU JUST DIDNOT
@callmeqt12693 жыл бұрын
AHA. HA. OH AHAHAHA. AHHHH. AHAHA. HA!
@cosmisora32193 жыл бұрын
:(
@andr.33483 жыл бұрын
Well played.
@wilhufftarkin85433 жыл бұрын
@@biscut8650 He did not hit her, he DIDNOT
@chowedward19373 жыл бұрын
Houngoungagne: Posture check WarOwl: Fitness test ✅✅✅
@Asdf-wf6en3 жыл бұрын
kzbin.info/www/bejne/j2mVm3d-h9emrcU
@GimOA3 жыл бұрын
Who
@XnonXte3 жыл бұрын
Meanwhile I'm still: PP Check
@smiley.65344 ай бұрын
I miss this series so much, hope to see it for cs2 one time since its got such a good map editor.
@ppurpleduck3 жыл бұрын
2:33 “I cant imagine running into a bombsite dry peeking everything” *laughs in silver elite*
@Fae-Fey3 жыл бұрын
1:28 Someone's been drinking Yorkshire tea apparently
@DanielRodriguez-vf2sk3 жыл бұрын
seems like it
@RhizEakaLaza3 жыл бұрын
I didn't realize it while watching. :D
@TheWarOwl3 жыл бұрын
Spiff broke KZbin, that has endeared him to me.
@redxstudios25653 жыл бұрын
@@TheWarOwl keep makin the map warowl even if things don't go as planned
@kaksspl3 жыл бұрын
Hah, I was wondering if that's supposed to be a reference to Spiff.
@inzybhai15783 жыл бұрын
I am calling this now, this map is gonna feature sometime in the game
@DLkiba3 жыл бұрын
1 and a half years at most
@inzybhai15783 жыл бұрын
@@DLkiba let's hope
@VaporwaveVixen3 жыл бұрын
“NOOOO! YOU CANT JUST PUT A HOLE THAT LEADS TO NOTHING BUT INFINITE DARKNESS AND LONELINESS NOOOO!!!” “haha smoke go -----“
Please bring this back! I loved watching you iterate on the map
@kapelski1043 жыл бұрын
I wish some talented map maker would decorate the final version of de_amigo.
@lemlem353 жыл бұрын
i really wanna see that
@drazdian3 жыл бұрын
the spiffing brit references tho
@adamfalldorf15813 жыл бұрын
Glad I'm not the only one who caught that 👍
@jpedrosc983 жыл бұрын
You could make short A more exposed using inclinated floors
@littlegandhi11993 жыл бұрын
Could be a slight box on A site only accessible from site that you can climb up onto to watch short A. Perhaps the site just needs to be further away or there needs to be a slight cover for CTs similar to boiler on inferno I think. Just one last little bit of defence before site is given to them.
@shurbrrt3 жыл бұрын
Yes, fish pee in stream water, and NO, it is not safe to drink it. Always drink purified water.
@juliomaldonado79793 жыл бұрын
You can pee in a tree or an hidden coner LOL
@olex.p64473 жыл бұрын
15 years later *if a game allows custom maps...there is de_amigo*
@k1ndUH993 жыл бұрын
They say that it’s too CT sided because base on the data retaking sites in an after plant was hard and in every 4 plants there was 1 retake+defuse. And yet it was 50 50 which means that holding sites was easy and taking them was really hard. Which gives the feeling that the map is CT sided.
@safaricalamari76133 жыл бұрын
Yeah, it was only 50-50 because the players were deathmatching (team wipes for a win, more than planting). I'd say the firefights are balanced, but the plant/post-plant is not.
@Tar_Tar21713 жыл бұрын
Holding sites is always easier than taking them. That 25% retake stat is standard across pretty much every map
@Spartan3223 жыл бұрын
@@Tar_Tar2171 Probably be a problem if that wasn't the case, since defense is suppose to be stronger then offense, you're already setup and the offense has to come to the defenders to win. Which makes it strategic bait.
@aoki63322 жыл бұрын
@@Spartan322 yeah since normally if you check a map like mirage you will have 2 guys A one mid against 5 if they all rush being outnumbered making it hard after it for ct to take back at 3 or 2 v 3-5 depending if the trade was good
@Taboo083 жыл бұрын
people *overpowered feedbacks* warowl: get gud
@pretzelbodyvarial96293 жыл бұрын
The only thing for me is that I can’t really tell where I came from from everything looking the same, messes with my game sense
@LeafMaltieze3 жыл бұрын
It's for this reason that I always play deathmatch on new maps for a few hours before trying to play anything serious on them. I start to learn the map from any random spawn location, and it helps me learn a lot about a map. But I assume you meant that everything is orange, and I can't help you there. I've played a lot of orange maps, so it doesn't confuse me. I look more at the layout around me, than the landmarks. If Dusk was suddenly all orange, I'd figure it out pretty quickly just from the layout alone.
@domnau.97723 жыл бұрын
it may be confusing butkeep in mind: This map may still change color and modelwise, therefore there could be a whole graphic design thing still going on if it is supposed to be in a community map pool for maybe a new operation.
@manupainkiller3 жыл бұрын
I think he has plans to "decorate it" with real textures. That's what he means by "the next step", after he is done balancing it.
@yeflynne3 жыл бұрын
Yea put textures ya bum
@Falclone3 жыл бұрын
"I thought it was funny" we have similar reasoning on why we do things huh
@BicirikBey11 ай бұрын
Bro if this map had textures and models and if I didn't knew you made it, I would have thought this was a Valve map.
@twelvef223 жыл бұрын
About the Mid Window you can actually add a little 'balcony fence' so CTs need to jump over it to get the boxes on mid. It may prevent CTs to go boxes on mid less times cause' jumping of this fence slows them down. So they might be then taking kind of risk of death.
@aldolooo30223 жыл бұрын
“sometimes u just gotta know when to stop” - warowl well im waiting this map on the next operation
@sedness70393 жыл бұрын
Mapper spends weeks perfecting map with texture. Warowl makes boxes and gets into faceit map pool
@Twat20243 жыл бұрын
I dont think you understand how mapping works. Many maps are textured by other people external to the mapper.
@sedness70393 жыл бұрын
@@Twat2024 I'm dumb so i got an excuse lol thx tho
@Twat20243 жыл бұрын
@@sedness7039 i might be wrong aswell, ur comment seemed like a satire joke hehe
@BaldMancTwat3 жыл бұрын
@@Twat2024 But yeah, that's just making the texture itself. The image that will be used as a texture. The mapper places them on the right surfaces, etc.
@grekofrog3 жыл бұрын
"Perfectly balanced map with no exploits." Did anyone else think of Spiffingbrit?
@itsbreadwinner3 жыл бұрын
Exactly my thoughts
@AcolyteOfLucifer3 жыл бұрын
Great becauss that's what he was referencing.
@mechanicuslupus3 жыл бұрын
He didn't once mention tea so it was not a perfectly balanced video.
@davidbanan.3 жыл бұрын
@@mechanicuslupus yep
@TinyDeskEngineer3 жыл бұрын
A lot of people did
@therearenousesrnamesleft68433 жыл бұрын
"i think its funny" is the perfect reason and i hope you keep The Hole
@FVBGaming3 жыл бұрын
1:27 The Spiffing Brit approves this line.
@JuanPalomoM3 жыл бұрын
The lord of tea would like to hear more about this map with “no exploits”. You shall receive a request by carrier pidgeon, together with a box of Yorkshire Tea.
@maxhadingham51693 жыл бұрын
To fix short A, make it more narrow to increase multifrag potential from a pushing CT. This should increase utility usage from the T side during rushes, therefore decreasing afterplant power even if the bomb gets down.
@TheWarOwl3 жыл бұрын
I think this would work, but the CTs get there very late, the meeting point is at the entrance.
@maxhadingham51693 жыл бұрын
@@TheWarOwl In that case I would make it slightly slower for the T's to enter the short A alley. This could either be done by increasing the pathway to get there from t spawn, or using a change in elevation such as a staircase or a ladder for the delay.
@Rappsure Жыл бұрын
it'll be awesome to see this map in cs2 among with the changes he plans on making to it.
@catalyzer23193 жыл бұрын
Some advice on mapmaking: -While 50/50 winrate is the desired outcome of map balance, the degree of complexity/redundancy laid out to achieve it is (in my opinion) the indicator for how good it is (not in all cases though). Take a simple symmetric flat map as an example with equal skill players, you're most likely going to see ~50% winrate(with some kinks due to team item difference or some other), the degree of simplicity would be unacceptable in that case. ( I have some ideas as how you can give/take advantage from each side and let them figure out proper tactics for the map) -At some point in map development, you have to go into visual design as well, the bland blocky look fails to give hints to unfamiliar players in their early experience with the map, for example, in that mid problem you mentioned, say the left path was a road with a visible wall destroyed by a car crash, and the right path was a tight alley, players would get the idea the road is a more direct route, and since there is an unintended destruction, it is probably a shortcut, meaning they would most likely take the left route if they wanted to rush. Or, in case of planting, you can use crates and suggestive architecture to show the bombsite boundaries (and if you do not wish to use visuals that also serve as gameplay, then just put a bucket or brick (or even put a massive arch or a telephone pole) etc to give the hint of boundary instead).
@fishedhook26973 жыл бұрын
the best type of channels can provide entertainment while being helpful, this channel gives advice, tutorials, tips, entertainment. pretty respectable man
@ieuanhunt5523 жыл бұрын
Last time I was this early. SoloQ to Global Elite was still a thing.
@Alekksu11113 жыл бұрын
Back in ma days...
@NaughtIsPerfect3 жыл бұрын
@@Alekksu1111 I’m sorry
@harshrangwani34243 жыл бұрын
Imagine if the map gets accepted as a scrimmage map. He's gonna get so much money from that!!
@nordic26173 жыл бұрын
Not going to happen and the money isn't that much
@josecabusoradavesamuel89863 жыл бұрын
@@nordic2617 The word imagine exists for a reason
@harshrangwani34243 жыл бұрын
@@nordic2617 the money should be insane considering skin makers get six figures for one skin. One map would be used a lot more than one skin
@Slimek3 жыл бұрын
@@harshrangwani3424 the money for maps is a lot less than skins
@harshrangwani34243 жыл бұрын
@@Slimek that's weird
@toastling28283 жыл бұрын
I WAS WAITING FOR A DE_AMIGO VIDEO FOR SUCH A LONG TIME
@oliverfreeman19053 жыл бұрын
about a year ago when he was first working on the map i suggested de_amigo in my re-sub message and he included it, so gives me a fun felling when i see people use the name i came up with as a joke lol
@toastling28283 жыл бұрын
@@oliverfreeman1905 lmfao
@builderblizzard3 жыл бұрын
I like how the maker of the map is creating his own nade lineups, rather than waiting for players to make them.
@wudi98643 жыл бұрын
the moment I saw the stats 1:21 I: "sheesh"'d
@prodbywerty3 жыл бұрын
Each one of these videos has me telling myself I should make a map.
@ThatBeTheQuestion3 жыл бұрын
"This is a perfectly balanced map with no exploits." Stealing someone's lines, are we? XD
@benguo25633 жыл бұрын
It's okay. I sense a tea drinker coming already
@nicholasjoseph90623 жыл бұрын
Remember yorkshire gold
@heavyhitman3 жыл бұрын
Who's line?
@lordgaben51523 жыл бұрын
Chivokroy the spiff hhahahaha
@nicholasjoseph90623 жыл бұрын
@@lordgaben5152 shhhhh
@Stuntyy3 жыл бұрын
living for the either "it didn't wooooork/it woooorked", my ears are blessed again.
@gollumblindguardian3 жыл бұрын
i couldn't agree more with what you say at 9:40, same applies for sound mixing (sound recordist here!). good analogy: if you overcook, it looses it's taste.
@HOOETAUnReaL3 жыл бұрын
I suggest that you make the spawn area at 7:46 a bit more like the ct spawn in mirage, where you can't see the whole spawn from the entrance. For example if you make some kind of a hole into the wall where someone can hide, and maybe make the spawn a bit more like a square and not a circle. But yes, Thats an awesome map!
@mopar_randy49523 жыл бұрын
What if the real closer was the friends we made along the way?
@da3daluz3 жыл бұрын
Blink twice if The Spiffing Brit has you locked away in his basement Warowl
@joshfromsa92103 жыл бұрын
been a fan of this channel for a long time. You leaving the hole that the smoke went down because it is funny was the hardest I have laughed in quite a while! Thanks Mr. Warowl! Great vid as usual!
@deafboi.13503 жыл бұрын
this is so cool to see but honestly im just commenting to support the algorithm because i really enjoy the videos about the map and cant wait to see the final result with actual graphics
@griffyxd56713 жыл бұрын
How the fitness going mr WarOwl?
@andrewbell38223 жыл бұрын
the last bit of the video gives an update on his fitness thingy
@Spulix3 жыл бұрын
yee watch the last 5 secs of the video
@Derpington98213 жыл бұрын
Just don’t ask about the nose
@michaelspainhour6913 жыл бұрын
Road to Getting a WarOwl Map Into Competitive Matchmaking
@xoy64713 жыл бұрын
The Amigo Kid Became a History
@Clashuchan3 жыл бұрын
As someone who used to map in my youth, I love these videos. Takes me back to those days.
@botunicorn46193 жыл бұрын
This really is my favorite series of yours. It's so creative and smart but also fun. Very cool 10/10
@FizzleFX3 жыл бұрын
6:33 *FIRE IN THE HOLE* for the very first time
@morfy25813 жыл бұрын
it was a smoke
@navvy14003 жыл бұрын
You didn’t get it
@divitarora19333 жыл бұрын
Would love to see this in Valve's Official MM someday❤️
@like_my_melee79983 жыл бұрын
Startin to think someone should give him a closer he been lookin for one for a while
@Theorchero3 жыл бұрын
That he has no closer is his closer.
@anburrito96443 жыл бұрын
It's genuinely interesting to see the progression of a map being made, can't wait for the next video
@robonick36072 жыл бұрын
When’s the next vid?! Such a huge fan of this series.
@Mangistz2 жыл бұрын
When is the new episode, warowl?
@atticusnari3 жыл бұрын
Maybe make the short a pretuding wall into a thinner wall that you can shoot through.
@edwardedward93 жыл бұрын
Warowl i know ur not gonna see this but i just wanna let u know i love ur videos and that i hope you keep on making them
@TheWarOwl3 жыл бұрын
I saw it, and thank you!
@edwardedward93 жыл бұрын
@@TheWarOwl ❤️❤️❤️
@ragnartherad56753 жыл бұрын
That Spiffing easter egg tho...nice! Thanks for the video, and I'm looking forward to playing your map myself!
@guesswhosback62133 жыл бұрын
really love your update videos on your map. its so relaxing just listening to it and turn off all the thoughts. plus its interesting to see what thoughts go into the creation of a good competetive map :)
@crobodile3 жыл бұрын
Is the perfect 50/50 balance just because everyone was playing the map for the first time? I feel like it would become easier for the T side as more nades/angles/spots are learned.
@kanjakan3 жыл бұрын
Yeah, this is quite possible. I think WarOwl needs a much bigger sample size over a longer period of time to say for sure.
@oscarrickyh023 жыл бұрын
I also think that's because the map hasn't fully figure out yet, but that is also why we got weapon balances regularly
@JBBrickman2 жыл бұрын
What happened to this series, I mean it got good views and was different yet on brand!
@paulavidas82373 жыл бұрын
WarOwl while playing Danger Zone: "AMIGO! AMIGO!".
@leonardogroot24283 жыл бұрын
Seeing the video i can really imagine this map contextualized as a church
@cooperhartlen5403 жыл бұрын
Wait, that actually fits perfectly
@rusty_thecat98803 жыл бұрын
The videos you made on your map have been my favorite on KZbin thank you Warowl
@Cass_Minako3 жыл бұрын
LETSFUCKINGOOOOOOO MY MAN GOING BIG TIME
@Teirless2 жыл бұрын
And a couple years later, it would be added to Valorant under the name Pearl. They deadass copied ur homework.
@lex.shorts3 жыл бұрын
I sometimes wonder if Warowl is ever gonna have a closer.....
@doppel_orange3 жыл бұрын
Jesus I just love this projekt. Just to see this evolution is incredible and exciting
@maxakareflex84203 жыл бұрын
I loved the Spiffing Brit reference! Great video Mr. Warren Fowler :D
@astroreign55563 жыл бұрын
i had to click because of the title
@ΓιώργοςΓεωργιάδης-κ2μ3 жыл бұрын
yea me to
@Kiefini3 жыл бұрын
There's an easier rule of thumb: it's a WarOwl video --> you gotta click.
@astroreign55563 жыл бұрын
@@Kiefini haha that too
@gushlergushler3 жыл бұрын
That was a spiffing reference right there in the beginning... ENJOY YORKSHIRE TEA!
@krzycki96883 жыл бұрын
Let's make A short more like choke point, or make it maze or make it slope to give the cts high ground, or make some cover for cts like on banana on inferno
@sykrotima95283 жыл бұрын
Why I love data, it always makes more sense than feedback
@XanderNiles3 жыл бұрын
"I think it's funny" Your map is cool man, keep the goofiness in it. It's looking great so far.
@pold1113 жыл бұрын
"i think its funny" -man after losing his license to map
@LanceAntisin1003 жыл бұрын
9:29 maybe some doors?
@nawwafsudi97613 жыл бұрын
You may be first You may be last But most importantly Nobody asked
@Elisei_3 жыл бұрын
True!
@scorpionjimmy87343 жыл бұрын
Fact
@snougy84893 жыл бұрын
Wtf spittin' fax
@mac6na6na263 жыл бұрын
exactly
@uhjeff36513 жыл бұрын
If I had to talk only to answer questions, then I would be a mute.
@bigtryguy3 жыл бұрын
You should consider adding a more clear visual indication of where the bombsite is. Ideally, I personally like having a different material entirely similar to on Vertigo, or Nuke, but other options include things like a border with decals, or a more obvious elevation change. Its a pretty minor change, but makes learning the map on the fly easier, and will probably help first-impressions some.
@Eps1lonCS3 жыл бұрын
I am so happy to see how far this map has come!! I remember when it first dropped and immediately playing on it with my squad. Even though you told us not to pay it haha. Congratulations WarOwl and I can't wait to see how it turns out in the end. 🦉