My Map Was on Faceit!

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TheWarOwl

TheWarOwl

Күн бұрын

My new map de_amigo was played on Faceit in the Mapcore Community HUB. In this video I use feedback and statistics to make huge changes to my new Counter-Strike map. Is amigo a balanced csgo map?
Big thanks to the Mapcore community! Check out the Faceit Mapcore hubs here to play custom maps and maps in development competitively: www.faceit.com/en/organizers/...
TWITTER ► / thewarowl
TWITCH ► / warowl
REDDIT ► / warowl

Пікірлер: 2 100
@lumpyspacepickles
@lumpyspacepickles 3 жыл бұрын
SoloQ to map pool
@radous9799
@radous9799 3 жыл бұрын
Ok
@nilon5327
@nilon5327 3 жыл бұрын
Still easier than SoloQ to GE it seems :D
@RyanRoadReaper
@RyanRoadReaper 3 жыл бұрын
SoloQ to spending 5 years on a series and not finishing it
@Online1337Memes
@Online1337Memes 3 жыл бұрын
Map Poolday is in progress on my channel :) did a couple of difrent maps from Counter Strike in fortnite Buzzkill will releaaed soon :)
@realityyt9547
@realityyt9547 3 жыл бұрын
SoloQ to global on Amigo only?!
@matrixyst
@matrixyst 3 жыл бұрын
"people said it was overpowered. the data did not agree" is the most cs thing i've ever heard
@lordsiomai
@lordsiomai 3 жыл бұрын
lmao
@pansecretcz
@pansecretcz 3 жыл бұрын
Valve style
@8is
@8is 3 жыл бұрын
yup
@grillacoupe
@grillacoupe 3 жыл бұрын
Legit
@Asdf-wf6en
@Asdf-wf6en 3 жыл бұрын
@@idk-jc5fs Did you even read what I replied? when did I say overpowered is boring. I said that something can be balanced and not fun. If you are referring to the 1000 health video well that one aligns with what I said. The game tied and they had no fun at all making it a good example.
@anxioussnake9413
@anxioussnake9413 3 жыл бұрын
"I think it's funny" is the best design decision making process ever created.
@3thericOfficial
@3thericOfficial 3 жыл бұрын
Yeah I think there should be more holes in different areas for continuity sake, but it's hilarious.
@dominica5360
@dominica5360 3 жыл бұрын
Ikr
@imyes838
@imyes838 3 жыл бұрын
Yes
@grillacoupe
@grillacoupe 3 жыл бұрын
I respect that approach. I make a lot of life decisions based on that now that i think about it
@edosakasambodo6413
@edosakasambodo6413 3 жыл бұрын
yea and i was like "understandable have a nice day"
@PyreOManiac
@PyreOManiac 3 жыл бұрын
People: "This hole wastes smokes!!" WarOwl: "But it's *f u n n i .* "
@SoNyXDNB
@SoNyXDNB Жыл бұрын
In words of ancient master of strategy Sun Tzu: Git gud scrubs!
@mac6na6na26
@mac6na6na26 3 жыл бұрын
“I think it’s funny.” Is the mindset all mapmakers need
@Alekksuru1111
@Alekksuru1111 3 жыл бұрын
Im sorry
@mequana
@mequana 3 жыл бұрын
I laught so hard
@shreyasrao6515
@shreyasrao6515 3 жыл бұрын
Just no
@Propulus
@Propulus 3 жыл бұрын
100% agree
@marlonoswald551
@marlonoswald551 3 жыл бұрын
yo why this mans profile picture is a mandelbrot set
@gsacelm7753
@gsacelm7753 3 жыл бұрын
"super CT-sided" is just being picked by AWPs when you don't know the utility
@TheWarOwl
@TheWarOwl 3 жыл бұрын
relatable
@WTWTA5760
@WTWTA5760 3 жыл бұрын
@@TheWarOwl as my DMG friend puts it "it's an awp, either you have a flash or it's in your ass"
@s0meRand0m129
@s0meRand0m129 3 жыл бұрын
i usually just jiggle with awper until he shot and missed then i'll push but it never ends well since there will be the other guy with an M4
@WTWTA5760
@WTWTA5760 3 жыл бұрын
@@s0meRand0m129 relatable...
@WTWTA5760
@WTWTA5760 3 жыл бұрын
@@IsM1ku if i'm playing wingman it's because i'm not sober
@ChrisD__
@ChrisD__ 3 жыл бұрын
"I can't imagine running into site dry peeking everything" Silvers: "There's another way to play?"
@usernameig975
@usernameig975 3 жыл бұрын
I certainly Hope that's a joke
@alexx_tv2362
@alexx_tv2362 3 жыл бұрын
I’m level 10 faceit and I know 0 smokes on any map except mirage lol If you can take map control properly you don’t actually need lineups
@ChrisD__
@ChrisD__ 3 жыл бұрын
@@usernameig975 Oh.. it's really not... I don't know a lot of smokes, and I usually just die trying to use utils I just don't bother. That plus, I rarely play comp, is why I'm still Silver 1.
@usernameig975
@usernameig975 3 жыл бұрын
@@ChrisD__ nah Its ok i just got slightly mad cuz im Silver Elite And i rarely ever dry peek.
@LibertyMapper.
@LibertyMapper. 3 жыл бұрын
@@usernameig975 I don't use any grenades for anything. I usually find them pointless. Flashes take time to throw in a 1v1 situation, grenades usually don't kill the person, and he still has a chance of killing you anyway plus it takes time to pull it out and aim it and then throw it, smokes really only use them on mirage mid... and molotovs... I don't remember the last time I bought a molotov... or any grenade for that matter
@Paec
@Paec 3 жыл бұрын
Add an Easter egg that plays the "amigo, amigo" sound somewhere
@mastershooter64
@mastershooter64 3 жыл бұрын
Yes, that would be good.
@edgarvega5859
@edgarvega5859 3 жыл бұрын
How about one where he says "S P R E A D"?
@tomasferraz7655
@tomasferraz7655 3 жыл бұрын
In the spawns would be nice, like the cross game in inferno t spawn
@GermanTopGameTV
@GermanTopGameTV 3 жыл бұрын
Make it play whenever a decoy drops into the hole. That would be perfect
@axelfoley5265
@axelfoley5265 3 жыл бұрын
The sound should be played when a nade lands in the “I think it’s funny pit"
@jwkerr007
@jwkerr007 3 жыл бұрын
Imagine if the Amigo kid grows up and finds out what he started.
@jwkerr007
@jwkerr007 3 жыл бұрын
@@damsen978 You never know. I lot of people learn English at some point. Or someone who does could show them. It's a really small world.
@a_wild_Kirillian
@a_wild_Kirillian 3 жыл бұрын
@@damsen978, so what, spanish people can't learn English and watch Warowl? I'm russian btw if that's gonna say something. So, it's unlikely but nonetheless can happen
@hunter1586
@hunter1586 3 жыл бұрын
@@a_wild_Kirillian were you unable to read the first half of the comment
@jegkompletson1698
@jegkompletson1698 3 жыл бұрын
@@damsen978 the kid speaks Portuguese (Brazilian)
@Akszew
@Akszew 3 жыл бұрын
Amigo
@ambrosehawthorne7466
@ambrosehawthorne7466 3 жыл бұрын
"Don't ask about the nose" *Sees nose* OH NOSE!
@frank6048
@frank6048 3 жыл бұрын
Nose cope
@Online1337Memes
@Online1337Memes 3 жыл бұрын
Stop to lie Pinocchio
@rileyolson1672
@rileyolson1672 Жыл бұрын
Please bring this series back, man I come back and watch these 4 vids all the time
@christiaanwl
@christiaanwl Жыл бұрын
Agreed
@iamadogguys
@iamadogguys Жыл бұрын
Same I love it
@robonick3607
@robonick3607 Жыл бұрын
^^^
@accel4481
@accel4481 Жыл бұрын
I cri everytim
@karlkarl93
@karlkarl93 Жыл бұрын
He said he was having issues with the old Source map editor, which is why this stopped. he hopes to continue with the new CS2/Source 2 editor.
@proteus_
@proteus_ 3 жыл бұрын
for short A: it takes T side approximately 13 seconds for T side to get fully up to furthest box on A short for CT side it is approximately 16 seconds to they same spot. This means that the CT side has to be ready for flashes coming over on a short rush almost immediately when the rounds starts. There is no other position that can hold this spot faster. possibly adding a very deep window that does not have much effect on mid but can hold that short position faster may work. U can add a pathway from that Z spot to mid balcony and have a very exposed window that peeks into top of a short. This means for CT that they can have a player hold this spot while they're A player throws flashes over the short wall and hold that contested area easier. Another thought is maybe to move the T spawns back a little bit but I am not sure how that would affect timings as I was not using a practice server will commands that I would love to have. You could also simply raise the main ct entrance to A a little bit so it allows for a fast molly to be thrown and control that short position. This may make short a little bit like water on monster where it is a very contested area and you have to molly for control of it, however I think if you do not have this molly this position may be very t sided. I very much enjoyed the rest of the map when I played it however I only played one game and I was playing short on ct side. (this was the last game on your stream). Maybe even making the ct side spawn closer but I am not sure how timings would be affected in other areas. There is also fast smokes the ct side can throw from spawn to cover that area but i am not sure that would be enough as with good flashes the speed that Ts can get to that area of the map is very fast. let me know what you think and comment if you would like me to elaborate on anything.
@proteus_
@proteus_ 3 жыл бұрын
I also love the attacking ideas on this map in terms of team play for different defaults and control of different areas I think this map is very good
@chaaseisstupid2036
@chaaseisstupid2036 3 жыл бұрын
Nerd
@thebluguyyt6447
@thebluguyyt6447 3 жыл бұрын
So? WarOwl said so to create some suggestions for A site.
@chaaseisstupid2036
@chaaseisstupid2036 3 жыл бұрын
@@thebluguyyt6447 issa joke
@thebluguyyt6447
@thebluguyyt6447 3 жыл бұрын
K ಠ_ಠ
@r3xSean
@r3xSean 3 жыл бұрын
Every WarOwl fan playing the map: "AMIGO! AMIGO!"
@vikmite9635
@vikmite9635 3 жыл бұрын
Aww, that was a wholesome moment...
@leamigo2937
@leamigo2937 3 жыл бұрын
yes
@mahmoodsattuf3058
@mahmoodsattuf3058 3 жыл бұрын
Confirmed 😃 Dude its the traditions you know
@telracsazyl1243
@telracsazyl1243 3 жыл бұрын
ah yes, that kid
@ShpikMasThine
@ShpikMasThine 3 жыл бұрын
Just a comment passing by! Not biased
@ToomanyFrancis
@ToomanyFrancis 3 жыл бұрын
I feel like when CS players don't enjoy a map they immediately say "it's __ sided" You're allowed to not like a map that is perfectly balanced.
@morfy2581
@morfy2581 3 жыл бұрын
I find it weird how so many people directly associate map balance with how good a map is. Instead there are lots other factors playing a roll, like angles, covers, positions, general geomtry etc. A map doesnt need to be perfectly balanced to be good, in fact imo slight unbalance makes a map interesting, not bad.
@gyrozeppeli00
@gyrozeppeli00 3 жыл бұрын
No one likes angle that gives you free kill as a CT, Nuke for example has plenty of them, and is heavily CT sided.
@ToomanyFrancis
@ToomanyFrancis 3 жыл бұрын
@@morfy2581 Textures/aesthetics are a major one for most players I'm assuming. Textures can completely change the way a map plays just with smoke and wallbang lineups, and on top of that they make the map easier to look at.
@SuchanOriginal
@SuchanOriginal 3 жыл бұрын
@@gyrozeppeli00 when I play nuke. It is t sided
@chrisisawesomeandcoo
@chrisisawesomeandcoo 3 жыл бұрын
@@SuchanOriginal it's (whatever side I'm not on)-sided
@ppurpleduck
@ppurpleduck 3 жыл бұрын
2:33 “I cant imagine running into a bombsite dry peeking everything” *laughs in silver elite*
@v3_heavan139
@v3_heavan139 3 жыл бұрын
This map looks like it would be insanely fun to play on once it's textured
@kobi399
@kobi399 3 жыл бұрын
a gamedesign tip: your players don't know what they want, trust the data
@lordsiomai
@lordsiomai 3 жыл бұрын
this
@edgarvega5859
@edgarvega5859 3 жыл бұрын
"People often don't know what they want until you give it to them" -Steve Jobs
@charlesruteal9062
@charlesruteal9062 3 жыл бұрын
Hence why focus groups ruin everything
@utk7261
@utk7261 3 жыл бұрын
There are also faults in Data than player feedback. Check the game developer toolkit vid about feedback
@iMeteox
@iMeteox 3 жыл бұрын
I strongly agree with this. However, if the most common feedback is negative, it's best to push for changes regardless of the data. The most important thing is game design is not to offer a balanced experience, but an enjoyable one. Obviously, those two aren't mutually exclusive, and often times, a competitive experience cannot be enjoyable if it's not balanced. For example, if there was only one character in a fighting game, it would be perfectly balanced, but people would be quick to complain that the game is too linear. For a 1v1 map, if it was just a box with a wall in the middle, it would be perfectly balanced, but it wouldn't be enjoyable. Here, we have the same problem; the data shows that the map is perfectly balanced, but there are some points about it that people do not find enjoyable. I like how WarOwl approached it; his changes were very light, dealt with the negative feedback, but weren't aimed at throwing off the balance of the map. The changes are trying to give player an easier time understanding how to play the map. First, he designed specific safe plant positions that are easy to understand. Then, by making those slight changes at middle, he helps players understand the importance of that area and gives them a better array of options to use to take control of it from T-side, seeing as the CT-side already had an easy time understanding how to take control of the area.
@absolutelynotdanil4608
@absolutelynotdanil4608 3 жыл бұрын
I hope that in like 15 years there is gonna be a video like: de_amigo, the map that refuses to die! And its like the next nuke everyone hates its but its old and amazing
@thing4826
@thing4826 3 жыл бұрын
I mean the name literally just sounds like it would be a classic map name.
@lordsiomai
@lordsiomai 3 жыл бұрын
@@thing4826 exactly, and besides, we could use a spanish themed map nowadays
@w1se_w0lf
@w1se_w0lf 3 жыл бұрын
CS:GO doesn't survive 15 years. If there will be any other CS game it will be VR, which will be completly different experience.
@bogdanbogdanovich140
@bogdanbogdanovich140 3 жыл бұрын
WDYM NYUKE BEST MAP!!! PLS NO REMOVE THATS ONLY MAP I PLAY!!
@santiagolozoya4940
@santiagolozoya4940 3 жыл бұрын
@@w1se_w0lf csgo won't die until vavle wants it to
@yuqq18
@yuqq18 3 жыл бұрын
"however my thoughts on this are; I think its funny". Best map designer of the century
@k1ndUH99
@k1ndUH99 3 жыл бұрын
They say that it’s too CT sided because base on the data retaking sites in an after plant was hard and in every 4 plants there was 1 retake+defuse. And yet it was 50 50 which means that holding sites was easy and taking them was really hard. Which gives the feeling that the map is CT sided.
@safaricalamari7613
@safaricalamari7613 3 жыл бұрын
Yeah, it was only 50-50 because the players were deathmatching (team wipes for a win, more than planting). I'd say the firefights are balanced, but the plant/post-plant is not.
@nathanieltovar4174
@nathanieltovar4174 3 жыл бұрын
Holding sites is always easier than taking them. That 25% retake stat is standard across pretty much every map
@Spartan322
@Spartan322 2 жыл бұрын
@@nathanieltovar4174 Probably be a problem if that wasn't the case, since defense is suppose to be stronger then offense, you're already setup and the offense has to come to the defenders to win. Which makes it strategic bait.
@aoki6332
@aoki6332 2 жыл бұрын
@@Spartan322 yeah since normally if you check a map like mirage you will have 2 guys A one mid against 5 if they all rush being outnumbered making it hard after it for ct to take back at 3 or 2 v 3-5 depending if the trade was good
@mimu1217
@mimu1217 3 жыл бұрын
If this map goes to the official matchmaking when it's done, It would be really really nice.
@atharvabarwe987
@atharvabarwe987 3 жыл бұрын
No way that's gonna happen
@jonahalkana5195
@jonahalkana5195 3 жыл бұрын
@@atharvabarwe987 I agree, its gonna be pretty much impossible for it too happen. the only community map in the current map pool is cache. but still possible.
@rob41n
@rob41n 3 жыл бұрын
@@jonahalkana5195 zoo, abbey, biome?
@rob41n
@rob41n 3 жыл бұрын
And if you check history you have ALOT of maps
@Online1337Memes
@Online1337Memes 3 жыл бұрын
I wish it he does great job ✌🏼✌🏼
@808sohamchadha5
@808sohamchadha5 3 жыл бұрын
I went to a Zoo yesterday and the owls there had closure.
@loki2547
@loki2547 3 жыл бұрын
sick bro. love the zoo stories.
@mohammed2242
@mohammed2242 3 жыл бұрын
Maybe they weren't war-owls
@Sir_Isaac_Newton_
@Sir_Isaac_Newton_ 3 жыл бұрын
pls.like
@PeterNowelly
@PeterNowelly 3 жыл бұрын
bruh thats called an enclosure
@saucyyikers3877
@saucyyikers3877 3 жыл бұрын
*Impossible...*
@kapelski104
@kapelski104 3 жыл бұрын
I wish some talented map maker would decorate the final version of de_amigo.
@lemlem35
@lemlem35 2 жыл бұрын
i really wanna see that
@Falclone
@Falclone 3 жыл бұрын
"I thought it was funny" we have similar reasoning on why we do things huh
@kothemagica
@kothemagica 3 жыл бұрын
Imagine making a map for the first time and its perfectly balanced
@aninditapaul9291
@aninditapaul9291 3 жыл бұрын
As all things should be.
@benguo2563
@benguo2563 3 жыл бұрын
@@aninditapaul9291 Sips yorkshire gold
@aninditapaul9291
@aninditapaul9291 3 жыл бұрын
@@benguo2563 *Yorkshire netherite.
@blightedcrowmain8236
@blightedcrowmain8236 3 жыл бұрын
@@aninditapaul9291 pogers
@aninditapaul9291
@aninditapaul9291 3 жыл бұрын
@@blightedcrowmain8236 ə
@farrela3620
@farrela3620 3 жыл бұрын
1:28 Someone's been drinking Yorkshire tea apparently
@DanielRodriguez-vf2sk
@DanielRodriguez-vf2sk 3 жыл бұрын
seems like it
@RhizEakaLaza
@RhizEakaLaza 3 жыл бұрын
I didn't realize it while watching. :D
@TheWarOwl
@TheWarOwl 3 жыл бұрын
Spiff broke KZbin, that has endeared him to me.
@redxstudios2565
@redxstudios2565 3 жыл бұрын
@@TheWarOwl keep makin the map warowl even if things don't go as planned
@kaksspl
@kaksspl 3 жыл бұрын
Hah, I was wondering if that's supposed to be a reference to Spiff.
@grekofrog
@grekofrog 3 жыл бұрын
"Perfectly balanced map with no exploits." Did anyone else think of Spiffingbrit?
@itsbreadwinner
@itsbreadwinner 3 жыл бұрын
Exactly my thoughts
@AcolyteOfLucifer
@AcolyteOfLucifer 3 жыл бұрын
Great becauss that's what he was referencing.
@mechanicuslupus893
@mechanicuslupus893 3 жыл бұрын
He didn't once mention tea so it was not a perfectly balanced video.
@davidbanan.
@davidbanan. 3 жыл бұрын
@@mechanicuslupus893 yep
@TinyDeskEngineer
@TinyDeskEngineer 2 жыл бұрын
A lot of people did
@olex.p6447
@olex.p6447 3 жыл бұрын
15 years later *if a game allows custom maps...there is de_amigo*
@chowedward1937
@chowedward1937 3 жыл бұрын
Houngoungagne: Posture check WarOwl: Fitness test ✅✅✅
@Asdf-wf6en
@Asdf-wf6en 3 жыл бұрын
kzbin.info/www/bejne/j2mVm3d-h9emrcU
@GimOA
@GimOA 3 жыл бұрын
Who
@XnonXte
@XnonXte 3 жыл бұрын
Meanwhile I'm still: PP Check
@AmpedGaming404
@AmpedGaming404 3 жыл бұрын
Let's FaceIt, your map is going places!
@biscut8650
@biscut8650 3 жыл бұрын
Did you just OH NO NO NO, YOU JUST DIDNOT
@callmeqt1269
@callmeqt1269 3 жыл бұрын
AHA. HA. OH AHAHAHA. AHHHH. AHAHA. HA!
@cosmisora3219
@cosmisora3219 3 жыл бұрын
:(
@andr.3348
@andr.3348 3 жыл бұрын
Well played.
@wilhufftarkin8543
@wilhufftarkin8543 3 жыл бұрын
@@biscut8650 He did not hit her, he DIDNOT
@guesswhosback6213
@guesswhosback6213 3 жыл бұрын
really love your update videos on your map. its so relaxing just listening to it and turn off all the thoughts. plus its interesting to see what thoughts go into the creation of a good competetive map :)
@joshfromsa9210
@joshfromsa9210 3 жыл бұрын
been a fan of this channel for a long time. You leaving the hole that the smoke went down because it is funny was the hardest I have laughed in quite a while! Thanks Mr. Warowl! Great vid as usual!
@jpedrosc98
@jpedrosc98 3 жыл бұрын
You could make short A more exposed using inclinated floors
@littlegandhi1199
@littlegandhi1199 3 жыл бұрын
Could be a slight box on A site only accessible from site that you can climb up onto to watch short A. Perhaps the site just needs to be further away or there needs to be a slight cover for CTs similar to boiler on inferno I think. Just one last little bit of defence before site is given to them.
@mac_II
@mac_II 3 жыл бұрын
Yes, fish pee in stream water, and NO, it is not safe to drink it. Always drink purified water.
@juliomaldonado7979
@juliomaldonado7979 3 жыл бұрын
You can pee in a tree or an hidden coner LOL
@anburrito9644
@anburrito9644 3 жыл бұрын
It's genuinely interesting to see the progression of a map being made, can't wait for the next video
@twelvef22
@twelvef22 3 жыл бұрын
About the Mid Window you can actually add a little 'balcony fence' so CTs need to jump over it to get the boxes on mid. It may prevent CTs to go boxes on mid less times cause' jumping of this fence slows them down. So they might be then taking kind of risk of death.
@VaporwaveVixen
@VaporwaveVixen 3 жыл бұрын
“NOOOO! YOU CANT JUST PUT A HOLE THAT LEADS TO NOTHING BUT INFINITE DARKNESS AND LONELINESS NOOOO!!!” “haha smoke go -----“
@Sir_Isaac_Newton_
@Sir_Isaac_Newton_ 3 жыл бұрын
"I'm throwing a smoke" . . . . . . . . . . . . . . . . . . . .
@thecheneral97
@thecheneral97 3 жыл бұрын
smoke go BBBBBRRRRRRRrrrrrrrrrrrrr...........
@shadowzrize
@shadowzrize 3 жыл бұрын
the spiffing brit references tho
@adamfalldorf1581
@adamfalldorf1581 3 жыл бұрын
Glad I'm not the only one who caught that 👍
@ragnartherad5675
@ragnartherad5675 3 жыл бұрын
That Spiffing easter egg tho...nice! Thanks for the video, and I'm looking forward to playing your map myself!
@botunicorn4619
@botunicorn4619 3 жыл бұрын
This really is my favorite series of yours. It's so creative and smart but also fun. Very cool 10/10
@inzybhai1578
@inzybhai1578 3 жыл бұрын
I am calling this now, this map is gonna feature sometime in the game
@xddkiba
@xddkiba 3 жыл бұрын
1 and a half years at most
@inzybhai1578
@inzybhai1578 3 жыл бұрын
@@xddkiba let's hope
@pretzelbodyvarial9629
@pretzelbodyvarial9629 3 жыл бұрын
The only thing for me is that I can’t really tell where I came from from everything looking the same, messes with my game sense
@LeafMaltieze
@LeafMaltieze 3 жыл бұрын
It's for this reason that I always play deathmatch on new maps for a few hours before trying to play anything serious on them. I start to learn the map from any random spawn location, and it helps me learn a lot about a map. But I assume you meant that everything is orange, and I can't help you there. I've played a lot of orange maps, so it doesn't confuse me. I look more at the layout around me, than the landmarks. If Dusk was suddenly all orange, I'd figure it out pretty quickly just from the layout alone.
@domnau.9772
@domnau.9772 3 жыл бұрын
it may be confusing butkeep in mind: This map may still change color and modelwise, therefore there could be a whole graphic design thing still going on if it is supposed to be in a community map pool for maybe a new operation.
@manupainkiller
@manupainkiller 3 жыл бұрын
I think he has plans to "decorate it" with real textures. That's what he means by "the next step", after he is done balancing it.
@Night.League
@Night.League 3 жыл бұрын
Yea put textures ya bum
@doppel_orange
@doppel_orange 3 жыл бұрын
Jesus I just love this projekt. Just to see this evolution is incredible and exciting
@FVBGaming
@FVBGaming 3 жыл бұрын
1:27 The Spiffing Brit approves this line.
@Taboo08
@Taboo08 3 жыл бұрын
people *overpowered feedbacks* warowl: get gud
@sedness7039
@sedness7039 3 жыл бұрын
Mapper spends weeks perfecting map with texture. Warowl makes boxes and gets into faceit map pool
@TUTOSANDROIDtutorialesymas
@TUTOSANDROIDtutorialesymas 3 жыл бұрын
I dont think you understand how mapping works. Many maps are textured by other people external to the mapper.
@sedness7039
@sedness7039 3 жыл бұрын
@@TUTOSANDROIDtutorialesymas I'm dumb so i got an excuse lol thx tho
@TUTOSANDROIDtutorialesymas
@TUTOSANDROIDtutorialesymas 3 жыл бұрын
@@sedness7039 i might be wrong aswell, ur comment seemed like a satire joke hehe
@BaldMancTwat
@BaldMancTwat 3 жыл бұрын
@@TUTOSANDROIDtutorialesymas But yeah, that's just making the texture itself. The image that will be used as a texture. The mapper places them on the right surfaces, etc.
@Eps1lon_92
@Eps1lon_92 3 жыл бұрын
I am so happy to see how far this map has come!! I remember when it first dropped and immediately playing on it with my squad. Even though you told us not to pay it haha. Congratulations WarOwl and I can't wait to see how it turns out in the end. 🦉
@maxakareflex8420
@maxakareflex8420 3 жыл бұрын
I loved the Spiffing Brit reference! Great video Mr. Warren Fowler :D
@maxhadingham5169
@maxhadingham5169 3 жыл бұрын
To fix short A, make it more narrow to increase multifrag potential from a pushing CT. This should increase utility usage from the T side during rushes, therefore decreasing afterplant power even if the bomb gets down.
@TheWarOwl
@TheWarOwl 3 жыл бұрын
I think this would work, but the CTs get there very late, the meeting point is at the entrance.
@maxhadingham5169
@maxhadingham5169 3 жыл бұрын
@@TheWarOwl In that case I would make it slightly slower for the T's to enter the short A alley. This could either be done by increasing the pathway to get there from t spawn, or using a change in elevation such as a staircase or a ladder for the delay.
@wudi9864
@wudi9864 3 жыл бұрын
the moment I saw the stats 1:21 I: "sheesh"'d
@deafboi.1350
@deafboi.1350 3 жыл бұрын
this is so cool to see but honestly im just commenting to support the algorithm because i really enjoy the videos about the map and cant wait to see the final result with actual graphics
@fishedhook2697
@fishedhook2697 3 жыл бұрын
the best type of channels can provide entertainment while being helpful, this channel gives advice, tutorials, tips, entertainment. pretty respectable man
@ThatBeTheQuestion
@ThatBeTheQuestion 3 жыл бұрын
"This is a perfectly balanced map with no exploits." Stealing someone's lines, are we? XD
@benguo2563
@benguo2563 3 жыл бұрын
It's okay. I sense a tea drinker coming already
@nicholasjoseph9062
@nicholasjoseph9062 3 жыл бұрын
Remember yorkshire gold
@heavyhitman
@heavyhitman 3 жыл бұрын
Who's line?
@lordgaben5152
@lordgaben5152 3 жыл бұрын
Chivokroy the spiff hhahahaha
@nicholasjoseph9062
@nicholasjoseph9062 3 жыл бұрын
@@lordgaben5152 shhhhh
@Rappsure
@Rappsure 8 ай бұрын
it'll be awesome to see this map in cs2 among with the changes he plans on making to it.
@Shepps95
@Shepps95 3 жыл бұрын
As someone who used to map in my youth, I love these videos. Takes me back to those days.
@gollumblindguardian
@gollumblindguardian 3 жыл бұрын
i couldn't agree more with what you say at 9:40, same applies for sound mixing (sound recordist here!). good analogy: if you overcook, it looses it's taste.
@needsugarmommies7824
@needsugarmommies7824 3 жыл бұрын
“sometimes u just gotta know when to stop” - warowl well im waiting this map on the next operation
@JuanPalomoM
@JuanPalomoM 3 жыл бұрын
The lord of tea would like to hear more about this map with “no exploits”. You shall receive a request by carrier pidgeon, together with a box of Yorkshire Tea.
@andrewbain6581
@andrewbain6581 3 жыл бұрын
Hope you're doing well WarOwl ! Love the map and all the content
@chrjancoolacrille
@chrjancoolacrille 3 жыл бұрын
I really enjoy watching this series! Keep it up! 😊
@HOOETAUnReaL
@HOOETAUnReaL 2 жыл бұрын
I suggest that you make the spawn area at 7:46 a bit more like the ct spawn in mirage, where you can't see the whole spawn from the entrance. For example if you make some kind of a hole into the wall where someone can hide, and maybe make the spawn a bit more like a square and not a circle. But yes, Thats an awesome map!
@harshrangwani3424
@harshrangwani3424 3 жыл бұрын
Imagine if the map gets accepted as a scrimmage map. He's gonna get so much money from that!!
@nordic2617
@nordic2617 3 жыл бұрын
Not going to happen and the money isn't that much
@josecabusoradavesamuel8986
@josecabusoradavesamuel8986 3 жыл бұрын
@@nordic2617 The word imagine exists for a reason
@harshrangwani3424
@harshrangwani3424 3 жыл бұрын
@@nordic2617 the money should be insane considering skin makers get six figures for one skin. One map would be used a lot more than one skin
@Slimek
@Slimek 3 жыл бұрын
@@harshrangwani3424 the money for maps is a lot less than skins
@harshrangwani3424
@harshrangwani3424 3 жыл бұрын
@@Slimek that's weird
@jacksonpalmer8955
@jacksonpalmer8955 3 жыл бұрын
Mad stoked for your map! Personally, I think once you give the map its textures, plant spots may be more obvious. You may not even have to change up the sites as much as you're expecting. Also thrilled that you're getting into shape, keep bettering yourself, you gotta be approaching the limit of human potential soon lol.
@rusty_thecat9880
@rusty_thecat9880 3 жыл бұрын
The videos you made on your map have been my favorite on KZbin thank you Warowl
@ieuanhunt552
@ieuanhunt552 3 жыл бұрын
Last time I was this early. SoloQ to Global Elite was still a thing.
@Alekksuru1111
@Alekksuru1111 3 жыл бұрын
Back in ma days...
@redlucius544
@redlucius544 3 жыл бұрын
@@Alekksuru1111 I’m sorry
@mopar_randy4952
@mopar_randy4952 3 жыл бұрын
What if the real closer was the friends we made along the way?
@8is
@8is 3 жыл бұрын
This series is really interesting. Keep 'em comin'.
@therearenousesrnamesleft6843
@therearenousesrnamesleft6843 3 жыл бұрын
"i think its funny" is the perfect reason and i hope you keep The Hole
@divitarora1933
@divitarora1933 3 жыл бұрын
Would love to see this in Valve's Official MM someday❤️
@griffyxd5671
@griffyxd5671 3 жыл бұрын
How the fitness going mr WarOwl?
@andrewbell3822
@andrewbell3822 3 жыл бұрын
the last bit of the video gives an update on his fitness thingy
@Spulix
@Spulix 3 жыл бұрын
yee watch the last 5 secs of the video
@Derpington9821
@Derpington9821 3 жыл бұрын
Just don’t ask about the nose
@marianoxavier1440
@marianoxavier1440 3 жыл бұрын
pls make more videos about your map, this typer are so cool, i love them!
@bluhryAF
@bluhryAF Жыл бұрын
I hope you finish this one, or even start a new project. I enjoyed the mapping content. I've rewatch all of the de_amigo videos countless times because there's no new ones. plz do more...
@toastling2828
@toastling2828 3 жыл бұрын
I WAS WAITING FOR A DE_AMIGO VIDEO FOR SUCH A LONG TIME
@oliverfreeman1905
@oliverfreeman1905 3 жыл бұрын
about a year ago when he was first working on the map i suggested de_amigo in my re-sub message and he included it, so gives me a fun felling when i see people use the name i came up with as a joke lol
@toastling2828
@toastling2828 3 жыл бұрын
@@oliverfreeman1905 lmfao
@michaelspainhour691
@michaelspainhour691 3 жыл бұрын
Road to Getting a WarOwl Map Into Competitive Matchmaking
@damnstraight2926
@damnstraight2926 3 жыл бұрын
Please make more content about this map, i love it!
@XanderNiles
@XanderNiles 3 жыл бұрын
"I think it's funny" Your map is cool man, keep the goofiness in it. It's looking great so far.
@prodbywerty
@prodbywerty 3 жыл бұрын
Each one of these videos has me telling myself I should make a map.
@FizzleFX
@FizzleFX 3 жыл бұрын
6:33 *FIRE IN THE HOLE* for the very first time
@morfy2581
@morfy2581 3 жыл бұрын
it was a smoke
@navvy1400
@navvy1400 3 жыл бұрын
You didn’t get it
@fabiobiancarelli
@fabiobiancarelli 3 жыл бұрын
love this map making series man. keep going strong.
@yikes6758
@yikes6758 Жыл бұрын
the hole is really funny and is definitely a map knowledge check that's easy to get over with practice. more maps should have funny stuff like that
@da3daluz
@da3daluz 3 жыл бұрын
Blink twice if The Spiffing Brit has you locked away in his basement Warowl
@krzycki9688
@krzycki9688 3 жыл бұрын
Let's make A short more like choke point, or make it maze or make it slope to give the cts high ground, or make some cover for cts like on banana on inferno
@hildingbjarnlid1709
@hildingbjarnlid1709 3 жыл бұрын
Can't wait to see how this turns out when it's textured with details and such!
@bigtryguy
@bigtryguy 3 жыл бұрын
You should consider adding a more clear visual indication of where the bombsite is. Ideally, I personally like having a different material entirely similar to on Vertigo, or Nuke, but other options include things like a border with decals, or a more obvious elevation change. Its a pretty minor change, but makes learning the map on the fly easier, and will probably help first-impressions some.
@atticusnari
@atticusnari 3 жыл бұрын
Maybe make the short a pretuding wall into a thinner wall that you can shoot through.
@like_my_melee7998
@like_my_melee7998 3 жыл бұрын
Startin to think someone should give him a closer he been lookin for one for a while
@Theorchero
@Theorchero 3 жыл бұрын
That he has no closer is his closer.
@Finkstar
@Finkstar 3 жыл бұрын
Good job on the fitness WarOwl, keep improving!!
@johnnyg1955
@johnnyg1955 3 жыл бұрын
Hey warowl, I really appreciate ur videos and I would like to thank you for uploading quality csgo content. Just shows how much you love the game :)
@xoy6471
@xoy6471 3 жыл бұрын
The Amigo Kid Became a History
@swoovy4962
@swoovy4962 3 жыл бұрын
Warowl i know ur not gonna see this but i just wanna let u know i love ur videos and that i hope you keep on making them
@TheWarOwl
@TheWarOwl 3 жыл бұрын
I saw it, and thank you!
@swoovy4962
@swoovy4962 3 жыл бұрын
@@TheWarOwl ❤️❤️❤️
@Kugelschrei
@Kugelschrei 3 жыл бұрын
I just had a thought about color coding the map. Callouts are not easy to establish, especially when there is no theme yet (kitchen, graveyard etc wont work at this stage). You could shift the hue of the walls in certain areas, which would create natural callouts like 'red hallway' or 'green room'. Probably nice for prototyping, it would give the map something unique and offer players visual varience and orientation. You could even drive this further when polishing the map at some point, where for instance the green room could turn into some sort of woodland area, which would also give you something to start off with
@JMScibra
@JMScibra 2 жыл бұрын
I hope for more videos and development on this. This is a perfect map, but game feel in some areas still can be improved in various ways, I think.
@l1ghtningcs
@l1ghtningcs 3 жыл бұрын
Zig zag way towards short so timing is slower and ct can take better positions
@netherslayer3561
@netherslayer3561 3 жыл бұрын
As much as I love these orangebox maps, I'm curious: is there a plan or idea for the final theme of the map? Industrial, Rural, etc?
@robonick3607
@robonick3607 2 жыл бұрын
When’s the next vid?! Such a huge fan of this series.
@hasve6868
@hasve6868 2 жыл бұрын
i can see me and my friends playing this map competitively so good job!
@lex.shorts
@lex.shorts 3 жыл бұрын
I sometimes wonder if Warowl is ever gonna have a closer.....
@Cass_Minako
@Cass_Minako 3 жыл бұрын
LETSFUCKINGOOOOOOO MY MAN GOING BIG TIME
@catalyzer2319
@catalyzer2319 3 жыл бұрын
Some advice on mapmaking: -While 50/50 winrate is the desired outcome of map balance, the degree of complexity/redundancy laid out to achieve it is (in my opinion) the indicator for how good it is (not in all cases though). Take a simple symmetric flat map as an example with equal skill players, you're most likely going to see ~50% winrate(with some kinks due to team item difference or some other), the degree of simplicity would be unacceptable in that case. ( I have some ideas as how you can give/take advantage from each side and let them figure out proper tactics for the map) -At some point in map development, you have to go into visual design as well, the bland blocky look fails to give hints to unfamiliar players in their early experience with the map, for example, in that mid problem you mentioned, say the left path was a road with a visible wall destroyed by a car crash, and the right path was a tight alley, players would get the idea the road is a more direct route, and since there is an unintended destruction, it is probably a shortcut, meaning they would most likely take the left route if they wanted to rush. Or, in case of planting, you can use crates and suggestive architecture to show the bombsite boundaries (and if you do not wish to use visuals that also serve as gameplay, then just put a bucket or brick (or even put a massive arch or a telephone pole) etc to give the hint of boundary instead).
@Stuntyy
@Stuntyy 3 жыл бұрын
living for the either "it didn't wooooork/it woooorked", my ears are blessed again.
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