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Best viewed in 60 fps (only available on HTML5 player). I'm player 1 and Mark is player 2. Since the frame rate of this game is around 55 fps, the picture is a little more jerky than an actual 60 fps game. The lives were set to double the default setting, and rockets per continue were also doubled to compensate. This was just to make it so I wouldn't have to use a continue at the final boss which makes you restart the battle.