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Granblue Fantasy Relink Demo version (PS5)
Narmaya No Damage Solo on the Rock Golem Boss.
Highly requested by commentors on the previous video.
Sigils:
-Attack 3
-Tyranny 3
-Attack 2
Music:
-Butterfly Girl (Narmaya's theme)
13 whole ass minutes.
A lot of time can be shaved off by not using Setsuna and not using Attack 2 and instead using Combo Master or something, and then by utilizing the lock on system to ATK it's head when it's down(?).
Because of the existence of Full Assist and being accused of using it, I find myself subconsciously trying to not trigger invul dodges just to show the kids it's real.
I spent quite a long time trying to use Perfect Guard instead, but trying to make that a playstyle in this game hardcore drops your DPS since you get locked out of staying in the latter loopable combo stages like that. Plus there's no real reward to Perfect Guard except a little more stun gauge. wtf even is this shit.
To be honest, I got bored somewhere around the 2nd rage phase and started playing carelessly and haphazardly as a result. I don't really like how Narmaya plays in this game.
Even so, I was trying a lot in this run, with the main one being attempting to find player expression.
Characters are so shallow, there's legit 0 room for you to express yourself through your gameplay. There's nothing besides emotes. If everyone else does that in their videos, we are all uploading the exact same run, playing the exact same way.
Is that fun to watch?
You can cope and say it's just a demo. But even taking this as a starting point and throwing in more skills, combo attacks, passive abilities and fancy boss fights won't really make the game much different to how it is now imo.
You might rejoice as a casual player looking to mash square, but if you desire more, there is no substance here.
That being said, I might pick up the full release just to make videos as long as people will watch them.