This is really nice, analysing high level play and talking about how to play matchups. Would love to see more of this :)
@MoluskToeCheese2 жыл бұрын
This is amazing. Watching the master analyze and decode the match I suck at neutral and I dont have a clear game plan, so this is a great learning exp
@woooo_yeah2 жыл бұрын
thank you for this! i got into third strike recently and hugo has been super fun. videos like this help a ton with beginners like me, thanks again!
@GinkgoPete2 жыл бұрын
You talking about "there is other things going on that youre reacting too" applies to actual fighting too. I have a friend who is always an extreme wise ass about "Oh his guard isnt up" in knockout videos when the person probably just got hit by a painful bodyshot or legkick and was worried about that while getting blasted in the face with a question mark kick. Bit of a ramble but loved the video!
@JiBbo2 жыл бұрын
I've heard about JSP basically learning the frame data in match footage of MMA fights. Super sick to think about
@_Nephaelim2 жыл бұрын
So empty jump grab would have been pretty good. Pretty... pretty... pretty... good... dood!
@ZenryokuFGC2 жыл бұрын
Hey man as a new Hugo main this is solid gold. This saves the hours of guesswork and pain of trying to duct tape together a game plan for that key range in this tough MU. What are your thoughts on using clap in neutral in this MU? It was sort of an answer I found to beat chun 5hp thanks to its disjointed hitbox but it has its share of weaknesses like slow startup.
@JiBbo2 жыл бұрын
Clap is a pretty good risk/reward if you have Hammer frenzy available but it's pretty easy for her to whiff punish if she's looking for it.
@slablargemeat89542 жыл бұрын
have you ever posted links, installation notes, etc. for the 3s mods you use? if not... could you? it might even make a good video topic.
@sdfghjkjhgfdfghnbvbn2 жыл бұрын
Robomattock!?!
@henqification2 жыл бұрын
does 3s not have proximity guard or is the range just less generous than in sfv?
@JiBbo2 жыл бұрын
SFV proxy guard is massive and activates on the first frame. It's another reason why whiff punishing on reactionis difficult in that game, which is why there's more guessing and preemptive confirms. 3rd has proxy guard but it doesn't lock you in place so easily
@NancyStewart-d7x2 ай бұрын
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@Kalastrian2 жыл бұрын
Is this the tekken training mode music?
@Saiche13372 жыл бұрын
Do you mean Geese's theme? It plays on his stage in Tekken 7 but doesn't originate from there.
@Kalastrian2 жыл бұрын
@@Saiche1337 ah shit my bad. I practice on Howard estate so that would make sense