Nebula Sky Shader In Godot 4!

  Рет қаралды 807

Digvijaysinh Gohil

Digvijaysinh Gohil

Күн бұрын

Пікірлер: 17
@Not_So_Anon
@Not_So_Anon 2 ай бұрын
Caught this video last night, ended up watching the other two as well. Really glad to have found your channel because there don't seem to be a lot of Godot specific shader tutorials, which makes them a bit harder to wrap my head around sometimes. The pacing, explanations, and demonstration through every step are also really nice to see. Thank you! They're also absolutely gorgeous effects.
@iDigvijaysinhG
@iDigvijaysinhG 2 ай бұрын
Comments like this really help me to keep going. Thank you.
@abranubes9571
@abranubes9571 2 ай бұрын
😎 Let's get shading! thx bro
@iDigvijaysinhG
@iDigvijaysinhG 2 ай бұрын
😁
@psyantologist
@psyantologist 2 ай бұрын
Doing math in the value field to turn 512*2 into 1024 is super neat! Thank you!
@psyantologist
@psyantologist 2 ай бұрын
Looks awesome :D
@Infinte_log
@Infinte_log 2 ай бұрын
Bro great video, plz make a fog shader too.
@iDigvijaysinhG
@iDigvijaysinhG 2 ай бұрын
Sure
@Away_01
@Away_01 Ай бұрын
Can i get full code of this shader, please?
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
Hey, Are you having any trouble? Because I generally don't provide full code and try to force people to code things. (I believe it will help in the long run and people won't fall in tutorial hell.)
@Away_01
@Away_01 Ай бұрын
@@iDigvijaysinhG Yeah, i guess u are right, i just was a bit lazy xd
@Away_01
@Away_01 Ай бұрын
@@iDigvijaysinhG Also, could you please make a guide on a procedural space sky shader? Like sky would be random every time, with cool paterns, and etc
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
I will see what I can come up with.
@Diamanrouge
@Diamanrouge 2 ай бұрын
Hello and thanks for the tutorials, has been a huge help to me. I'm a bit confused around 5:00. On my side, the debug console indicates 'unknown identifier in the expression :'uv'', so I thought I skipped a step or something, but no. I've tried inputing another value or redefine uv, but it keeps telling me i'm redefining it in the other float and vec2 used for the stars. Any idea what could be different from your version to mine? I'll be trying troubleshooting on my side in the meantime. Thanks again and have a very nice day!
@iDigvijaysinhG
@iDigvijaysinhG 2 ай бұрын
Hey, Unknown identifier means compiler doesn't know what is uv, Check if you have defined vec2 uv in Nebula(). If you are getting redefinition error, that means you are simply using same name for more than one variable.
@Diamanrouge
@Diamanrouge 2 ай бұрын
@@iDigvijaysinhG Thanks for the heads up! After some time on it, I saw that I defined uv inside the loop and used it outside (due to adapatation to the code for my own use), and the problem is SOLVED
Godot Version Control with GitHub Desktop
8:10
Digvijaysinh Gohil
Рет қаралды 670
Compositor Effect! Step By Step Setup in Godot 4.3
27:43
Digvijaysinh Gohil
Рет қаралды 2,8 М.
We Attempted The Impossible 😱
00:54
Topper Guild
Рет қаралды 53 МЛН
Sigma Kid Mistake #funny #sigma
00:17
CRAZY GREAPA
Рет қаралды 28 МЛН
Мясо вегана? 🧐 @Whatthefshow
01:01
История одного вокалиста
Рет қаралды 7 МЛН
I Created a Comet Sky Shader in GODOT
11:44
Digvijaysinh Gohil
Рет қаралды 361
A Look at GODOT 4's Fog Shaders under 8 Minutes!
7:52
Digvijaysinh Gohil
Рет қаралды 681
Godot 4: Scene Depth Explained
16:44
Digvijaysinh Gohil
Рет қаралды 1,5 М.
Simulating 2D Gravity with Compute Shaders in Godot
28:39
The Pathfinders Codex
Рет қаралды 217
What Are Normal Maps And Why They Are Important?
4:47
Digvijaysinh Gohil
Рет қаралды 415
Simple Full Screen Outlines - Shader Graph Tutorial - Unity 6
9:39
Digvijaysinh Gohil
Рет қаралды 1,5 М.
Godot Screen Effects Projects
11:08
AntzGames
Рет қаралды 1,5 М.
Scene Transitions With Compositor Effect! Godot 4.3 Tutorial
20:17
Digvijaysinh Gohil
Рет қаралды 778
Want to get out of Game Dev Tutorial Hell? Watch this NOW
5:06
Digvijaysinh Gohil
Рет қаралды 371
We Attempted The Impossible 😱
00:54
Topper Guild
Рет қаралды 53 МЛН