And just like that, GGG released their "What We're Working On" post: www.pathofexile.com/forum/view-thread/3501124 It's good!
@Adam2025 ай бұрын
Changes seem pretty good. Especially being able to select which base you want. However, I still think they should let people opt out if they want to.
@BlackbeardKNAC5 ай бұрын
Big disagree on Allflame embers. There is absolutely no need to have friction around inventory management, that is purposely annoying people not offering difficulty. People don't want to think about their inventory outside what is in their bag at that moment. See D4 for details
@PathofEvening5 ай бұрын
The inventory component of them is not great, and that does not seem like it's being changed. The ability to swap in new monster packs for specific rewards is pretty cool. It really should not have been itemized by default. As for seeing D4, we've been there and done that, no thank you!
@fok88105 ай бұрын
To me it felt more like item generation not crafting
@PathofEvening5 ай бұрын
Fair enough.
@OursHommePorc5 ай бұрын
I’m disapointed as I was expecting 2 things 1) a build up to the story of necropolis, à la betrayal 2) actually using items to craft
@PathofEvening5 ай бұрын
Reasonable expectations.
@jadetrentrichards2555 ай бұрын
The only thing that frustrates me is that POE takes a much better computer to run the game now...and I used to love Hardcore gaming but I die way to much where I normally wouldn't back when the game was reasonable on your cpu.
@PathofEvening5 ай бұрын
Yeah, it has been disappointing to see performance go down in the recent leagues.
@yungdrila01975 ай бұрын
i crafted like 50 boddies on a bow and it was really good but just on a bow that i cant use
@PathofEvening5 ай бұрын
There's always trading!
@yungdrila01975 ай бұрын
@@PathofEvening true but sadly I’m on Xbox and from what I’ve been trading it’s not very active
@yeahright4205 ай бұрын
Big w patch incoming select the base type your asking for too
@PathofEvening5 ай бұрын
Yup!
@BGriffith855 ай бұрын
GGG just posted big changes. Looks good, but we shall see! 🙏
@PathofEvening5 ай бұрын
Yup!
@doodchappin5 ай бұрын
Too late again. They do this all the time too. Shit the bed, change it, doesn't matter. Everyone quit again anyways.
@ShadyHarbinger6665 ай бұрын
No. It's not good because the harm is already done. Do you know what would be good? If GGG tested their mechanics before release...
@Zurglmi5 ай бұрын
Scarabs rework is good But Necropolis needs work, some QoL and clarification
@PathofEvening5 ай бұрын
Agreed.
@LionheartBeatz5 ай бұрын
LMB Guard skills nerf is so sad ;_;
@PathofEvening5 ай бұрын
Yeah, took some adjusting.
@soundtorial45675 ай бұрын
Core game is 10/10. League mechanic mobs are overtuned as always. The crafting is really strong at endgame but heavily gated behind gameknowlege about weightings. The fix patch will make the crafting busted
@PathofEvening5 ай бұрын
Yup!
@YoutubeStyleChannel5 ай бұрын
If a league mechanic being bad is enough for you to quit the league, I think you should play a different game. I enjoy POE, so even if leagues didn't bring new content, only an economy refresh, I'd still play. I'd love to see devotions and hauntings combined, so every pack is tougher but has a reward, and good rewards are more common. I've only seen a single divine conversion reward, and it was a pack leader 50% chance to convert jewelry drops to a divine, safe to say I got 0 divines.
@PathofEvening5 ай бұрын
Exactly. Combining devotion and haunting would fix a lot of the complaints about the design of the monster mods. They tried something new, and that's good, but the main takeaway is that this is why they always link risk and reward onto the same monster. It's extremely weird when they are separated from each other.
@aaronunboxed98155 ай бұрын
Don’t be negative please
@PathofEvening5 ай бұрын
We have no regrets giving constructive criticism.
@StillKeepOnLosing5 ай бұрын
What keeps me happy and playing is trying out new builds not struggling to get past act1 and slow behind progression. RIP
@PathofEvening5 ай бұрын
Are you saying you're struggling right now in Act 1?
@StillKeepOnLosing5 ай бұрын
@@PathofEvening I've been olaying for many years so wouldnt say struggling just annoying.
@PathofEvening5 ай бұрын
Hopefully some of our build videos can help move things along faster (if you want to).
@georgerobert82155 ай бұрын
Can you share the pob of your build?
@PathofEvening5 ай бұрын
pobb.in/NIrRIW8B9VmY
@slimi_jimi5 ай бұрын
Where are the scarabs lol
@PathofEvening5 ай бұрын
In strongboxes, mostly!
@Mazeingpower5 ай бұрын
i am jaming and slamin
@PathofEvening5 ай бұрын
That's right!
@mattayers4255 ай бұрын
Another Great Vid. Do you have a profile link somewhere ? wanted to see your setup with new automation gem
@PathofEvening5 ай бұрын
Thank you! Here you go: www.pathofexile.com/account/view-profile/Llarold/characters
@justmurky1575 ай бұрын
Fixed cuh
@PathofEvening5 ай бұрын
Yup.
@StillKeepOnLosing5 ай бұрын
I quit in act 1 Again... for reference I went back to standard to convert all the veiled scarabs. Many Hours aka days in and still not done yet.
@PathofEvening5 ай бұрын
So it's a big NOPE on this league for you?
@StillKeepOnLosing5 ай бұрын
@@PathofEvening Yup, back to League of Legends lol
@StillKeepOnLosing5 ай бұрын
@@PathofEvening And sum casual standard to fix the Poe itch here and there.
@PathofEvening5 ай бұрын
They did fix some things, so there's hope.
@StillKeepOnLosing5 ай бұрын
@@PathofEvening I'm having a hexBlast of a time in standard lol. I'll pass this league even though it looks insane with the crafting.
@jannol12695 ай бұрын
League is not much difficult. Those are default monsters, the league has no effect on leagues which are way more dangerous. The most difficult about the league are allflames which are optional. So the way how I see it, the league is easy and take away only a bit of time, but the rewards are smaller as well. So low risk, low reward. I am ok with that, we allready have so many leagues, I am playing expedition third league in row and still feel there are things to learn. And the crafting? I only used it during leveling for rares. Late game crafting is gonna be so complicated, I will only use it to sell the expensive corpses.
@PathofEvening5 ай бұрын
Some of the Necropolis monster modifiers can be pretty dangerous, 10% more damage per monster left in a pack when a pack has 30 monsters is a lot when that's also being multiplied by map modifiers. Even so, the issue is more that it's an always-on modifier that's not very rewarding. Not great!