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Neil has been working in Performance Capture and Voice Over in games, television and films for over 11 years in over 100+ titles. Clients he has worked with internationally include amongst many others : Ubisoft, Sony, Square Enix, Capcom, Larian, CCP, Bethesda, Creative Assembly, Guerilla Games, EA, Axis Animation, MercurySteam, Hi-Rez Studios, Rebellion, RealTime UK, Sumo Digital, Slingshot Cartel, SuperMassive Games, Codemasters and Dambusters Deep Silver, CI Games, Bungie and on film and TV series projects by Sony, Square Enix, Scott Free, 20th Century Fox, Paramount Pictures and Impossible Factual and he has worked with such international studios as, The Imaginarium, AudioMotion, Sony, Creative Assembly, Digic Motion, Digital Frontier, Dambusters, Square Enix, Quantic Dream and Centroid3d.
As well as still performing, Neil is the founder/ mentor at his own company mentoring new performers, game devs and directors for full performance in games, Performance Captured Academy ( part of his Performance Captured Ltd Group) and is also now an Action/ Performance Director and has just completed another AAA unannounced title.
He is also a producer with his company Performance Captured Productions, specialising in consulting, directing, casting and coordinating performance capture shoots internationally.