Growing up we were very poor and couldn't afford internet, so idk why i bought Brink, a multiplayer shooter lol. However i remember having a blast playing with myself vs bots for months on end. Weird but as bad as this game was i extracted a lot of enjoyment from it as a kid.. special place in my heart
@kickass2733Ай бұрын
Same here. Used to live in a rural area as a kid so no good internet (broadband hasn’t been installed in that area) game was vs the bots
@UserXIII7Ай бұрын
Same exact experience on my 360
@karther1058Ай бұрын
Felt that too my core
@jettfuelfitnessАй бұрын
Came to leave this exact comment, glad to know I wasn’t the only one. Poor kids had to make those games last.
@rh4628Ай бұрын
Same man 👊🏻🤣
@MGCircles24Ай бұрын
Having limited internet access as kid the offline bots is what made me fall in love with this game.
@AmaryInkawultАй бұрын
Yeah, the bots were far better than every other game in it's time. They weren't just stupid bullet sponges, they reacted and planned like an actual squad and can be VERY ruthless. Making you really plan out your loadouts for different missions since you never really know how the bots will plan their offense or defenses.
@Steven-tl8fsАй бұрын
I played offline, too, and it sucks. Horrible game.
@SuppositoryPerc13 күн бұрын
It was fun. Honestly way better online though. Before it started to die. It did die super fast aswell
@rus.tАй бұрын
Remember the time when parkour was like the next big thing?
@Britefire101Ай бұрын
I miss it a lot
@stephanreiken9912Ай бұрын
One bad jump on contrusction not made for that force and you dont have useful legs anymore.
@grazyterror7612Ай бұрын
I personally have thought that the gaming genre and each of its sub genres like action, shooter, horror, adventure is in dire need of something to mix it up like parkour in shooter games or order stuff, but the majority of gamers just go back to their comforts and don’t try to expand it. The gaming industry have been producing the same product with just the smallest differences that you can’t even say that it’s different like dying light or titanfall are amazing ideas in my opinion, but they just could not find a success like them. Stay alive and use more games like themselves. I personally played both of them and myself returning to those games every now and then and those types of ambitious games but I’ve just accepted that we keep getting call of duty black ops 15
@TerrorLTZАй бұрын
yeah... Mirrors edge spill the fuel and parkour videos light the flames. some devs used water instead of feeding the fuel.
@imALazyPandaАй бұрын
@@grazyterror7612id argue dying light found a lot of success in its niche. Its one of the better zombie action games while not being a survival-crafting game(which is where most zombie games fall under now a days). It was liked enough to get dlcs and a sequel. But I do agree there is not much innovation going on. We just get these hybridizations where games are now action games, with crafting and rpg elements(useless skill trees). Or the plague of action-soulslike, I love the souls games but am at my wits end with souslikes. You know what needs to make a comeback, even though it's not new, shooters with squad control elements.
@LawrieDriverStudiosАй бұрын
Ahh Brink. I still love the cosmetic design. The art style it went for, that rebel vs law of a somewhat near future... I really liked it. Even now, when I hear or see Brink, i always wish for another IP with that sort of art-style focus.
@ALDO_GOODENSАй бұрын
Same! This game was everything that appealed to my childhood mind
@schibleh531Ай бұрын
The art style was jarring for me, even though I was a young kid when I played it. The serious post apocalyptic \ global warming disaster vibe was too serious for the cartooney faces and body proportions, in my opinion. The characters looked like they are about to say some funny over the top lines like borderlands, but instead we're met with someone talking about his refugee family and how he's fighting for their future.
@tubularmonkeymaniacАй бұрын
So close to buying it just for the aesthetic
@aceofkingsje3463Ай бұрын
The character models remind me of dishonored
@tubularmonkeymaniacАй бұрын
@@aceofkingsje3463 ah man, now I am doubly sad. Just reminded me that the studio behind it was demolished/
@DavidReadsАй бұрын
I remember chatting with my friends about how this game was gonna be our next big game. Oh how wrong we were.
@MarinealverАй бұрын
The late Total Biscuit really liked it.
@CatsOverdriveАй бұрын
Absolutely love this game. But it's so frustratingly flawed and broken. The big kick for me was the part where, after Quake Wars, they still stuck with the Doom 3 engine. A game engine specifically built for tight, enclosed levels, and has a base MP that's made to accommodate 4 players(8 players-above is just pushing it against the mapsize and the engine's netcode), if I remember it right. The SMART(parkour) system is in direct conflict with its general gameplay design; tight, linear maps and the objective-oriented game mode. They gave you the means to be able to "go anywhere", while dropping you in an environment where going anywhere is pointless in the least, and a detriment to your teammates at worst. If only they have a more sandbox-freeform gameplay mode (like TDM), and a more open map-design... But beyond those; love the Neal Adam's, 80's punk character design, enjoyed the weapon roster. And there is potential to the narrative, where, on every mission, there's no true context, both sides are effectively lying. They are only telling you what you want to hear in order to do your job.
@dkjd9524Ай бұрын
Brink has a special place in my heart. Growing up, I didn’t have wifi so I would play brink with bots. I have many fond memories from doing so. Never knew it was abandoned so quickly by the player base. Damn.
@mr.creepysmile7318Ай бұрын
Fr man. As a kid. It was a dream come true. Hard as hell but once I matured in playstyle and understood the variety, I loved it with a passion. Hearing abouts its situations recently is a bit saddening but oh well. Still love the memories
@SynthrifyАй бұрын
Bro fr i remember people shitting on that game at the time and I was having a blast just unlocking all the cool shit.
@yajj13 күн бұрын
That’s crazy I did the exact same thing bro, small world
@sociallyinadequate8598Ай бұрын
i remember i was about to get brink from gamestop but we were poor and brink was 60$, my mom suggested the game next to it which was left 4 dead 2 and 20$ i begrudgingly said okay, soon after left 4 dead 2 would be my favorite game of all time and the introduction to one of my favorite game company at the time.
@zletАй бұрын
You got a coolass mother. Give her a hug.
@BerserkerJessАй бұрын
W Mom bro Left 4 Dead 2 is still goated even to this day.
@Mwuff7775Ай бұрын
W Mom, she has good taste
@belladonna442Ай бұрын
literally I'm still playing l4d2 with my friends in full lobbies today. mods have allowed people to play through countless hours of new content for a classic game with a tried and true game play loop. a great favorite game choice my friend!
@yoloyogurt7678Ай бұрын
Your mom made the right choice lol
@Minebot45Ай бұрын
It feels like the Sniper cosmetic you could get in TF2 for preordering Brink on Steam has had more of a lasting legacy than the game it was meant to be cross-promoting.
@maxresdefault3850Ай бұрын
Anger snipers are from brink? Small world.
@midwestboxАй бұрын
@@maxresdefault3850 Sure are, I still have my old genuine one I got for pre-ordering the game back then.
@ThatDevilBronyАй бұрын
So THAT'S where the Anger came from...
@luminen4051Ай бұрын
Damn I feel like such a boomer for remembering this release
@albertgore7435Ай бұрын
@@luminen4051don’t feel bad, imagine being the middle schooler that was so hyped for this game (me) when the gameplay trailer came out. Now THAT’S cringe.
@MeittiАй бұрын
Brink was released in a strange era where shooters and RTS games started cutting back on overall scale of the game. Playing Brink after coming from Quakewars: Enemy Territory felt like features were missing. Splash insisted on the smaller scale with Dirty Bomb as well, never realized why.
@nerdSlayerstudiossАй бұрын
I mean they were kinda right about classes/heroes, but have been off in a bunch of other ways (like how people enjoy major objective modes)
@jean-bastienjoly5962Ай бұрын
Quakewars! Damn, it been so long since i have last played it alongside Battlefield 2142 and Tribes: Ascend!
@dwarfdigger135Ай бұрын
QuakeWars my beloved
@soldierorsomethingАй бұрын
I played a ton of dirty bomb but the amount aimbotters got booring so i eventually quit, maybe they got the anti-cheat working but i will never know 😂
@daydreamdirtyАй бұрын
@@nerdSlayerstudiosssometimes that’s the part that sticks with you the most- what was wrong- but in a good fun way…. Because they tried even if they ended up failing.
@polymphusАй бұрын
the thing about how little there was to parkour really hit me: my memory was that they REALLY talked up the parkour in the leadup, it wasn't just a major feature, it was their Unique Selling Point, it was what made them different from everybody else in the market, it was Assassin's Creed as a shooter, with lots of cool mobility possibilities. then you played it and the gameplay team and the map team clearly never got together because it's mostly just shooting dudes in hallways. I remember it being shockingly chokepointy, with limited flank routes, and that was extremely galling considering their whole promise was being able to go anywhere. It was meant to be the TF2 killer, TF2 with more movement-based gameplay, but between the scout and rocket/sticky jumping and just much better map design, TF2 had a lot more cool movement possibilities available.
@theblobconsumes4859Ай бұрын
Cool physics in the movement of TF2 is the other reason it was ultimately more freeing. Brink's movement is ultimately not that freeing.
@kennydarmawan13Ай бұрын
As the great Matt McMuscles said, don't use terms like app killer or genre breaker in marketing. Aside from putting a lot more pressure for the end product overall, it also showcases that the team has no idea what to say about the game at all to promote it. So, they just use all these cool-sounding words that mean nothing for the game.
@rocknarifyАй бұрын
I played hundreds of hours with that game made a lot of great memories with friends even though it was a dead game I still found a way to enjoy it super unique I loved how each class could interact with the maps different I truly hope to see something like this again
@gtfgooglefaceАй бұрын
Brink moving to Steam in F2P still did better than Concord.
@Linklex7Ай бұрын
You know that Concord episode is going to be legendary when it happens. 😂
@fireraid9173Ай бұрын
Gonna be a real short episode lol
@CidGuerreiro1234Ай бұрын
@@fireraid9173 It's funny how long Concord's history was from the moment it started development, in comparison to how short it was after release.
@KamenRiderBlackSunАй бұрын
it would have more views than players
@KamenRiderBlackSunАй бұрын
Game of the Week Edition
@Swordslinger-hb1nsАй бұрын
Can’t wait for NerdSlayer to cover Concord. It seems when game publishers see the next hot trend in gaming they without fail always to fall on their asses in an attempt to replicate that same success.
@wyatttyson7737Ай бұрын
I really wish they'd remake Brink. I played it back when it was new and its still one of my favorite "indie shooters" if it even really qualifies as that. Whats more, every person I've been able to talk in to playing it with me has also really loved it, albeit that number being only 3. The Artstyle was so distinct (at the time), while the gunplay wasn't amazing the good ones stood out, and they made completely customizable player models entirely distinct between teams without having to do team colors or the Overwatch "outline" nonsense. Such an underrated title, and will always have a place in my heart.
@PSIChrisАй бұрын
You should play The Finals instead
@thebraveguy9808Ай бұрын
That's what I think. Either find a way to give the IP a second chance, or find a way to tell the story of that world in another medium. It seems like there's a solid amount of potential there.
@IsaacfessАй бұрын
Man, I really liked Brink. Still do. Just was a bit underbaked. And that forced 30FPS in Single Player is crazy. The Finals has that body style thing if anyone wants a good FPS game with that included.
@Yenaldooshi138Ай бұрын
Do you like to snack on dogshit irl by any chance? You seem like the type to be completely fine with something like that
@midwestboxАй бұрын
You know I never really thought about the finals in that way but it makes way more sense when you mention the body types. Explains why I enjoy the finals so much because it's what I had hope brink would have been 😅
@bartsquared1398Ай бұрын
The finals is a good movement shooter ruined by a really dumb gimmick main game mode. The whole cashout system should have never been implemented
@colbyboucher6391Ай бұрын
@@bartsquared1398 You'll be happy to know that Cashout is barely in the game now, then.
@bartsquared1398Ай бұрын
@@colbyboucher6391 that ship has sailed, i don't really see much of a point in The Finals. Other games do what it does better, and what it does well (destruction physics) doesnt matter to me. It's found its niche, and I hope it stays there lol
@CoyoteGrisАй бұрын
I remember being SO hyped when I was a kid, I just wanted to play it, and when I manage to play it, I did like, an hour, and uninstall.
@Mad_PossumАй бұрын
I monitored the hype but I never even bought the game lol. about 3 months after release my friend got me a free code for Brink so I activated it but never even installed it. I think one of the big mistakes they made with Brink was the characters looked kinda weird and had no identity. At this point in time TF2 was nearly 4 years old so they had the proof that giving the playable characters personality and backstory was very popular. it isnt a coincidence that a few years after Brink we got games like Overwatch and Paladins...they saw the mistake with Brink. Brink's failure helped usher in the era of hero shooters.
@NightmareBlade10Ай бұрын
Same here. I was so excited to try it out after seeing it on sale in gamestop. Brought it home, plopped it into my xbox 360 and immediately returned it the next day. What a disappointment.
@alexm3255Ай бұрын
god same, it was the first game i pirated (not apologizing to bethesda) on the first at-the-time modern PC i ever built as a teen, and because I pirated it, and the marketing was so quiet on the "needs online for multiplayer" aspect, i faffed around in the tutorial for an hour, had nothing left to do, said "wow why was i excited for this?" and deleted it
@joelh870Ай бұрын
This game had a more profound effect on my life than any other did, or will probably ever have. Hell, I have one tattoo, and it's of the Founders Tower from the game logo. It came out when I'd finished high school and was trying to figure out what to do next. To cut a long story short, here I am many years later, in another country as a UI artist working in the games industry. I found this game so creatively inspirational that I have it to thank for the trajectory of my life.
@SquidGainsАй бұрын
Great story, glad you're prospering 🤘
@aguyaguyaguyimaguyАй бұрын
So based
@malcontender6319Ай бұрын
This is pure reddit cringe.
@malcontender6319Ай бұрын
@@aguyaguyaguyimaguy It is exactly the opposite of based.
@thebraveguy9808Ай бұрын
@@malcontender6319Urban dictionary says you are both 100% right at the same time, which is hilarious to me.
@mylatedroid101Ай бұрын
I legitimately played this game for hundreds of hours when I was a kid. Loved the chatter between the NPC’s, the different kind of body physics each had their pros and cons. To me this game was something I’ll always look back at with quite fond memories.
@senorcheesy9661Ай бұрын
Man, the potential for the lore of this game is top notch. I could honestly see them making a show about it akin to Edgerunners. Also I feel like one of brink's strong points is definitely it's music. Even today, it still has some effect on me.
@n00b247Ай бұрын
I played that on release. Extremely buggy with 0 balance and the worst gunplay ever. It took over 10 headshots to down a single opponent. 5 of those headshots didn't register the servers were made out of mashed potatoes.
@lauchkillahАй бұрын
regarding balancing: I remember specifically one "light" gun being incredibly OP (SMG-9). Even Heavies were picking it in favor of a minigun etc.
@FinnishedThirdMusicАй бұрын
I absolutely loved Dirty Bomb. It's such a shame it got abandoned
@quixoticfiend9274Ай бұрын
Nice gameplay, but it was almost IMPOSSIBLE to actually play with other players. Playing objective based game modes against bots again and again got boring quickly.
@TafTabTahАй бұрын
Splash Damage was so close to jumping multiplayer a decade ahead of its time
@Kokoro_KawaiiАй бұрын
I was so excited for brink it was my first big letdown in gaming and I still remember it each day
@JayAndNightASMRАй бұрын
My friends convinced me to buy this, then stopped playing after the first day. I carried on as I didn't have money for anything else
@darebrainedАй бұрын
The crossover packs you mentioned as "the big guns" were actually prepurchase bonuses depending on where you bought BRINK, not new DLC.
@Karter_BlackpawАй бұрын
The problems with Brink was primarily that it was just very janky to play. Guns didn't feel all that different or great where accuracy with 80% of the guns was incredibly bad and inaccurate. Doesn't help that it launched right in the middle of a huge PSN outage that lasted a few months. I tried to get a pair of friends to play it, and they jumped ship within a week since there was just no content and it was really poor compared to all the better options we had at the time.
@joeabernathy5402Ай бұрын
One of my friends worked at Gamestop at the time of Brink's release, and that man had oversold this game so hard he set a preorder record for his store. When almost no one picked up their copy, he damn near lost his job.
@Hogarth420Ай бұрын
I was 11 when brink came out and for me it was my whole year of gaming. I remember having so much fun with it while everyone else said it sucked and the people I was playing with loved it as much as I did. I think if we got a brink 2 that added more guns, an actual story, more class variety and maybe 4-5 game modes it would have popped off.
@KitsuneYojimboАй бұрын
And female characters as an option.
@Hogarth420Ай бұрын
@@KitsuneYojimbo what's a female?
@7RmPАй бұрын
I’ll never forget this game. When I was younger i liked to go to GameStop and look at all the games. I always asked my mom for a game and she always said no. The day she decided to say yes was the day I grabbed Brink. Had to stand around at the mall after that waiting for her to shop with the game in my hand ready to play. Got home and played and I can’t explain my disappointment. To this day my friend brings up this game telling me he’s going to find a copy of it for my birthday.
@RedbeardInBluegrassАй бұрын
My only memory of Brink was The Creatures' forever running joke about it because I think some were hyped for it and then how bad it was after launch and that fans would send them their copies of Brink and The Creatures would put them on a wall lmao I think someone bought a box of new copies of and sent them it too.
@AntiVectorTVАй бұрын
Concord next, ooohhh I'm excited!
@eldermartins3220Ай бұрын
I endorse that.
@kitestarАй бұрын
Wouldn’t surprise me if it turns out corporate meddling is the reason they shut it down and not what they said it was
@GangStalker17Ай бұрын
Chill, let the refunds hit the bank accounts first lmaoo
@TheCompulsiveChickenАй бұрын
I played Brink on the 360 back in the day and even looking back I remember it being janky, but I also remembered that I enjoyed the overall flow and progression/leveling system. So when I decided to revisit Brink when it came to Steam and get the "Tough as Nails" achievement (don't it's not worth it), in between bashing my head against the wall due to the AI, I realized that behind Brink's not-so-great mechanics and design, is really good *story* (I even ranted around an hour for it in my own video on it lol). In my opinion, Brink's story and world-building actually did a lot to keep Brink above water as long as it did, despite the mechanical downfalls. If there's anything to say about Splash-Damage, they can craft a convincing and compelling narrative.
@gavinanderson3111Ай бұрын
I remember playing this on console, horrible graphics, mediocre gameplay, and one of the worst shooters I've ever played.
@HowdyHowdy_Ай бұрын
I really like Brink, had a Shadowrun kinda feel and a neat aesthetic and a fun campaign. Never got to play online matches though, never enough people online.
@cartersparks7580Ай бұрын
I have a distinct memory with this game. On the mission in the slums where security needed to extract intel, we got to the end where we could pick up the intel and extract it. I switched to "spy" and disguised as an engineer waiting behind the intel, when it got quiet, I picked up the intel and beelined straight to the extraction point, winning the mission. Yes I was playing against bots, but as a kid on the ps3, I felt like a tactical genius. Good times.
@midwestboxАй бұрын
I remember being genuinely excited for brink, going for the midnight release in 2011 at gamestop. All my friends stayed up with me playing it but after like 3 hour we sorta ran out of stuff to do, mind you we were on 360. Even though the game overall was a failure I still love the art style and the ost for the game, along with the customization were the strongest points the game had and still do. The gameplay and story are very lacking and generic though and even though the game was made free on steam years ago I can only recommend it as something to play with friends for a party night or something. Here's hoping splash damage doesn't goof up with Astrid or their transformers game because they're 2 for 2 at the moment.
@TheMrFishnDucksАй бұрын
I remember this being sold to people with no or terrible internet connection. Thank you for covering this game. Nice video. Keep up the good work.
@depapa701Ай бұрын
I really liked that idea of that game. But I was a little bit disappointed when I finished it. I had my first gaming pc back then.
@garrison951Ай бұрын
Been dredging when this game would show up on this series. Absolutely loved this game when I was younger, much love
@OfficialChrissumsАй бұрын
I played a lot of offline brink as a kid for some reason and its AI was bizarre. Either it would lock you down and steamroll you so aggressively it was like playing all skulls legendary halo, or it was basically doing nothing at all and you can solo the match in like 4 minutes. No idea what caused either state but I have to imagine it was bugged.
@NagaTales16 күн бұрын
I loved my time with BRINK when it came out Steam-especially how smooth the mantling system was and how novel it felt to not have to *jump* but just *move* over obstacles-and though I did become part of the exodus, it wasn't due to BRINK's flaws or its shrinking playerbase, but outside factors that monopolized my time. When I came back, I found it empty, which was a bit saddening. It's an IP I think could do extremely well in new hands. Preserve the artstyle and the grungy aesthetic, and give it a fresh injection of game modes and content, tighten up the gunplay and sound design, lean into the verticality that the parkour system enabled, and I think it's a game that could do very well, even in the current market.
@colindaudistel1340Ай бұрын
I played this game when i was a kid after it died... i had fun with the solo campaign
@steezydan8543Ай бұрын
Ah, yes, I was one of the bright eyed and bushy tailed youths who bought Brink on release. I knew immediately it was a total failure, but there's just something weird about it that I can't help but love. Thanks for bringing back these memories.
@MrEgarcia13Ай бұрын
I always look forward to the next tease and hope that the next one it'll be Defiance or the rerelease Defiance 2050.
@frostburn3736Ай бұрын
I remember spending HOURS playing this game solo as the kid, (not everyone had access to the net back then). But I didn't do so just 'cause of the gameplay, but to unlock AUDIO LOGS (and music, I've could listen Security theme forever). Brink universe had interesting story and people. If made right that game would be beginning of quite decent franchise. Too bad it'll never happen, but fond memories will live on.
@twinarcher8123Ай бұрын
Jabo shidding and crying right now.
@SunyataManjiАй бұрын
Thank you for making a video on this forgotten gem ❤, there were years where I hoped for a Brink 2.
@joseph2000117Ай бұрын
I dont know if this is mention in the video, but feels like brink was the start of when the "disappointing game release" online phenomena started to take place
@MetalGamer666Ай бұрын
Watching this, I realized something. As graphics improvements don't advance that much from year to year compared to the early 2000s, delaying games today doesn't make it look outdated visually as fast. So it's not as big a risk to delay games now as it was back then.
@happydog6577Ай бұрын
This game is not great, but I and my friends did have some fun for the week or so when we played this game. Brink had some good ideas for example, different body types changed up gameplay a bit, but there were other things like the brain dead ai really annoyed me. Brink is one of those games I'm glad I played it, because the short time I played it was fun, most of the fun was playing with my friends, but after a short while there was not much to do so i moved on and forgot about this game.
@ctsamuraiАй бұрын
I remember enjoying Brink for the aesthetics and sound design(I liked how 'clicky' weapons sounded when swapped or reloaded). The biggest annoyance for gameplay was that - despite being predicated on slick movement, many of the objectives involved running up to an object and standing around for a certain amount of time.
@KhainiteАй бұрын
I remember renting this game for 360 back in summer 2011, probably at the end of May or early June so right after it came out. I was 17 at the time and something about the game seemed cool to me. Maybe it was the badass mask/hood guy with the Molotov on the front. Summer vacation had just started and I remember getting home and playing it a bit while my younger brother and dad watched. It wasn't a particularly special game and I don't even recall anything about it other that it's art style and some of the parkour but the memory of being a teen with my family around me watching me play the game at the start of summer is one that's stuck with me for some reason. It's the first thing I think of when I hear about this game. Maybe this game wasn't good, maybe it died fast, but it'll always have a place in my heart for the memory it gave me.
@TinVoidАй бұрын
Yes please! a video on Quake Wars!, also a similar game Battlefield 2142 could be another for video!
@zeroclue9959Ай бұрын
i would absolutely kill for a brink remake/sequel. It tickled my brain so much in so many ways.
@Anon_SpartanАй бұрын
1:53 **Bethesda** "Yes I'd like to solve the mystery!"
@thrmoptcАй бұрын
Thanks for the perspective, even after all this time there's some enlightenment to be had! Also thank you for not using any dev clips with me in them
@BADC0FFEEАй бұрын
Hello from Splash Damage ❤
@ruoyuchenАй бұрын
Continued hello from Splash Damage :)))
@marksamon5380Ай бұрын
I forget how old i was when i fished fished this game out of the clearance bin in gamestop. All i remember is enjoying the game with my brother and always wondering why this game never made it.
@tronguy93Ай бұрын
Coming to a GameStop used Buy ONE game get TWO FREE bin NEAR YOU while supplies last! (The supply never ran out)
@mtmacy8000Ай бұрын
i remember playing this shortly after it came out and i had a blast playing this. After awhile it slowly faded away from me but it left such an impact on me that whenever i hear or see something about brink i smile
@Slayer_ProАй бұрын
I used to stream games a few days early on Twitch 2009 to 2012. Brink was the first game where a Twitch employee came in and told me to stop streaming. They didn't want people to see.
@claudiopaulmunoz6078Ай бұрын
Lmao
@bartsquared1398Ай бұрын
Lol what a weird lie
@CryostalАй бұрын
twitch started in 2011
@NxnjaSenpaiАй бұрын
Someone doesn't remember justin tv
@Slayer_ProАй бұрын
@@bartsquared1398 What a weird thing to accuse someone of lying. TwitchTracker: Slayer, Account created Oct 2009
@Aegis1080Ай бұрын
Brink was the game that got me into video game reviews. I was 12 years old when my brothers and begged my father to buy this game for us. It was so bad, my standardless 12 year old self decided that I would never buy a game without looking at reviews first.
@HarucardielАй бұрын
Im actually one of the 14 players who still plays the game lol, do i agree with everything you said? YES! definitely, but one thing you didnt dig much much deeper on was back then the main complaint youd actually hear about the game was it had no "story mode" like killzone and others had as you mentioned slightly(was actually the reason i didnt play it on release), which is funny because it honestly had a deep lore and story BUT you had to figure it out on your own which back then people wernt down for comapred to now where games like overwatch can come out with no story mode but people are finally willing to do learn lore on their own and/or watch lore videos, i really wish this game did better as it honestly had a unique premise as far as world building goes but aint no denying this game be jank as hell, still i play it with the other people in our little brink discord group, sometimes doing mini tournaments for simple stuff like $250 tournaments with dumb fun rules to spice the game like medics cant shoot or something for shits and giggles
@justinberry6411Ай бұрын
I’ve been dying for you to cover this game. I was young and so hyped for this game. Finally had a job and my own cash, bought the collector’s edition on day one. And was *supremely* disappointed. Learned a lot about economics, marketing, and skepticism that day
@Shredow2Ай бұрын
You didn’t even mention the fact that on console there was no way to group up with your friends because there was no pre-game lobby to group up in before entering a match. Game was legit DOA on console due to this
@benjaminelbling2854Ай бұрын
I got brink as a gift for my birthday even i was 12 and as a child gamer with severe social anxiety the bots became my best friends, the HOURS i spent learning every crack and crevice of each map and where my light body type could go, fond memories
@FerintoshFarmsPhotographyАй бұрын
The current Steam version of BRINK is a re-release by some company. It doesn't work on any buddies machines is why nobody plays it. Wouldn't even run on my 1060.
@Spyder_VАй бұрын
I was so excited for this game back in the day. I remember following dev diaries and buying magazines with concept art for it. I was really sad that it died so quickly after launch.
@malarkey0949Ай бұрын
I remember playing the beta when this was getting ready for release. For some reason I’ve always loved how the motion blur in this game looked back on the 360 lol
@Lux_FeroxАй бұрын
I remember back in high-school my friends tried to pressure me into preordering Brink but I had no money at the time. I remember laughing when they told me they traded Brink into Gamestop less than 1 week later 😂
@NoVACorpsGamingАй бұрын
This game, while not perfect, meant so much to me. I remember the announcement showing off the cool parkour tech and I knew I couldn’t wait to spend hours upon hours on it. None of my friends played, but I played it until I couldn’t anymore
@justinianlthegreat73785 күн бұрын
This game will forever have a place in my heart. As a Kid this was my life. In my eyes, it was perfect. Brink really did a good job in immersion because you genuinely grew to support each faction’s objectives and goals and it completely felt like you fought for something meaningful. Either you fought to escape the ark and seek life outside or you fought to restore order and peace. Truly great game. If they ever remake this game, it would be the awesome
@kingofnamekАй бұрын
Brink will always have a special place in my heart. It was the first time I was disappointed by a game. I remember watching the trailer over and over because I was just so excited for it to come out.
@TraphouseTCGАй бұрын
I was JUST think about this. Seeing a lot of Brink inspired designs lately, was brilliant
@Team_ghost9503Ай бұрын
I remember playing it with my brothers all the time. Had a blast with it and I remember it favorably and looking back it’s sad we didn’t see more of it.
@ethanclark5513Ай бұрын
You know this was a game that I absolutely loved, I played a ton of it for a few years, but you make a lot of good points, I am kind of disappointed that they never came out with a second one, I think it could have been better
@TophatsssАй бұрын
It's so sad how lost this game was. It has great music, a cool story concept and intriguing graphics that are still fairly unique. Like a lot of people here I bought it for cheap and only played with Bots but had a blast
@lovehall1700Ай бұрын
Brink is one of the fondest memories of my childhood and still go back and play every now and again
@Joe-dy7bbАй бұрын
This game activates so many old neurons in my brain. I seriously can't remember if I owned this a copy at one point or not.
@BrandonOfJapanАй бұрын
I used to play this a lot by myself. I maxed out the agile archetype before moving onto other games due to the monotany of doing the same objectives.
@garageink74Ай бұрын
I remember being legit excited for this game
@thatsnodildo1974Ай бұрын
As a kid I loved this game so much. I never played online but i loved playing against bots and how much I could customize stuff. Reminded me a little bit of shadow run
@ltchugacast13121 күн бұрын
I think the aesthetics and story of this game is worth a movie to do the concept justice. The art and music are such a unique vibe that really slams home the price of Civil War and drawing battle lines
@BallinLikeMike23Ай бұрын
I will always remember this game for the pre-game bethesda hype. It was the first game I ever pre-ordered in the 7th grade. I thought this game was great until my older cousin bought me Black Ops for Christmas...
@supahscopezzАй бұрын
Man, I bought the game as soon as I saw Anger and Bug doing parkour in that sweet ass cutscene. Still one of my favorite games to this day. I thought it was so cool how if you had the old 360 headset, the character voices saying "We need to blow the door" would come through that janky little thing was such a neat detail.
@internzikoАй бұрын
I can't believe this channel doesn't have a million subs yet.. keep up the amazing work.
@nerdSlayerstudiossАй бұрын
Working on it!
@thoreroseupАй бұрын
I actually grinded this game as a kid on release. (11-12) My friend Clint & our older brothers respectively would hop on and we would dominate lobbies until we found someone as good n we'd stick around with them in lobbies for forever even private matching. There was a hardcore player base in the beginning, we even would do 1v1s, 2v2s, 3v3s, etc. It was extreme fun and the mechanics on top of the art design kept me coming back for more. I remember the free-running trials for each character type and how into it I was to get the record because it was a "world" leader-board. It had so much cool content, I fondly remember playing the "campaign" all the way through to realize that it really wasn't a campaign, but multiplayer matches in disguise to push the plot of the story/game. I replayed the crap out of those hoping I could beat it until I realized it was almost never ending, I did get part of the end I remember, or the whole thing. I just remember it technically didn't even and you kept fighting (Online/Offline) forever. I have a weirdly picture perfect memory of this game, in the aspect of I can remember the IGN videos for it and them talking about reviving players, class/team based gameplay alluding to TF2 , it was the next big thing then. I even remember talking to random fully grown men online about how it might have "dedicated" servers, & that is actually where I first learned that term upon thinking about it. Undoubtedly, It hit a special place in my heart. In recent years, I wondered what happened to brink and even re-downloaded it on Steam, hyped to know it still existed, hyped to play it again. To see absolutely not a soul on the servers and it not supported (but it did look HD for what it was though!!) It does make me feel a certain way, but my memories for sure over glorified the hell out of the game. It was 100% the people play it, the era, the breakthroughs of then, that generation. Sharing a video game on the same console together, with the same specs, the same graphics, the same controllers. All of it. Something special, and I'm grateful I was there for it. Who knows, if you were there for it, we might've been in the same lobby. After all the worlds a lot smaller you might think. But its got a whole lot to it. (I wrote this without even hitting start yet, thanks for the memories and a place to share em.)
@nextgenstatusАй бұрын
Loved this game! I played a lot of brink. I really enjoyed the art, the way you could change the flow of the map. The little story there was. I even loved playing dirty bomb, their other fps. Nothing but good memories
@jonathantan3577Ай бұрын
Given the recent Concord fiasco, I love that you highlighted that "timing is essential" at the start of the video
@GlockTuah1017Ай бұрын
The trailers for this game went CRAZY. If only the gameplay delivered the same energy.
@Ghostking5904Ай бұрын
I remember seeing a copy of brink sat on the shelf of my local video game shop. The bright blue box with the figure on the cover always caught my eye but never quite enough for me to pick it up over whatever I'd walked in for
@metarenegadeАй бұрын
I remember coming home from GameStop with this game with the biggest smile on my face because I was so excited for it. It was so hyped up and the art style was so cool to me at the time, and then I loaded it up and 2 hours later I turned it off and never touched it again.
@DrSleeperAgentАй бұрын
Honestly I feel like this game would make a great remake with ID Software behind the wheel as they could really utilize the parkour and environment in their engine.
@cecollins68Ай бұрын
The marketing push for this game was insane back in the day, born and raised in NYC I'm no stranger to being surrounded by advertisements for movies and products, but I can count on one hand the amount of games that we're marketed the same way as movies here and "BRINK" was one of them, this game was ALL over the busses and billboards here at the time and it's honestly the only reason I remembered this game as I never played it 😂😂.
@billtree52Ай бұрын
I bought Brink on day one. I really enjoyed the customization for the characters, I probably spent an hour making my character, every time I thought I was done, I'd find a whole new set of stuff to work on. Once I started playing, I realized there was not an actual single player campaign. I remember being so angry about it, because they did so heavily advertise the story. I've never cared about multiplayer, and definitely didn't have the ability to get online at the time. I ended up returning it the next day and used the money to buy a new Xbox controller. It's a shame the story was really interesting and the art style was SO unique. Wasted opportunity.
@themindset4164Ай бұрын
I remember buying Brink long after it had died. It was one of the first games I got as a kid that I knew nothing about prior. It was such a weird experience, with me and my dad trying to parse out how to actually play the game, not realizing it'd died awhile ago. Just kinda ran around in tutorials I think? Probably ended up returning it to the store. It was so bizarre. I think eventually I realized the servers must've gone offline, and while I didn't care much about the game there was always this underlying sense of curiousity about what it must've been like in its hayday. Now I'm realizing it never really had much of one. Good video, thanks for the insights.
@mohammadalirashed3103Ай бұрын
On an unrelated note, Splash Damage also made one of my favourite strategy games with gears tactics, which was a surprise. They went from shooters to turn based strategy and killed it.
@pyrolick2Ай бұрын
I preordered this game for PS3. My grandpa took me to the store to pick it up and when I got into the car and opened it up, the binding on the case was broken. It was a sign of what was to come.