Рет қаралды 8,600
Adam Myhill, Unity's Head of Cinematics, shows you how you can achieve high-end graphics in Unity for automotive applications. Learn how Unity's High-Definition Render Pipeline (HDRP), Cinemachine, Timeline, and the Post-Processing Stack can be used to produce stunning visuals with maximum fidelity for real-world materials.
Speaker:
Adam Myhill (Unity Technologies)
Learn more about Unity for Automotive: unity.com/solutions/automotiv...
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