Hello people, if you didn't read 1:04 I'll be finishing Keeper before I do more work on this game. This video was half done like 6 months ago but I wasn't sure I wanted to finish it till now, so here ya go Anyways I'm trying to be more consistent with content again, so come watch me stream Keeper development at www.twitch.tv/nextprogramdev
@isaactrockman44173 жыл бұрын
Thanks for the update
@nextProgram3 жыл бұрын
@@isaactrockman4417 no prob
@fv4202x2 жыл бұрын
@@nextProgram I think in your game spear should not get destroyed when you use it on ghost.
@VidaIndustries2 жыл бұрын
This uses javascript right?
@VidaIndustries2 жыл бұрын
@@TheCompendium1 idk i dont watch him but i saw another yter and some of them just go a diff path or go to jail or go bankrupt
@nivmiz03 жыл бұрын
Yoooo glad to see you back! This game seems awesome, and I'm also super exited for more updates on keeper!
@nextProgram3 жыл бұрын
Thanks Niv, good to hear!
@ven68153 жыл бұрын
6:03 i love how you just unchecked the global light to make it dark XD
@nextProgram3 жыл бұрын
lolll I didn’t want to break my lighting again so that was the easiest thing to do to recreate what happened when I was making the video
@TheShelfman3 жыл бұрын
"2D darks" For some reason that got me😂 Love this little side project video! Super simple, but very entertaining😁
@nextProgram3 жыл бұрын
Thanks! Glad you thought so
@elaqgarahulelpon14793 жыл бұрын
Put it in as a minigame inside Keeper, wouldn't that be good?
@nextProgram3 жыл бұрын
Haha there's an idea
@ziggyzoggin2 жыл бұрын
craft video game console with metal and CPU chips in order to unlock the mini game
@MegaRaja543213 жыл бұрын
HES BACK LETS POGGING GO!!!
@nextProgram3 жыл бұрын
Lets gooo
@dazcarrr3 жыл бұрын
I like when devlog KZbinrs start branching out to different projects than their main game, it's when the content starts getting really interesting!
@nextProgram3 жыл бұрын
Awesome!
@CodingKricket3 жыл бұрын
I have been waiting soooo long for another upload! Your videos are some of my favorite on KZbin!
@Kayotesden Жыл бұрын
Great video & as someone who will be building a short game soon, there is lots here for me to learn. Thank you!
@Tudvari3 жыл бұрын
The aesthetics is so... consistent! :D Nice!
@nextProgram3 жыл бұрын
Thanks!
@TheGameGateway4 ай бұрын
Lovely video! Really easy to watch with great ideas that I'm planning to implement now! I just opened godot for the first time last week and starting making a 2D platformer so this was an ideal watch for me!
@frost8077 Жыл бұрын
It's funny how I should view this as being generic, but making the character a mysterious wizard completely refreshes the experience. (My imagination tends to run wild.)
@n_ex133 жыл бұрын
Your so awesome I am so happy you uploaded again
@nextProgram3 жыл бұрын
Glad you liked it!!
@n_ex133 жыл бұрын
You are Welcome
@OblivionEight3 жыл бұрын
I missed your videos, lookin good
@StressHaze3 жыл бұрын
Hell ya ! The wizards back ! Get comfy cozy and enjoy 🧃😔🍿
@nextProgram3 жыл бұрын
🍿
@cindyordog3 жыл бұрын
So happy to see another one! I like what you did with the slime
@nextProgram3 жыл бұрын
Thanks!
@SuperDutchrutter2 жыл бұрын
The hat bounce/flop is great. Such a small thing but it’s fantastic for immersion.
@sslinger7042 жыл бұрын
So happy someone's using the Sprite Renderer to flip their sprites instead of local scale.
@angel-ig3 жыл бұрын
Nice to see you back!
@nextProgram3 жыл бұрын
Thanks!
@Skeffles3 жыл бұрын
Awesome side project! I really like how slimes spawn on top of each other when the bigger one dies.
@nextProgram3 жыл бұрын
Thank you!
@HobokerDev3 жыл бұрын
4:57 - Speedrunners: Oh Yeah! It's all coming together!
@isaactrockman44173 жыл бұрын
The legend is back
@nextProgram3 жыл бұрын
🙌
@pikkle3 жыл бұрын
glad to see you back again :D
@nextProgram3 жыл бұрын
Thanks!
@fatgamer919fan43 жыл бұрын
Finally back after half a years
@nextProgram3 жыл бұрын
;)
@ambercooper75967 ай бұрын
this was hilarious thank you!
@DeozWorld Жыл бұрын
background elements, like the bushes and trees, shouldn't have lines, or should be less saturated, even if they are on the same layer as the ground, so they won't seem interactive objects, and will make the level design/set ups clearer! :)
@ghoma83362 жыл бұрын
Streaming is nice to keep a core fanbase but being more consistant with youtube uploads is what's gonna grow your community in the long run
@flygon3804 Жыл бұрын
Not another game dev who disappears for over 2 years :(
@nextProgram10 ай бұрын
Still here, been working still!
@thegamesirege7 күн бұрын
Great video! God bless y'all❤❤ owo
@dundy96 Жыл бұрын
This is so inspiring!
@LolLol-fk7tt3 жыл бұрын
I love the videos like always keep up the great work 👍
@nextProgram3 жыл бұрын
Thanks!
@user-qc1mc2ly8j2 жыл бұрын
4:00 I just make the camera the player character's child. Quick, easy, and effective. Adding smoothing makes things feel great too
@The-Tired-Slime2 жыл бұрын
To fix the platform bug, you could have the platform collision be disabled, instead of the player, and then toggle it back on after a bit.
@umapessoa6051 Жыл бұрын
Best way of doing it: instead of disabling colliders just ignore collisions using Physics2D.IgnoreCollision and unignore a few frames later, this way a collider can ignore another without disabling, and you can keep enemies on platforms, do local multiplayer and things like that.
@xuraith3 жыл бұрын
I kinda sketched out the same-ish idea, it was some slime that dripped from a crystal stalactite landing on an XP (collectable, buff, boost) whatever and gained sentience and movement and goes on to find more power-ups like jump and attack. So, yes awesome idea I cannot wait to see where yours takes you!
@nextProgram3 жыл бұрын
Nice!
@reed65143 жыл бұрын
Those lil cannon bullets are SO cute
@NathanTheCraziest2 жыл бұрын
That glitch where the player clips through the ground can be fixed easily Go to the Rigidbody2D and set collision detection to continuous. Also set the Interpolate to Interpolate.
@khiemgom3 жыл бұрын
good movement mechanic advices dude
@nextProgram3 жыл бұрын
Appreciate it!
@StressHaze3 жыл бұрын
Welp. I've rewatched this wayyy too many times. When is the next video coming out ? 8_8
@nextProgram Жыл бұрын
Soon!
@StressHaze Жыл бұрын
@@nextProgram oh hey you're still alive 😱
@Force5_Eye_Dev Жыл бұрын
marvelous.
@magnuswootton7368 Жыл бұрын
I love your videos VERY GOOD TEACHER/RECHEAT.
@teddieo76473 жыл бұрын
Good one!
@nextProgram3 жыл бұрын
Thank you
@oBick_mc Жыл бұрын
@@nextProgram where are you
@erikaordog82883 жыл бұрын
I like the slime 🐙
@nextProgram3 жыл бұрын
Wow thanks
@badgraphix96593 жыл бұрын
The ground colliding issue has to do with the collider type of the tilemap. You probably have it set to "line" but there is an option to make it solid (basically a bunch of polygons). Also, you should set the collision detection of the player to continuous.
@pixiri213 жыл бұрын
Welcome to side project hell, we have a place for you by the fire.
@zesh4708 Жыл бұрын
My fav part is the jump sound :D
@teabown0217 күн бұрын
If you can make it free on google play, I will definitely try it out. I'd even be willing to fork a couple dollars
@rakshasharma66563 жыл бұрын
Please add rideable horses in Keeper
@Joxlol Жыл бұрын
Haven't learned anything new, but we'll presented. I laughed 😂
@gamedevaki2 жыл бұрын
5:40 is gold 😂😂😂
@mayankbhaisora26993 жыл бұрын
It’s good bro 🖤
@luisc97913 жыл бұрын
Thank you I thought you were done with KZbin and I love your idea
@nextProgram3 жыл бұрын
Never!
@SliverOfStraw012 жыл бұрын
New keeper devlog!!!!!!!
@malavidra3 жыл бұрын
ay, I love the idea!
@nextProgram3 жыл бұрын
Thanks!
@musingsfromthemindof27 күн бұрын
How did you achieve the squash and stretch effect in the code
@actually-ax3 жыл бұрын
Did not see this upload coming, especially so late
@noface78422 жыл бұрын
Mate, It's been 5 months
@lubu6823 жыл бұрын
this is a really fun game idea (along with keeper)! but be careful to not get sucked into side projects. edit: to fix the clipping into the ground issue, disable the platform's collider not the player's
@nextProgram3 жыл бұрын
Thanks! I won’t don’t worry. And I actually can’t disable the platform collider because there might be other things sitting on it
@lubu6823 жыл бұрын
@@nextProgram good :) that’s true... perhaps you could have two colliders with different collision layers, or change the collision layers, idk
@nextProgram3 жыл бұрын
@@lubu682 yep, that’s exactly what I’m planning👌
@lubu6823 жыл бұрын
@@nextProgram "you may have outsmarted me, but I have outsmarted your outsmarting!"
@furushaanrasheedh9133 жыл бұрын
love how the game is looking. would be cool if you make the character shoot fireballs
@Gemukage3 жыл бұрын
lastProgram
@nextProgram Жыл бұрын
💀
@Gemukage Жыл бұрын
@@nextProgram bro really became lastProgram
@goldencookie54563 жыл бұрын
Please don't squash and stretch pixel art. A part of what makes pixel art appealing is that the pixel sizes remain unchanged and consistent. If you wanna add life, animate it by making a pixelated animation.
@notabot3236 Жыл бұрын
Or, do squash and stretch because it's cute and fun.
@bloo_ya Жыл бұрын
yeah but maddy did it right@@fighthaver2136
@kayfall99 Жыл бұрын
Or put a pixel chaser to mask it
@ArunWills7 Жыл бұрын
🤓
@nuggetschannelcz Жыл бұрын
How would you do a pixel animation with such a few pixels - > nonsense
@babasheep28283 жыл бұрын
Hey! Great video! I dont know if this is the issue, but at 5:00 you talk about the issue with the cliping, and I just wanted to know if the players Rigidbody collision type is set to Continous and not Discrete. That could be the issue. Anyways, have a nice day!
@nextProgram3 жыл бұрын
Thanks! Yep it is set to continuous, the problem was that the collider was being deactivated but I’ve actually found a solution since then
@babasheep28283 жыл бұрын
@@nextProgram yay!
@TheLemonyBard Жыл бұрын
I almost feel like Microvania is becoming a sub-subgenre; this game, that short game for the Playdate (which I think the dev even called a “microvania”), Böbl and Nix: The Paradox Relic (both homebrews for the NES), and Finding Xavier are all recent examples of very short, bite-sized Metroidvanias that have powerups that usually boil down to being able to move slightly better than before.
@romulusnuma1163 жыл бұрын
High tier enemy designs
@nextProgram3 жыл бұрын
I feel like this is sarcastic but I’ll take it as a compliment lol
@romulusnuma1163 жыл бұрын
@@nextProgram Nope completely sincere
@orangeleaf363 жыл бұрын
This video will help for my 24Colors project, though my main concern is a better way to make levels.
@nextProgram3 жыл бұрын
Cool, let me know if I can help with anything
@sarahschmautz7147 Жыл бұрын
You should add accelleration so it is't so sharp. Great game!
@Liloplayzz4 ай бұрын
What game engine do you use?
@andrebertier3 жыл бұрын
Use a platform effector to achieve the jump down from a plaform. It works well.
@DefecTec2 жыл бұрын
Any updates for keeper?
@nextProgram Жыл бұрын
New vid soon
@mr.mister1850 Жыл бұрын
@@nextProgram Yes
@DevNugget3 жыл бұрын
Soon... this totally small side project will take all your time and keeper will be left in the corner all by itself with no love
@nextProgram3 жыл бұрын
Nah I haven’t touched this project in months, I mostly work on Keeper. I’ll come back to this one once I finish
@DevNugget3 жыл бұрын
@@nextProgram oke, and I was just joking :p
@bbradleyjoness2 жыл бұрын
post a new videoooooooooooooo
@nextProgram10 ай бұрын
Ok!
@zymosan993 жыл бұрын
check out snaliad for a metroidvania that seems similar to this. also, the wacky physics of the slime stacking on each other seems cool
@amrakarmaMisophoniac2 жыл бұрын
Currently building my first Metroidvania. Right now parallax scrolling & my save system are my biggest hurdles right now. Ugh.
@nextProgram10 ай бұрын
You can do it!
@lubu6823 жыл бұрын
7:01 *_fine... I'll do it myself._*
@makeitsogames Жыл бұрын
Where are you? Hope everything is ok. I love your content.
@nextProgram10 ай бұрын
Thanks! Still here
@nesraspongx582 жыл бұрын
isn't disabling the collider of the PLATFORM a better way to do it in one way platforms ??? or is there some reason you aren't doing it
@thatboxlion11 ай бұрын
If you haven’t solved the semisolid bug yet, I’d suggest having the platforms collider turn of, not the players.
@shinkouhai9192 жыл бұрын
in 1:45 easy solution go rigibody2d set contrast rotation to be locked and done.
@kainaris Жыл бұрын
I want to play this
@vincentpresscod7531 Жыл бұрын
Uh, damn it. I'm making a game with this exact name.
@beastmase79832 жыл бұрын
What program do you use?
@t-rexofmen72063 жыл бұрын
You sound like my sophomore math teacher
@ami7mina2 жыл бұрын
what. a . cute. game.
@ZimMabu_GameDev.7 ай бұрын
support
@FatherF00dYT2 жыл бұрын
Guys imma go out on a limb here and say he died I think the arthritis from coding to much killed him
@nextProgram Жыл бұрын
Dw I'm alive
@mehmeh8883 Жыл бұрын
@@nextProgram come back papi
@cooc6433 жыл бұрын
Love these vids! Just please dont become dani with repetetive memes instead of actual developing
@nextProgram3 жыл бұрын
What do you mean exactly?
@cooc6433 жыл бұрын
@@nextProgram Dani was great back when he made karlson, he had a personality and it was really fun and interesting watching him make the games. Nowadays he makes the same jokes about milk, thicc, communism and unity particle system while ear raping. I just hope you will keep being you and make games because it really is enough :)
@nextProgram3 жыл бұрын
@@cooc643 oh got it. Sounds good, I won’t!
@michaeledwards6890 Жыл бұрын
Appreciate your videos as im on the same skill level as you, im better at the art than i am coding though, that i struggle with for hours to get it right lol
@djlclopez1282 жыл бұрын
...did nextProgram die? No vid for 4 months.
@nextProgram10 ай бұрын
Still alive!
@wiesiolak3 жыл бұрын
1:44 i suggest You to learn new input system 😁 movement will take few lines of code, and You can base on events instead of update, what is better for optimization 😉
@nextProgram3 жыл бұрын
Which new input system are you referring to?
@wiesiolak3 жыл бұрын
For example Brackeys mentioned this input system. His tutorial is little bit out of date, so I leave the link for more actual ;) good luck buddy! kzbin.info/www/bejne/r4OsZWeXjrF3h9U
@Yokulovescake2 жыл бұрын
Wow, is that godot
@aboodispam2 жыл бұрын
where are you!
@brucelee7782 Жыл бұрын
where's the source code yalllllllllllll
@lukasbuchelpk3 жыл бұрын
no u
@nextProgram3 жыл бұрын
no u
@ja3ms Жыл бұрын
dawg what happened to the content
@nextProgram10 ай бұрын
I'm here!
@AnonDev3 Жыл бұрын
what happened buddy
@nextProgram10 ай бұрын
Back from the dead now!
@BzechuanInteractiveАй бұрын
I don't care about Microvania. I want you to get to the point. I'm 60 seconds in, you got 5 more before I switch to a different video.
@BzechuanInteractiveАй бұрын
And I'm out. You got 48 more seconds from me.
@robloxboitallent3599 Жыл бұрын
@10tenore903 жыл бұрын
Oh no every1 knows what a "side project" does to programmers
@nextProgram Жыл бұрын
So true
@_nutcracker13 күн бұрын
Why does indie game= catoony and Quirky? I seen indie games that fit this more get more recognition