"Oh my gosh, is that a ZONAI SWIRL???" is my favorite ongoing BotW2 joke lmao
@legomaster25383 жыл бұрын
4:53 I wonder what NBC’s reaction will be when the Zonai theory doesn’t come true.
@ShadowSkyX3 жыл бұрын
If you pay attention, the swirls are _everywhere,_ not just in faron woods and though not all are in the exact same style, the spiral exists in every region. A cool connection between lanayru and skyloft was the best wooden shield design is also in the lanayru mining facility, where you have to use the gust bellows on the propellers to open the doors. Even on the path to the first gate of ? you see the same bird statues found on skyloft. And did you ever notice the sheikah don't have white hair in skyward sword?
@SenketsuFi3 жыл бұрын
zonai swirls swirl the opposite direction in Australia
@TheHitsubasa3 жыл бұрын
My boyfriend didn’t even get the map on the sand ship he beat the level and went back to get the “missing chest” and it was THE MAP 💀💀💀 I laughed so hard he was so mad about it lmao
@Tilda_the_mage3 жыл бұрын
I feel his pain. Defiantly didn’t do a similar thing and forget to pick up the map
@hammer49613 жыл бұрын
I did the same thing in the ancient cistern lol
@Danosauruscrecks3 жыл бұрын
Growing up that would happen to me in older Zelda games cuz you know... No internet to look it up
@rexpipgamez60233 жыл бұрын
This was me in the lanaryu mining facility
@thecosplaycrafter80173 жыл бұрын
Oh. My. Gosh. Magmanos. "Manos" is Spanish for "hands." That's clever. I never knew what that enemy was called.
@TheThirdPrice3 жыл бұрын
I fully couldn't read this for a second and thought you were just really excited about mangoes. 🥭🥭🥭🥭🥭🥭
@thecosplaycrafter80173 жыл бұрын
@@TheThirdPrice Well, mangoes are delicious too.
@JBaughb3 жыл бұрын
@Craig Adams mst3k!
@domidoodleYT3 жыл бұрын
Zelda stealing possible future Pokémon names haha
@234zuscoutjango93 жыл бұрын
Same with "manus" in Latin
@ThatGuy-TheEngineer3 жыл бұрын
I think the Sand Ship boss (in a less cartoony form) should have stolen the Timeshift Stone from the ship, and held it in its mass of tentacles. Link would need to wound enough tentacles to get a clear shot at the timeshift stone. The boss's grip has weakened the stone's integrity, and a few well placed shots would shatter the stone into pieces. The individual pieces don't have as great a range, causing only parts of the boss to be in the past, and effectively severing its head this way. Then as Link thinks he's succeeded, the corpse in the present (desert) rises up. It could have been animated by ghirahim, but I think it would be cooler as an ancient parasite that's been growing inside the corpse. The second phase boss begins burrowing into the sand. It shows it can pop out anywhere, even through the ship's hull, causing no ground to be safe. Link can then activate the scattered timeshift stone pieces to create "safe spots" of floating debris in the ocean (the past). While standing on these, the boss can't rise up underneath him, and has to settle for surfacing to throw things at Link. When the boss surfaces, Link can shoot the parasite's exposed parts. The boss falls to the ground, momentarily weakened, and Link runs in to attack. Rinse and repeat.
@Genasidal3 жыл бұрын
The Fire Sanctuary imo had really big potential to make an interesting boss fight. I actually DON'T think the idea of fighting Girahim here was bad, but imagine, if you first fight Girahim, then he pulls a fast one on you out of anger and basically summons the big lava creature creating the hands to flood you out, chasing you into an entirely new portion of the dungeon and adding a new FINAL half AFTER the boss key was used, whereby you must make your way upwards towards maybe a tower where the flame was held, that the boss key originally led to, only this time, with lava flooding the area, the dungeon is essentially transformed, and so you have to put everything you've learnt about the water plants mechanic to use in the most difficult timing challenges with this mechanic. It'd be a short section ending in the fight vs this monster, but would imo have made the dungeon iconic for being an excellent boss fakeout that leads to a cool dungeon transformation and second boss fight (with a save in between of course!) I really enjoy the Girahim fights however, which is why I didn't mind at all - I love the challenge and his music is killer!
@daandevos1222 жыл бұрын
That save certainly would be necessary, I remember on my first playthrough, I had a lot of problems with Ghirahim alone, and I had to stock up on potions and fairies to be able to deal with him. Even than, it was quite the challenge.
@Tomorrow13 Жыл бұрын
I think the Mogma treasure hunters should have a part in the fight as well. like Ook from twilight princess
@MLennholm3 жыл бұрын
The boss of the Fire Sanctuary should've been a corrupted Eldin (the fire dragon). That dragon is way too underutilized in the game as it is. I enjoy the second Ghirahim battle but they could've placed it elsewhere in the game. For instance, during the confrontation at the Temple of Time, which would also serve to make that feel like the actual boss of Lanayru Mining Facility instead of Moldarach.
@Tilda_the_mage3 жыл бұрын
If you placed the second Ghirahim fight at the Temple of Time though, you would have a new issue that the first and third bosses are Ghirahim.
@toby7182 жыл бұрын
that would make sense. i like moldarach but it felt more like a mini-boss. lmf didn’t have a mini boss to begin with, and when moldarach returned AS a mini boss at the shipyard it took away the effect of it being a tough and unique boss
@bedwablackburn3 жыл бұрын
I LOVE the slide puzzle style of sky keep.
@petery64322 жыл бұрын
Ok, but the Earth Temple's music is amazing. Definitely one of my favorite dungeon themes.
@acearcanine31803 жыл бұрын
I was playing through Skyward Sword HD (my first time playing Skyward Sword) and when I got on the Sand Ship I saw the swirl patterns and immediately screamed "OH MY GOSH IS THAT A ZONAI SWIRL!!?!" with no hesitation XD
@nataliefrancis36823 жыл бұрын
Same!
@senordivinebeast6463 жыл бұрын
Great video. I’d love to see you rank other Zelda games’ dungeons.
@zacharylongenecker45523 жыл бұрын
regardless of ranking, I think all the dungeons in this game are very well designed and enjoyable. not many other zelda games are like that
@amaira46513 жыл бұрын
Honestly, I'm not surprised the ancient cistern is number one on his list
@Keijo_2 жыл бұрын
I took for granted how good the dungeons in this game were since it was my first ever zelda game(and one of my first games at all), but the ancient cistern is so interesting. The symbolism and story it's inspired by really make it stand out, though I think it'd also be interesting if there were a zelda game where all of the dungeons were able incorporate stories and myths in a similar way
@rossjones15302 жыл бұрын
Ancient Cistern is, by far, the best dungeon in Zelda history.
@toschiworlds72123 жыл бұрын
I mostly agree, except that I would place the Sky Keep closer to the bottom of the list. It's a great dungeon and I still like it very much, but I hate the pushing puzzles and every single time I play through the game I have to use a guide for them. I'm just super bad at those puzzles and the frustration I get out of them just drags down my mood and motivation to play. Other than that I love the puzzles in the individual rooms and overall feel of the dungeon. You really get the sense that this is the final challenge Hylia laid out for you and you can feel that you are capable of overcoming it and that you really can reach your goal.
@CyborgCharlotte3 жыл бұрын
Anyone else think that “Earth Temple” is a terrible name for a FIRE dungeon?
@loonarpanda72043 жыл бұрын
fi also describes the temple as a place one with the earth, like a volcano is a natural thingy from earth so :/
@Tilda_the_mage3 жыл бұрын
Really it should of been called either the Lava or fire dungeon. I guess it was called the Earth Temple because they already had the Fire Sanctuary coming later on.
@Hi-fd4cw3 жыл бұрын
Lava is just liquid earth, so it works
@Tilda_the_mage3 жыл бұрын
@@Hi-fd4cw I guess but when I say Earth temple do you immediately think of something closer to a underground Rocky cave system or a fiery lava filled area?
@spiderdude20993 жыл бұрын
There’s a ground type move in Pokémon called “earth power” that shows jets of flame coming up from the ground. I think the implication is that it’s lava coming up from the ground
@pulim-v3 жыл бұрын
When you haven't even played the game but just feel like watching some Nintendo Black Crisis
@ricostarr18513 жыл бұрын
Facts
@paulgrotebeverborg11193 жыл бұрын
1:16 as you should! It's a phenomenal track
@shaz52153 жыл бұрын
yes! ancient cistern was amazing, the story that inspired it is wonderful as well.
@JacobTheToadMan3 жыл бұрын
Since I only watched this game through a lets-play, it'll be fun to see how my opinions on these dungeons just from watching them compares to someone who's actually played the game lol
@Minty_Aqua3 жыл бұрын
I feel sorry for you, lol.
@legomaster25383 жыл бұрын
4:53 I wonder what NBC’s reaction will be when the Zonai theory doesn’t come true.
@PhineasKSliderVT3 жыл бұрын
Props for mentioning "The Spider's Thread" when talking of the Ancient Cistern. It's a decent read, anyone who hasn't should definitely go check it out.
@ArchAvian3 жыл бұрын
Levias was practically begging to be a Jabu-Jabu/Deku Tree-esque dungeon, but alas…
@Danosauruscrecks3 жыл бұрын
Pretty much anything with the time shift stones were my favorite, and the temple with the boss with a 6 arms.
@bw90713 жыл бұрын
7: Skyview Temple, it suffers from being the first dungeon, but it does try to be creative and mix its theme. 6: Lanayru Mining Facility, it goes on to long for me to really stay focused and theres a few rooms that feel exactly the same or couldve been excluded. 5: Ancient Cistern, its very linear in design but because of how big the rooms are people think its much more open then it actually is but it is a cool dungeon. 4: Earth Temple, i just love the idea of the ball, and the way you get the item is quite unique. 3: Fire Sanctuary, not many dungeons have you go inside and outside in the same way this one does and the water plants are a very cool idea. 2: Sand Ship, its the Sand Ship and im kinda ignoring the bosses for this list i dont think the boss should hinder the whole experience. 1: Sky Keep, i love the sliding puzzle idea and the combination of all the dungeon themes makes it so cool for me its like Ganons Castle in OoT.
@mr.sniffly52973 жыл бұрын
Everyone talking about ancient cistern is like “cursed basement wow” when the cursed part lasts approximately 23 frames
@adamH.12 жыл бұрын
@@mr.sniffly5297 exactly, also I don't feel like the Budha asthetic fits the Zelda lore, and the story it's inspired by is cool, but they don't give a single explanation of why is the cursed part there
@Everything_Was_Taken Жыл бұрын
The ship and mining facility i dont like much because of the creepy scorpions, there is something about them that i hate, especially running through the scorpion filled room
@benjamator67003 жыл бұрын
This video was great! It was pretty funny and entertaining to watch. I would love to see you talk about dungeons from other games (mainly the masterpieces that are from twilight princess).
@dinosoid20002 жыл бұрын
Love the concept of the Mining Facility. It looks cool and the timeshift mechanic is great. Might be one of my favorite overall dungeons in the series. Love the contrast between the drabness of the present to the bright pops of color of the past.
@theoaremevano32273 жыл бұрын
My only complaint about the Sky Keep is the aesthetic and the ease with which you pick up the Triforce pieces. Like you, I wish the place had unique enemies, such as having the guardians from the silent realms be actual foes this time that you can battle. I also disliked how the rooms copying the temples just used the same assets and felt like they were just leftover rooms from those dungeons instead of a sacred place. The aesthetic and music in the first room is really cool and fitting and I wanted that for the whole dungeon to a degree. Even if the rooms still had some other elements like plants or lava, they could still have the white stone and music that sounded unique while referencing the old locations. I also would have preferred boss fights for those pieces. They're the Triforce pieces. Even if the bosses were more like mini bosses, why not? They already had multiple mini bosses in there anyway.
@jewishcrusader28173 жыл бұрын
Honestly, the sand ship boss was a missed opportunity. Nintendo could've pulled a creature that brings to mind a boss from God of War, but instead there was . . . that.
@stabby71943 жыл бұрын
My heart leaps every time I get an alert saying that NBC has dropped a new video
@estmorzel3 жыл бұрын
My ranking dungeons: 1 : Lanayru Mining Facility 2 : Ancien Cistern 3 : Fire Sanctuary 4 : Sandship 5 : Skykeep 6 : Earth Temple 7 : Skyview Temple
@TGShinx3 жыл бұрын
The timing for that NordVPN ad was great, especially with the chest
@LightningNinja153 жыл бұрын
You know what? I agree wholeheartedly. Sandship is my personal favorite dungeon but you definitely bring up a good point about the final boss. Great video!
@SuperflyMiceguy3 жыл бұрын
I recently just finished Skyward Sword HD (first time finishing Z:SS in general actually) and this is my initial dungeon ranking! 7. Earth Temple. 6. Skyview Temple. 5. Sky Keep 4. Lanayru Mining Facility. 3. Ancient Cistern. 2. The Sandship. 1. Fire Sanctuary.
@iandiehl13853 жыл бұрын
My ranking is pretty much the same as yours, but I don’t include Sky keep, and I would switch #1, and #2.
@mazeditsvsf2 жыл бұрын
my favourite dungeons were always in lanayru, being the mining facility + the sandship!! i think its my favourite region of the game to be honest, as i love the time stone feature and i really just love a desert area
@snsnsnsn29223 жыл бұрын
"Since all of the Divine Beasts use similar mechanics, none of them stands out." I agree but also don't. I can never forget the extreme dizziness I felt the entire time I was inside Naboris and the dread when facing Thunderblight. :(
@BruceBoyde3 жыл бұрын
SCERVO should have been the final boss of the Sand Ship in a more TP Ganondorf swordfight kind of match. He could still lose limbs during the fight and get more desperate in his attacks.
@minight17113 жыл бұрын
7: Lanayru Mining Facility 6: Skykeep 5: Earth Temple 4: Skyview temple 3: Fire Sanctuary 2: Ancient Cistern 1: Sandship
I know I’m late to the party, but I’m so happy the Face Shrine theme got a shoutout! It’s one of my new favorite dungeon themes
@seb-33 жыл бұрын
My list: 1. Sandship 2. Ancient Cistern 3. Sky Keep 4. Fire Sanctuary 5. Earth Temple 6. Skyview Temple 7. Lanayru Mining Facility
@marissabulso64393 жыл бұрын
I know I’m in the minority, but man, I loved how BOTW handled dungeons. (Though I agree there was definitely an issue with sameness, which made sense for the in game story, but not so much for game play.) No matter how much I loved playing through a Zelda dungeon, dungeons are the number one reason I don’t replay my Zelda games as often as I would otherwise. Whereas I’ve replayed BOTW seven or eight times because it lacks the tedium that at least one or two dungeons inevitably bring to a game. BOTW was a refreshing change of pace, and even if they bring dungeons back, I hope they keep the non-linear format. So I can maybe choose to skip a particular dungeon after the first play through if I find it supremely tedious….
The ancient cistern is the only dungeon I truly enjoyed and wouldn't hesitate to do again. I didn't even want it to be finished because it was so fun! And the boss... Well, best boss of the game.
@BaByaMy8773 жыл бұрын
So, I have a question for NBC. it's just a minor thing, I was exploring the Hyrule Castle and in one of the staircase that it's covered in dry vines there is a chest with Naydras fang. I just find it weird that how did the Royal Family got in to a fang of Naydra. Even though Link can just shoot an arrow at the dragon but did the spirit appeared before Calamity Ganon? And How did the Royal Family got the chance to get so close to get a FANG!!? Most likely this will be brushed off but it's a thought
@BaByaMy8773 жыл бұрын
Sorry fang
@flowers8842 жыл бұрын
So, uh, I'm just barely watching this video and just wanted to say that if you love "time shift" dungeons, you might want to look at the time shift dungeon of Enomikya(?) in Genshin Impact. It revolves around day and night, and I think you would totally get a huge kick out of just watching it.
@normis66203 жыл бұрын
I loved this video! Now do other Zelda games' dungeons
@desireemontalvo-dobao34112 жыл бұрын
Skyward sword is my no1 favorite Zelda game and I’m glad it’s getting the recognition it dezerves
@Plokman0402 жыл бұрын
17:54 Salvator: Spish!
@thirty65053 жыл бұрын
music @ 02:18?
@hollyfriedman62282 жыл бұрын
You might have just convinced me to actually play this game. I've held a long grudge against it due to the fighting controls on the switch and its overall artist design. Maybe I will play it after all.
@gerbilcannon3 жыл бұрын
That is such a sick thumbnail
@yumengsong66552 жыл бұрын
I like the video. Personally I rank the sand ship to the top, it is my favorite. Not only the dungeon itself but the path leads to the dungeon was also fun. I got to learn the story of the captain and his crews. Also, I personally hate the six arms boss lol, because it requires me to repeat what I did over and over again and it makes me annoyed. Also it was the last boss fight when I was trying to get the Hylia shield and I died there in my last fight I was so sad.
@theshow09423 жыл бұрын
I LOVED the Sandship!!
@NormalGuy9853 жыл бұрын
Mine 7. Sky keep (imagine a divine beast but there’s one and it’s traditional that’s what sky keep is) 6. Skyview temple (I’m not a fan of first dungeons because the fact they mostly don’t do good stuff) 5. Earth temple (its not great that’s it) 4. Lanayru mining facility (I like the use of timeshift stones I mean I could make a theory on the dungeon and the region but the boss is Meh) 3. Ancient cistern ( I thought it was good but that later part with the bottom just wasn’t as good as the part before) 2. Fire sanctuary (It’s just earth temple but it’s good) 1. Sand ship (this is one of the greatest dungeons but FRICK THE BACKTRACKING and the boss)
@NormalGuy9853 жыл бұрын
@A B Dude this is opinions you can’t tell me that, this is opinions not facts
@NormalGuy9853 жыл бұрын
@A B but you said “you can’t have the first part thematically without the bottom part thematically
@homerman763 жыл бұрын
@@NormalGuy985 It is true that the bottom part of the temple is necessary in keeping with the themes of the dungeon though (though whether you like it or not is a completely different story, something you both seem to have differing opinions on, much like their other differing opinion on the fire sanctuary.)
@jstar33823 жыл бұрын
My list 7. SkyView - It's ok, but not memorable and the revisit hurts it alot 6. Earth Temple (?) - I just don't like the ball rolling, but the music and asthetic are great 5. Fire Sanctuary - It's good, but feels really disconnected at parts and doesn't have anything super memorable besides jumping into the statue 4. Mining Facility - Great use of timeshift, but it starts to drag part of the way through 3. Sky Keep - Fantastic concept, could be executed better 1. Ancient Cistern - mmm good dungeon. Love the usage of whip, and the brief hint of darkness halfway through is so good. Love this one 2. Sandship - what do you want me to say? It's good, you know it's good, it's the highlight of the game. 2nd best 3D dungeon, beaten only by Tower because duh it's stone tower... shit forgot about tentalus. Swap 1 and 2
@jstar33823 жыл бұрын
oh god the list is starting to be the same
@cocostar3193 жыл бұрын
My personal list Earth temple: by no means a bad dungeon but I feel that the process to get in is super tedious and the temple itself is very short. The puzzles are cool but I feel that they aren't the best. Sky keep: Super confusing. The main mechanic is a really cool idea but it just makes everything harder. I like the idea of having the themes of all the previous dungeons but I would like it more if it had its own theme. I'm also not a fan of there being no dungeon boss and just reusing an old mini boss. Fire sanctuary: I like it. It's a cool dungeon and the main mechanic is cool. This may sound a bit dumb and biased but I mostly put it here because I generally don't like fire dungeons. It's still a really cool temple. Ancient cistern: tbh I'm really just sick of everyone saying that this is their favorite. I still love the dungeon and the main theme of the temple is awesome. I like the two sections a lot but unfortunately this place sufferers from being everyone's favorite and me eventually getting sick of it. (Kinda stupid reasoning I know) Sandship: I absolutely love the concept and the way you go through it is really nice. I like the noniniarity of it and both bosses are pretty good in my opinion. It really feels like what it's supposed to be and I love that. I also really like the Lanaru dungeons (as you'll see later) Skyview temple: I don't care what anyone says this dungeon is amazing and you cannot change my mind. The ascetics are great. The puzzles are cool and unique. The dungeon item is one of the best in the series. The enimies are great and fit the faron reagion really well. The only real downside is the boss. Don't get me wrong I love girihim but I feel he's a bit difficult for a starter boss. Lanayru mining facility: even if the timeshift stones are a tiny bit overused doesn't mean this dungeon is bad by any means. The concept is in my opinion way better used her than in the rest of the reagion. I love the enimies here a ton, I feel that the ancient technology theme is done really well here. The puzzles are pretty cool as well. It is a bit long and the boss isn't great but I feel the the other amazing things about this dungeon outdo the bad things by a ton.
@jennaberlinberg27573 жыл бұрын
question- has your ranking changed at all from the original version to the HD? or is it the same, just bolstered by the improvements?
@ztdk3 жыл бұрын
The only things that changed in HD were the controls, the graphics (just higher res and less culling), and tiny changes to the script, Fi talks less, etc. Nothing that would change the rankings of dungeons.
@minight17113 жыл бұрын
13:55 sorry but although gameplaywise, "allied opponents that test Link" can give some interresting contents, storywise, I absolutly despise that concept kupo
@silentmasked16673 жыл бұрын
Funny story, when i was playing skyward sword in the earth temple, and i would fall off of the ball into the lava (which i did over 30 times), me and the ppl who were watching me play would crack up at my fails lmao. We nicknamed link, link roast, Link stew
@pariss14452 жыл бұрын
What is that catchy song in the end, with the credits?
@krystaljk52763 жыл бұрын
I don’t think it’s dungeon is gratitude vs hatred / malice but perhaps gratitude vs greed? The spider story makes that more convincing to me, his greed is ultimately what caused the thread to snap.
@heartsbreaktwice8723 жыл бұрын
face shrine theme, ME 2 and whenever i hear something good, I always arrange it. It's a habit
@thevintagevaluesexperience43022 жыл бұрын
Earth Temple should have focused on the Earth aspect. It could have been like Dodongo's Cavern rather than being Fire Sancturay Lite. Second Ghirahim fight should have happened in the Temple of Time, the boss of the Fire Sanctuary should have been the monster that was messing up the water. Third Ghirahim fight should have been the boss of the Sky Keep, similar to how you fight Agahnim at the end of the final dungeon in A Link to the Past.
@hunterhexin75873 жыл бұрын
i have the same 7-4 but for my top 3 3 cistern 2 sky keep 1 sandship
@seretith35133 жыл бұрын
Completing skykeep forced you into a Bossfight, Ghirahim and his Armee. That is the Dungeon Boss.
@legomaster25383 жыл бұрын
My favorite SS dungeon is probably Sky Keep.
@NexatBlackflame3 жыл бұрын
I been calling Tentalus "MIKE WAZOWSKI!" for YEARS!
@BuddahMafia3 жыл бұрын
I'm sorry if you have said this before, but I can't find any information. Where did you come up with your name from NBC?
@tempestnova67153 жыл бұрын
Video Idea, Ranking your favorite Zelda dungeons from each game against each other. Make it 2 separate videos, 1 for 2d games and the other for 3d games.
@omegasoup41643 жыл бұрын
This list was pretty similar to mine. The only difference was that I have the Lanayru dungeons at the very top. I personally don’t include bosses when I think about how much I like a dungeon, I just save those for another list entirely. Boss foreshadowing effects both lists. Anyone else do that?
@lonewanderer61723 жыл бұрын
Question: which would you say is the best dungeon in the series?
@Dmspins11233 жыл бұрын
My bet is that sandship and fire sanctuary is going to be number 1 and 2
@nicholaszacharewicz6933 жыл бұрын
Does anyone know why you can hear a child's laughter as Koloktos is about to explode at the end of the fight? Is it some kind of reference?
@NormalGuy9853 жыл бұрын
To splatoon but I don’t remember where you hear it
@aka33503 жыл бұрын
Can't wait to watch
@gabrielkrows4883 жыл бұрын
My rank from worst to best Earth temple Skyview temple Ancient Cistern Fire sanctuary Lanayru Mining Facility Sandship Sky Keep
@benjaminh.clement12923 жыл бұрын
Skyward Sword is my favorite game and I know there's wrong stuff in it (like the Sandship boss... Gosh.... I'll share you my pitch if you read my comment and like it enough to know what it is 😛 because it'll be a long one 😅) but I usually don't agree with what people points out. But I really love your input though. And Ghirahim fights does take a lot of space, a quick fix (without removing a Ghirahim fight) would have been Ghirahim to be a "second" boss fight to the Mining factory. When Link dashes to stop him, instead of the cutscene continuing when Link separate Impa and Ghirahim, a "boss fight" follows and this time its not a matter of inflicting him a certain amount of damage, but simply resisting long enough, the Demon Lord growing quickly impatient and empowering his attack really fast because he sees Zelda escaping LITERALLY from his grasp. Another point, one more (or two) dungeon should have been on this lost. Dungeon that saddly are not in the game. 1) I always felt like it was a bit dull how we acquired the Emerald Tablet. If at least Zelda's father would have been the one to hand it to Link telling him this was an artefacts related to the Legend that would be given to the next generation until the Hero would reveal itself, would have been a lot more fun than Fi having it. Because, if Fi can possess it, why wouldn't Hylia also give her the other so that Link can save Zelda from the start (of course he would not accomplish its trial, but anyway) wherever she'd be taken down. BUT it could also be a dungeon reward like the other two, but the dungeon being up in the Sky on an island. No one could have entered it before because it would be locked and only the Goddess Sword could open it with a Skyward Strike. Dungeon could require Loftwing from time to time to get in and out different entrance (that would be locked with normal key explaining why you can access them from the start even if you can see the door. Anyway, I'm sure there would have been A LOT of potential for tutorials dungeon that way. The other one would be inspired because of BotW. What if there always been three shrine of the goddesses? The Skyview Temple, the Earth Temple, why not the Abyssal Stronghold? Not meant to be a place inhabited by monster, but a Temple with the sole purpose of making it hard for monster to pierce through the earth. Could be underground, bellow the actual goddess shrine of Wisdom. That way the three locations (Sky, Surface and Underground) would actually be connected by the different Shrine. Anyway, that's my idea for missing dungeon that would have been great 😛
@sa32703 жыл бұрын
Bokoblins are red, Some are blue. Strike a gemstone, And a path will open up for you.
@DannyRidsdaleProds3 жыл бұрын
Don't call it a gimmick. That's mean to the designers. Call it a mechanic. 5/5 content as always my dude
@xdrghmkl3 жыл бұрын
A common complaint: Ghirahim takes up *3* boss battles! Too. Much. Ghirahim. My personal opinion: Not! Enough! Ghirahim! I think he's a cool character, ok? 😂
@asc3nded3972 жыл бұрын
You’re list is literally the same as mine lol.
@certifiedsiren7 күн бұрын
Personally my least favorite is the lanayru mining facility. 😭 It was super confusing for me and the gust bellows are the most annoying item to use.
@MrHoffie12 жыл бұрын
I don't even remember the SkyView temple haha
@bashaaksema943 жыл бұрын
Still sad there was no timeshift stone for the entire region
@demi-fiendoftime38253 жыл бұрын
Sky keep is one of the best final dungeons of the entire series
@frplays13453 жыл бұрын
Omg is that zonai swirl
@realblueman_II2 жыл бұрын
How come I only just realized the travelers bow from BotW is the same model as the ss bow
@maddie_11222 жыл бұрын
i've never personally been a fan of the ancient cistern. on my first playthrough i got completely lost halfway through the dungeon and koloktos has never appealed to me.
@Cainb233 жыл бұрын
leviathian is a fun boss, people complain about the dumbest things.
@Delta-lu5kf3 жыл бұрын
Fire Sanctuary is my favorite dungeon :(
@lazersloth56703 жыл бұрын
I know its not exactly the same but the ancient cistern isn't exactly unique its a bit like the stone tower temple from majora's mask.
@bryanlazo71283 жыл бұрын
the remake would've been SO good if they let go of the motion controls and it wasn't so linear. It feels like they didn't put a lot of effort and I feel like I'm playing a run down version of OCarina Of Time I was so mad when I was playing it I couldn't even bring myself to finish the game
@laynegohman61263 жыл бұрын
Big fan
@heartsbreaktwice8723 жыл бұрын
im definitely late to the SSHD party, now am I:/ I just got the game last week, and im still on my way to fire sanctuaryyy:/
@heartsbreaktwice8723 жыл бұрын
speaking of the soundtrack is top-notch so i decided to make a piano arrangement for ALMOST EVERY SINGLE TRACK minus the ones that i can't do (i.e. Ancient Cistern/Sealed Grounds) rn im doing the stalfos track, its really complicated
@heartsbreaktwice8723 жыл бұрын
stalfos was hard lol idk why it took 20 minutes to defeat it
@heartsbreaktwice8723 жыл бұрын
how do you not cut through spiderwebs completely
@heartsbreaktwice8723 жыл бұрын
Ancient Cistern was super fun tho i actually i got stuck in stalmaster and koloktos, my father helped me fight them:) i found an easy way to defeat stalmaster (just use the shield and repeatedly shield and when stalmaster hits you, all arms will fall off)
@jakelight67503 жыл бұрын
I like Zelda breath of the wild's dungeons and Don't know what is different from normal dungeons. Just that they are small.
@Monestra3 жыл бұрын
The sealed temple is the best dungeon in skyward sword
@Generally_thomas3 жыл бұрын
please rank the dungeons of twilight princess
@insanemakaioshin3 жыл бұрын
I think this is a reupload, because I swear I've seen this before.
@docAvid3143 жыл бұрын
"It can sometimes lead to time wasted on backtracking" You mean *extra gameplay*??