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A playthrough of Sega's 1996 fantasy rail-shooter for the Sega Saturn, Panzer Dragoon Zwei.
Played through on the normal difficulty level. The true ending (requires every stage is completed with a 90% kill rate while taking the hardest path at every stage branch) is shown.
The original Panzer Dragoon was an incredible game, and I can't help but imagine that it couldn't have been easy designing a sequel that could stand up to it. So many times we see a fantastic game followed up by a mediocre one, but let me assure you - the Panzer Dragoon series does not fall victim to its past successes or a willingness to compromise on vision.
The second game is in many ways an equal to the first, and in some ways it far surpasses it. The story still focuses around a boy and his dragon, but it tells a different tale that's somehow even more endearing than the original one. I won't speak about it here, though, since so much of its impact lies in how its presented. It should be experienced, not spoiled. Suffice it to say, it's very good.
The gameplay systems have seen a number of upgrades that add depth without taking away any of the artful simplicity of PD's gameplay. It's still a rail-shooter, but this time you have multiple paths that can be taken within stages, a new "bezerk" power attack, and a dragon that evolves into new forms over the course of the game. His evolution reflects your performance, so you'll only get the "final" form after a lot of practice and effort.
The only complaint I can muster over the gameplay, and it's a minor one, is that the game is just too easy. The original Panzer Dragoon was known for its difficulty, and the sequel tones it down considerably. Of course it's very hard to play well enough to get the true ending, but if you like, you can cruise through the game without too much difficulty for a bad ending.
The graphics are amazing for a 1996 Saturn 3D game. The game supports widescreen (stretched), hence this video's 16:9 aspect ratio, though I should note that I scaled the video cutscenes to fill the frame. In-game they are surrounded on all 4 sides by heavy black borders so I tidied that up a bit. The animation and texture work is much smoother this time around, and the framerate has seen an impressive jump to 30fps from the original's 20fps, making everything more fluid while also improving the controls. And some of the effects on display are beyond impressive - just look at the water in the cave stage! The soundtrack is equally as excellent, with its mixture of symphonic, "ethnic," and synth instrument driven tracks, and I can't fault the sound design: the voice work and sound effects are spot on.
Panzer Dragoon Zwei is yet another of the Saturn's classic exclusives that have been relegated to obscurity and largely forgotten, but if you are a serious Saturn fan, this is truly a must-own title.
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No cheats were used during the recording of this video.
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