In the RTX 6000 generation, you receive an LSD pill instead of a GPU, allowing you to visualize all those frames directly in your mind.
@anttikangasvieri13618 сағат бұрын
lower latency as frames are in your mind man
@H3c1718 сағат бұрын
@@anttikangasvieri1361 yea but depends on your CPU generation and vram capacity. Most people can't afford a high end build so they'll probably lag and driver crashes
@phutureproof8 сағат бұрын
id pay for that lol
@ezoni84388 сағат бұрын
meanwhile AMD just releases another 6800xt
@CLANIMEProductions7 сағат бұрын
nice stolen comment lil bro
@marcopazzi11712 сағат бұрын
We came from not owning games, to not owning frames.
@FO0TMinecraftPVP12 сағат бұрын
COPE Nvidia is the best
@cin211012 сағат бұрын
@@FO0TMinecraftPVP Projecting troll buddy boy boy.
@megaham155212 сағат бұрын
@@seaneckhart9914 What lol
@MrEditorsSideKick12 сағат бұрын
@@seaneckhart9914 Jews? You mean you? Autocorrect going crazy.
@actualyoungsoo12 сағат бұрын
Do you realise DLSS is still done by the GPU hardware? You have no clue what you are talking about smh No car in the world runs with an engine that is not tuned. No program in the world is operated without optimization. The same goes for GPUs. Graphics cards need utilization methods to use as much gpu hardware as possible, and DLSS is the method that does that. People are discarding the fact that DLSS is still done by the GPU hardware, not by the server GPU connected via the internet.
@everade8 сағат бұрын
Frame Warp is atrocious. Look at the right side, the text. It's predicting garbage based on prior frames, and it flickers heavily when it snaps back to the actual rendered frame. Additionaly, they essentialy take a 3D camera, but move it in 2D, meaning you no longer get an accurate representation where you're actually standing. And to hide that, they MUST cut out your weapon, and enemies, moving them back to where they are supposed to be, only based on depth data. While in reality every object in 3D space would need to be cut out and moved to accomodate the new camera position, not just the characters and weapons. And then use prediction inpainting to fill out the empty space. The actual frame you get is completly fake, in both viewing angle and lots of rendered pixels. Don't forget, you will move your camera WAY faster in actual gameplay, meaning that you could end up with 30% of pixels being inpainted with TONS of gibberish and flickering. What about a rocket flying towards your face? Will it be moved as well? What about pillars, walls and so on? They will most likely just be ignored. Also don't forget that your GPU just wasted tons of computing on rendering pixels that are cut out and moved out of frame, and then waste additional computing power to generate way worse visuals.
@hyl7 сағат бұрын
Frame warp is very cheap and proven to perform. It doesn’t use AI, and it has existed as a feature for VR games under the name “asynchronous spacewarp” for over seven years at this point. It does wonders to improve latency in VR, where latency is much more significant. The artifacting is really not that significant, even in VR, and it can make VR so much less nauseating. If you need to minimize latency as much as possible, the consequence of these artifacts is worth it, but you can always disable it if you don’t need the reduction of latency. All this will do is inpaint live while waiting for the next frame to be created, so it wouldn’t make your frames you would usually get have lower quality. The alternative to inpainting is a still frame. Inpainting paints between frames, not the frames themselves, so I don’t think you should be too worried about image quality reduction. It can only give a user more information.
@everade6 сағат бұрын
@@hyl You're right, it's not really "AI". It's a predictive rendering algorithm based prior frames. In short. It has no idea what's supposed to be there, so it predicts it, and fills in garbage. Just open the official video, and open your eyes. It's flickering already on subtle movements. If you pause it at the right moments, you see how scrambled some sections become. The text on the right side is scrambled inbetween certain frames during movement. And this showcase was a best case scenario, it will be way worse during actual gameplay. I'm sure there are tons of players with bad vision and may not be able to notice it. For me i'm being hella destracted by subtle movements in the frame, because i've trained my brain to aim at moving things for the past decades. But sure, we can deactivate it, but then you will have to compete against players with an advantage. Which isn't optimal either.
@hyl6 сағат бұрын
@ I get what you’re saying. For me though, 60 FPS through some spacewarp solution would be preferable over 30 FPS native. Though warping does result in artifacts like you say, 30 FPS to me looks like the entire frame is artifacting because of how slow the frame updates. If you want to see a bit more about this topic I think Linus Tech Tips made a video looking into the feature under the title “Asynchronous Reprojection”
@zerocal764 сағат бұрын
@@hyl LTT is the last channel you want for any in-depth technical analysis. I'd be waiting on a Digital Foundry video for stuff like this!
@Kannibole2 сағат бұрын
Yeah, and I dont know if it's just me, but the actual lighting of the frames seems always a bit off (or in the showcase rather the ceiling lights), as in a very subtle flickering overall which is very annoying and can be super distracting
@itag29512 сағат бұрын
Nvidia incoming drivers: dlss4 = false; if ( series >= 5000 ) { dlss4 = true; }
@tibui-c4k12 сағат бұрын
Too verbose. dlss4 = series >= 5000;
@tehJimmyy12 сағат бұрын
@@tibui-c4k this guy codes
@itag29512 сағат бұрын
@@tibui-c4k not sure c++ can compile that 🤔
@JithuChilukuri12 сағат бұрын
Only multi frame generation is exclusively to 50 series all remaining features are coming to 40,30,20 series
@christophermullins716312 сағат бұрын
@JithuChilukuri warp reflex is locked to 50 supposedly.. that technology with 2x framegen could be incredible. Just with artifacts sprinkled in but it'll feel nice!
@denmaakujin916111 сағат бұрын
I don't like where we are going with fake everything
@elsevillaart9 сағат бұрын
Started with fake boobs and toupes.
@owdoogames8 сағат бұрын
The Matrix
@YTStopCensoringFreedomOfspeech8 сағат бұрын
Not only that, everything costs more, this GPU generation is beta testing AI technologies with false advertising on performance. Why would you utilize frame generation to re introduce visual errors and input lag which all previous generations were trying to get rid of? As long as people keep paying for this, it's gonna keep happening. The problem is people who can afford these cards keep paying for worse value and the developers have less incentive to change their model. There is also lack of competition since AMD is literally owned by the same family. I guess we will have to wait for China to catch up before we see real competition.
@trevor972m47 сағат бұрын
What is real? right?
@EyemachineStudios7 сағат бұрын
there next GPU will be designed, named, and manufactured by AI
@blobeyeordie9 сағат бұрын
Imagine playing Hogwarts Legacy and everyone is a Harry Potter by Balenciaga character
@Shares10048 сағат бұрын
to be honest, that would be kinda funny in its own way^^
@curie142011 сағат бұрын
soo.... gpu companies sell us fake fake frames and fake resolution meanwhile games studios tell us to be happy not owning games? id rather leave this hobby tbh
@robotnikkkk0019 сағат бұрын
...SOON ENOUGH,IT'LL BE ABOUT MAYBE EVEN *_food_* ,THO ........INDEED A NIGHTMARE IRL
@kingsugoyt9 сағат бұрын
Just buy old games or wait for these new overpriced games to go on major sales before sweeping them up. Or consider sailing the high seas
@Rastamanjungle9 сағат бұрын
dude there are so many super games you can play right now on avarage PC. Most of the best games ever are like 5-20 years old, all the new ones are just clones barely nothing new. And the graphics arent that better, im playing stalker 2 currently on top settings but i can tell you now that 5 year old Metro Exodus had better graphics, climate, gamplay and everything.
@RADkate9 сағат бұрын
define fake because they are still being output rasterization is Just as inaccurate as vector reconstruction lol
@Justfillintheblank8 сағат бұрын
@@RADkate If you have to make a BS argument like this then you already know you're BSing yourself. It's fake frames because those frames are AI generated.
@teckniec210 сағат бұрын
I like how games are becoming more and more unoptimized that we first needed more powerful hardware to now needing fake frames. All to make a game that doesn't look any better than one built 10 years ago....minus the lighting.
@o_o90397 сағат бұрын
yeah imagine if games actually optimized and all the AI was to increase graphics instead of make them lose the least amount of quality while adding performance
@blackface-b1v7 сағат бұрын
Ngl Cyberpunk, black myth wukong and hellblade actually look great And beat games from like 2015
@pcwalter75676 сағат бұрын
@@blackface-b1v definitely not Battlefront 2...
@bobbygetsbanned60496 сағат бұрын
They should be using AI to optimize the game code rather than generate fake frames and fake resolutions.
@blackface-b1v6 сағат бұрын
@pcwalter7567 battlefront 2 looks incredible I would consider it an outlier It still looks worse than black myth tho... even if by a little bit
@arysteincrimson32668 сағат бұрын
0:30 I agree that it is fake, sounds very scummy, but I do not agree that they should push and FG a bad direction. Performance per transistor is decreasing as fabrication size decreases. This is a hardware problem due to the current limitation of research and laws of physics. While fake frames are still fake, DLSS is still a legitimate technology going forward to tackle the challenges that are being faced.
@owdoogames7 сағат бұрын
Glad to see someone else understands it's a limitation of physics. Though that doesn't excuse Nvidia's pricing and marketing strategies.
@sdg1317 сағат бұрын
There is no hardware limitation that necessitates the existence of frame generation, what's happening is companies aren't optimizing their games to save a couple of bucks. Games from almost a decade ago look as good if not better than games made now and run far better, even on last gen consoles. While a physical limit does theoretically exist for transistor size, we have not hit it, especially in consumer electronics. The problem is with the game, not the card, in every industries push to enshittify everything with AI the gaming industry fabricated the narrative that your graphics card is just shit and you should give them thousands more of your money so they can give you a new GPU that "fixes" it with AI.
@laxminarayananks15206 сағат бұрын
@@sdg131 nope, shareholders won't invest time and money to "optimise" games when they can sell crap instantly and cash in on first day sales. They get their bonus and move on to ruin another dev.
@HappyDragneels_page6 сағат бұрын
@@owdoogames whats wrong with the pricing? 5080 is 1000, thats close to what i paid for my 1080ti SIX YEARS AGO, the 5090 is absolutely a pleb tax for streamers etc but who cares lmao, 99% of the people complaining about 5090 price dont need a 5090
@SelecaoOfMidas6 сағат бұрын
@@laxminarayananks1520Once again, we're conflating things like Nvidia both makes graphics cards and games. 😅
@ronokoplhatake746312 сағат бұрын
DLSS4 will make devs even lazier at optimizing their games then they already are
@poka26ev211 сағат бұрын
They will probably just download movie assets with millions of polygons and triangles
@tux_the_astronaut10 сағат бұрын
@@poka26ev2they already are
@samgoff528910 сағат бұрын
Why do you care if then end result is good and makes games look and play better? I don’t care if the game company, Microsoft, or nvidia is the one who improves games
@draco2xx10 сағат бұрын
cutting even more shortcuts
@dr_diddy10 сағат бұрын
@@samgoff5289 based on current trends, this is not making games better mate. The fact that we are now getting recommended spec sheets that include frame gen and DLSS to reach 60fps is a tragedy. If those targets were 120hz then sure, I have no issues but 60???
@leon329512 сағат бұрын
That CEO will say anything to get his stocks up lol. AI AI AI A AI
@klementa022511 сағат бұрын
AI event 2025 😂
@cultofhampter11 сағат бұрын
CES? Nah CAI
@roccociccone59711 сағат бұрын
you just raised nvidia's shares by 2% bu saying AI a couple of times.
@braixeninfection631211 сағат бұрын
He said AI over 200 times in that event lol
@jonahjohn409510 сағат бұрын
That’s kinda his job lol
@NewFoundPanda6 сағат бұрын
so the real question will the 5070 even be worth buying if your not going to use dlss but what if your upgrading a 3070 to a 5070 just in raw power would it be worth the upgrade at 2k gaming?
@X37V_Freecazoid3 сағат бұрын
Better 5070Ti for 16GB Vram, it really must have in such awful times of no optimization
@NewFoundPandaСағат бұрын
@@X37V_Freecazoid Thanks for info
@ryr227711 сағат бұрын
Game dev in the next 3-8 years : our game run natively on 15fps with unnoticable visual improvement. but thank to ai 4x multi frame gen now we can run it on 60fps :D Wait.. optimization? What's that? We too lazy to do whatever that thing anyway
@robotnikkkk0019 сағат бұрын
...WELL,THERES STILL SOME good THING,HEHE ....ADVANTAGE AT any COMPETITIVE GAME....HEHE....
@xxelitewarriorxx8 сағат бұрын
You do know that path tracing was enabled right? If it was disabled the 5090 is pushing 100+fps at 4k raster
@ASlaveToReason7 сағат бұрын
Amd is doing that right now with a custom version of fsr 4 for handhelds. It's specifically to 3x+ the battery life and in that context I'm all for it.
@pieterlindeque77987 сағат бұрын
@@xxelitewarriorxxso you're telling me a damn 5090 that costs more than an entire PC can't max out a game? That's amazing.
@xxelitewarriorxx7 сағат бұрын
@pieterlindeque7798 5090 can max out every game if we talking raster and normal ray tracing on max but if you add path tracing then it cannot achieve 60fps natively without those features especially at 4k resolution
@michael7730912 сағат бұрын
The era of unoptimized games that can muster 10fps is here, big L for the gamers
@reza75319 сағат бұрын
at this point let's just start reading books as entertainment again , since movies , shows , anime , games , social media and everything you can think of has become trash in the past 6 years
@kadmus789 сағат бұрын
Optimizing games is a thing of the past. They're at the "optimizing gamers" stage now.
@pleaseenteranamelol7119 сағат бұрын
I don't care because i dont care about any of these games anyway. Time to grow up.
@BradJohannsen8 сағат бұрын
And watch, DF will champion this crap like it's a win for gamers everywhere.
@randombleachfan7 сағат бұрын
Unoptimized AAA games. Not sure about Indie Games, i think Indie Games are okay.
@Egon_FreemanСағат бұрын
@8:59 YESSSS, those "duplicating" thingies are specifically artefacts are the exact same thing when you're doing "optical flow" retiming in video editing. It's essentially trying to estimate _motion vectors_ - and, for that particular part of the image - _failing._ This often happens in areas that are repetitive, so the algorithm doesn't quite know which part is the one in the past, and which is the one _in the future,_ so to speak (when you have a pattern, it's at times impossible to know which way the motion is moving, since it can look exactly the same - at least without knowing a few frames in advance).
@Thundermonk999 сағат бұрын
One of the more subtle issues introduced by the focus on Frame Generation + Upscaling is that the downsides (input lag, artifacts) don't impact the entire GPU stack equally. Rather, these downsides are much more pronounced for entry level or mid-range GPUs than on the top-end cards. On a 4090/5090, the base framerate (pre-framegen) is high enough that input latency is at an acceptable level and introducing 5-10ms of additional input latency isn't the end of the world. That same tradeoff doesn't make nearly as much sense when the base framerate is 30fps. Visual artifacting tells a similar story. On a 4090/5090 where the base framerate is 80-144 FPS, individual generated frames won't stay on the screen for very long, so any artifact is extremely short-lived and likely not to be noticed. When you go further down the stack and the base framerate is 30-50 FPS, visual artifacts would be far more noticeable. Even DLSS upscaling shares a similar problem. Relying on upscaling from 1440p --> 4k or 1080p --> 4k is a much better experience than upscaling from 720p to 1440p. It's easy to recommend DLSS Balanced for 4k users, but harder to recommend DLSS balanced for a 1080p monitor user. These technologies tend to put their best foot forward on the highest-end hardware, but the experience of using these techniques on lower-end hardware is a lot more mixed.
@GFClocked8 сағат бұрын
Btw same with taa. The more fps and more resolution you have it directly correlates with all these technologies. So if you're poor wompwomp too bad you're not good enough for jensens jacket gang
@MrMozkoZrout7 сағат бұрын
Yeah it's really a paradox. All this tech could be beneficial if it could "fake" performance on cards that don't really have it but it doesn't really work there. It is usable really on high end stuff which would probably be powerful enough to give a good experience without all this tech in most games and it is basically just an extra creme on top. I really hope somebody will come up with a better budget offering, be it AMD or even Intel or something
@grantlikecomputers10596 сағат бұрын
Isn’t this true with all previous versions of DLSS as well though? I suppose it’s probably more pronounced with multi-frame gen since more of the frames aren’t really rendered… But it sounds to me like NVIDIA has tried their best to allow you to choose exactly which settings work best to find the sweet spot for your hardware/workload. It’ll come down to individual preference whether you’d like to play with no artifacts at 20-30FPS or with a bit more latency or artifacts at 100+ fps.
@seeibe6 сағат бұрын
"The more you buy the more you save"
@yourhandlehere15 сағат бұрын
80-144 fps in what? 1080p solitaire? Cyberthang it's only 20-27
@paincake259513 сағат бұрын
Jensen is pretty good at marketing, saying my igpu "Brute force renders" games at 40fps sounds like heavy lifting.
@alandiegovillalobos12 сағат бұрын
Your igpu is such a brute 😅 NVIDIA gpus are civilized.
@paincake259512 сағат бұрын
@@alandiegovillalobos man, imagine what my igpu could do if it had ""AI"".
@Wodagazowana500012 сағат бұрын
My ps5 renders at 40 no problem Its pc it always sucks@paincake2595
@alandiegovillalobos12 сағат бұрын
@ hahaha 😂 oh I can’t. Will have to ask my buddy with the flashing jacket. I’m sure it’ll perform at 5090 levels though.
@StormierNik12 сағат бұрын
Yeah it makes it sound like raw performance is some uncultured savage was of doing things.
@telepop12312 сағат бұрын
Vex is pointing out issues with DLSS 4 in the Digital Foundry video that Digital Foundry didn't point out themselves.
@arthurarthur608311 сағат бұрын
DF are Nvidia bootlickers
@cythose405911 сағат бұрын
is still early to say if its good or not, like how dlss 1.0 or 2.0 where not great in many games, but dlss 3.7 is absolute great comparted to fsr and in some games even native if you play in 1440p or 4k resolution
@RichardPhillips106610 сағат бұрын
That's because DF are industry shills
@aweirdwombat10 сағат бұрын
Honestly I've been kind of disappointed in Digital Foundry for a while. I don't think they're being paid for glowing reviews or anything. But I think their love of new technology bias them a lot.
@pepeedge56019 сағат бұрын
@@aweirdwombat They seem like tech shills to me. Not shills to tech companies, but shills to whatever new tech comes out. Overexcitement maybe.
@Lu5ck12 сағат бұрын
Nvidia is making a huge claim they are upscaling from 480p to 4k!
@kelet-studios11 сағат бұрын
3klikphillip did that experiment
@harrison00xXx11 сағат бұрын
from personal upscaling experience and not in realtime, even heavy AI rendering with enough time to render, anything below 720p upscaled to 4k is useless. Will look 100% fake and smeary and somehow "painting" like. Even 720p to 4K is already "hard", thats why i would upscale 720p content rather to 1440p (2x), for real time upscaling its much less resource eating regarding to CPU and "AI" stuff, for lets say video upscaling, you save A LOT OF SPACE by making it 1440p instead of 4K, it can look in 1440p even better than the (too extremely) upscaled 4K. I am playing for example Cyberpunk, Stalker 2 and a few GPU hungry online survival games with DLSS.... i have "just" a RTX 2080 but i want to enjoy often 4k60 or 1440p120 on OLED TV. To make it worse, the fps are not allowed to drop below 40 fps or frame times above 12 ms, otherwise Gsync doesnt work on the TV (40-120 Hz Gsync range), so in some games which drop below 40 fps or have some framedrops/stutter due too high resolution, DLSS is a gamechanger to make the "old" 2080 still "nice" to use. But if possible, i avoid ANY "fake" enhancements, including DLSS, even at the cost of reducing effects, texture details, rendering distance etc down to a certain point. In my opinion, AI doenst have any reason to be involved in enhancing every aspect of graphics, fps etc. For me it looks as if DLSS, now this frame generation to 2-4x the fps, its just a BAD TRY to compensate for the resources hungry, mainly UE5 games trying to look hyperrealistic. Good think im playing nowadays often older titles from my childhood, those classic games are so much more entertaining and better, despite much less capabilities of the PCs those days.
@Relativizor10 сағат бұрын
No. From 1080p to 4k. Then optical flow for the rest.
@Jackthetraveller9 сағат бұрын
you know you can choose from what it upscale from it looks really good upscaling from 1440p to 4k
@Jackthetraveller9 сағат бұрын
you are not supposed to upscale from anything lower then 1080p and that you will only need to do if you got a really bad gpu.
@og.StudMuffin2 сағат бұрын
The slow release of DLSS features makes it harder for people to realise that those tiny artifacts aren't what games normally look like. People just assume the blur and jitter is normal.
@FatherLamb2 сағат бұрын
Yep! I was called out for "Oh its just how the game is" yet no.. its not. And a lot of people like my self NOTICE these issues when using DLSS or FSR & FG. Its NOT normal at all. The fact its being shrugged off as "Meh, its what ever" is not good.
@hybridgaming0912 сағат бұрын
NVIDIA has evolved from a hardware company into a software company
@dante1989012 сағат бұрын
its cuz they reached max level in hardware and trying to get AI leveld up
@enzoguimaraescost12 сағат бұрын
Yeah rtx 5060 8gb@@dante19890
@reignmans11 сағат бұрын
@@dante19890 lmfao
@FBI_Agent_11 сағат бұрын
@@dante19890 Fucking hell my man is clueless jeez
@badpuppy311 сағат бұрын
It's called Moore's Law bro. We've reached the physical limits of what hardware can do.
@guille92h12 сағат бұрын
Graphics haven't improved much since 2019, but we get now unoptimised games, RE2 remake(2019) and SWBF2(2017) looked great and didn't even have ray tracing, and could run in many gpus.
@guille92h12 сағат бұрын
I prefer good stable graphics than ai generated ultra realistic graphics that look strange, but Nvidia wants games to be artificially more demanding and require exclusive features avaible only to their latest gpus to sell 2000$ gpus, and they even pay developers to force games to have their features.
@enzoguimaraescost12 сағат бұрын
Good times
@torchbearer378411 сағат бұрын
Graphics have not improved much since 2010. I have been playing older games and been blown away how good some of them still look.
@張彥暉-v8p11 сағат бұрын
You have bad eyes, bro.
@brando334211 сағат бұрын
Graphics peaked in 2016, and have actually been degrading since 2019 since this AI trash really got going.
@SueDoeNym-b4d6 сағат бұрын
17:03 Frame Warp is not actually that new. John Carmack was talking about what he called Time Warp that they used in VR in 2017. If anyone is interested it is from the UMKC talk at around the 30 minute mark.
@xeofela12 сағат бұрын
Imagine paying $2k for a gpu raw power which gives u less than 30fps in 4k is a crime
@alejandroespinosa462312 сағат бұрын
Would you buy an overpriced 4090 instead ?
@Monkey5602112 сағат бұрын
Lol they say it's 2k but you goddamn well know that you won't get any for less than 2500
@loayzc1012 сағат бұрын
You can't possibly think it will provide 30fps...
@roxxedk989712 сағат бұрын
RT is included in this figure and Its a tech that simply cant be scaled without fancy mockery. When its off its 70+ on last gen.
@Balnazzardi12 сағат бұрын
Dude, that would only happen with the most demanding games at highest ray tracing/path tracing settings and if you dont utilize DLSS or frame gen (like for example Indiana Jones and Great Circle wont run for more then 30fps if you have everything maxed out including path tracing but dont enable DLSS or frame generation) If you run path tracing/ray tracing settings at low or medium, you get playable framerates even without DLSS or frame generation and if you disable raytracing entirely, then even more so you dont have to worry about framerate whatsover at highest settings possible. I mean ye, you can argue with that kind of money for GPU, it should run a game with full ray tracing settings without DLSS/frame generation higher, but when Nvidia's competitors dont have GPUs that would be able to do that either (at all in fact), then I think lot of this whining is ridicilous. Its literally only in those highest possible ray/path tracing settings in most system heavy games you get such poor framerates if you dont enable DLSS or path tracing and from my personal experience using DLSS3 with 4070 Super I can say that as "average joe gamer" I didnt see or feel any drawbacks using them. Sure maybe if/when you know what to look for or are more sensitive to latency, you can notice the difference, but even then depending on the game you are playing, you can ask yourself does it really matter?
@daviddamasceno606312 сағат бұрын
Playing with frame gen on my current 4080 feels like playing on console on a very bad TV with no game mode. It's doable but man, it's so unpleasant. I hate that this is the future that NVidia is pushing.
@siriansight11 сағат бұрын
profound
@tessierrr10 сағат бұрын
And people are literally praising frame gen 🤣 number higher must mean better 🤣
@francistaylor182210 сағат бұрын
i hate fake frames, I dunno it just feels wrong
@andrewsolis298810 сағат бұрын
This is why instead of hoping AMD competes to lower Nvidia prices, the masses need to support the competition to send a message. If AMD 9070 can hit 4080 levels on raster, I am switching. I hate when companies are entitled to our money due to blind loyalty! There is still hope as NOBODY knows the true performance of the 9070, only AMD and board partners
@RonaldoxSiu10 сағат бұрын
You're just picky frame gen is good even from 40 fps to 80~
@mibbio21487 сағат бұрын
15:50 or option 3: it's just in that preview version for comparison and wil be removed before releasing the game/update.
@dwayne_12 сағат бұрын
9:39 The average PC gamer is not the average person. They will notice all these flaws.
@deejnutz206810 сағат бұрын
No they won't.
@fixo513210 сағат бұрын
specially those paying 1K + into a card...
@dwayne_10 сағат бұрын
@deejnutz2068 I think they will especially if they switch from native resolution. Im not saying it's so bad that they won't use it. A lot of people use the current DLSS. All im saying is that PC gamers are not as oblivious as people make them out to be.
@TakenWithout10 сағат бұрын
I agree with this because any gamer who’s even somewhat into competitive games is already trained to spot pixels that look different (because that means an enemy) so they’re gonna notice “wrong” pixels in AI generated frames
@Nicktoon1009 сағат бұрын
lol
@schoologylibrarybot431113 сағат бұрын
If the game already feels like shit DLSS isn’t going to help
@FO0TMinecraftPVP12 сағат бұрын
COPE Amd is for poor people
@googleplaynow960812 сағат бұрын
DLSS makes tons of shit feeling games way better already...🤡
@fs586612 сағат бұрын
actually i think this is a net positive for everyone, there's not that many demanding games unless you turn on ray tracing
@Nurix0912 сағат бұрын
@@googleplaynow9608DLSS helps but it becomes a problem if the true framerate is 20 fps and the rest are fake frames.
@longplaylegends12 сағат бұрын
@@fs5866 Uhhh... Unless you have a 4070 class card or better, I think a lot of people would disagree with you.
@GooiYingChyi7 сағат бұрын
Frame generation is usually a no-no for shooter games, even a 50% increase in input latency is enough to throw off the responsive experience. Super resolution, however is welcomed because you don't need to hold up the next frame. A good super resolution will save you the need to run the game render at higher resolution, thus improving the render frame rate. (some TVs and output monitors have super resolution)
@86lanzo12 сағат бұрын
Is it me or is Nvidias GPUs straight changing our games now.. If they're changing textures,faces,lighting they're changing the developers vision.. That's very different to just adding fake frames.
@s0ulll0warri0r11 сағат бұрын
there is no such thing as a developers vision or talented developers anymore
@random_person61811 сағат бұрын
Exactly. The games made by devs that do pay serious attention to every detail, texture, model and lighting. But that all gets ruined by NVIDIA using AI to literally recreate their whole game.
@marcogenovesi857011 сағат бұрын
@@random_person618 what are those devs? I have not seen many of those in AAA
@random_person61810 сағат бұрын
@@marcogenovesi8570 So you're saying that just because a developer doesn't do what I previously said, they don't have a game? They still made a whole game that people can play, albeit only the rich people, it's not like they used AI to generate the game. Even Minesweeper or Tetris was made by a developer, it's not like the game spawned in out of nowhere. Now NVIDIA is generating 200+ frames with AI which still ruins a lot of efforts that the developer made, which is unfair because the developer didn't use AI but NVIDIA is forcing people to use DLSS because of the 30 FPS you'd get otherwise. Even in the AI-enhanced face that was shown in this video, it is pretty clear that between the original face and the AI one, a lot of shadows and lighting effects were altered. That's my whole point.
@astromos10 сағат бұрын
Your argument makes no sense. The developers can choose if they want to implement these features. The bad part is if they're used as a crutch against poor optimization.
@BarZaTTacKs12 сағат бұрын
We should change the testing to a pixel quality test where we analyze the screen pixels to kind of hold them more accountable for this
@jarrettleto10 сағат бұрын
yeah, I'm most tired of them saying how DLSS looks better now when every time I turn it on I can see the motion blur and feel the input lag. It looks like shit, stop telling me it doesnt.
@rns106 сағат бұрын
2:36 40 series had dlss3 but 30 series didnt. Seems like these GPU releases are more like software updates, than hardware upgrades.
@tonmoyratul379912 сағат бұрын
this is the time for AMD to shine by giving us actual performance and frames instead of fake frames.
@hyperturbotechnomike12 сағат бұрын
I'm waiting for an intel B770
@dante1989012 сағат бұрын
ye since when has AMD came and save the day
@peanut93able12 сағат бұрын
true because fsr4 upscaling looks much better now
@christroy804712 сағат бұрын
@@peanut93able We don't know how good FSR4 will be yet.
@jonji-kz2nz12 сағат бұрын
Amd always behind in gpu
@Niklasbrock7 сағат бұрын
Great videos on the 50 series! Subbed and looking forward to future content
@rodneypearce611313 сағат бұрын
Faces at 2:06 - the AI face looks it has a plastic sheen and feels not right, but the standard one to me looks more actually human. How is that better?
@Rov-Nihil12 сағат бұрын
luckily we've been trained a bit to spot AI faked images, it's all smoothing from now folks!
@HomelessShoe12 сағат бұрын
Well, not everyone is born like a globlin. You have genuinely natural beauties. And are you saying I am plastic? lol I have a natural glowing skin, because I take care of my body and skin.
@rodneypearce611312 сағат бұрын
@HomelessShoe lol username does not check out.
@scarm_rune12 сағат бұрын
@@HomelessShoe why are you getting flared up over a comment?
@jokered113311 сағат бұрын
I think the standard one looked better because it looks more game-like, while the AI face just looks like a deepfake, you get the live action face and you try to plop it into a 3d rendered scene and it will look weird. Keeps reminding me of fully 3D rendered movies and how acting will be a relic of the past, and all movies will look just like real life but rendered on Unreal Engine 9.
@nCaine5 сағат бұрын
Dude, i dont know if that was on purpose but you went full Donald at 2:27 and fucking love it :)
@greenwhite7912 сағат бұрын
RTX 5070 with 12GB VRAM is a joke.
@josephstewart769612 сағат бұрын
For real, im building my first pc right now with a 4070 Ti Super and that’s got 16 GB of VRAM
@BloodLetterG11 сағат бұрын
If the 5070 is better than the RX 7800 XT (at raw performance) I'm 100% getting the 5070
@UltraVegito-GodKiller-199511 сағат бұрын
@@BloodLetterGyour raw performance isn't getting there once that GPU is deprived of VRAM
@BloodLetterG11 сағат бұрын
@@UltraVegito-GodKiller-1995 well, the Dlss 4 might make up for a Vram
@quakers47411 сағат бұрын
@@UltraVegito-GodKiller-1995It's not a 4k card that's gonna eat up more than 12 gb of vram. I have a 4070 ti super and ive hardly ever utilized more than 12 gbs of vram, that too with ray tracing which honestly doesn't make a difference in some titles. It's just a bullshit argument for anyone using 1440p or 1080p cards. For 4k, yes 12 isn't enough.
@dragonmares5911012 сағат бұрын
My issue is that it is still 1000$ for 16GB of vram...being stuck with a 3070 i cannot financially justify upgrading yet
@TheMissingDislikeButton12 сағат бұрын
technically it's $750 , 5070ti has 16gb
@dragonmares5911012 сағат бұрын
@@TheMissingDislikeButton will be 1000/1200 euros in europe, as what happened with the 4070ti
@RudiRatte-v1p12 сағат бұрын
@@dragonmares59110 yes, it's a shame that after 4 years you can't get a card that's twice as fast for 400 bucks.
@BladeRunner03112 сағат бұрын
I switched from 3070 ti to 3080 ti 12gb and difference is huge.Sounds stupid but it is,those 4gb really makes the difference in games that are close to using 7gb or more.But the biggest,like huuuge performance boost I got switching from 10700k to 9800x3d. For example in Witcher 3 just switching cards I got 4 fps,from 73 to 77 but less fps drops due to memory.After buying new CPU that jumped to 110 fps
@NihongoWakannai12 сағат бұрын
Nvidia could easily give more, but they know they can milk people for AI by forcing high VRAM onto more expensive cards.
@diogoalmeidavisuals11 сағат бұрын
Here's what I don't see anyone mention. How does this affect performance in VR? Where generating different content to each eye can be an issue
@rich451311 сағат бұрын
Yep .. AFAIK VR cant utilize the frame gen without messing up render
@michaeljamesm10 сағат бұрын
chameleon eyes vision
@RockLeeMC7 сағат бұрын
2:20 - i'd like to see someone take this challenge and crack it on older cards, and can officially call out Jensen's BS excuse for exclusive features on new gen cards.
@HybOj5 сағат бұрын
Amd will do it. They have us frame gen foe non 40xx gpus. They will give us multi FG as well. Or buy 5usd prog LossLess scaling and get 4x fg. I used it on old games year ago (fg 3x) to get 25fps game to 75fps.. I knew nvidia will do this, year ago. And they did it.. im still faacinated by ther deception levels.
@AlinaTaylor-p4g12 сағат бұрын
Love your videos Thank you for the Content
@loayzc1012 сағат бұрын
It does not add 200+ frames from 24 or whatever. It's first boosted with dlss to get a decent base frame rate of 60 then 60x4=240
@Patataa4k11 сағат бұрын
Yea true, i dont understand how vex doesn't realize something so simple to see
@JonBslime11 сағат бұрын
Because there was also a example of a game running running at 124 fps with DLSS4 which means 30fps base… and regardless if it’s 60 fps base it sill adds latency if you actually watched the entire video. It’s simply a bad gimmick to get ppl to buy more.
@nameless.019011 сағат бұрын
@@JonBslime tbh I find frame gen even more pointless because of that.. If you can already get 60 fps in single player games, what's the point of using frame gen and doubling latency to get more? Low end cards do not have enough VRAM for it (FG eats it up like a mf), so that is out of the question. The more beneficial use case would be for multiplayer games, but the latency penalty is too much for it to be viable. Maybe one day if they can get the latency penalty down to within a few ms.
@Patataa4k11 сағат бұрын
@@JonBslime It's easy to do the calculation 30x4 = 120 60x4 = 240 What I don't understand is the thumbnail of the video, which says 214 frame fakes, when doing calculations it's easy to see what the base fps are with dlss performance etc, and then add the x4 of MFG, If I have to use dlss for better performance I use it, also have to say that I'm not a big fan of frame generation.
@alperen138310 сағат бұрын
120 hertz already looks smooth as butter why would i go even higher and add more latency and artifacts?
@avmkrj75288 сағат бұрын
prior to DLSS, I came across this Depth Aware Video Frame Interpolation (DAIN) alpha which amazed me at first. But upon close speculation similar artifacts were noticed. We had a debate in a group if this could be implemented live in games where the next frame was a guess. 8 years later improving on this approach, AI is still being taught on how to guess better, instead of cards working out to push higher...
@frankjohannessen638312 сағат бұрын
when the RTX 90-series comes out there won't be any pixels or game at all, your GPU will just have an AI that will convince you that you've just played the most awesome game ever.
@Phininx7 сағат бұрын
You will just be livestreaming your videocard :)
@owdoogames7 сағат бұрын
Thats one way to clear my backlog XD
@stephanmilius359812 сағат бұрын
Just use "lossless scaling" software for multi frame generation if you have an older card. Works fine for me.
@user-ey2mz9cz3h11 сағат бұрын
It works fine, lossless scaling. but as shown it uses pc resources to generate those frames. Performance/optimilisation wise MFG is better, because it runs in an optimized workflow, and can acces software, driver and hardware level stuff(its all nvidia). it has more potential. But, does it look good, does it perform good, and is it worth spending cash. Esp, because all the dlss /reflex optimisations also reach 4000 series, combined with lossless scaling it's up there too. it leaves a 20-30% improvement. for how much? I dont think its a bad call to pick up a 4090 second hand now, while all 4090 sellers are rush selling those cards because 5070 is going to perform like a 4090.
@ArdaU11 сағат бұрын
It's so bad that I can't even use that shit for watching anime, it creates artifacts like crazy I would rather get 60 fps
@Raynhardx11 сағат бұрын
@@ArdaU Same. Tried it on factorio, and the artifacts of the intermediate frames are way worse then the desire to have more fps. Gladly I found another way to run factory 120 fps native via a mod. I guess the tech only really works if the images are already extremely busy with millions of polygons and textures. For 2d games or anime, every glitch sticks out like a sore thumb.
@ArdaU11 сағат бұрын
@@Raynhardx FSR 3 Frame generation is great btw it really feels like you are actually getting high fps but when I move if I watch closer it feels a bit weird for some reason
@theomcreich82110 сағат бұрын
sorry but its just not usable, i have characters vanish from turning the camera, very visible artifacts.
@RealityCheck69692 сағат бұрын
Very good video. I am glad you take the time to explain us these things because I would never look into them.
@kanashi673612 сағат бұрын
thanks for making this man. its horrifying how many people are just lapping this shit up. its so disappointing to me.
@jmangames55628 сағат бұрын
I hope nobody buys them and I can get a few!! I see way more man childs hating on the 50 series in comments, 80% atleast, good stay on your past gen and shut up!!
@twotonekrazy70514 сағат бұрын
In order to sell a product you need consumers. Nvidia is pushing fake frames so hard because there are so many people out here willing to buy this bullcrap. It fucking sucks.
@pastuh9 сағат бұрын
When you play VR games, you might feel discomfort or pain in your eyes. Why does this happen? It's often due to flickering lights. Sometimes you notice the flickering, and sometimes you don’t but brains still process it. Obvious DLSS random lighting artifacts will strain eyes, even when simply watching monitor pixels.
@metabang035 сағат бұрын
DLSS, THE GUARANTEE YOU WILL BE EXPERIENCING YOUR GAME IN RHE FUCKING PAST
@atishalii8 сағат бұрын
Hi Vex, It took me last year more or less a month to find accurate infos for a Nice upgrade of my system, I watched many of your videos and many other content creators and I came to the point than I had to jump off the green and blue train !!! I went for full red team with 7900 XTX Tuf and a 7800x3d and I 've gotta say than my gaming experience went much better AND Adrenaline is working just great ! Thanks for all the infos you already gave us and the ones arriving now ! Fantastic content, accurate and useful ! Keep up the great job !!!
@DebeaumontCadiz11 сағат бұрын
*Happy new year 🎊 You work for 40yrs to have $1M in your retirement, meanwhile some people are putting just $10K into trading from just few months ago and now they are multimillionaires*
@QuentinHufton10 сағат бұрын
wow this awesome 👏 I'm 47 and have been looking for ways to be successful, please how??
@DebeaumontCadiz10 сағат бұрын
It's Esther A Berg doing, she's changed my life.
@JohnBush-d7z10 сағат бұрын
I do know Ms Esther A Berg ., I also have even become successful....
@Futralhundson10 сағат бұрын
After I raised up to 325k trading with her I bought a new House and a car here in the states 🇺🇸🇺🇸 also paid for my son's surgery (Oscar). Glory to God.shalom.
@afiktion10 сағат бұрын
Good day all👍🏻 from Australia 🇦🇺. I have read a lot of posts that people are very happy with the financial guidance she is giving them ! What way can I get to her exactly ?
@Rov-Nihil12 сағат бұрын
Remember when TVs had this super smooth motion feature and how well those sold?
@dante1989012 сағат бұрын
they still have them. Motion interpoaltion is very common in tvs. But they have really high input lag penalty and looks very bad with gaming cuz they dont have access to the game values.
@tonytrampolini295812 сағат бұрын
Literally every modern smart tv sells with this lmao terrible example
@ryr227711 сағат бұрын
I really hate those feature on tv. It turn 24fps cinematic movie into tv series with weird jelly like movement and noticable ghosting
@draco2xx10 сағат бұрын
tv still got those and it's good, the power demand is nowhere with games but with movies its great
@tonytrampolini29586 сағат бұрын
@@ryr2277 agreed I hate it. But it's not affected TV sales at all as this comment suggests.
@kylek297 сағат бұрын
It'll be really interesting to see hands-on with all of the frame-gen and the Reflex 2 turned on, to see if the work done to add frame-warping to reduce the latency "feel" reduces the lag feel.
@HybOj5 сағат бұрын
Artifacting will be huge. U vet artifacts from FG and than fresh new artifacts from Reflex 2.0...
@lordfreezer955012 сағат бұрын
Meanwhile us 1080p literal GODS playing any game at 200 FPS with these barely sufficient 4k focused cards
@visionop811 сағат бұрын
You do have a point there. I like 1440p myself but I'll go to 1080p for framerate purposes as I did in Dead Space Remake. The secret is a high-end audio receiver with an upscaler and game mode with low latency. 1080p games actually look incredible on a 4k screen and you can run with REAL framerates with little to no input lag.
@alexlara532611 сағат бұрын
I like 4k sorry 😢
@XiLock_Alotx11 сағат бұрын
Staying at 1440p for the foreseeable future. My 4090 and 7800x3d are more than capable for at least this entire gen.
@jready145511 сағат бұрын
must suck to be able to see pixels on your screen
@bruhtholemew11 сағат бұрын
Not on the latest poorly optimized UE5 games at least.
@imacomputer123412 сағат бұрын
Vote with your wallets.
@chloemarietaylor403610 сағат бұрын
Entirely, sticking with my 980ti for yet another gen. Eyeing up the Arcs.
@draco2xx10 сағат бұрын
4090 is doing just fine, not worth upgrading yet and it will be cheaper now. scalpers will now have to sell it at a loss🥳🥳🎉
@GoodStoryGames10 сағат бұрын
I'm definitely getting a 5080
@alexanderbaca73529 сағат бұрын
AMD IGPU for me, Nvidia is just gambling for frames.
@javiervelez93299 сағат бұрын
I will when i buy a 5080. More raw performance better RT and FG than anything AMD has to offer
@KarelGita7 сағат бұрын
The cheapest 4070Ti super is over 1000$ in canada. The 5070 is listed about 800$
@patsk88726 сағат бұрын
4070 Ti Super has a lot more raw, actual rendering performance. But if you're fine with AI generated frames then...
@supertony024 сағат бұрын
@@patsk8872most people would still take the 5070
@zeenxdownz4 сағат бұрын
@@patsk8872 No?
@Tech-is1xy2 сағат бұрын
@@patsk8872 Where are you getting this from. The 5070 seems like it will be very close in performance to a 4070 TI super. Maybe slightly weaker. Not "a lot more", as your stating.
@azraelfaust48716 минут бұрын
@@patsk8872 have you tested the 5070 yourself ? what games did you play bro enlighten us
@olebrumme635612 сағат бұрын
What some don't seem to understand is that no matter how much Nvidia is gonna reduce the input latency, you will still have the base framerate one. So let's say a base framerate of 30 fps, but MFG gets it up to 120 fps, you will have 33.33ms and NOT 8.33ms you would get from native 120 fps.
@rikuleinonen8 сағат бұрын
Keep in mind that DLSS can easily double your base frame rate if you're GPU bound due to AI upscaling, which positively affects input lag. If your base frame rate without DLSS is 30 fps, then with DLSS 4 it may jump all the way to 240 fps with your base fps doubling. It's honestly crazy technology and doesn't look as bad as people make it out to be. Only for companies to throw it all under a bus and lower your base frame rate to 15 fps. Say hello to good old TAA smearing, because you WILL experience it if you didn't before.
@manefin4 сағат бұрын
@@rikuleinonen When i use frame gen my input lag always increases.
@andrewsolis298810 сағат бұрын
I refuse to fall into this trend. Please AMD, focus on raster!!! Thank you Vex for calling out BS! Respect!!
@anarex092915 минут бұрын
One more interesting point, some of y'all may already know or you'll Google it or KZbin it. But the speed of your attacks and movements in rivals, is directly related to your frame rate. My question is is it directly related to real frames or is it tied to AI frames. Because this could be an ongoing problem in future games. In some ways I feel like we're regressing to those gen x ers, you remember when you had to actually turn off the turbo button on your 66 megahertz cpu becouse the game running faster or slower would break the game. Yeah I know I'm showing my age..😅 but are we going back to those problems?
@P4el1co12 сағат бұрын
convolutional neural networks tend to be smaller in size and more computationally effective than transformer models, meaning that the new model will probably use more VRAM and cores
@HansWurst-I11 сағат бұрын
Yup, so the FPS uplift should be way lower.
@asdsad1713 сағат бұрын
i'm more interested in the upscaler upgrade. maybe dlaa will be less blurry now.
@DragonOfTheMortalKombat12 сағат бұрын
Dlaa blurry ? Wtf are you talking with 3.7 update it is so sharp plus you can manually adjust sharpness using dlss tweaks
@Wodagazowana500012 сағат бұрын
@@DragonOfTheMortalKombathow to know what sharpness is correct tho
@SamuraiSupreme12 сағат бұрын
@@DragonOfTheMortalKombat the shits blurry, this is hard cope icl
@christophermullins716312 сағат бұрын
Yeah I am stoked to see if the lower res upscaling looks better. Performance at 4k is as far as I can go but I prefer balanced. Maybe there is some magic that makes performance look great so I can actually run pathtracing at 60fps 4k with framegen
@eiidisa421412 сағат бұрын
dlaa is better than native what are you on 💀
@seanpauli94233 сағат бұрын
Subed, thanks buddy. Keep pushing it!
@Mathster_live13 сағат бұрын
Classic manufactured generational improvement
@TheMSilenus12 сағат бұрын
Why has blackwell then more AI TOPS than ADA? No improved tensor cores?
@AintImpressed12 сағат бұрын
Could you please remake this video when the new model from DLSS4 is released on 40-series? Curious how transform is going to do against current CNN.
@shlapmaster7 сағат бұрын
@15:12 Why both? Because its 4x the compute, which means its a free ad for Nvidia on the older gen cards. You can see both DLSS versions, compare image quality, see how much better 4 is and also see how much worse your card performs with it vs a 50 series card and then get the incentive to upgrade. Nvidia will never throw you a bone without gaining something or gaslighting you into upgrading.
@AShortsskipper12 сағат бұрын
From not owning games to not owning frames
@akyo1913 сағат бұрын
In the future years we wont even need a GPU... we will pay for " cloud " service that allow our GPUless pc to access AI and get 400fps ... I dont like it x)
@markbrettnell350312 сағат бұрын
Agreed. Look at this online only gaming bs we have already.
@johnc832712 сағат бұрын
Where you been homie? They have that now with Xbox cloud and GeForce now.
@akyo1912 сағат бұрын
@@johnc8327 yeah, it's similar, but I'm talking actually about paying for a non existed GPU.. Cloud gaming you still need the console right? ( I really just care about pc, never looked into it tbh)
@NihongoWakannai12 сағат бұрын
Because more input lag is what everyone wants
@Grysham12 сағат бұрын
Nah they have cloud streaming games for PC already. Geforce Now was actually pretty good, gave fast high end graphics with no noticable latency as long as I had a good internet connection. Problem was licensing. Geforce Now only lets you play games you own on Stean or Epic (or GOG) but only if the publishers lease the game on the platform. That means tons of games aren't on there. Was fun while I couldn't get a graphics card during Covid, but I prefer being able to play on my own PC.
@christopherallard16938 сағат бұрын
I think they want to limit reflex 2 to 5000 series first where it will be a "best case scenario" on 1 architecture. This will give the best impression and the best initial view in the eye of the press of the tech before ironing out any issues then moving it to older architectures where the tech might not be able to showcase the same results.
@jeanjean001512 сағат бұрын
Fake FPS must be paid with fake money . 😀
@Kamijin0112 сағат бұрын
My question is will this be some kind of gateway to poor gaming optimization. Seems like a lot of shortcuts that may affect the base game 🤷♂️
@ProGuad18 сағат бұрын
Bro fr trust me guys, dlss has always increased fps by alot and seeing that GPU frame ratio to ai frame as 1:15 is crazy like that increases fps by a ton. No doubt why gensen said 5070=4090 Dlss 4 is gonna be so freaking good that I bet 5060ti will be the best budget GPU if it's price is around 300$ Edit: I also think 5090 users will switch to 8k for triple a games instead of 4k now, we might literally get 8k benchmarks soon
@Phininx7 сағат бұрын
Just stop talking, man. You're endorsing the decline in graphics card development. Instead of focusing on true hardware raw power like previous generations, these cards rely entirely on gimmicky features. You're part of the problem because you fail to see how you're falling for NVIDIA's trick, paying for software-based features that have little to do with the real raw performance of a proper graphics card, like those from earlier generations. Paying for fake generated frames instead of true raw frames per second.. why are you lowering your needs and are willing to just accept anything for the sake of it?
@ggmgoodgamingmichael770612 сағат бұрын
This is worse than the old triple buffering input lag. It has to create a buffer between real frames to interpolate between with fake frames.
@fredEVOIX12 сағат бұрын
"you will own no real frames and be happy" 3090 was around 2Ghz 4090 is around 3Ghz I feared the 5090 would not see the same 70% jump in performance because he wasn't going to repeat that clock increase and sadly I was correct
@TheRealLink7 сағат бұрын
Can't gauge performance from clock frequency alone these days.
@Lilly_PK7 сағат бұрын
21:18 those are temporal anti aliasing artifacts. fsr and dlss rely on multiple frames to smooth things out.
@Noum7713 сағат бұрын
RIP game optimisation
@dante1989012 сағат бұрын
PC gaming has never been optimized. Always relied on bruteforce
@enzoguimaraescost12 сағат бұрын
@@dante19890of course it was,rainbow six, valve games, etc
@dante1989012 сағат бұрын
@enzoguimaraescost you cant make an argument for the 0.02 percent. Pc gaming has never relied on optimization as a whole. Cuz u can't optimize a game for every pc hardware configuration.
@henry78912 сағат бұрын
@@dante19890 half life 2 says otherwise.
@mitchhudson397211 сағат бұрын
@@dante19890 Tf does "brute force" mean? Every game used to be optimized like crazy to even get it to run. Quake, doom, crisis, etc. Pretty much every game from that era was running with 1/50 the processing power and look about as good as games from way later than them.
@MinskUK11 сағат бұрын
We want clear images with good native frame rates. The next wave of AAA games will potentially have neither. I guess we’ll see.
@tux_the_astronaut10 сағат бұрын
Optimization is a thing of the past for AAA. frame generation and DLSS will make Nvidia more money, save money for the studios, all while the gamer will be paying more for less Everyone wins except gamers
@TheLoneWolfling17 минут бұрын
@@tux_the_astronaut In the short term. In the longer term? Obligatory reminder that one of the major factors leading to the video game crash of 1983 was a bunch of shovelware releases that initially sold like hotcakes until consumers caught up.
@povertyiscreated22658 сағат бұрын
Future games will be entirely AI. Theyre using ai compute as a benchmark. Software is more important than hardware.
@LHGaming2513 сағат бұрын
Frame generation tech has horrible latency at lower frame rate, its great to increase performance if it can achieve stable 60 ish fps to say 120 or 180 bit otherwise the input lag is terrible
@johnc832712 сағат бұрын
With DLSS super sampling, you would need a super weak GPU to not get 60fps. Even a 5060 will likely be able to DLSS balanced + frame gen to put out a better experience than a 3090 using no DLSS at all. Brute force rendering will be a worse experience unless you have a 5090.
@christophermullins716312 сағат бұрын
I was thinking.. if it went from like 120 to 135 or whatever... That means the base frame rate is 68 instead of the 60 fps of the old fg which is a few ms better latency. 🤷 Better is better I guess.
@christophermullins716312 сағат бұрын
@@johnc8327no offense but everyone with a brain would know you'd get a better experience with a 3090 in any game in any settings. Not even talking about the vram amount of the 5060. Framegen is useless for most people
@ArtorioVideojogos12 сағат бұрын
@@johnc8327 Frame time is still bad, even with reflex + boost
@DragonOfTheMortalKombat12 сағат бұрын
@@ArtorioVideojogos lol no it isn't. Latency is better and so is smoothness.
@Foorythegreat12 сағат бұрын
You really don't have a logical reason to why the reflex 2 technology comes to 50 series cards first? Really? It's money...
@kamikaze000073 сағат бұрын
@Vex it's probably an option in the game settings because the "feature" is going to be hardware-bound. You need the RTX 5000 to be able to use it. For folks without one, tough luck.
@egotist-ical12 сағат бұрын
Not excited about the frame gen, and at the 9070 XT vs. 5070 price point, I think the former might make up for DLSS Super Res. with it's superior rasterization + inherent quality diff. between upscaled and native
@whatif874112 сағат бұрын
AI is going to add to latency. Next gen we will probably see something to tackle it
@liberteus12 сағат бұрын
The AI will generate frames and play the game. You'll just watch.
@fedrecedriz686812 сағат бұрын
Nvidia Reflex 2 says hello
@jokered113311 сағат бұрын
Yeah Nvidia Reflex 3 will go to the future and grab the future frames for you and put them on screen so you can have -15ms latency, players on RTX6090 have an advantage on older cards and you will rank up in the future using AI TOPS
@WyFoster6 сағат бұрын
Crazy now, FPS is no longer the metric of performance. It is now latency. Because with frame gen we can have all the FPS we want but the response could be terrible.
@leyonden999910 сағат бұрын
The more you buy...the more frame you save thats right new quote
@tech1m50212 сағат бұрын
I completely agree, 1 of every 4 frames are real........ that's madness =(
@cloudycolacorp12 сағат бұрын
When you think about it, it's like half of that 1 frame that is real given upscaling is happening too
@tech1m50211 сағат бұрын
@@cloudycolacorp Yeah you are right, even worse hahah
@user-HAYMONjustregyoutuber999 сағат бұрын
And that HALF real frame got upscaled textures and is trying to be sharper by Ai@@tech1m502
@owdoogames7 сағат бұрын
If only 1 of every 4 frames are real, then Nvidia better accept only 1 in every 4 of the $$$ that I pay for their GPUs are real. Give me my $500 5090 now, Jensen.
@tech1m5026 сағат бұрын
100%
@perkulant4629Сағат бұрын
In regard to reflex 2, is there not a cheating aspect when talking about e-sports? Moving the frame closer to your mouse seems iffy.
@HairryTurttleneck10 сағат бұрын
literally nothing is real anymore... anything, anywhere
@endureuntiltheend8610 сағат бұрын
Thank the ghews
@HairryTurttleneck10 сағат бұрын
@@endureuntiltheend86 the greatest magic trick of all time. Fooled everybody by being the one to write the books, make the movies and pick our politics. Then pretend it’s all been us. Wild it worked without questions for decades. The internet is what will end up waking ppl up and saving us. They all want it regulated
@khirasier12 сағат бұрын
lossless upscale has had 4x framegen already for a while.
@francescoatzori741712 сағат бұрын
Xd
@Velocifero12 сағат бұрын
With horrendous artifacting... Makes it completely unusable.
@LordVader188712 сағат бұрын
@@Velocifero and you think dlss 4 wont?
@dante1989012 сағат бұрын
its on the same level as a 10 yr old TVs motion interpolation. pretty much unusable
@Tech-is1xy12 сағат бұрын
@@LordVader1887You want us to believe a solo developer has made a frame generation algorithm as robust as a multi billion dollar company?
@StefanDrake8 сағат бұрын
Im curious if you can actually turn off the so called "AI features" if not i'll stick with the GPU's that don't have any "AI features"
@owdoogames7 сағат бұрын
Unlike 'brute force' rasterisation, most of these 'features' have to be incorporated into the game to be utilised by the GPU. That's what sucks about this stuff. Getting a newer GPU doesn't necessarily mean the performance of older games will be improved - support has to be enabled by the game developer.
@Skeleleman12 сағат бұрын
Oh well thanks for making Reflex 2 available on previous series. Good to know that I can finally use advertised frame gen after 3 years.
@maximumjesus13 сағат бұрын
are we gonna see video game characters with 3 rows of teeth and 8 fingers on each hand?
@TheKevphil8 сағат бұрын
Any inferences of how these cards will work in the *_non-gaming_* world? You know, where actual *_work_* needs to be done? Like in wrangling big Photoshop files, video editing, CAD, Blender, etc?
@Popusimy4 сағат бұрын
The Censored Guide to Wealth is like a hidden treasure I can’t believe it’s not more popular
@kiyoponnn4 сағат бұрын
AI generated comment to match the fake frames, eh?
@Spartan13124 сағат бұрын
Massive way to save me money... I will boot game and not use DLSS if I see anything below 60 fps with it off, I will refund the game lmao. Most of the AAA stuff has been terrible as of late anyway.
@navroopsingh890210 сағат бұрын
2:25 You are sound like Trump here 😂
@GGundamBlue9 сағат бұрын
Better than sounding like kamala and her fake ass accents and hideous laugh
@mystdefiance17 сағат бұрын
9:43 I don't know about his siblings, but this this an issue that after being catched by an eye once won't go anywhere anymore.
@ratchetjoker13178 сағат бұрын
i dont know man. Doubting AI seems like a really silly position to take.
@Phininx7 сағат бұрын
Luckily you are just a random pc user. There are more technical people that can assure you that AI isnt the way with this.
@ratchetjoker13177 сағат бұрын
@Phininx sure. But what will you do when the tech might prove you wrong? (Purely Hypothetical)
@K.S-w5s7 сағат бұрын
AI is fucking garbage
@jasonhemphill85253 сағат бұрын
@@ratchetjoker1317 I think it IS the future. It's just not ready. Far more concerning is they are selling these cards based on their AI performance and not their raster.
@MrAnimescrazy7 сағат бұрын
I cant wait for the raster benchmarks of the 5090 vs the 4090
@Buddhakingpen6 сағат бұрын
What is the functional purpose of framegen? Like i thought the whole reason ppl wanted high frames was because it made games run smoother. So frame gen gives you a higher framerate in exchange for smoothness?
@RumblesBettr8 сағат бұрын
If it looks amazing who cares how the frames get made
@GFClocked7 сағат бұрын
People will 100% notice it. They may not know exactly why it is, but they will notice if they have eyes. Especially a problem for PC gamers and lower end people, as the closer you are to the screen and lower fps you are. monitors have lower res on avg compared to tvs will make it very obvious. Not even mentioning that none of this 50-60ms input lag is even remotely close to playable on a mouse. Even going from 100fps as my base it's very clear when I enabled framegen, the lag is unbearable.
@K.S-w5s6 сағат бұрын
Because it DOESN'T look amazing, it looks like shit and FEELS even worse to PLAY. AI is dogshit.
@RumblesBettr3 сағат бұрын
@@K.S-w5s gotcha. I didnt plan on buying 1 anyway so no sweat off my back. Happy with my 7900
@zhuliks4 сағат бұрын
Reflex 2 technology with in-painting missing spaces looks identical to z-buffer 3d issue reshade and vorpx use. For VR for each eye pixels on a rendered frame are moved left or right depending on their depth buffer info, which means close objects are moved a lot and it leaves sort of a glass/water halo artifact around objects. I wonder if nvidia tech could somehow be applied to fix that too