Hit that 4k button if your internet pipe can take it. Umbasa. www.patreon.com/noclip
@Aragorn78843 жыл бұрын
thx for the 4k60fps!
@NoclipDocs3 жыл бұрын
@@Aragorn7884 Our pleasure, you should see the size of this project file! :D
@EyesOfByes3 жыл бұрын
Gigabit fibre, unlimited dataplan, 4K60fps looks amazing on a 1080p display, less compression artefacts. My poor SnapDragon 865+ got very very hot though... 😁 So thank you guys for uploading in 2160p, stunning image quality!
@Robber73 жыл бұрын
Truly sick quality. I couldnt even tell the gameplay was video lol
@colorofmus1s3 жыл бұрын
I suggest uploading the next doc in smaller segments and as whole (like this).
@WritingOnGames3 жыл бұрын
This doc was truly excellent. Always been fascinated at how Bluepoint consistently manages to make some pretty drastic changes but still maintains the utterly unique feel of the games they work on. Was great to get an insight into that process. Keep up the amazing work Danny and crew!
@Edaym3 жыл бұрын
Except it's far from unique amerilard
@MrFr2eman3 жыл бұрын
@Skaab Ruinator Is there really a need to call people names? I agree that the remake completely missed the mark with the art side of things, but that's not the reason to be toxic to people, who believe otherwise.
@triplehelix32073 жыл бұрын
@@MrFr2eman calling people names doesnt make his words any less true and, god knows, the truth hurts
@GT3-787B3 жыл бұрын
@Skaab Ruinator The hell are you talking about? How did they exactly butcher it? While some things did change it's clearly the same game underneath. Is it the longer animations for backstabs and parry? I really want to know specifically if you have some legitimate criticism, or are just saying that to get a rise out of people.
@guitarspud17233 жыл бұрын
@@GT3-787B I'll give you one. The Storm Ruler sounds like a whimper compared to the thundering crash of the original.
@Ipavaiva3 жыл бұрын
"We even looked at characters feet" The spirit of true Miyazaki experience lives on with Blue point games as well
@ticklememary9923 жыл бұрын
lol
@mookiestewart37762 жыл бұрын
Lol
@D71219ONE3 жыл бұрын
I really want Bluepoint to make their own original title. I know they’re built for remakes and remasters, but I feel like they would do an amazing job with their own IP. Besides, Sony could really use a great exclusive WRPG.
@lukkkasz3233 жыл бұрын
But why though? They haven't shown their approach to design. They probably don't even have any notable gameplay designers, they just adapt/remake stuff. Their staff would have to change a lot just for that and at that point it's not even the same company. Do you know what actually made Demon's Souls so great to be worth remaking? Because certainly it wasn't graphics. The thing Bluepoint is the best at.
@idglet95653 жыл бұрын
@@lukkkasz323 All the considerations they have to make to modernize dated gameplay systems, massively update fidelity and interpret someone else's vision shows a ridiculous amount of understanding of game design and how to create an engaging player experience already. They go far beyond just tracing over someone else's work and they wouldn't have the design chops to stay so faithful to the games they're updating if they didn't thoroughly understand the appeal and design of game fundamentals in the first place.
@lukkkasz3233 жыл бұрын
@@idglet9565 They don't stay faithful though. Compare Fat Official designs from the Original and the Remake, changing, adding things for no reason. Also being good at adaptation doesn't mean being good at design. Have you ever watched HBO's Game of Thrones? I think the showrunners of GoT proved what I'm talking about the best way possible.
@KingLich4513 жыл бұрын
death to exclusivity
@hagbardceline7113 жыл бұрын
They have no creativity. They basically just slap "good grafix" over games while destroying the original atmosphere and art direction. Absolute hacks
@Saeti43 жыл бұрын
started watching and i just remembered that sony disbanded japan studios and this first guy to apper ''Gavin moore'' left before this happened per example
@fodassenaosei3 жыл бұрын
I was expecting for a little more info about the artistic approach, it was rather short imo.
@juliusb77133 жыл бұрын
The shift from Romanesque architecture in Boletaria palace -- not "Roman-like" or neoclassical, that terminology represents a fundamental lack of understanding regarding ehat Romanesque even is -- was a huge mistake
@icaruswindrune71163 жыл бұрын
True that, albeit the architecture of the original seems more along the likes of early Norman Gothic architecture (which actually is what the Tower of London is). ENG is similar to Romanesque, but there is a difference in that ENG doesn't have as many instances of buttresses as Romanesque does (walls being extremely thick at the bottom), and whenever I played the original - I never noticed many buttresses. If they wanted to keep in the same vein as the original - they should have gone with middle or late Norman Gothic - which share similar traits with the early style, but also have more unique traits that make them more grand. With that being said, the late or high French Gothic style does make sense from an artistic standpoint when looking at Boletaria's history; it being a mighty kingdom that collapsed - and Late/High French Gothic does appear mighty and magnificent (it was even used to show how grand a village was at times [Notre Dame de Amiens being a great example of this]). The prior point is paralleled by Rome in their architecture (they originally had extremely militaristic and plain Etruscan based architecture and then adopted the type of architecture that the Baths of Caracalla was made in). France did similar things under Napoleon (L'arc de Triomphe and the widening of Paris's streets) and their kings - Versailles and the Louvre (Versaille was a hunting cabin originally and the Louvre was a fortress that became a palace).
@stpirate893 жыл бұрын
Nice video! If anyone wants some more, Digital Foundary did an interview video with bluepoint around the launch time of the game. It goes more into the technicals of how the game runs and what makes it look so good, but it's still interesting.
@bryal78113 жыл бұрын
If the entire Doc didn't sell you on the game, that maneater fight during the credits definitely will! Incredible job showing off the changes in animation impact, sound design and particle effects.
@GroundPunch23 жыл бұрын
WELL DONE TEAM NOCLIP! Nailed it. Always wanted a deep dive into Bluepoint so thank you very much for all the care that clearly went into this. Also, Danny's head was the 4K showpiece we all needed.
@tylermashek51142 жыл бұрын
No one was asking for my take on the original vs the remake debate, but here it is anyway. Demon's Souls is a very interesting game for me. I played the original and the remake back to back a few months ago, and I am ultimately conflicted with my feelings for the remake. I certainly appreciate all of the work put into the the updated visuals and art style, however I just don't feel like it has the spirit of the original. The Ps3 game was plagued by its hardware, and Fromsoft has never been known for making super polished games. The frame rate was really bad at times, and the lighting was objectively much worse. Yet I can't help but feel that it really contributes to the atmosphere of the world (the lighting, not the frame rate lol). The remake went a bit overboard on the effects and detail, and the new art style significantly changed the tone. As for gameplay, overall the remake is great. But there are a couple of things that bother me. First is the rolling. I don't like the change to a more realistic roll animation as it feels like it doesn't serve the intended function as well. And what's up with the backstab camera? You can't move the camera while executing a backstab to prepare for your next move. I feel like this fundamentally hurts the inherently strategic combat experience. On the other hand though, while I feel like the original's highs are higher than the remake's, its lows are much lower. The sending items to the stockpile addition was AMAZING and really revealed one of my least favorite things about the original's brutal item capacity. Also the ladders in the original were HORRIBLE, the load times were brutal, and the lack of warping between archstones within in a world was stupid. Oh, and the omnidirectional rolling in the remake is so amazing that it's hard to think about how I got through the game without it. I also want to point out that the redone soundtrack is not as good to me and may be part of the reason I much prefer the original's atmosphere. The voice acting as well just seems off. The original voice acting was so good and iconic that it's just weird to hear the characters with different voices. But when in combat or in the world, the sound of the remake is much improved. So in the end I'm left with a lot of mixed feelings. I much prefer the original for art style, atmosphere, music, and some other miscellaneous original designs. But the remake is so much more convenient to play through. The frame rate being at 60 is very much needed, as well as the quality of life changes in warping and item management. Oh, and not sitting for a minute straight during a load screen is so glorious. So I guess the best solution in my opinion would be to put all the positive changes I mentioned into the original game. So I guess I'll just have to hope one day I can afford a pc that can emulate the Ps3 Demon's Souls so I can mod it.
@SmokeDemonS3 жыл бұрын
Shame there wasn't any comments on the soundtrack, that definitely was the biggest point of contention
@Edaym3 жыл бұрын
It's trash compared to the OG
@yab31463 жыл бұрын
@Snake24 not the same people, they used the same sound team as the ones who made the bloodborne soundtrack which really shows, i personally love it
@DroneCorpse3 жыл бұрын
Yeah. It’s actually good now.
@vinsarrow3 жыл бұрын
Oh, i didn't know there was a documentary for one of my favorite games of all time. This was a fantastic little documentary to enjoy.
@Jason_Van_Stone3 жыл бұрын
I can't imagine the emotions I would go through if they did a ds1 remake
@laughingman95743 жыл бұрын
Yes. The DSR was professional embarrassment.
@aliceinwonderland43953 жыл бұрын
It's not up to them any more, Sony doesn't own Dark Souls, so Bluepoint, which was recently acquired will not be doing it.
@yab31463 жыл бұрын
@@laughingman9574 it was actually incredible how fucking lazy dsr was,its unreal
@laughingman95743 жыл бұрын
@@yab3146 Agreed, it takes talent to be that lazy and don't give a fuck about the product
@walber333 жыл бұрын
This game is great because the original was great and almost all the changes blue point made was for the worse. And I dont like the feel of this game replacing the original as "Demon's Souls"(as they did with Shadow of the Colossus) they could put the original as a bonus content of this game, they ported the code to ps5 so was very easy to just leave there as a bonus.
@sineray_al3 жыл бұрын
Yes they should have included it, it’s criminal that the original is stuck now on PS3. Thankfully the RPCS3 emulator runs the original Demon’s Souls pretty well nowadays.
@lucaspml37923 жыл бұрын
why the changes was for the worse?
@TohirT3 жыл бұрын
That maneater fight at the end though! Love that feeling haha
@classica1fungus3 жыл бұрын
Why is Matthewmatosis in the voiceover
@makwikus3 жыл бұрын
Is the video jittery/stuttery for anyone else or is my PC acting up because of the heatwave? Edit: watched the video. Terrific as always, Danny. Also, didn't notice any more stuttering, so maybe it was on my end.
@DXPetti3 жыл бұрын
Would be great to have a comparison of Bluepoint by doing a documentary on Nightdive Studios
@dabijaman102 жыл бұрын
I wish Blue Points next project happen to be Blade of Darkness.
@TheHAMMER912 жыл бұрын
Peter Dalton sounds like Ed Helms. I was listening while doing chores, and honestly thought that it was Ed Helms talking lol
@jebkush10523 жыл бұрын
35:13 feet
@davejohnson35613 жыл бұрын
"Yes we worked on the feet for the 'lore' and nothing else"
@HumanManufactured3 жыл бұрын
when they started talking about the art changes they did I can't help but remind myself of those bad blue-ray releases of classic movies that have a green or blue tint just because it's how movies looked like at the time of the blue rays release.
@FictionalAlarm2 жыл бұрын
I've only recently tried Demon's Souls for the first time. It's been an amazing experience. The visuals, sound and gameplay are all excellent. It's just beautiful. I"m super impressed with Bluepoint and what they were able to accomplish.
@Madoc_EU3 жыл бұрын
That Hall of The Mountain King was torture.
@Deathtank753 жыл бұрын
😂
@Comatose12312 жыл бұрын
"Those boss battles are difficult, they're hard" while showing a clip of Leechmonger LOL
@Midnighthalo3 жыл бұрын
You guys never disappoint. What a beautiful video.
@NoclipDocs3 жыл бұрын
Thank you so much for taking the time to watch!
@Kyle_003 жыл бұрын
@@ahamb my friend. You must learn the meaning of simp. Its not applicable here in this context.
@NoclipDocs3 жыл бұрын
@pervert
@maxhill92543 жыл бұрын
+1
@HugoStiglitz882 жыл бұрын
@@Kyle_00 It might actually be an inside joke man. Midnight is a big youtuber in the DOOM community and on Hugo Martin's live streams (game director of DOOM Eternal and 2016) there's a guy replying to everyone calling them simps so it's become a meme. I HOPE that this guy is making a joke about it rather than legit being like the clown on Hugo's streams
@Gabriel-qs1ly3 жыл бұрын
35:17 "looking at every single character down to their feet..." Shows Maiden in Black. Truly a man of culture was editing this video
@NoclipDocs3 жыл бұрын
We had a long meeting over it as we also had Fool's Idol's feet. Demon's Souls is a top game if you desire 4k feet.
@samaritan293 жыл бұрын
@@NoclipDocs Based.
@KingLich4513 жыл бұрын
ew
@hagbardceline7113 жыл бұрын
@@NoclipDocs embarrassing reply
@cinderscarlet3 жыл бұрын
@@hagbardceline711 embarassing reply
@metfan4l3 жыл бұрын
Man, hearing them talk about all the steps they have to go through sounds like a complete nightmare to me, haha. But they certainly did a great job, this remake was fantastic!
@David-nd4to3 жыл бұрын
Unlikely. They literally shifted the source code to ps5.
@Ozzianman3 жыл бұрын
@@David-nd4to Not that simple. Demon Souls was made for PS3 which had a very special CPU architecture for its time. Its not just "shifting" the source code to the PS5, they had to adapt it from CELL to work with x86_64. Its probably not a "hard" task, more like time consuming.
@Eerazor3 жыл бұрын
Thats pretty much "Game Industry" in a nutshell. No one is aiming to make a bad game, its all very hard work, regardless of the result or how it is perceived.
@FullConcerts1003 жыл бұрын
Metalli-Souls gang
@BackfallGenius3 жыл бұрын
especially the QA teams having to play the PS3 version and the in-progress PS5 version side-by-side to find the tiniest differences. i would die in 2 hrs.
@riskrunner03 жыл бұрын
"FromSoftware politely declined our requests" *pauses video and goes to corner to quietly cry*
@calfae013 жыл бұрын
What happened?
@riskrunner03 жыл бұрын
@@calfae01 Basically implies that FromSoftware won't be part of any NoClip docs, they always decline. A more in depth of their games from their perspective doesn't look like it's going to happen for NoClip which is a shame
@spinyslasher65863 жыл бұрын
@@riskrunner0 Fromsoft is known for being very secretive, that's why you don't see as much documentation of the inner workings of their studio, most of what we know is from some staff interviews.
@KingLich4513 жыл бұрын
it's for the best, perhaps
@Texelion3Dprints3 жыл бұрын
They don't want people to know that they don't actually develop games. They just make human sacrifices to the God of Pain and Suffering until He pops out a new game.
@kingofthesharks3 жыл бұрын
Noclip, you have a heart of gold. Don't let them take it from you...
@SimpleArt933 жыл бұрын
Beware the limits of your own power.
@Rudi4rius3 жыл бұрын
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HELP ME
@CircleOfSvlt2 жыл бұрын
Thank you Tom (:
@cptspoofy3 жыл бұрын
I can’t wait until the PS5 comes out next year. I’ll be playing this day 1.
@cyberangel823 жыл бұрын
Irony?
@OptimumSlinky3 жыл бұрын
@@cyberangel82 Technically, that’s sarcasm.
@joesaiditstrue3 жыл бұрын
😂
@jj2sad5043 жыл бұрын
😂
@ThomasMBlank3 жыл бұрын
@@UberNoodle buddy you'll get the ps5 and they'll be on the ps10
@travismccoy83163 жыл бұрын
Boletaria Palace does not get the credit it deserves for setting the Souls gameplay loop. 1-1 is perfect game design.
@donttouchthisatall3 жыл бұрын
Could not agree more. The shortcuts and the layout. Immense! Still one of my fav areas in the game to this day
@jacob-fj9ev3 жыл бұрын
Also worth noting that you can’t level during 1-1. It’s just you and the tools they give you. No grinding to save you.
@Stefan0os3 жыл бұрын
@@jacob-fj9ev thats a good point, and that while death does suck and you lose souls, you wont really be able to collect that many souls off the start anyway so the consequences aren't quite as harsh too. Its an excellent intro to the mechanics of the game and its the real tutorial imo where the first tutorial is kind of a fakeout, down to killing you at the end lmao. I hate boring tutorials and this is one of the few series to understand how to make an interesting sneaky tutorial you dont even realize is there.
@henrafel28923 жыл бұрын
Could say the same about Demon's Souls as a whole ^^
@ShellComics3 жыл бұрын
The devs sitting around a campfire is a fantastic touch haha! Well done as ever :D
@Bobio3 жыл бұрын
35:14 "...down to their FEET..." Somewhere in the deep dark recesses of FromSoftware, Miyazaki feels strangely called out.
@markellison243 жыл бұрын
*opens popcorn and pushes play*
@landonny3 жыл бұрын
opens play and pushes popcorn
@thirdcoast65133 жыл бұрын
Plays popcorn and pushes open
@thirdcoast65133 жыл бұрын
Opens play and popcorn pushes
@thirdcoast65133 жыл бұрын
Pushes popcorn and opens play
@juicebox21593 жыл бұрын
Closes video
@EricJacobusOfficial3 жыл бұрын
Awesome team, awesome game, awesome experience. Thanks Gavin and Chris for teaching this horse a few new mocap tricks.
@RaySquirrel3 жыл бұрын
My ears perked when I herd your name. Been a fan since I found the Stunt People videos on Revver. Remember that?
@8304u3 жыл бұрын
>awesome team you mean fromsoftware right?
@francescopuddu98372 жыл бұрын
@@8304u he can also mean the team that made the remake since it also takes lots of work and research 🤯
@8304u2 жыл бұрын
@@francescopuddu9837 its a remaster and its bad
@francescopuddu98372 жыл бұрын
@@8304u sure buddy
@illusorywall3 жыл бұрын
I am so thankful this was made! Great work!
@rogthepirate45933 жыл бұрын
27:30 wait ... WHAT?? Vaulting was actually implemented in the original??? I've played that game for years and I never knew! I always got to Ostrava and the Thief ring by rolling off the stairs, I thought that was the intended way to do it lol I was certain this one was an improvement done by Bluepoint.
@LuizAlexPhoenix2 жыл бұрын
Yeah, I found it on my first playthrough by accident and when I brought it up in conversation it was often a surprise to people. I don't think of any other point in the game where it comes up.
@quereakwer81352 жыл бұрын
@@LuizAlexPhoenix its all over in bolateria 1-3
@David-tl6ix2 жыл бұрын
same, I totally thought it was added in, and I didn't even find out about it through the tutorial message or whatrver I just stumbled upon it lol
@weaverquest2 жыл бұрын
Yeah it doesn't help that this mechanic was removed in the following Souls games. The crazy part is, there is a section in Latria where if you drop down to get the item, vaulting is the only option ti climb back up but looking at the bloodstains in the og game people just jumped to their death because they didn't know vaulting existed.
@TheRadioSquare Жыл бұрын
How are there so many people who don't know about vaulting? You literally have to vault in the tutorial for the original game and several times throughout the game to pick up items. Talk about inattentive.
@senecauk83633 жыл бұрын
Had no idea they mo-capped everything. That is crazy dedication.
@mookiestewart37762 жыл бұрын
Just got to that part in the video , that’s insane they redid the entire mocap…… Jesus Christ lol
@joesaiditstrue3 жыл бұрын
still the best looking game on next gen systems imo
@theendboss48493 жыл бұрын
Yes rift apart is really good, but I like demon souls better too
@elliedamitz88763 жыл бұрын
*current gen
@jackofnotrades43503 жыл бұрын
I agree, rift looks great, but DS is breathtaking
@DroneCorpse3 жыл бұрын
Same. I do think FF7RI joins its ranks
@Bloodhurl673 жыл бұрын
@@DroneCorpse That game still has pretty blurry textures.
@LPDani1233 жыл бұрын
As a programmer myself, thank you for a documentary that focuses on the technical aspects, most of the documentarys tend to largely focus on designers and game design sometimes not even interviewing the programmers
@cozyflannel3 жыл бұрын
Making games sounds so complicated it's god damn ridiculous lol it's insane to me any game gets made
@AndresSanchez-xv9cb3 жыл бұрын
I’d recommend looking into the development of the original Demon’s Souls, it’s crazy. Miyazaki lied to the studio about the difficulty and multiple game mechanics so that they wouldn’t cancel the project. We’re lucky Demon’s Souls even exists
@Lo-Kag3 жыл бұрын
The sound in this game is simply fantastic, I always felt it (as did my GF who pleaded for me to quiet it down), but after trying RE:Village, another fantastic LOOKING game, I have to say that Bluepoint did something spectacular with the sound. Playing back to back, RE sounds almost weak and weightless. Just the credits scene here with the magic... dammit, this is good.
@shadowbird253 жыл бұрын
The Storm King is such an audio experience, it's amazing, can you imagine playing that fight in a movie theater!
@-pressxtostart-3 жыл бұрын
Getting hit with my first firebomb in 1-1 with the 3D audio made me jump out of my skin, such amazing sound, aswell as another favourite, in 2-2 in the tunnels underground it sounded like a real tunnel ive been in caves in england and you can hear the heat the lava is giving off through the wall, its crazy
@mcgruber3 жыл бұрын
Agreed. I brought a new, top of the line theatre system for upcoming games and was not disappointed. The dragon in 1-2 is absolutely ridiculous.
@krookedvulture3 жыл бұрын
I totally agree about the audio. The work that has gone into sound in this game is on another level When we first saw that amazing gameplay reveal, I remember being equally impressed with what I was _hearing_ just as much as what I was seeing ... the breathing and vocalisations by the player character and enemies, the jingle of armour, the soul arrows that sound as if they tear through the air ... sound department at Bluepoint aren't getting paid enough 😆
@yab31463 жыл бұрын
its especially apparent when going back to older souls games, there is no comparison
@lethauntic3 жыл бұрын
I can't wait until I get to play this 3 or 4 years from now
@organicmethamphetamine23913 жыл бұрын
me too lol... pretty frustrating huh
@joeyxl34563 жыл бұрын
I have a PS5 but I'm not paying 80 euros for it. When it drops to around 40, I'm in.
@Dekead19303 жыл бұрын
Amen…
@kalibr223 жыл бұрын
i waited for a bit and got it for 50€ on sale, today i bought ratchet for 78€ and got spiderman miles morales ultimate edition for 30€
@03chrisv3 жыл бұрын
I played and beat the game last year. I was lucky to buy a PS5 on launch day for MSRP.
@laurentlong47023 жыл бұрын
finished the game three times already, didn't notice the dragon footprint or the vanishing shadows of the Boletarian Bosses... Well, time for a new build!
@gregpitta3 жыл бұрын
Well, if you have any contact with bluepoint could please ask them if they could add a way to delete a character save? It is great that we don't have a limit anymore on the number of characters created... but I want to somewhat manage it as well. Ps5 by default only allows to delete all at once.
@Ashumbra3 жыл бұрын
True, this would be a very useful feature.
@alwaysalonesoki12173 жыл бұрын
I’m completely against Japanese IPs being remade/developed by western studios..bluepoint did a great job with SOTC but DS remake felt like a western game not Japanese. Great documentary tho!
@kang24483 жыл бұрын
I mean to be fair. The game take place within a western world.
@supersayan19623 жыл бұрын
@Mathews Prakash replacing every Unique design with something genéric straight up from wow
@kidmisfit10393 жыл бұрын
@@supersayan1962 Japan studio helped blue point braindead you know the ones that also helped in the original
@SLX253 жыл бұрын
That PS5 remake was one of the greatest games I’ve ever played. Just outstanding.
@Boskibro2 жыл бұрын
I loved it as well. I understand they wanted to stick closely to the og formula but I still wish the rolling was more than 8 directions. They improved it from the og game but DS3 play through right before this made it feel pretty janky
@stevenesbitt35282 жыл бұрын
It’s driving me crazy at the moment, great game tho
@Baltiquee2 жыл бұрын
@@stevenesbitt3528 it's really easy compared to any other Soulsborne
@BatLB2 жыл бұрын
@@Baltiquee its easier to exploit and shorter, but as a melee fighter its actually the hardest souls game.
@Whitto772 жыл бұрын
@@BatLB Surely you're joking....hardest Souls game as a melee fighter? I have literally never heard anyone say that.
@AnImperfectSoul3 жыл бұрын
Fantastic video. Blows my mind that you have console fanboys saying this is nothing special, just a pretty PS3 game. So so so much more went into this
@danieladamczyk40243 жыл бұрын
There isn't much faithfull in blueboints remakes.
@palawolfy48553 жыл бұрын
What ya mean? They normally too faithful and change way too little
@danieladamczyk40243 жыл бұрын
@@palawolfy4855 They keeped all flaws, changed the art style and importand details, and added PRE-ORDER BONUSES!!!!!!!!!!!!!!!!!!!!!!!!!!! They should keep the art style, remove flaws and Don't add PRE-ORDER BONUSES!
@DroneCorpse3 жыл бұрын
@@danieladamczyk4024 hey man, I was wondering if you could cry a bit more. Just like 5-6 more rants and they’ll change it. Just for you. I promise. :)
@danieladamczyk40243 жыл бұрын
@@DroneCorpse What the point to complain about flaws?
@jmssun2 жыл бұрын
R.I.P. Japan Studio
@SirGofres3 жыл бұрын
I will watch it soon, did they talk about why they changed some DS original characters/bosses designs into something generic that they weren't? Like Yuria? Wouldn't been better to follow the original concept arts instead of just making what they felt like?
@DavidAGIII3 жыл бұрын
This is a really well made documentary but I personally find it somewhat insulting that everyone is pretending this remake was faithful, they made it sound like bloodborne and made it look like an overly orange and blue Dark Souls 3
@user-lr8pk7un1x3 жыл бұрын
what did you expect? they weren't ever going to admit some of their changes were outright ridiculous, I thought it was hilarious how that guy tried to spin the changes to flamelurker as a positive when they ended up backpedaling on their decision because, surprising nobody, it was a shitty design choice after all.
@mordecaiwayne6523 жыл бұрын
I would argue that they mean ‘believable’ more than ‘realistic’. Particularly the dragon.
@Galacticbraindentist2 жыл бұрын
I still think the art design of the remake is pretty soulless in comparison to the original, despite being technically worse. I respect it a little more after this video but I still would love to play the original demons souls upscaled some day.
@Lico5512.2 жыл бұрын
Try rcps3 demons souls runs pretty good
@TruTrae2 жыл бұрын
I actually prefer the art design of the remake in most areas aside from the enemies and the hud. I feel like the original has a very distinct look with the heavy bloom and the limited lighting but the lack of detail and the very limited color palette really hurts the art direction, the later fromsoftware games don't have this issue as often . I would've liked if fromsoftware themselves could've had their hands on the remake as well as it probably would've been perfect but I think bluepoint did a good job.
@MaxIronsThird3 жыл бұрын
I really don't like how the look of the game changed so dramatically in the remake. BP's tech is definitely much better though.
@ob1-computers6592 жыл бұрын
You don't like the way this game looks? It looks INCREDIBLE even 12 months on
@MaxIronsThird2 жыл бұрын
@@ob1-computers659 HAHAHAHA, you say 12 months as if that's enough time to date a game, holy fuck, are you 12 or something? The remake looks overly shining and soulless.
@ob1-computers6592 жыл бұрын
@@MaxIronsThird are you OK? Did I hurt your feelings? Do you need a hug? Have you ever even been hugged?
@MaxIronsThird2 жыл бұрын
@@ob1-computers659 It's just that your comment was bit awkward and funny.
@KageRule3603 жыл бұрын
This game sold me on the PS5, it also allowed me to realize I love Souls-Bourne games ☺️💪🏽
@eugenecheong70663 жыл бұрын
I love Souls-Borne games so much that I now play other games on Hard or Very Hard...then complain when a boss kills me and shout at the screen 'why is this game so damn hard?!'...
@eugenecheong70663 жыл бұрын
@The Ferryman I'm hanging out for Elden Ring...that game is off the hook...
@JaysusV3 жыл бұрын
@The Ferryman I'd say learning the games quirks and how to play them can be difficult, but the games are very fair. There's a certain way to play the FromSoft games (with obvious variations depending on the class you're playing as), but once you get that down. Relatively reasonable
@eugenecheong70663 жыл бұрын
@pervert That's true...it gives you a split second to react to an attack you can see coming from an attacker...and it's very close to a real attack...and the difficulty of opponents is increased by reducing that split second gap...howver the gap never reaches zero, because that is a little unrealistic...as you said, arttificial difficulty...
@notjustsad Жыл бұрын
seeing this and the comments afterwards I gotta say, I would never ever want to work in the games industry. how you can watch this and call them lazy, doing a bad job, etc. is just such a bad joke. people complaining about eye patches on a character or wings being 2mm bigger, what in the world is going on?! If you love the original and hate change, play the old game, they did not take anything away from you by making a new one? man I love games but I hate gamers. thanks for the great documentary as always!
@themafla3370 Жыл бұрын
It's not like everyone has a ps3 to be able to play the original, part of the idea of a remake, remaster and port is to bring it to the new generations but they almost always end up touching something small that people end up not liking (this time was the art direction).
@notjustsad Жыл бұрын
@@themafla3370 doesnt matter if they dont have a PS3, the new game does not take their experience of the past away from them? Are they forced to play the new version? I liked the first album of Adele, the next one not so much, so I don't listen to it, is it that hard?
@shiny-piplup7 ай бұрын
They changed a lot of details that makes demon souls demon souls
@jplichta2 жыл бұрын
While I don't agree with the majority of art changes (fat official and fake allant lmaoooo), the remake is still an extremely impressive technical achievement, especially with such a small team
@TheRevanchists2 жыл бұрын
you guys keep saying that, but Old Allant basically looks the same dude, your on drugs if you think the difference is even worth noting. As for the fat officials, who cares dude. such worthless, nitpicky crap to complain about.
@MagMan1053 жыл бұрын
You guys always deliver some banger docs, super interesting how when they see what must be built from the ground up and what they can interpret in a way almost has a sense of "restoration" of something like an old relic from the past lost to time.
@Kieranh7783 жыл бұрын
Honestly, this is the highest quality game, I've played, in a very long time. You can clearly feel the love and craftsmanship that went into making it. Some other studios could take a leaf from their side and learn, you can't simply throw enough money at the wall and automatically get something great, or even good.
@venom29353 жыл бұрын
Well that sucks for you, because the game looks outdated. The combat looks like crap.
@theoneb220002 жыл бұрын
@@venom2935 😂😂😂😂
@MisterHeroman Жыл бұрын
Bro this is a 2009 game.
@Tonyballs_1 Жыл бұрын
@@venom2935 name a game that looks better right now dummy 🤡🤡🤡🤡
@DrFurb3 жыл бұрын
I've watched my son complete the Japanese PS3 version 20+ times then he requested the EU version and did the same. I don't know if I'll ever have the resources to even play this once. But I'm going to try.
@TheRandomGuyTheFarNoGameCat3 жыл бұрын
You won at parenting! 😊
@Rivershield3 жыл бұрын
To me BluePoint really screwd the art direction for some characters and enviroments. Turning a medieval fortress into a gothic catedral that looks like some generic MMO location was absolutely absurd to me. But that's about all I have to say in terms of critcisms.
@TheCrewExpendable3 жыл бұрын
Yeah I will say Bluepoint has very, very impressive technical accomplishments, but their design and art direction are lacking. Their art is technically impressive, but looks like generic ArtStation portfolio concept art. Case-in-point: their original Flamelurker design is the one of the most generic looking video game demons.
@Rivershield3 жыл бұрын
@@TheCrewExpendable Exactly. I don't think that, artistically speaking, they really know what they are doing. They fucked up Wander's expressions in their Shadow of the Colossus remake. In the introduction in the original game, Wander's expression is that of pure determination. In the Remake he looks sad. During battle, if you are running away from an enemy Wander looks desperate. And that was a PS2 game for god's sake. In the Remake he makes no expression at all. In a minimalistic game such as that, those details are paramental. I honestly think BluePoint should experience making their own games before they try to remake another classic.
@MrFrapsxiv3 жыл бұрын
Demons Souls was my first PS5 game, totally worth playing, i'd never played the originial and still loved the heck out of it. Amazing achievement indeed.
@FujioParis3 жыл бұрын
Wtf. You can VAULT!? haha completed the whole game not knowing that
@blah31892 жыл бұрын
Technically marvellous; artistically lacklustre
@ToshiroHitsu Жыл бұрын
Line stolen from a youtuber lmao
@eumeliovazquezjr16303 жыл бұрын
They made a vary beautiful game but I don’t understand why they say they tried to be 100% faithful when they made huge chargers on some things, and made a few things horrible looking. For example adjudicator looks like a blob monster, instead of being golden with markings, the rolling knights now look like zombies. The old hero is not on fire for some reason. They destroyed that whole world with those changes.
@kang24483 жыл бұрын
There are actually interesting theory around that old hero we fight is actually his phantom rather than his real form. Since obviously his aura and when he break out of the stone, The stone doesn't actually break. It make me think only his phantom get out.
@JediPloys3 жыл бұрын
19:43 Sure is faithful to the original, huh? How they were fine with changing the art direction? It's not like a big part of the story in these games comes from the environment, and that changing it up would change the subtle story telling.
@LieseFury3 жыл бұрын
the shape of the castle has no bearing on the story, and bluepoint's reimagining is better.
@Alrekr6663 жыл бұрын
@@LieseFuryBetter is arguable.
@JediPloys3 жыл бұрын
@@LieseFury Perhaps it was a bad choice of me to point out them talking about the castle and the architecture, but the point I was trying to make was that they said in other interviews and stuff that they were making a faithful remake, and yet here they are just saying they're fine with changing the art direction because "things change." As for the story, if you look around Boletaria in the remake, it's overgrown with foliage and looks to be abandoned/overtaken for a long time, where in the original, it looks like the place was overrun recently. Like, very recently. There's fresh blood and unrotten food still around.
@MrFr2eman3 жыл бұрын
@@LieseFury Shape of the castle has no bearing on the story, really? A strict, grey and militaristic-looking city doesn't tell a different story from a gothic, covered in vegetation, overly-detailed city? And I wouldn't say it's better at all, original designs had a lot of thought and function in mind, which is something that was lost even in the later Fromsoft games, and definitely got lost in the remake, where the art direction throws an overwhelming amount of detail at the player, but if you actually stop and think about how things work, the believability of the world falls apart.
@kang24483 жыл бұрын
@@MrFr2eman the lore describe the Boletaria as this mighty kingdom. But the original barely look like a kingdom at all. Look at the Boletaria gate. In a lot kingdom it make a lot sense to give entrance a beautiful design. So that when other kingdom visit it. It will give them a good first impression. But the original look like a box.
@clearandsweet3 жыл бұрын
This made me want a NoClip video about WayForward. I dunno why, but it did.
@krookedvulture3 жыл бұрын
I bought my PS5 day one specifically because Demon's Souls Remake was a launch title ... and it's the best launch title I've ever played As much as i wanted it to happen, I never truly believed a game as inscrutable and unconventional as Demon's Souls could ever be remade so perfectly. Bluepoint laid those fears to rest and delivered even more than I could have ever expected So glad that the grandaddy of Soulsborne games got lavished with so much love and attention by such a wonderful development team for a whole new generation of people to enjoy Congratulations and love to Bluepoint! (and great work Noclip as always!)
@Lofirainbows Жыл бұрын
I still much prefer the original to the remake; this is not necessarily a bad game, it's mechanically still Demon's Souls and so has good gameplay. But it is in many ways a bad Remake: All these remakes are more technically impressive than the original releases, but oftentimes they just fail to convey the same experience; the general tone and the overall atmosphere are completely different, and most of them are inferior: Art direction/Lighting/Sound Design. The remake for as good as it is is just not Demon's Souls
@ToshiroHitsu Жыл бұрын
No one asked
@Lofirainbows Жыл бұрын
@Toshiro Hitsu I was asked to keep the comment civil and respectful of youtube's community guidelines, otherwise the comment section it is open to any and all discussion; I don't need to be asked, and my decision to comment is not in question, the comment section is open; permission has already been granted; no one asked you to respond to me
@ToshiroHitsu Жыл бұрын
@@Lofirainbows No one cares
@Lofirainbows Жыл бұрын
@Toshiro Hitsu That's incorrect: After all you responded and there are 6 likes
@bob_01463 жыл бұрын
And Angry Joe says this launch lineup was horrible... smh
@palawolfy48553 жыл бұрын
Well it was only one good game in the lineup, and he isnt a fan of the souls games. So it makes sense he would say that
@bob_01463 жыл бұрын
@@palawolfy4855 still better than the PS3 or PS4 lineup, not to mention Xbox
@palawolfy48553 жыл бұрын
@@bob_0146 i guess yeah, but the lineup was still bad for most people
@lutherheggs4513 жыл бұрын
Well it was on Xbox.....MS hasn't released a great AAA game since Gears of War 5 in 2019...They not only launched a console with ZERO new games at launch, 9 months later they still haven't released any great AAA games....MS may have just waited until 2022 to release their BC games machine. Sony may have only had a couple of games for PS5 at the launch of PS5 but at least they had something and have released a few exclusive PS5 only games since.....
@oxsila3 жыл бұрын
Dear lord i beg you. Please remake Dark Souls 1 or 2. Demon's Souls remake is the best Remake/remaster i've ever played
@Jason_Van_Stone3 жыл бұрын
The emotions I would go through if they did a ds1 remake.....
@sambhavsingh74153 жыл бұрын
I think its a little early to remake dark souls 1. I would rather have the technology to advance more before a remake is worked on.
@Jason_Van_Stone3 жыл бұрын
@@sambhavsingh7415 lmfao have you played Demon's Souls remake? It's one of the best looking games I've ever played....what more do you expect on a new gen???
@sambhavsingh74153 жыл бұрын
@@Jason_Van_Stone yet it will be outclassed in the future. That's basically what my point is. And more innovative ideas, virtually no load points, life like npcs. That will also come with more advancement.
@oxsila3 жыл бұрын
@@sambhavsingh7415 I feel like 2 generations of advancement in technology is the perfect time to remake Dark Souls 1 personally. The remaster was serviceable but after playing Demon's Souls remake I enjoyed it so much more due to the modern polish it has compared to DS1
@Yura-Sensei3 жыл бұрын
not a fan how the guys changed the aesthetics and general vibe of alot of parts in this game. Almost feels disrespectful
@palawolfy48553 жыл бұрын
I guess in their eyes it wasnt, they said they didnt want to disrespect the original when making the remake
@Yura-Sensei3 жыл бұрын
@@palawolfy4855 ye I heard what they said, but still, I dont really see the reason to drastically change some of the atmosphere and architecture. You can always add subtle details without changing the vibe of the thing you know
@Tekeysix3 жыл бұрын
@@Yura-Sensei which atmosphere? the non existing in the og? you guys getting more and more ridiculous
@Yura-Sensei3 жыл бұрын
@@Tekeysix that's one way to brag about being blind or having no appreciation for the art I guess.
@benthomas30943 жыл бұрын
Yeah, it’s obvious by the way they talk about their decisions in this doc that they’re gifted technicians, but not artists. Why should Vanguard seem grounded in the environment? It’s a fucking demon, why should its wings appear large enough to fly? Why should it be fleshy and rotten? The chains may serve as a cool tech demo, but they’re such a thuddingly literal way to suggest that it’s been yoked to the Nexus like the player. All of it makes the redesigns feel way more marketable and tame. I really like the fidelity, and what they contributed to the sound design is genuinely cool, but their instincts seem, ironically, way more constrained by the present than the original developers were, no matter how often they talk about tech limitations as if the only thing preventing Fromsoft from pumping out DOOM models were inferior rendering hardware.
@sunadokei693 жыл бұрын
good doc as usual but still disappointed with how little discussion about the enemy redesign. I wish its a little bit more in depth especially some mob enemy type like fat official drastic changes
@Rodentbird3 жыл бұрын
Fantastic documentary. Very surprised to hear that Demon's Souls was made with just 70 people.
@Vyscera2 жыл бұрын
"We checked over every detail, even down to the feet" Ahh yes, Miyazaki would be proud.
@Ashtarte3D3 жыл бұрын
Gotta love the video has only been up for 15 minutes, is an hour long, but already has people smashing the dislike button. FFS people.
@NoclipDocs3 жыл бұрын
Some folks never beat Phalanx.
@livingaftermidnight3 жыл бұрын
Thanks for this awesome production! As a game engineer, I really enjoyed hearing how they tackled the technical aspects of getting the game up and running on new hardware. Both Demon's Souls are masterpieces imo.
@GodFist2153 жыл бұрын
I loved every minute of demons souls. one of my favorite games, highly recommended if you have a ps5.
@aleksandarbrcic25213 жыл бұрын
We need Legacy of Kain remake done by this guys.
@PlaylistGeneral3 жыл бұрын
Holy fuck what a great idea, they absolutely should!
@moneyshot77853 жыл бұрын
The remake was my first souls game and I enjoyed it so much that I went back and played the rest of fromsofts games. They’re one of my favorite developers now
@moneyshot77853 жыл бұрын
@Skaab Ruinator I’m curious why you think it’s terrible? When I went to dark souls after playing the remake it felt similar to play
@InkyMuste3 жыл бұрын
You should check out Nioh for some more souls-like goodness
@moneyshot77853 жыл бұрын
@@InkyMuste yeah I’ve been meaning to check that out
@ThatFuckinGame3 жыл бұрын
@@moneyshot7785 Whiny elitist on the spectrum complaining probably about subjective stuff or extreme nitpicking. I have seen quite some of those lately.
@martin84472 жыл бұрын
Remaking does not only mean better graphic. The Enemy AI was still on the level from the first Demon Souls. I have the say, amazing grphic rework but still to old gameplay
@bamban_garcia55622 жыл бұрын
Remaking it means recreating the original as close as possible on new hardware, what you are thinking of is a reimagining
@BackfallGenius3 жыл бұрын
Japan Studio also owns the Bloodborne IP, right? Given the success of this collab with Bluepoint, I think they know what the fans want next!
@palawolfy48553 жыл бұрын
Pretty sure sony owns the rights to it. Japan studio isnt even a thing anymore
@lutherheggs4513 жыл бұрын
Sony owns it....Sony owns Bloodborne and Demon's Souls, and they don't need to have it remade or remastered nor do they need to have some outside studio do a sequel to it....Maybe, just maybe Sony and From haven't made a sequel because they just don't have any great ideas for it...Or maybe its just because they're busy with Elden Ring. Not every game needs to have sequels anyway, Bloodborne would be just fine as a one off, its story was so well self contained. Sekiro doesn't need sequels either.
@BackfallGenius3 жыл бұрын
@@lutherheggs451 I was hinting towards a Bloodborne PS5 remake, not a sequel. Would love to experience Yharnam in 60 fps with upgraded visuals in 4K@120Hz.
@icaruswindrune71163 жыл бұрын
@@BackfallGenius For me, what you said would be something I want, but I would add in fleshed out chalice dungeons and maybe even adding the great one beast back into the game (it basically was fully finished in the retail copy of the game).
@HumanManufactured3 жыл бұрын
in terms of aesthetics and art direction the demon's souls and shadow of the colossus remake not completely faithful, they dropped the ball a lot on that front. like come on at least let me play Demon's souls remake with the OG music, not this generic orchestral stuff. I want muh jank midi OST.
@yab31463 жыл бұрын
an option would be appreciated but calling it "generic" is being extremely disingenuous
@WildHart_z3 жыл бұрын
TLDR: We made the graphics more graphics-y.
@blvnktek2 жыл бұрын
like it's always the people the that have no idea what it takes to make something like this that has the loudest opinion. Guys when you're trying to remake a game especially when going from low res to high res, you gotta think about time and cost.
@arcadema2 жыл бұрын
One of the biggest flaws of the gaming community is the inability of most people within it to understand that video games are ultimately an industry, one's which is subject to strict budget and time constraints that are not easy to work around. It's a miracle most games ever even get made when you learn of the kinds of dev cycles they have.
@bimmer86022 жыл бұрын
Man I love the crap out of this game. I really want to get the deluxe edition for ps3 as a collection like the one on 2:22 . Idk as much as I love this game, spending $115 for it is absurd.
@bamban_garcia55622 жыл бұрын
Try spending upwards of $600 for a PlayStation 2 Rule Of Rose copy
@AvaaSlays_Swiftie Жыл бұрын
@@bamban_garcia5562 yep I paid about that much. I don’t buy a ton of things and needed that lol.
@bamban_garcia5562 Жыл бұрын
@@AvaaSlays_Swiftie Well back in September small indie Tokyo based studio Onion Games asked if fans wanted a Rule Of Rose "revival" despite the IP belonging to Sony Interactive Entertainment, then asked about Chulip also an IP that belongs to an entire different company... Honestly seems more like a publicity stunt to get their name out there at any cost
@sneslive15563 жыл бұрын
I got the platinum for a second time but watching this almost makes me want to go back again.
@goreman71603 жыл бұрын
I all of a sudden feel less acomplished... I've never played it before I got my ps5 and in the 2 months I've had it I've only been able to best it twice
@HerbieChuckNorris3 жыл бұрын
The sound design in this Game has to be the best I've ever heard. Crisp, punchy, I never play mages in Souls, but for the way those spells crack and whip out I'd give it a go.
@luciddre4m3 жыл бұрын
Still the best looking game I've ever seen. Great video!
@ERoBB13 жыл бұрын
Seeing how deathly protective Miyazaki was of the difficulty possibly at the cost of his own job, and how absolutely crucial that was to obfuscating the game's secrets, fostering a community of people helping in-game and on forums, and basically inventing a genre of struggle and reward, it really gives me pause in the difficulty/accessibility conversation.
@6reen6uy3 жыл бұрын
Did you happen to ask why we can’t delete saves 7 months later? I understand Sony pulled the contract but how could they ship this with such an obvious oversight.
@esssss84153 жыл бұрын
Yes you can.
@HugoStiglitz882 жыл бұрын
Still the highest quality graphics and most beautiful game in the business.
@Rain-King3 жыл бұрын
This documentary has given me a deep appreciation for the hard work, craft and artistry that Blue Point Games has put into what is still in my eyes a fundamentally flawed practice. Video games, as with all art, are a product of their time and we diminish their value by attempting to supplant them from that time rather than embrace them, warts and all. While it is a huge technical and artistic accomplishment to alter and improve a game while retaining its core identity, it is no substitute for proper games preservation - something to which the games industry as a whole has a troubling aversion.
@jose1319913 жыл бұрын
Well put but both will definitely be welcomed! Purist and non would be both satisfied.
@Rain-King3 жыл бұрын
@@jose131991 Sure, there is absolutely room for both. I might be a bit more of a purist, but completely understand why people enjoy remakes and have no problem with them as long as the original versions of games remain available for future generations. This was done beautifully with the first two Monkey Island games, for example.
@zainalmayahi49605 ай бұрын
so youre telling me i have to pay 100-120 $ for silent hill because a remake "would diminish the games value"? cmon now thats just ridicilous you can just play the original if you dont like the remake. And this is coming from someone who doesnt have a new gen console and has only played demons souls on the ps3 and i love it.
@-xXsupremacyXx-3 жыл бұрын
Now if they could do this with... Syphon filter 1,2 & 3 Twisted metal black Infamous 1 and 2 Killzone 1,2&3 Ico Resistance Uncharted 1,2&3 Jak and daxter Sly cooper Heavenly sword MotorStorm Warhawk The legend of dragoon God of war 1'2&3 The getaway Dark cloud Wild arms Omega boost
@madmaxmel2 жыл бұрын
At times, it feels like we players are complaining too much about things, and we don’t remember to appreciate these awesome game developers, for the input and soul they put into the work. Sure, criticism is sometimes in place, but there could be more gratitude. You’re doing a great job, and you’re improving our free time with games!
@brandonthomas66022 жыл бұрын
They ruined a beautiful game and Sony locked content behind a preorder, it’s the destruction of art, we’re not complaining too much, we’re complaining too little
@brandonthomas66022 жыл бұрын
@Eclipse nobody loved it, not one single person
@collinz126 Жыл бұрын
@@brandonthomas6602 you’ve got issues
@brandonthomas6602 Жыл бұрын
@@collinz126 No I just love artistic games and hate when corporate measures push what I love into being commodified and homogenized.
@helpme315 Жыл бұрын
@@brandonthomas6602 The original game was a wonderful artistic creation that can never be replaced. The remake has also had a lot of artistic vision both new and old ies combined of it's own put into it and careful love and attention. To say you dislike it and disliking Sony's locked preorder content is more than fine. But to say every aspect of the remake is destruction of art when it shows off an old piece of art in a new (albeit less shining) light, that in of itself is enough to make me not hate the remake. You cannot claim to care about art if you jump the gun and don't appreciate the art of all things big and small, claiming that no one in the world not a single person liked it. You shouldn't use words like art at all if you are going to be stubborn like that, stubborness defeats the point of art. no new art would be made if stubborness was allowed to fester
@strykerking5 ай бұрын
Bluepoint is incredibly talented. However, the remake is missing the special feeling that fromsoft games have. It just doesn't capture the atmosphere and magic in the same way. It's a great effort, but it doesn't suprass the original piece of art.
@MaxIronsThird3 жыл бұрын
20 minutes of this was just a PS5 ad from Bluepoint, these docs are usually better when the devs are not trying to sell any product and are able to speak more freely, BP here feels really stilted bc of maybe fear to "trigger" any bad reaction from Sony or even FromSoftware. Horizon's doc was amazing though. From the ones i've watched, the Horizon one and the Arkane history were the best.