Sometimes thats how it goes in this bitch of a mine
@LorshZontek Жыл бұрын
Story of my life
@francoisdeleu1881 Жыл бұрын
"When life gives you chainsaws make warcrimes"
@panicatthedm8738 ай бұрын
-sundowner
@Spookweave8 ай бұрын
It's more of a Geneva Suggestion, really
@absoluteshambles6905 Жыл бұрын
I've lost count of the amount of times I've built a wand capable of destroying the entire world before ending the session, and coming back later and immediately throwing my run
@CryinOverSpilledTea5 ай бұрын
There is a special noita flow state. It's kind of like gambling. Don't quit on a win streak. I notice that this happens less if i do something more casual at the start of a session
@lotion5238 Жыл бұрын
Okay let me explain how this wand works step by step: The add mana adds mana to the triple spell that makes it use 0 mana The triple cast has one energy sphere and two chain saws, both chainsaws lower recharge delay and remove cast delay. Then he specifically puts the faster recharge outside of the spell block so it wraps back around. This then causes the wand to in total have 0 recharge and cast delay and the add mana gives you a net positive mana meaning it uses zero mana and can be fired infinitely. This wand will struggle against robot enemies however because of how all the spells do slice damage.
@sandro1370 Жыл бұрын
What spells are good against Robots?
@Val-ud9fn Жыл бұрын
@@sandro1370 Electric, explosions, or lots of projectile damage (Not Ice, my bad)
@why_i_game Жыл бұрын
Add Mana adds +30 mana. It is firing a medium-damage projectile at incredibly high speeds, it will wreck almost everything including robots.
@4karlrockandstone Жыл бұрын
@@why_i_game r/correctingpeopleincorrectly
@why_i_game Жыл бұрын
@@4karlrockandstone What do you think I said that was incorrect? I was pointing out that Add Mana adds 30 mana to the available mana, it doesn't reduce mana costs of any particular spell. Is that not the case?
@imshypleasebenicetome.53442 жыл бұрын
I crashed the game with a wand that bounced/multiplied on bounce/and had lots of the throw projectile modifiers. Literally made it unplayable since I would tap the mouse and it still had a crazy lag
@antonk.653 Жыл бұрын
spell wrapping, yey. Congratulations on your newly obtained knowledge!
@Malluc Жыл бұрын
I haven't seen a chainsaw in my last week of runs. Sadness...
@guilhermefernandes15812 жыл бұрын
saw a tierlist saying exploding corpses removed basically all blood from the game. > Exploding corpses(Explosion immunity) >Explode on impact >Explode on impact > machinegun wand > SO MUCH BLOOD Eat your heart out fury reforged
@NickLasherDB Жыл бұрын
No full auto in a building, bro
@icxonrus Жыл бұрын
I played airsoft a lot! Thanks for the reference.
@hagen90276 ай бұрын
its not full auto?
@burrdid2 жыл бұрын
I can never find the stuff to make these anymore
@icxonrus2 жыл бұрын
Can relate. They added way too many spells this affected rng a lot.
@Reece8u Жыл бұрын
@@icxonrus If you figure out the cabin secret, you can gain consistent access to some spells that will let you do stuff like this in most runs.
@ericonion3561 Жыл бұрын
@@Reece8u I see the stuff beneath but never checked it out. Does it have something to do with the actual cabin? I never checked it out lol.
@fjshdf8 ай бұрын
This clip needed some sawblades so it would end in death
@thewitchidolsachika6682 Жыл бұрын
explain, how did you get not one, BUT TWO CIRCLE OF VIGORS? i visited like 11 parallel worlds and none of the eye or regular spell shops had it, it's like ultimately rare. honestly i am not even sure they existed on the version i played the game, since the overgrown cavern aka wandmart and sunquest stuff wasn't there too.
@icxonrus Жыл бұрын
huh, I do not remember, some random wand most likely.
@thewitchidolsachika6682 Жыл бұрын
@@icxonrus if i recon correctly, circle of vigour cannot appear as a spell in a wand, but it can appear as an always cast.
@icxonrus Жыл бұрын
@@thewitchidolsachika6682 too bad I failed that run miserably :(
@thewitchidolsachika6682 Жыл бұрын
@@icxonrus what was your goal? because i failed a sunquest run simply by playing on that exact version where you can't even remotely do it. feels bad breaking those reroll machines and visiting 11 parallel worlds just to truly recognize it's impossible. At least i had fun spamming The End of Everything.
@icxonrus Жыл бұрын
@@thewitchidolsachika6682 I was just messing around and killing the bosses. Died from poly as usual. Did not even reach mecha kolmi.
@why_i_game Жыл бұрын
It would be a bit more efficient to have the Reduce Recharge Time at the start after the Add Mana, and then use your spare Double at the end to wrap. You could get by with only 1 chainsaw then, which would make the spread narrower and easier to aim at things.
@Phoenix806752 жыл бұрын
Can you explain why putting the reducer at the end makes it shoot so much faster?
@CerberusConstellation2 жыл бұрын
Spell wrapping! If a modifier has nothing to latch onto at the end, it wraps the start onto the end. This means you can cast your want twice per reload instead of once, and also because of the chainsaws in the triple, they get cast twice and have their modifiers added twice too!
@CerberusConstellation2 жыл бұрын
What's happening is *{* [ (add mana) triple cast: Orb, chainsaw, chainsaw] [ (reduced recharge) (add mana) triple cast: Orb, chainsaw, chainsaw) ] *}* *RELOAD* It effectively turns the wand into that instead of just *{* [ (reduced recharge) (add mana) triple cast: Orb, chainsaw, chainsaw) ] *}* *RELOAD* And of course, four chainsaws is much better than two.
@adisipunct95622 жыл бұрын
@@CerberusConstellation Why do chainsaws reduced cast time? It had made it so much faster
@CerberusConstellation2 жыл бұрын
@@adisipunct9562 they have that modifier on them! Also they remove all cast delay, but only some reload time.
@RuslanLagashkin Жыл бұрын
He could've placed it in the beginning, but before add mana spell.
@OBIONEBARRONI Жыл бұрын
I’m still trying to figure it out.
@why_i_game Жыл бұрын
There are two hidden mechanics going on: 1. Multicasting a projectile and a chainsaws reduces that projectile's cast delay to make it rapid-fire. 2. Placing any spell that requires another spell (such as Double or any modifier) will cause the wand to wrap back to the start because it needs a spell to cast. This allows the Add Mana and projectile and chainsaws to cast a second time without any added delay. The only other thing going on is the Add Mana adds +30 mana each time it is run, so with the wrap that is 60 added mana. So long as all the spells use up less than the 60 mana, it's rapid fire without using any mana.
@sircuffington8 ай бұрын
Huge tip: get an add trigger spell and apply it to a green bounce bolt (you can also use a bubble spark with trigger, but you might want some add lifetime with it). Also add basic homing, drilling and piercing shot. Make the payload a bunch of triplicate bolts with heavy shot. Bubble sparks work great, maybe even better. Hexagon spread is great for this if you have the capacity.
@akonann20195 ай бұрын
i just fucking realized you could save the game.....
@TNO_TDN Жыл бұрын
Wtf is this run, this is sun seed quest guaranteed
@alligatorscrublord2 жыл бұрын
recharge always last, because you want the spell to apply as it's calculating the recharge time.
@lelandrb Жыл бұрын
recharge rate is calculated throughout the wand, not at the end. that's how casts can reduce it if they're in a row. so why would putting this last change anything at all? I figured it was because energy sphere adds to recharge, but it doesn't. is it because it creates a new spell group? i.e. would removing it and putting the final chainsaw in the beginning accomplish the same thing
@Reece8u Жыл бұрын
@@lelandrb Add mana - Triple - Esphere - 2 Chainsaws - Reduce Recharge creates 2 cast blocks. The first cast block has all of the spells except for Reduce Recharge. Having Chainsaw as the last spell sets the cast delay to 0 and having 2 chainsaws in the cast block reduces the recharge time by 0.17x2 The second cast block starts with Reduce Recharge, then wraps the wand and manages to cast all of the spells again up to the last chainsaw, again setting the cast delay to 0 and the 2 chainsaws reduce recharge time by 0.17x2 and the reduce recharge reducing it by 0.33 The final recharge time of his wand is 0.95-0.17x2-0.17x2-0.33=-0.06. Because each cast block also has a cast delay of 0, this wand fires a cast block every frame (or 60 times per second) Removing the reduce recharge time would still allow for the wand to wrap, but would not have a significant enough effect on the recharge of the wand, and every other cast would be firing just a chainsaw, which would essentially half the fire rate of the wand even if it did fire every frame (since the frames with just a chainsaw would not fire an energy sphere) The first cast block would fire just a chainsaw, setting the cast delay to 0 and reducing the recharge time by 0.17 The second cast block would fire all of the spells, wrapping back to the first chainsaw, casting a total of 2 chainsaws for a reduction of 0.17x2 The final recharge time of the wand would be 0.95-0.17-0.17x2=0.44, so with a cast delay of 0 you would be firing 2 cast blocks over 2 frames (only one of which has an energy sphere), then waiting about half a second before firing again. Even if this did get the final recharge time to 0, every other frame would be just a chainsaw, while the second frame would have the remaining spells. In his original wand, the only spell not in both cast blocks is the reduce recharge, which since he only needs to cast it once in order to get his recharge time low enough, it is optimal to wrap using it to save mana. If his wand was worse, then he would need to put Reduce Recharge at the beginning, and wrap using the Light spell, casting it twice per recharge for an additional 0.33 seconds of recharge.
@xah55606 ай бұрын
Nice use of spell wrapping! God, i love this mechanic
@Kobe2Nishiko Жыл бұрын
Oh my god... I need more experiments
@Reece8u Жыл бұрын
For that wand, I would use Add Mana - Reduce Recharge - Double Cast - Freezing Charge - Light - Sparkbolt - Chainsaw - Triple Cast Using only one chainsaw reduces the spread but needs to be compensated by an additional cast of Reduce Recharge which increases the mana cost, swapping out the Energy Sphere for a Freezing Charge and Light enhanced Sparkbolt maintains the same damage with less spread and mana cost and a bit of increased crit chance. The Triple Cast at the end of the wand is being used to wrap in the same way any modifier would be able to wrap.
@toastmaster9142 жыл бұрын
Too bad there is so much lag, but good start to making wands
@icxonrus2 жыл бұрын
no lag = no good wand
@toastmaster9142 жыл бұрын
@@icxonrus I have a wand so good that it kinda... sorta... crashes the game if it takes more than one hit to kill an enemy
@Reece8u Жыл бұрын
@@toastmaster914 Have you turned off cosmetic particles? I cant use the Add Damage spell unless I have cosmetic particles turned off. Also, there are some lag reduction spells as a reward for completing the Cabin secret, if its affecting your game to the point you can't play it might be worth looking up that secret so you can unlock those spells for future runs (and get access to them for your current run)
@akakamaz7382 Жыл бұрын
spell wraping c:
@trazyntheinfinite98956 ай бұрын
Ngl wand propulsion IS so damn useful.
@King.-Arthur5 ай бұрын
Magic Jetpack Joyride around the jungle is fun
@gee3591Ай бұрын
I built my first actually good wand last night and I died to a laser that I made when drilling for gold
@HereticFromSS13 Жыл бұрын
good, now reach the same result using a block of dirt, an arrow and a chainsaw
@thirstyplaneschlorpschlorp90266 ай бұрын
Scrumptious
@littleturtle3289 Жыл бұрын
This is beautiful
@JarvinTheJar8 ай бұрын
Dude discovers spell wrapping.
@PhunkieZero8 ай бұрын
Meanwhile i can't ever find Give Mana ,or Reduce Recharge
@Daszkal Жыл бұрын
Man i never find what need before I get got.
@Nickythepickle Жыл бұрын
i dont get it. why does add mana before the wrapping happens not work but after wrapping does?
@fritt_wastaken8 ай бұрын
Because if you add it to the end then it would cast only during wrapping, but if you add it to the beginning it would also cast naturally at the start and then during wrapping
@kamilslup7743 Жыл бұрын
How to make a bouncy shotgun Step 1: find a wand with cast delay of 0.03 seconds or lower Step 2: add as many bouncing bursts as possible Alternate, non-bouncy shotgun Step 1: 0.0 second cast delay wand Step 2: multiple triplicate bolt spells
@7rodo2 жыл бұрын
this made me smile
@draackul8 ай бұрын
How does this even work?
@AeyakS Жыл бұрын
Where was the part where you got noita'd?
@icxonrus Жыл бұрын
oh! sorry for confusion that's the name of my playlist.
@lintecassidy2062 ай бұрын
wrap music
@jagorrim23716 ай бұрын
why???
@sckoochie Жыл бұрын
congrats you did a spell wrap, placing a tripple without 3 spells to cast(chainsaw doesnt rly count) makes it loop back to the beginning of the wand, so placing both the mana at the begining and the cooldown in the wrap makes it giga op
@javierprietogarcia1268 Жыл бұрын
that is totally wrong
@xxizcrilexlxx1505 Жыл бұрын
@@javierprietogarcia1268 look the game has zchizofrenic mechanics and only someone with 160 iq or a brain empty enough can learn these things properly
@averies23 Жыл бұрын
gosh.. i still dont quite understand these...
@baklan71272 жыл бұрын
Рус К почему не Рус Z ? Буква же имба в игре вроде. Конечно альфа круче, но все-таки
@denisdubovik2282 жыл бұрын
Челллл, он из США. Там латиницей имя написано, у него даже в описании канала написано что он из США. Например глянь разницу между именами - Рус К.(Имя написано кириллицей) Pyc K.(Имя написано латиницей)
@icxonrus2 жыл бұрын
@@denisdubovik228 Живу в США, но вообще я из Бишкека. Привет!
@denisdubovik2282 жыл бұрын
@@icxonrus А ладно. Привет тебе тоже в США
@not_manuele6046 Жыл бұрын
Wtf is that supposed to mean
@Timeshlft2 жыл бұрын
Кто-то может объяснить почему это вообще происходит?
@icxonrus2 жыл бұрын
две вещи: 1. пила всегда убирает cast delay в 0. (но не recharge time) Даже если cast delay 100 секунд, пила сделает 0, но важно чтобы она кастовалась последней. Это не написано явно в её свойствах, но это такая фича. Ещё она уменьшает recharge time на -0.17. 2. происходит спелл ворпинг (перенос спеллов). Спелл ворпинг происходит когда заклинание требует другое заклинание, оно просто копирует всё что есть в ванде в начале. В данном случае заклинание "reduce recharge time" (круглая стрелка) является модификатором (proj. modifier) и требует заклинание для своего каста. Оно стоит в конце, заклинания перед ним нет, поэтому происходит перенос (берётся первое заклинание с начала). Т.к. Add Mana тоже требует - берётся и следующая группа. итого финальный каст выглядит так: 1 выстрел - [добавь ману] [тройник[орб, пила, пила]] 2 выстрел - [reduce] [добавь ману] [тройник[орб, пила, пила]] Второй выстрел так работает именно благодаря переносу. так как пила стоит в конце - обнуляется cooldown. а сумарный recharge time получается: +0.95 (стартовый у ванда) - 0.17 (пила) - 0.17 (пила) -0.33 (стрелка) - 0.17 (пила) - 0.17 (пила) = -0.06 итого ванд имеет такие свойства cast delay: 0.0 recharge time: -0.06 т.е. стреляет мгновенно! Мне стоило кастовать у доски чтобы на таблице показывалось что там кастуется.
@Timeshlft2 жыл бұрын
@@icxonrus Такие палки собирать я умею, просто саму механику этого события никак не мог разобрать, собирать собирается, а как устроено было неизвестно, ладно спасибо.
@mustafaniyaziunlu8066 Жыл бұрын
this is not noita'd
@jimbo42217 ай бұрын
Well you got me. By all accounts it doesnt make any sense.