Ok but can we use it somehow, in a good way? I mean, that option of instances could be awesome to create leaves on tree or some feathers? If I'm correct as long we don't validate instances those will have low memory cost? So it should be good for renders or presentation 🤔? And of course thanks for sharing the knowledge, I think your channel is really awesome to deep dive in nomad sculpt functionality ;)!
@ProcreateFX2 жыл бұрын
Yes, do not validate. Then you have as good as no memory consumption. I have already made a photorealistic forest with leaves and ferns, which would have blown up any normal polycount frame by far. There are also no problems when exporting e.g. STL - the instances are then converted into independent objects.
@sebelz2 жыл бұрын
@@ProcreateFX ok, thanks! I will check that! Have a good day! and keep on doing great videos :)!
@Stevenbarreracat2 жыл бұрын
@@ProcreateFX Hello. Love you videos. I would love to see the photo real forest you are talking about. If not too much trouble of course. Thanks. I learned a lot with your videos. Greetings from the USA.