I love these videos, they really showcase how much is possible with blender with a bit of ingenuity. The on-the-fly shapekeys and sticky-GP for lighting adjustments would be key selling points of a standalone NPR render engine, but here it's some just internal tooling made to make artists' lives easier. Love this team, keep up the great work!
@pablofournier8664Күн бұрын
I just wanna do cool stuff... 😂
@adilali49664 сағат бұрын
not to mention, we can either buy or build our own goo engine(RWBY style NPR animations)
@kenseikcКүн бұрын
Pablico is a certified Giga Chad, I love you guys.
@pablofournier8664Күн бұрын
yeah brother!
@zizzonedibattipaglia624713 сағат бұрын
He also has the same look 🗿
@AdewaleBetiku2 күн бұрын
It's amazing to see how much goes into something so small bit it's always fulfilling to see the final product.
@Solanaar22 сағат бұрын
What I really appreciate about these is that it's a genuine look into how a small studio operates instead of the "entrepreneurial" style some other people use, to deliver this kind of content. While your studio is certainly just as stressful as any other company in the business it feels very authentic and like a place where creativity has room to breath and isn't suffocated by a hustle culture mindset. Just for that alone I love that you do this. It does a lot to represent the creative world!
@pablofournier866421 сағат бұрын
❤🔥
@mihaistanciu46416 сағат бұрын
Amazing as always from Blender studio !!!
@robinsonanimationКүн бұрын
pointint at the gigachad and himself was the best, he is practically his twin.
@pablofournier8664Күн бұрын
💪
@blenderdiscordКүн бұрын
I genuinely wish I possessed even a fraction of their exceptional talent.
@pablofournier8664Күн бұрын
😍
@Mettsemmel22 сағат бұрын
your future self will have that if you start working on it continuously and never quit :)
@clonkexКүн бұрын
"This is good." "This is bad." "Make it more buff." lmao
@pablofournier8664Күн бұрын
💪😎👍
@ZebulonsPiКүн бұрын
I can see a lot of the style of Titmouse's work in this... Not saying anybody copied anything, just saying I could see a studio like Titmouse totally lean into this type of animation for some of their stuff. When costs and time goes down, they can produce more, and take more creative chances with their art. Love the direction Blender is going!
@GyanPrakash2 күн бұрын
This is Amazing!
@fredymateodgКүн бұрын
Thank you, Blender! 💛
@jeffeeeerКүн бұрын
This looks great! We would love to see some tutorial videos to learn how to use Grease Pencil 3 better.
@MangaGamifiedКүн бұрын
Nice! can't wait to see some cowgirl action next!
@pablofournier8664Күн бұрын
👀
@nairocamiloКүн бұрын
😍😳
@GaryParrisКүн бұрын
Excellent, great to see as always!
@Mostafa-pc3vd22 сағат бұрын
Pablico is a whole mood
@rawls101Күн бұрын
Well done you guys!! Keep up the great work!!!
@PptanimeКүн бұрын
That's amazing, I am waiting for it.
@reberosman48215 сағат бұрын
this is my dream job
@Amelia_PCКүн бұрын
That's great! It looks way more organic than most of the 3D attempts at a 2D look I've seen. Fantastic work here! I've been working on NPR, and when I watched some 2D Gobelins projects like Colza, Sundown, and The Alchemists, I noticed they didn't use character shadows -cel shading - but it still works perfectly. I'm going to try some tests without cel shading shadows too and focus more on the animation itself. I'm doing everything solo, so planning is key.
@ZekiumКүн бұрын
Is that the project that goes with the NPR integration project (Goo Engine) ?
@pablofournier8664Күн бұрын
Nope, just normal blender, check the studio website (link in description) to see the process 🐮
@thanjavurfarm77222 күн бұрын
Amazing 🎉🎉🎉
@whatTheblueКүн бұрын
Make blender industry standard for anime!!!
@pablofournier8664Күн бұрын
🐄
@PollCreations2 күн бұрын
Great!!!
@iluv3dcrКүн бұрын
Nice!!
@unicornhuntercgКүн бұрын
6:50 is this add-on publicly available ? I was looking for something exactly like that !
@BlenderStudioКүн бұрын
Yes, you can try it out here: extensions.blender.org/add-ons/geonode-shapekeys/
@BPDrej2 күн бұрын
Now we need a Cowboi vs Asterius battle
@njnjhjh8918Күн бұрын
What makes the on-the-fly shape keys different from normal shapekeys?
@pablofournier8664Күн бұрын
you can do them on linked meshes, for the normal shapekeys the character need to be local
@Nkanyiso_KКүн бұрын
😳 is Cowboi coming out before *Project Gold?*
@pablofournier8664Күн бұрын
Project gold showcase is already out! check the videos in the channel 👍
@Nkanyiso_KКүн бұрын
@pablofournier8664 oh wow, I was hoping it was just postponed 🙏🏽 thanks man
@hireathecho4Күн бұрын
Any chance we could get access to sticky GP? It sounds quite nice...
@pablofournier8664Күн бұрын
Sure!! Will be release soon at the blender studio website!
@hireathecho4Күн бұрын
@@pablofournier8664 Thanks so much!
@ericlarson7235Күн бұрын
@@pablofournier8664AMAZING! can’t wait. Thanks to you and your team for developing it!
@hectormanuel83602 күн бұрын
When will we see the full short?
@pablofournier8664Күн бұрын
😳
@ukmonk2 күн бұрын
Awesome thank you!! Will this rig be released please?
@pablofournier8664Күн бұрын
yes! visit the studio website, link in the description
@ukmonkКүн бұрын
@@pablofournier8664 awesome!! thank you so much!!
@janvandertoornКүн бұрын
Great stuff is this stick to geometry plugin available?
@pablofournier8664Күн бұрын
Soon!!! At the blender studio website, Stay tuned!
@CartoonfixstudiosКүн бұрын
This is soooo cool!! Making something look 2.D is so difficult. I which there was more about how to get the look. I am making a 2.D hybrid animation and still struggle with making the 3D match the 2d look. There needs to be more tutorials out there if there are. 😊 I to model the buildings on my set and then just paint over them. A lot of work but that’s been my workaround to get the hybrid look.
@CartoonfixstudiosКүн бұрын
When you did paint over for the background buildings. 2:59, did you do the simple building renderings from the camera view and then paint over these? Sorry. I just want to learn more haha!
@pablofournier8664Күн бұрын
The backgrounds are oversized render from the camera view of a 3d background and later Vivian did the drawovers and later we proyected them on some planes. Check the studio website (link in the description) if you want to see the whole process from beginning till end
@CartoonfixstudiosКүн бұрын
@@pablofournier8664thank you so much for the feedback. I usually oversized my background renders 4K is this still the best approach?
@pablofournier8664Күн бұрын
@@Cartoonfixstudios when I said oversize I meant overscan (basically I took the camera movement and we rendered pass that movement, so al the animation will be with that background render). For the resolution of that rendered background image I'm not really sure, but 4k sounds good
@ZulfiSuGhenoКүн бұрын
9:33 are the proof why Rik works faster ?? lol
@pablofournier866422 сағат бұрын
😵💫
@HinduNerdКүн бұрын
So?? Where is Sticky GP??
@pablofournier8664Күн бұрын
you have one of the shots at the studio website
@BlenderStudioКүн бұрын
Sticky GP is still currently being worked on at the Studio, but do keep an eye out as we do plan to make it available in the near future!
@anandapadmanabhanvtКүн бұрын
So grease pencil is basically a 3d model with 2d texture? I thought it was plain 2d
@pablofournier8664Күн бұрын
Grease pencil is 2d, but in blender is an object you can place in space. In this case, we projected the 2d into the 3d mesh. You can see the hole process in the studio website (link in description), I wrote a hole article about the process
@kuronya3582Күн бұрын
Pikachu figure are... cursed
@pablofournier8664Күн бұрын
Buff-kachu
@modyskКүн бұрын
@pablofournier8664Күн бұрын
🐂
@OctatJesus4 сағат бұрын
I want blender help make cgi feature film
@Mr.IndiyaahКүн бұрын
Can this 2D be done faster in Moho or toon boom harmony?
@pablofournier8664Күн бұрын
if you can draw it, for sure, but the idea was to create a NPR project in 3D with the 2D anime style, check the studio website (link in description) to follow the process if you are interested
@Oak_theory2 күн бұрын
Plz do not add AI
@jascrandom9855Күн бұрын
Blender will eventually need to add AI
@pablofournier8664Күн бұрын
no AI was harmed in this video......yet 😎
@Thats_Cool_JackКүн бұрын
@jascrandom9855 as an artist and general computer user I absolutely hate it when the computer does anything for me within the creative process, absolutely kills the creative flow
@jascrandom9855Күн бұрын
@@Thats_Cool_Jack So? Blender have something like Cascadeur that assists with Character animation. That could give productions with "Miraculous Ladybug" like budget Arcane-like quality in terms of character animation. AI in art doesn't have to be generative like Stable Diffusion. Blender already uses AI in denoising.
@SanOcelotlКүн бұрын
AI is good in some stuff, as long as they dont add generative AI slop