NVIDIA’s New Ray Tracing Tech Should Be Impossible!

  Рет қаралды 38,852

Two Minute Papers

Two Minute Papers

Күн бұрын

Пікірлер: 124
@imsatoboi
@imsatoboi 7 сағат бұрын
i am simple man , i see 2 minute paper , i click
@PuppetMasterdaath144
@PuppetMasterdaath144 7 сағат бұрын
men of culture we meet again
@Meow_YT
@Meow_YT 6 сағат бұрын
Indeed
@lateseptember3974
@lateseptember3974 6 сағат бұрын
It's good practice!
@speedsociety9177
@speedsociety9177 6 сағат бұрын
such a unique comment
@sandyleask92
@sandyleask92 4 сағат бұрын
No. Sir you are a sophisticated man.
@mtrivelin
@mtrivelin 6 сағат бұрын
I'm a 3D artist who started on the Amiga, with Ligtwave and currently (continue to) work with Maya and Vray. Nodes, Lights, Shader, render, change things, render again until it looks good. But seeing these new technologies that seem to perform one bigger miracle than another every few days makes me feel like a caveman trying to understand our world. I have no idea how to use these things. I feel like I was instantly outdated.
@jtjames79
@jtjames79 3 сағат бұрын
Nobody knows how to use any of these things. What you do have is experience knowing when it looks right. Learning workflows only takes a few days to a few months depending on how deep you want to get.
@SirusStarTV
@SirusStarTV 3 сағат бұрын
These things only get useful when implemented in popular software like blender, unity, unreal engine. We just see these demos for years without them being available in any software.
@stephanelegendre7624
@stephanelegendre7624 Сағат бұрын
tried to recommend you to try Postshot and try by yourself but KZbin censored me... If KZbin GOD allows me to explains.. There are plugins out there already for Blender/Unreal/Unity. Do not hesitate to ask me more, if i'm allowed to answer...
@davidrenton
@davidrenton 7 сағат бұрын
finally the mortgage for that 8090 will be justified
@theuserofdoom
@theuserofdoom 3 сағат бұрын
Wait you don’t game on a GB200?
@henrismith7472
@henrismith7472 24 минут бұрын
@@theuserofdoom Anything less than an NVIDIA Tesla H100 is for poor people. I game on a DGX SuperPod. Each liquid-cooled rack features 36 NVIDIA GB200 Grace Blackwell Superchips-36 NVIDIA Grace CPUs and 72 Blackwell GPUs-connected as one with NVIDIA NVLink.
@SuperNick964
@SuperNick964 3 сағат бұрын
bro has a comma every 3 words
@nijario9690
@nijario9690 3 сағат бұрын
🤣🤣🤣
@PedroOliveira-sl6nw
@PedroOliveira-sl6nw Сағат бұрын
OMG! I will never not notice that
@HenriFaust
@HenriFaust Сағат бұрын
That's way better than no punctuation at all.
@Acheiropoietos
@Acheiropoietos Сағат бұрын
The power of commas should not be underestimated, so there.
@firefox8713
@firefox8713 7 сағат бұрын
What a time to be two papers down the line!
@WilsoniStudios
@WilsoniStudios 3 сағат бұрын
😂😂😂
@hombacom
@hombacom 2 сағат бұрын
But we said that two papers earlier and we are still not there
@theaslam9758
@theaslam9758 7 сағат бұрын
"Two Minute Papers released a video 2 minutes ago"
@jasonshere
@jasonshere 2 сағат бұрын
You're two late.
@RadianceFields
@RadianceFields 3 сағат бұрын
This paper is actually a complete departure from Gaussian Splatting, but both of these methods create a Radiance Field. Also, the vast majority of research will be transferable between the two methods. I interviewed the first author of this paper if you want to learn more about what this method can do! kzbin.info/www/bejne/Z6fbn2eDZsuCbMU
@NigraXXL
@NigraXXL 6 сағат бұрын
This is unbelievable. If we could get gaussian splatter a bit more developed to the point it can be rigged and animated, that would go so well with this new light simulation support and could make stuff like Unreal's nanite-level of detail actually available to more hardware
@mattmexor2882
@mattmexor2882 4 сағат бұрын
Can this technology resolve object boundaries? Can you move objects around in the scene and know when they collide with each other?
@NigraXXL
@NigraXXL 2 сағат бұрын
@@mattmexor2882 I don't know, but I'd imagine it should be closely related to animation since it's about grouping and defining relationships between points
@ninjatogo
@ninjatogo 6 сағат бұрын
I love gaussian splatting technology. I just started creating some of own to record memories of interesting places or things, instead of taking photos. That way I'll be able to revisit and share them later with a VR headset.
@Charles_Bro-son
@Charles_Bro-son Сағат бұрын
Looks good but everything ist static. How difficult is it to animate these points compared to polygons?
@vlividTV
@vlividTV 7 сағат бұрын
Amazing tech. Can't wait for it to become available.
@StefanoBorini
@StefanoBorini 7 сағат бұрын
Great techniques soon to be used for videogames and movies with awful plots.
@Kutsushita_yukino
@Kutsushita_yukino 3 сағат бұрын
you forgot to add : awfull tripple A games
@dXXPacmanXXb
@dXXPacmanXXb Сағат бұрын
I feel like we are seeing the same papers over and over again. I keep seeing the same clips every video and never know whether its new stuff or not
@blakedehaas
@blakedehaas Сағат бұрын
I work on atmospheric machine learning research, visualizations for advanced particle simulations like atmospheric particle simulation sounds like a perfect application for this technology!
@phantomabid
@phantomabid 7 сағат бұрын
Research Papers: RTX ON
@xBosil
@xBosil 2 сағат бұрын
That is so crazy, almost unbeliveable, it is very exciting to see progress like that
@maxfmfdm
@maxfmfdm 59 минут бұрын
I like this rethinking of rendering techniques.
@Elta305
@Elta305 Сағат бұрын
What a time to be alive ! I hope that you will cover what will be announced at Humanoids 2024 in november !
@julinaut
@julinaut 6 сағат бұрын
I think what these papers really need to improve the world we live in is attention. You're doing gods work Károly!
@hakarthemage
@hakarthemage 6 сағат бұрын
That's going to be great for museum displays, architects etc I do wonder how it will handle non-static objects though.
@HarhaMedia
@HarhaMedia 7 сағат бұрын
This is very cool! Heaps more interesting than the generative AI papers.
@JP-rz2pp
@JP-rz2pp Сағат бұрын
Nvidia sharing their research for free? Now I’m impressed.
@jaydenkerslake215
@jaydenkerslake215 3 сағат бұрын
The accumulated light on the glossy pits shouldn't take away the grain of the wood like how it has. Grain reflections are tricky; in your experience, why would that be? I know wood grain have pores and porous surface can be difficult for any rendering base. Maybe a special type of property needs to be trained for wood and how different shades/dyes and grains and lackers change it. It's just so beautiful and yet all renders of it fails to pass an 8/10 for me
@benveasey7474
@benveasey7474 7 сағат бұрын
Awesome if this could be used in Blender for fast/lightweight ArchVis backgrounds.
@benmcreynolds8581
@benmcreynolds8581 Сағат бұрын
I'm not hating at all, it's amazing that we can compute these things nowadays but I just cannot help but imagine what possibilities we could achieve if we put all that effort & processing power into physics effects, interactive environments, reactive damage effects, particle effects, artistic aesthetics instead of mostly focusing on realism. We definitely need stealth games to comeback and blend in the new advancements we have when it comes to lightning and all that..
@cjjuszczak
@cjjuszczak 27 минут бұрын
I am constantly STUNNED at the investment, and results, into Ray Tracing from Nvidia, and much of it publicly open too o.O
@fischX
@fischX 2 сағат бұрын
Some 3D glasses and a bathtub away from the matrix
@gaijintendo
@gaijintendo 5 сағат бұрын
Corridor Crew will not be happy with those shadows and extra dark shadows.
@jasonshere
@jasonshere 2 сағат бұрын
Very cool; ultra photo-realistic video games and 3D rendered movies/elements are very close.
@BeyondTomorrow-xj2mu
@BeyondTomorrow-xj2mu 4 сағат бұрын
the funny thing is when I tell my highly educated family members about ai and so forth; they don't believe what I tell them and have never heard about ai at all.
@KBRoller
@KBRoller 5 сағат бұрын
So step 1, fly a drone through an environment to get photos from a bunch of angles; step 2, process those images into Gaussian splatter data; step 3, render a fully raytraced clone of the environment in 3D in realtime, complete with any additional 3D objects you want to add to the scene?
@tgsredfield
@tgsredfield 2 сағат бұрын
I dream of the day Street View will use this kind of technology.
@tequilasunset4651
@tequilasunset4651 49 минут бұрын
Can't wait for this to finally be the point Nvidia includes a reasonable amount of ram on their next line of RTX cards I can't afford
@KryyssTV
@KryyssTV 3 сағат бұрын
Given that 8gb gfx cards are not suitable for gaussian splatting and this technique uses around half the usual RAM there is still a lot of work needed to reduce memory demands.
@Sota_eth
@Sota_eth 4 сағат бұрын
Could you make a video summarizing all of the videos that you made in the last month please? Sometimes I see advances in light simulation and I wonder if I haven't already seen that in 10 other videos and I don't remember the nuances between all of these breakthroughs
@IvarDaigon
@IvarDaigon 4 сағат бұрын
It looks like the blurry patches are in the peripheral so if you were playing a fast paced game in realtime it might look like motion blur. in other words, depending on the application, they may not even need to fix it. Would I put up with a bit of blur in order to have a game that looks like a realistic 3d video? hell yes.
@gordonshaw1975
@gordonshaw1975 3 сағат бұрын
I’d be happy if it were 5 minute papers.
@bowlingguy7755
@bowlingguy7755 3 сағат бұрын
Really amazing!
@CGFUN829
@CGFUN829 Сағат бұрын
This is already supported in vray 7 by chaos group.
@AynenMakino
@AynenMakino 58 минут бұрын
How well does this technique work with moving lights and moving objects for the light to bounce off of?
@TheDivinos
@TheDivinos 52 минут бұрын
bro games are gonna be so real so soon
@soonts
@soonts Сағат бұрын
The rendering tech is cool I guess, but useless without the content to render. Needs other pieces of the puzzle to take off. An affordable 3D camera which captures scenes in that format for consumer use. Ultra HDR 12 bits 8K pro camera for use in content production. Modelling support in 3DS Max, Maya, Blender, for use in games and similar.
@PySnek
@PySnek 2 сағат бұрын
I think the AI filters will smash everything in the next years
@LarryPanozzo
@LarryPanozzo 6 сағат бұрын
Polyscope! 👏🏼
@tranceemerson8325
@tranceemerson8325 5 сағат бұрын
The unlimited detail guy has entered the chat
@ilariaprescott2002
@ilariaprescott2002 5 сағат бұрын
Okay, now if someone can find a way to train a diffusion model on this, so we can get real time generative 3D VR environments>Holodeck
@mm-rj3vo
@mm-rj3vo 7 сағат бұрын
Holy hecking shoot First law of papers!!! Two more papers down the line, we're going to get real time full realistic scenes !!! Now it's about getting those "models" to be movable and interactible in real-time
@samkececi1002
@samkececi1002 6 сағат бұрын
Super cool
@aymericrichard6931
@aymericrichard6931 6 сағат бұрын
Waiting for this to come to 3d posing tools like daz
@puzzzl
@puzzzl 6 сағат бұрын
So is this something they'll be able to just slot into the rendering pipeline on the graphics card and the developers won't have to worry about it?
@FriedMonkey362
@FriedMonkey362 5 сағат бұрын
I love consuming technology, i dont even have to do anything and everything keeps getting better all i have to do is sit back and watch it advance
@Perplaxus
@Perplaxus 3 сағат бұрын
holy paper
@zonea4860
@zonea4860 2 сағат бұрын
Finally something interesting and not AI related. I mean I don't want to say that AI isn't interesting, but I just got a bit tired of it
@g0d182
@g0d182 Сағат бұрын
Excellent
@14zrobot
@14zrobot 6 сағат бұрын
It does not compute what is the difference between point-based raytracing and regular raytracing. It would be cool to get some more details down the line
@roguegryphonica3147
@roguegryphonica3147 4 сағат бұрын
Is it just my monitor or are there a significant number of square shaped artifacts present in this video around the middle of the video...
@theMedicatedCitizen
@theMedicatedCitizen Сағат бұрын
I have yet to play a game where ray tracing mattered in any meaningful way. Sure it looks great in screenshots and KZbin videos, but speeding by at 200km/h in a racing game? Or running down a corridor acquiring targets and trying not to get killed in a shooter? It would be amazing if developers focused on decent gameplay for once. I know Unreal just provides the tools, but we are reducing game quality whilst increasing visual quality. Not a good trade off for a game.
@Verrisin
@Verrisin 54 минут бұрын
how long until NVIDIA explains the weird rendering artifacts of quantum mechanics? XD
@UnchartedWorlds
@UnchartedWorlds 5 сағат бұрын
And will never see it implemented in tools we use
@xeeton
@xeeton Сағат бұрын
how do we make the papers faster?
@sanketvaria9734
@sanketvaria9734 5 сағат бұрын
I can't wait for Nvidia to put these in video games.
@singularonaut
@singularonaut 7 сағат бұрын
Looks like PS7 will be matched with real-life quality of graphics) or even PS6 Pro)
@Ferdinand208
@Ferdinand208 4 сағат бұрын
I see 2 minutes. I watch 6 minutes…
@Meow_YT
@Meow_YT 6 сағат бұрын
I'm just waiting for the Blender engine to get an upgrade ... nya ... then wonder how much hardware I'm going to have to buy to make it work
@mindful_clip
@mindful_clip 6 сағат бұрын
as soon as it's possible.. i feel like "who cares" this can't be good..
@mm-rj3vo
@mm-rj3vo 7 сағат бұрын
I'm looking for holodeck type stuff, in simple. AI that can make a chair when I say "chair", or "give me some chair types" "more exciting" or "more basic" or "make this wood, make that metal, put a bar here and screws there" etc etc I want a world that I can describe into existence and edit at a whim, through language
@Verrisin
@Verrisin 50 минут бұрын
all the scenese seem stationary - can it handle dynamic scenes?
@zergidrom4572
@zergidrom4572 2 сағат бұрын
AI here, AI there, but whatabout some old news? like any move with GPU liquid sim or when nvidia presented some crazy volumetric compression that took kilobytes... where all of this ? :(
@drfleka
@drfleka 6 сағат бұрын
Nvidia and free cannot be in the same sentence.
@switchitup3709
@switchitup3709 4 сағат бұрын
I think he mean his algorithm is free
@Thedeepseanomad
@Thedeepseanomad 3 сағат бұрын
What is up with TMP and Nvidia anyway?
@incription
@incription 6 сағат бұрын
okay, but nothing in the scene can move?
@panzerofthelake4460
@panzerofthelake4460 3 сағат бұрын
how can this be implemented in games though?
@dennisbuyse258
@dennisbuyse258 2 сағат бұрын
I, can not, say, i, enjoyed, this video, very much... to be, honest.
@phu303
@phu303 5 сағат бұрын
Waiting for a new skyrim game
@OgatRamastef
@OgatRamastef 4 сағат бұрын
Thanks doc Krolsvjsglerbperhill!
@leosmi1
@leosmi1 6 сағат бұрын
that will be available in PS6
@hanbill
@hanbill 3 сағат бұрын
Cool but why?
@EduardoSantiagoDev
@EduardoSantiagoDev 6 сағат бұрын
Am I the only one kinda tired of nvidia raytracing videos? seems like i see one of these videos every week.
@domenicperito4635
@domenicperito4635 3 сағат бұрын
make a video game
@dimitrisgkofas7787
@dimitrisgkofas7787 4 сағат бұрын
In the end matrix will come to as
@sandroape
@sandroape Сағат бұрын
is this a AI voice or not?
@kevinsm2039
@kevinsm2039 7 сағат бұрын
Matrix is coming
@CrashBashL
@CrashBashL 24 минут бұрын
Is the narrator even human?!
@Kadamitas-II-HATF
@Kadamitas-II-HATF 6 сағат бұрын
Is it me or is AI slowing down? (at least for now)
@AliasA1
@AliasA1 Сағат бұрын
6 minutes to say it's fast and looks good, could one of them have been spent explaining how it works?
@FinalLightNL
@FinalLightNL 2 сағат бұрын
bro i love your videos but can you please not pause talking every 2-3 words, it doesn't make it more interesting. it's my one and only negative about this channel, for the rest i love your enthusiasm and work on bringing us graphical tech news.
@vasiliybarbiyeru4872
@vasiliybarbiyeru4872 7 сағат бұрын
Hi it's me again ;)
@Chicky_Lumps
@Chicky_Lumps 4 сағат бұрын
Can you please use thumbnails of the actual tech, instead of shoehorning irrelevant AI images into literally everything??
@KasimirvonFinck
@KasimirvonFinck 6 сағат бұрын
holy shit
@ironman8257
@ironman8257 Сағат бұрын
How lee phuk
@Alacrity-reserved
@Alacrity-reserved 40 минут бұрын
Pass. No more tech in games unless it guarantees a minimum of 60 fps. You see, you don't notice this crap when you are moving. I rather play than gaze. You can find videos like "is UE5 ruining gaming". Gamers are tired of graphics. Look at the disappointing PS5 Pro sales. Do you know how gamers are pronouncing PSSR? On Daniel Owen channel (who btw is a math teacher) made a video "Gaming is Broken". Pass this on to your colleagues. If it threatens 60 fps, go away.
@duzypokoj1151
@duzypokoj1151 7 сағат бұрын
makes me dizzyyyy
@victorhenriquecollasanta4740
@victorhenriquecollasanta4740 6 сағат бұрын
Uadatai 2bi alay
@ShawnathanTerry
@ShawnathanTerry 2 сағат бұрын
Bro... the voice you use... is so annoying. Im sorry. I love your content, so I suffer through the voice... No pain no gain I guess.
@Jo3W3st
@Jo3W3st 2 сағат бұрын
This voice is irritating! It like a mixture of ai and a non native English speaker.
@wydua
@wydua Сағат бұрын
it is A nice video but why are you speaking like this
@speedsociety9177
@speedsociety9177 6 сағат бұрын
why does your pronounciation sound like an AI itself?
@LiamWallsIsRad
@LiamWallsIsRad 5 сағат бұрын
rude! he's not a native speaker. also, if you're going to split hairs, it's spelled pronunciation. it doesn't have an "ou" in it.
@SoyDegurime
@SoyDegurime 7 сағат бұрын
First comment 😱
@FiLiPPiiMaX
@FiLiPPiiMaX 7 сағат бұрын
First
@hkodavid
@hkodavid 3 сағат бұрын
"What would u fellow .... use this for? kzbin.info/www/bejne/goWtp5d9mMdqfNU
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