I'm a 3D artist who started on the Amiga, with Ligtwave and currently (continue to) work with Maya and Vray. Nodes, Lights, Shader, render, change things, render again until it looks good. But seeing these new technologies that seem to perform one bigger miracle than another every few days makes me feel like a caveman trying to understand our world. I have no idea how to use these things. I feel like I was instantly outdated.
@jtjames793 сағат бұрын
Nobody knows how to use any of these things. What you do have is experience knowing when it looks right. Learning workflows only takes a few days to a few months depending on how deep you want to get.
@SirusStarTV3 сағат бұрын
These things only get useful when implemented in popular software like blender, unity, unreal engine. We just see these demos for years without them being available in any software.
@stephanelegendre7624Сағат бұрын
tried to recommend you to try Postshot and try by yourself but KZbin censored me... If KZbin GOD allows me to explains.. There are plugins out there already for Blender/Unreal/Unity. Do not hesitate to ask me more, if i'm allowed to answer...
@davidrenton7 сағат бұрын
finally the mortgage for that 8090 will be justified
@theuserofdoom3 сағат бұрын
Wait you don’t game on a GB200?
@henrismith747224 минут бұрын
@@theuserofdoom Anything less than an NVIDIA Tesla H100 is for poor people. I game on a DGX SuperPod. Each liquid-cooled rack features 36 NVIDIA GB200 Grace Blackwell Superchips-36 NVIDIA Grace CPUs and 72 Blackwell GPUs-connected as one with NVIDIA NVLink.
@SuperNick9643 сағат бұрын
bro has a comma every 3 words
@nijario96903 сағат бұрын
🤣🤣🤣
@PedroOliveira-sl6nwСағат бұрын
OMG! I will never not notice that
@HenriFaustСағат бұрын
That's way better than no punctuation at all.
@AcheiropoietosСағат бұрын
The power of commas should not be underestimated, so there.
@firefox87137 сағат бұрын
What a time to be two papers down the line!
@WilsoniStudios3 сағат бұрын
😂😂😂
@hombacom2 сағат бұрын
But we said that two papers earlier and we are still not there
@theaslam97587 сағат бұрын
"Two Minute Papers released a video 2 minutes ago"
@jasonshere2 сағат бұрын
You're two late.
@RadianceFields3 сағат бұрын
This paper is actually a complete departure from Gaussian Splatting, but both of these methods create a Radiance Field. Also, the vast majority of research will be transferable between the two methods. I interviewed the first author of this paper if you want to learn more about what this method can do! kzbin.info/www/bejne/Z6fbn2eDZsuCbMU
@NigraXXL6 сағат бұрын
This is unbelievable. If we could get gaussian splatter a bit more developed to the point it can be rigged and animated, that would go so well with this new light simulation support and could make stuff like Unreal's nanite-level of detail actually available to more hardware
@mattmexor28824 сағат бұрын
Can this technology resolve object boundaries? Can you move objects around in the scene and know when they collide with each other?
@NigraXXL2 сағат бұрын
@@mattmexor2882 I don't know, but I'd imagine it should be closely related to animation since it's about grouping and defining relationships between points
@ninjatogo6 сағат бұрын
I love gaussian splatting technology. I just started creating some of own to record memories of interesting places or things, instead of taking photos. That way I'll be able to revisit and share them later with a VR headset.
@Charles_Bro-sonСағат бұрын
Looks good but everything ist static. How difficult is it to animate these points compared to polygons?
@vlividTV7 сағат бұрын
Amazing tech. Can't wait for it to become available.
@StefanoBorini7 сағат бұрын
Great techniques soon to be used for videogames and movies with awful plots.
@Kutsushita_yukino3 сағат бұрын
you forgot to add : awfull tripple A games
@dXXPacmanXXbСағат бұрын
I feel like we are seeing the same papers over and over again. I keep seeing the same clips every video and never know whether its new stuff or not
@blakedehaasСағат бұрын
I work on atmospheric machine learning research, visualizations for advanced particle simulations like atmospheric particle simulation sounds like a perfect application for this technology!
@phantomabid7 сағат бұрын
Research Papers: RTX ON
@xBosil2 сағат бұрын
That is so crazy, almost unbeliveable, it is very exciting to see progress like that
@maxfmfdm59 минут бұрын
I like this rethinking of rendering techniques.
@Elta305Сағат бұрын
What a time to be alive ! I hope that you will cover what will be announced at Humanoids 2024 in november !
@julinaut6 сағат бұрын
I think what these papers really need to improve the world we live in is attention. You're doing gods work Károly!
@hakarthemage6 сағат бұрын
That's going to be great for museum displays, architects etc I do wonder how it will handle non-static objects though.
@HarhaMedia7 сағат бұрын
This is very cool! Heaps more interesting than the generative AI papers.
@JP-rz2ppСағат бұрын
Nvidia sharing their research for free? Now I’m impressed.
@jaydenkerslake2153 сағат бұрын
The accumulated light on the glossy pits shouldn't take away the grain of the wood like how it has. Grain reflections are tricky; in your experience, why would that be? I know wood grain have pores and porous surface can be difficult for any rendering base. Maybe a special type of property needs to be trained for wood and how different shades/dyes and grains and lackers change it. It's just so beautiful and yet all renders of it fails to pass an 8/10 for me
@benveasey74747 сағат бұрын
Awesome if this could be used in Blender for fast/lightweight ArchVis backgrounds.
@benmcreynolds8581Сағат бұрын
I'm not hating at all, it's amazing that we can compute these things nowadays but I just cannot help but imagine what possibilities we could achieve if we put all that effort & processing power into physics effects, interactive environments, reactive damage effects, particle effects, artistic aesthetics instead of mostly focusing on realism. We definitely need stealth games to comeback and blend in the new advancements we have when it comes to lightning and all that..
@cjjuszczak27 минут бұрын
I am constantly STUNNED at the investment, and results, into Ray Tracing from Nvidia, and much of it publicly open too o.O
@fischX2 сағат бұрын
Some 3D glasses and a bathtub away from the matrix
@gaijintendo5 сағат бұрын
Corridor Crew will not be happy with those shadows and extra dark shadows.
@jasonshere2 сағат бұрын
Very cool; ultra photo-realistic video games and 3D rendered movies/elements are very close.
@BeyondTomorrow-xj2mu4 сағат бұрын
the funny thing is when I tell my highly educated family members about ai and so forth; they don't believe what I tell them and have never heard about ai at all.
@KBRoller5 сағат бұрын
So step 1, fly a drone through an environment to get photos from a bunch of angles; step 2, process those images into Gaussian splatter data; step 3, render a fully raytraced clone of the environment in 3D in realtime, complete with any additional 3D objects you want to add to the scene?
@tgsredfield2 сағат бұрын
I dream of the day Street View will use this kind of technology.
@tequilasunset465149 минут бұрын
Can't wait for this to finally be the point Nvidia includes a reasonable amount of ram on their next line of RTX cards I can't afford
@KryyssTV3 сағат бұрын
Given that 8gb gfx cards are not suitable for gaussian splatting and this technique uses around half the usual RAM there is still a lot of work needed to reduce memory demands.
@Sota_eth4 сағат бұрын
Could you make a video summarizing all of the videos that you made in the last month please? Sometimes I see advances in light simulation and I wonder if I haven't already seen that in 10 other videos and I don't remember the nuances between all of these breakthroughs
@IvarDaigon4 сағат бұрын
It looks like the blurry patches are in the peripheral so if you were playing a fast paced game in realtime it might look like motion blur. in other words, depending on the application, they may not even need to fix it. Would I put up with a bit of blur in order to have a game that looks like a realistic 3d video? hell yes.
@gordonshaw19753 сағат бұрын
I’d be happy if it were 5 minute papers.
@bowlingguy77553 сағат бұрын
Really amazing!
@CGFUN829Сағат бұрын
This is already supported in vray 7 by chaos group.
@AynenMakino58 минут бұрын
How well does this technique work with moving lights and moving objects for the light to bounce off of?
@TheDivinos52 минут бұрын
bro games are gonna be so real so soon
@soontsСағат бұрын
The rendering tech is cool I guess, but useless without the content to render. Needs other pieces of the puzzle to take off. An affordable 3D camera which captures scenes in that format for consumer use. Ultra HDR 12 bits 8K pro camera for use in content production. Modelling support in 3DS Max, Maya, Blender, for use in games and similar.
@PySnek2 сағат бұрын
I think the AI filters will smash everything in the next years
@LarryPanozzo6 сағат бұрын
Polyscope! 👏🏼
@tranceemerson83255 сағат бұрын
The unlimited detail guy has entered the chat
@ilariaprescott20025 сағат бұрын
Okay, now if someone can find a way to train a diffusion model on this, so we can get real time generative 3D VR environments>Holodeck
@mm-rj3vo7 сағат бұрын
Holy hecking shoot First law of papers!!! Two more papers down the line, we're going to get real time full realistic scenes !!! Now it's about getting those "models" to be movable and interactible in real-time
@samkececi10026 сағат бұрын
Super cool
@aymericrichard69316 сағат бұрын
Waiting for this to come to 3d posing tools like daz
@puzzzl6 сағат бұрын
So is this something they'll be able to just slot into the rendering pipeline on the graphics card and the developers won't have to worry about it?
@FriedMonkey3625 сағат бұрын
I love consuming technology, i dont even have to do anything and everything keeps getting better all i have to do is sit back and watch it advance
@Perplaxus3 сағат бұрын
holy paper
@zonea48602 сағат бұрын
Finally something interesting and not AI related. I mean I don't want to say that AI isn't interesting, but I just got a bit tired of it
@g0d182Сағат бұрын
Excellent
@14zrobot6 сағат бұрын
It does not compute what is the difference between point-based raytracing and regular raytracing. It would be cool to get some more details down the line
@roguegryphonica31474 сағат бұрын
Is it just my monitor or are there a significant number of square shaped artifacts present in this video around the middle of the video...
@theMedicatedCitizenСағат бұрын
I have yet to play a game where ray tracing mattered in any meaningful way. Sure it looks great in screenshots and KZbin videos, but speeding by at 200km/h in a racing game? Or running down a corridor acquiring targets and trying not to get killed in a shooter? It would be amazing if developers focused on decent gameplay for once. I know Unreal just provides the tools, but we are reducing game quality whilst increasing visual quality. Not a good trade off for a game.
@Verrisin54 минут бұрын
how long until NVIDIA explains the weird rendering artifacts of quantum mechanics? XD
@UnchartedWorlds5 сағат бұрын
And will never see it implemented in tools we use
@xeetonСағат бұрын
how do we make the papers faster?
@sanketvaria97345 сағат бұрын
I can't wait for Nvidia to put these in video games.
@singularonaut7 сағат бұрын
Looks like PS7 will be matched with real-life quality of graphics) or even PS6 Pro)
@Ferdinand2084 сағат бұрын
I see 2 minutes. I watch 6 minutes…
@Meow_YT6 сағат бұрын
I'm just waiting for the Blender engine to get an upgrade ... nya ... then wonder how much hardware I'm going to have to buy to make it work
@mindful_clip6 сағат бұрын
as soon as it's possible.. i feel like "who cares" this can't be good..
@mm-rj3vo7 сағат бұрын
I'm looking for holodeck type stuff, in simple. AI that can make a chair when I say "chair", or "give me some chair types" "more exciting" or "more basic" or "make this wood, make that metal, put a bar here and screws there" etc etc I want a world that I can describe into existence and edit at a whim, through language
@Verrisin50 минут бұрын
all the scenese seem stationary - can it handle dynamic scenes?
@zergidrom45722 сағат бұрын
AI here, AI there, but whatabout some old news? like any move with GPU liquid sim or when nvidia presented some crazy volumetric compression that took kilobytes... where all of this ? :(
@drfleka6 сағат бұрын
Nvidia and free cannot be in the same sentence.
@switchitup37094 сағат бұрын
I think he mean his algorithm is free
@Thedeepseanomad3 сағат бұрын
What is up with TMP and Nvidia anyway?
@incription6 сағат бұрын
okay, but nothing in the scene can move?
@panzerofthelake44603 сағат бұрын
how can this be implemented in games though?
@dennisbuyse2582 сағат бұрын
I, can not, say, i, enjoyed, this video, very much... to be, honest.
@phu3035 сағат бұрын
Waiting for a new skyrim game
@OgatRamastef4 сағат бұрын
Thanks doc Krolsvjsglerbperhill!
@leosmi16 сағат бұрын
that will be available in PS6
@hanbill3 сағат бұрын
Cool but why?
@EduardoSantiagoDev6 сағат бұрын
Am I the only one kinda tired of nvidia raytracing videos? seems like i see one of these videos every week.
@domenicperito46353 сағат бұрын
make a video game
@dimitrisgkofas77874 сағат бұрын
In the end matrix will come to as
@sandroapeСағат бұрын
is this a AI voice or not?
@kevinsm20397 сағат бұрын
Matrix is coming
@CrashBashL24 минут бұрын
Is the narrator even human?!
@Kadamitas-II-HATF6 сағат бұрын
Is it me or is AI slowing down? (at least for now)
@AliasA1Сағат бұрын
6 minutes to say it's fast and looks good, could one of them have been spent explaining how it works?
@FinalLightNL2 сағат бұрын
bro i love your videos but can you please not pause talking every 2-3 words, it doesn't make it more interesting. it's my one and only negative about this channel, for the rest i love your enthusiasm and work on bringing us graphical tech news.
@vasiliybarbiyeru48727 сағат бұрын
Hi it's me again ;)
@Chicky_Lumps4 сағат бұрын
Can you please use thumbnails of the actual tech, instead of shoehorning irrelevant AI images into literally everything??
@KasimirvonFinck6 сағат бұрын
holy shit
@ironman8257Сағат бұрын
How lee phuk
@Alacrity-reserved40 минут бұрын
Pass. No more tech in games unless it guarantees a minimum of 60 fps. You see, you don't notice this crap when you are moving. I rather play than gaze. You can find videos like "is UE5 ruining gaming". Gamers are tired of graphics. Look at the disappointing PS5 Pro sales. Do you know how gamers are pronouncing PSSR? On Daniel Owen channel (who btw is a math teacher) made a video "Gaming is Broken". Pass this on to your colleagues. If it threatens 60 fps, go away.
@duzypokoj11517 сағат бұрын
makes me dizzyyyy
@victorhenriquecollasanta47406 сағат бұрын
Uadatai 2bi alay
@ShawnathanTerry2 сағат бұрын
Bro... the voice you use... is so annoying. Im sorry. I love your content, so I suffer through the voice... No pain no gain I guess.
@Jo3W3st2 сағат бұрын
This voice is irritating! It like a mixture of ai and a non native English speaker.
@wyduaСағат бұрын
it is A nice video but why are you speaking like this
@speedsociety91776 сағат бұрын
why does your pronounciation sound like an AI itself?
@LiamWallsIsRad5 сағат бұрын
rude! he's not a native speaker. also, if you're going to split hairs, it's spelled pronunciation. it doesn't have an "ou" in it.
@SoyDegurime7 сағат бұрын
First comment 😱
@FiLiPPiiMaX7 сағат бұрын
First
@hkodavid3 сағат бұрын
"What would u fellow .... use this for? kzbin.info/www/bejne/goWtp5d9mMdqfNU