Obduction Review

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Matthewmatosis

Matthewmatosis

7 жыл бұрын

Looks like the start of the video got cut off but it's just the usual blurb. You know the drill by now.
The Riven video can be found here: • Recommending Riven
The blog post referenced in the video is no longer available so you'll just have to take my word on that one.

Пікірлер: 515
@uknownada
@uknownada 7 жыл бұрын
"-eview of Obduction"
@LSparkzwz
@LSparkzwz 7 жыл бұрын
I like how Matthew plain doesn't care about requests but instead reviews what he's interested in
@jacktwelve1710
@jacktwelve1710 7 жыл бұрын
"You may consider this river to be the games primary antagonist"
@C4ssi4an0
@C4ssi4an0 7 жыл бұрын
No, you didn't accidentally skip the first second of the video, just in case you were wondering.
@cyrusdexterman
@cyrusdexterman 7 жыл бұрын
Your description of installing the game onto RAM rather than an SSD cracked me up
@Gilbertify1
@Gilbertify1 7 жыл бұрын
lol, "while it..................loads in."
@jakereason8095
@jakereason8095 7 жыл бұрын
I typed out a long ass comment about why he was correct about RAM disks vs SSDs, then I realized that both of you were referring to the slight pause he added to make his point. I wonder how many other people took Cyrusdexter1's comment the wrong way. I mean I'm not the only one who made this mystake.. right?
@UncannyXander
@UncannyXander 7 жыл бұрын
Jake Reason You're the only one.
@jakereason8095
@jakereason8095 7 жыл бұрын
D:
@JonathanRossRogers
@JonathanRossRogers 4 жыл бұрын
When I was a kid, I played games like Prince of Persia and Command Keen 4 on laptop with a busted hard drive. It took forever for them to load from a floppy until I realized I could use the RAM disk driver that came with MS-DOS. I made ZIP files of each game and BAT scripts to create a RAM disk and unzip the game files into it. This was all using less than 1MiB of RAM.
@IdunJFox-dg5nm
@IdunJFox-dg5nm 7 жыл бұрын
I love being introduced to this kind of interesting stuff. This was a superb video, as they always are. That little bit about blindsiding endings was really cheeky.
@thomasdelgado9401
@thomasdelgado9401 7 жыл бұрын
"You only have a 1 in 94,000,000,000,000 chance of getting it right, assuming you know what do with the yellow one." You weren't trying to be funny, Matthewmatosis, but you brought me to tears anyway.
@MetagrossTCG
@MetagrossTCG 7 жыл бұрын
I've personally played less than like 20% of the games you review Matt but your analysis on games is really appreciated. Even if I've never played the game, having more games getting attention and being exposed to a wider audience is never a bad thing. Review what you want to, that's why I've always enjoyed your videos.
@elb0w
@elb0w 7 жыл бұрын
I quite enjoy most every video you release, your writing and cadance of speech are intriguing and relaxing.
@ectofrost
@ectofrost 7 жыл бұрын
4:17 That small pause you did was perfect.
@maxmustermann9058
@maxmustermann9058 7 жыл бұрын
I love how he does not even give a shit about how people are begging for a MGS5, BotW or DS3 review and just does what he wants.
@ckbooks
@ckbooks 7 жыл бұрын
Another fantastic review, Matthew, and certainly improved by taking a look back at Riven first. I really appreciate the decision to focus on smaller, older, or more niche games that you clearly have a lot of interest in rather than just covering the latest Souls, Metal Gear, or Zelda etc. Not that those videos aren't fantastic too, but for a commentator who puts out content of as high a quality as yours, I think it's important to focus on things that genuinely capture your interest and have new, worthwhile points to be made about them. Looking forward to whatever comes next!
@ComfortableHypocrisy
@ComfortableHypocrisy 5 жыл бұрын
Love the videos, your reviews are always insightful and introduce me to a new perspective I hadn't previously considered on many subjects. Keep it up.
@Blammbeck
@Blammbeck 7 жыл бұрын
"[...]By some forgotten reviewer." Hardly, Matthew. Even if your videos falter, many will take your viewpoints to mind and have it change their perspectives for the better. You'll live on in those and to those you've inspired to be a reviewer themselves. I'd say you have a much more glaring problem with becoming immortal, in that way!
@valkyriefandango252
@valkyriefandango252 6 жыл бұрын
You deserve a better comment section than this Matt. I'm genuinely sorry people don't appreciate the effort you put into your work. Godspeed.
@blackdragonkalameet3844
@blackdragonkalameet3844 7 жыл бұрын
nice to see you uploading more regularly. Excellent video, as always
@iquemedia
@iquemedia 7 жыл бұрын
I feel so spoiled with all of these uploads lately I love it
@dimitri13225
@dimitri13225 4 ай бұрын
huh
@iquemedia
@iquemedia 4 ай бұрын
@@dimitri13225 6 years ago.... bro why u gotta remind me
@dimitri13225
@dimitri13225 4 ай бұрын
@@iquemedia its nothing, i replied to a comment you made on a youtube video uploaded literally a few months ago its was mr welbigs video on cursor aiming or whatever you didnt reply to my reply i was just surprised i found you here as well
@iquemedia
@iquemedia 4 ай бұрын
@@dimitri13225 thanks for the reminder! i found the comment and left you a reply :)
@Reclusive247
@Reclusive247 7 жыл бұрын
You're videos are really excellently done. Fantastic insight and intelligently explained.
@gregkrazanski
@gregkrazanski 7 жыл бұрын
Someone's probably pointed this out, but in CW's notes, he points out that the imager rocks DO have mass (I think, maybe I'm totally forgetting). Or the illusion of mass or something like that.
@kirestus
@kirestus 7 жыл бұрын
i just finished this the other day, i was stoked to see your review come up
@kirestus
@kirestus 7 жыл бұрын
i'd love to see your take on uru and the whole mess with myst online
@TheFatMoeChannel
@TheFatMoeChannel 7 жыл бұрын
As soon as you click he starts talking lmao. Efficiency at its finest
@princesscarlos
@princesscarlos 7 жыл бұрын
Always happy to see a new video!
@HappehMasterChannel
@HappehMasterChannel 7 жыл бұрын
Two uploads in quick succession? I love your videos so this is great!
@snaawflake
@snaawflake 7 жыл бұрын
i just really love your reviews.
@Matt-gh2zm
@Matt-gh2zm 7 жыл бұрын
A Matthewmatosis video on April 2nd? If this appeared in my subscriptions yesterday, I wouldn't have believed it
@sashakindel3600
@sashakindel3600 7 жыл бұрын
I heard, I forget where, that the villein number puzzles were originally harder, but they decided that would make the game too inaccessible and toned them down. Perhaps the original implementation was more carefully designed, and they didn't have the resources to reconsider it from the ground up when they changed it; a duct tape solution. I do kind of suspect I would have been altogether happier with the original conception, but maybe there was some fatal flaw with it too and the way it turned out was making the best of a bad situation. For what it's worth, it originally wasn't possible to backtrack to the garage to get the answer to the pod puzzle, but they added an extra path in Maray that allows it in a patch. As much as this trivializes the puzzle, I approve of the adjustment, because without it, players who brute force their way to that point without learning the numbers first are essentially stuck, with a choice between a much less manageable brute forcing task, using another save file to do what the added path legitimizes doing and returning to the garage, or looking up the solution. One might say that this is the player's deserved punishment for brute forcing at all, but in no other case does a Cyan game screw the player over like that, which I think is an admirable design tenet. You're right that Soria would have remained empty even if they'd reached the stretch goal to add another world; Rand Miller said in an interview that they planned for it to be that way from the start. I am curious how they would have managed to add just one more world, which is what the stretch goal said, rather than another linked pair of worlds though.
@precariousplays9469
@precariousplays9469 7 жыл бұрын
That early fade-out fake-out was great. It was very effective; it gave me a little panic attack as I thought I had lost a couple of minutes somewhere.
@LordFaust
@LordFaust 7 жыл бұрын
Terrific work, as usual sir. Keep it up!
@ChrisDavis_Games
@ChrisDavis_Games 7 жыл бұрын
Worst thing about these videos... I realize how inadequate my own are by comparison. Great work, as always sir.
@xpinchx
@xpinchx 7 жыл бұрын
I'm not sure which I like more, when Matthewmatosis reviews a game that I played and enjoyed, or a game I've never heard of and might not have played otherwise...
@Coronelfarofa
@Coronelfarofa 7 жыл бұрын
Really wanted to watch a new video by you but I'm holding this untill I play Riven, It's a bit sad because finding the time to do so will take at least a month. But keep up the good work, I'm always glad to see you uploading.
@wuwei473
@wuwei473 2 жыл бұрын
How'd Riven go?
@jgavpercussion
@jgavpercussion 6 ай бұрын
Excellent review. You nailed them some of my major gripes with the game and even elucidated on some new observations I had not considered. Parts of the game felt like content deserts where I was left to unfortunately back track to a loading screen, not the best gameplay loop.
@brodersami
@brodersami 7 жыл бұрын
Jesus this comment section is cancerous. Very good video on a game not many have talked about. Personally I think Obduction was pretty good, but had some flaws that could easily alienate players; even ones who generally like these types of games. Above all else I feel like worldbuilding took a priority over puzzles and gameplay, and that there was an over-reliance on the swappers for puzzles. I like good worldbuilding in games, but the problem for me was that it felt like it was all in service of contextualising the gameplay which, because it took a backseat to story, felt a bit lackluster. At the end of the game I had to look up certain things to explain some aspects of the story that I missed, but I wasn't compelled to look into any deeper lore of the world. For having such a focus on worldbuilding, the story itself felt somewhat surface-level. The contrast to something like The Witness is pretty stark, and while I do much prefer The Witness, both games provide good examples of puzzle-adventures that are somewhat flawed, albeit in the opposite sides of the spectrum. It's games like these that help shine a light on why certain game-mechanics do or don't work.
@remembertotakeshowerspleas355
@remembertotakeshowerspleas355 7 жыл бұрын
He's been getting popular on 4chan as of late.
@Civistic
@Civistic 7 жыл бұрын
"as of late" no, anons have been forcing his channel over 4 years at least.
@funcounting
@funcounting 7 жыл бұрын
Reddit just learned about him and now wants our boi for xirself.
@Fungusdude42
@Fungusdude42 7 жыл бұрын
Yeah, I hope the nasty comments don't persist. Anyway, are you saying the swapping and world-wrapping mechanics didn't work? I thought figuring out how these systems work was one of the best parts of Obduction. Then again, some of the puzzles incorporating these mechanics did fall a bit flat. Curious about your thoughts on what flaws The Witness has.
@brodersami
@brodersami 7 жыл бұрын
I'm not saying they didn't work, it was a great concept and I liked most of the puzzles. Imo it just felt like they relied a bit too heavily on them, and at some point they just became tedious. Once you "got" them and knew what you had to do, the issue was not solving the puzzle any more, it was spending 10 minutes or more just executing it. Regarding the witness, as I said I think it is a much better game, but it does kinda fall flat on narrative. There was a lot of potential to the mystery of the island, but they failed to both build that mystery up and to deliver with the ending. I get that they were focusing on the puzzles and that story came in low on the priority list, but something more engaging story-wise would have made the game nigh perfect. A game I think has very good story and presents it in a very interesting and unintrusive way is The Talos Principle. It builds the mystery from the beginning and makes you want to find out more, and in that process you engage with philosophical ideas in a dialogue, instead of just being presented with them as prerecorded messages. Unfortunately the puzzles themselves, while quite fun and difficult, are fairly uninteresting mechanics-wise. I just want to see a game that perfects the puzzle-adventure in every aspect. It's a lofty dream, but with so many good games to learn from I can't help but feel like we're getting closer and closer.
@Kajotex
@Kajotex 7 жыл бұрын
I agree on all of your thoughts. I also had that moment with the Villein number system. I saw the "15" on the projector screen at Farley's and was sure it was a Villein number, just because it stood at that angle (Didn't realize the projector actually projects the markings on there). So i sat down and wanted to decode it but i could't find the solution, cause you cant correclty replicate the "15". So my next step was to "draw the extra lines as they were necessary", which comes out as 606. I didn't know you could use the gas station machine to convert from Villein to Human and vice versa. I thought it was Human to Villein only. So i was pretty disappointed to find out the machine "auto corrects" the "15" to the correct number. I guess I just couldn't connect the dots correctly. The other annoying moment was with the Maze-Puzzle. I mapped everything down, the pieces too, and was trying to find a way to move through. but you can't. So I thought you'd have to be able to turn the pieces around. But I couldn't find the turner. So I thought there must be someother way. I took like an hour to finally crack and look it up online only to find out i was right all along and just overlooked the turning mechanism in Hunrath. After that it was way easy. I liked the game. The visuals were good. But it lacked a certain something for me to be considered an equal to the originals. Good effort though! Also, I expected there to be some ending that required you to have every teleported piece in the world it originally belonged to. Oh well.
@RingoLoadagain
@RingoLoadagain 4 жыл бұрын
Riven also had the optional lightening mode that would take you through areas you'd already been by in way less clicks.
@kattankarl
@kattankarl 7 жыл бұрын
HEY MATTHEW!! Your Reviews are great!!
@UltimoDaFox
@UltimoDaFox 7 жыл бұрын
I don't care what anyone says, keep making videos of what you want. I and many others don't watch you just for metal gear or dark souls, we watch just for whatever you make. so keep it up. :)
@Strazz217
@Strazz217 7 жыл бұрын
Everyone out here complaining and I'm just sitting here appreciative that I have a new video to sink my mind into over and over. Seriously I periodically watch most of your videos again and again.
@matthayes1255
@matthayes1255 7 жыл бұрын
I've played only a handful of the games you've critiqued, but I am so compelled with every new video. I'm in academia and I can recognize your skill in narrative organization; your analysis is clear, thoughtful and, most importantly, ordered with a natural momentum. Thanks for your hard work!
@Fungusdude42
@Fungusdude42 7 жыл бұрын
What's with these comments? Thought another intelligent review wouldn't be subjected to this. Anyway, great review. I was also let down by the number system. It was a fun one to crack, at least. Something you brought up was a lack of puzzle variety. I actually appreciated this because the game was much more mechanically consistent than I recall Myst being. The puzzles were based on understanding systems rather than one-shot concepts, which I think is the way contemporary puzzle games are being/should be designed. I hope Cyan is able to make a sequel to this. I think there's a lot of untapped narrative and mechanical potential in this new world they've created.
@cskett5166
@cskett5166 7 жыл бұрын
This is what happens when your subscriber base is a bunch of basement dwelling NEETs who browse an anime imageboard for antisemites. Truly the highest calibre of video connoisseur for my youtube channel - I know just where to advertise!
@vordivask4059
@vordivask4059 7 жыл бұрын
Fungusdude42 The neogaffers, redditors, and tumblrites are salty about his OG 4chan audience because we are big ol meanies and their skin is 2 thin for it.
@Chromeberd
@Chromeberd 7 жыл бұрын
4chan is no worse than reddit at this point. What a joke.
@vordivask4059
@vordivask4059 7 жыл бұрын
waaaaah
@vordivask4059
@vordivask4059 7 жыл бұрын
chu ske Thanks for proving my point
@jericosha2842
@jericosha2842 7 жыл бұрын
I agree with your criticisms with the number system. Not only was it cumbersome, but I brute forced it and was really unsatisfying.
@tristanseaver9054
@tristanseaver9054 7 жыл бұрын
17:25 a sting of... MYST potential? I'll show myself out.
@tomstonemale
@tomstonemale 7 жыл бұрын
Close the door also, please.
@Cleve_Crudgington
@Cleve_Crudgington 7 жыл бұрын
Best way to get me to play a game, have Matthewmatosis review it. I want to play it so I can watch the video without being spoiled.
@matthewburns795
@matthewburns795 7 жыл бұрын
I honestly love anything you do Matthew, your critiques are always so on point. Never mind the douchebags who always get antsy about waiting around.
@Munch180
@Munch180 7 жыл бұрын
I really like the way Matthew always gives his closing thoughts while the credits of the game play.
@Alice98561
@Alice98561 7 жыл бұрын
I had an idea for the Villein number panels. The final one could have been a panel with 13 "digits", making it 5x5 blobs plus edges. That way the one in the garage could remain unchanged yet the player would have to actually learn the number system. I thought the Villein numbers were the most interesting part of the whole game, learning to count in this unique way, and it was disappointing that it was barely used. Regardless it's pretty damning that the most fun I had was while using pencil and paper instead of keyboard and mouse.
@sean6836
@sean6836 7 жыл бұрын
I hahaha'd out loud at the bookmark joke, worth the set up. I hope you feel very pleased and smug with yourself.
@shukterhousejive
@shukterhousejive 2 жыл бұрын
I am the Gamer of the Future brining news and trivia: - Between patches and hardware advancements the game only stutters briefly during seed hops, and that's on a SATA SSD and a Ryzen 3600 - I'm pretty sure CW's notes explain that Mofang projectors do obstruct physical space. You can also see that if you zap the fake mayor's corpse - There's two big hints about the good ending: Farley's journal mentions the battery connection and if you take the side route on Soria you can see the post-apocalyptic Arizona that's CW's plan would logically send you to But nitpicking aside this review is pretty spot on. I'm surprised Matt didn't gripe about the Maray gauntlet and maze more, even with fast loads the ratio of puzzle solving to walking is very poor. Still had a good time tho!
@doltBmB
@doltBmB 4 күн бұрын
Didn't give it away to me that it was a bad ending, I thought maybe the atomic blast had somehow escaped the sphere and it was simply that local area that was devastated, no reason to believe from a small snapshot of a ruined town that the entire earth is gone, especially not since we know at least one dude from 2050 ended up in hunrath.
@rodrigopacheco12
@rodrigopacheco12 7 жыл бұрын
again, Matthewmattosis needs to play The Witness
@monkeywithocd
@monkeywithocd 7 жыл бұрын
Thank you for what you said about the ending. I also really felt the good ending wasn't hinted at well enough. Also, about the game feeling incomplete towards the end, playing through it myself it seemed really obvious that they wanted to do more, but I suspect that they were running low on their funds and time, and so decided to leave it where they did.
@donsurlylyte
@donsurlylyte 3 ай бұрын
the ending was illogical and as you say seemed stunted. farley was f'in frozen, and now she is talking to us somehow??
@Nipah.Auauau
@Nipah.Auauau 7 жыл бұрын
When you talk about how Obduction emulates the kind of worlds Myst and Riven players are interested in, do you mean these wholly unique looking "sci-fi" worlds? I've been on a scifi concept art binge for the past few weeks and your reviews of Riven and Obduction really showed me how intellectually and creatively desolate these scifi artists are compared to the folks who worked on these games.
@aw9967
@aw9967 7 жыл бұрын
I really hope he decides to do the MGSV review eventually. I don't blame him if he doesn't though, that game is a real beast to tackle.
@Gilbertify1
@Gilbertify1 7 жыл бұрын
I'm pumped for it because there's a lot I know he'll tear apart from the gameplay mechanics that I know most of the critics of the game haven't yet.
@aw9967
@aw9967 7 жыл бұрын
I actually really enjoyed the game, so I hope he touches on the gameplay and at least commends the story on some of the interesting parts. The cutscene where Ocelot repeats Snake's gun monologue from MGS3 is worthy of at least some praise, even if it doesn't make much sense post-twist.
@Gilbertify1
@Gilbertify1 7 жыл бұрын
The gameplay I felt was one of the only redeeming things about MGS V, but even then, it's still bogged down by repetitive mission objectives and mission structure. In my opinion, the story is just so far fucked up beyond repair, that I don't think there's much to can praise about it. What parts of the story did you find interesting? Just curious, not hating, I feel like there were some interesting parts, but it's so hard to remember that it goes to show how bad it was. I do like those nods to old MGS games, and the attention to detail is still there. At least it's not Portable Ops bad lol.
@aw9967
@aw9967 7 жыл бұрын
Well I only got into the series last year so I don't have as much reverence for the plot, so monumental reframing and the like aren't huge deals for me. I thought the initial couple cutscenes with Kaz were incredible at making the theme of revenge felt. Seeing the light and fun Kaz we once knew die felt like the kind of decent into madness that we always knew Big Boss had to experience. I found the first meeting with Eli also pretty amazing. Seeing a young liquid feud with ocelot kind of felt full circle to me in terms of the franchise. I also have listened to the Truth Records dozens of times, and seeing Zero's motivations and actions start to emerge made me understand Big Boss' MGS4 monologue about how everything starts in chaos long before what we assume is the initial catalyst. I'm also not saying the story was incredible. It absolutely meandered for way too long and got way too convoluted but I found it fun to experience and I enjoyed replaying the better beats. I also like the twist so fight me.
@CampionBun
@CampionBun 7 жыл бұрын
It's a good game with a shit story. There's my profound analysis of Metal Gear Solid 5, spoiler free.
@meris8486
@meris8486 7 жыл бұрын
"A sting of Myst potential" lmao
@nathanempty
@nathanempty 6 жыл бұрын
this is an excellent review
@donttouchthatrabbit
@donttouchthatrabbit 7 жыл бұрын
Would love to see your take on Pathologic. Seems fitting given the upcoming remake.
@T3DNR3D
@T3DNR3D 7 жыл бұрын
It's a shame I just don't have a mind for these games. I did play and complete Obduction, but out of complete sheer force of will. I didn't learn anything, I just sat there for an hour either running back and fourth or fiddling until it worked, and even then I didn't understand why I got what I ending I did.
@cubicinfinity2
@cubicinfinity2 3 жыл бұрын
Yeah. The game seems to expect you to really pay attention to things. I played in much slower than an hour; I think it was more like 5, and things clicked together really well.
@Endrance88
@Endrance88 7 жыл бұрын
gotta agree on the number system, pretty much "ENTER IN THE HIGHEST NUMBER ALL THE TIME TO FILL IN THE BRIDGE" very unchallenging.
@admiral982
@admiral982 7 жыл бұрын
I could be wrong but I seem to remember reading that the rock images created by the mofang devices are actually solid
@LetterRobo
@LetterRobo 7 жыл бұрын
I'm really glad you've been going over these games recently. Because your audience seems to be the type who normally considers anything that isn't shooty shooty bang bang "not really a video game" and thus I hope they'll listen to you and grow an appreciation and understanding for different types of games.
@Calx9
@Calx9 5 жыл бұрын
Just beat the game and what you did cover was absolute truth. 110% accurate review.
@monkeywithocd
@monkeywithocd 7 жыл бұрын
I was using a traditional hard drive when I first played it at launch, using short stroking to get the best speed possible, and although the load times were pretty bad at times, I didn't really consider them game breaking, just inconvenient. I also don't remember any hitching, but that might be because I had just upgraded to an 8-core AMD processor and a GeForce GTX 980 Ti, so the rest of my system was likely able pick up some of the slack of my hard drive.
@cubicinfinity2
@cubicinfinity2 3 жыл бұрын
I thought the game ends too quickly, but I was forgiving considering the constraints. By the way, one of the main developers was battling brain cancer and he apologized in a blog if any of the puzzles didn't make sense. I thought it played out quite well. But the one thing I found irritating was the communication box on the one world. It has a ton of buttons and doesn't make much sense. You think you missed something about the game when you complete it without solving it (technically, I did solve it, but the buttons I didn't understand distracted me from trying stuff outside of the box itself) and then you find out that successfully doing anything with it is actually an "Easter Egg".
@WadeArchives
@WadeArchives 4 жыл бұрын
Yo Matt just gotta say man this is great work right here. I have 0 interest in these type of games but you held my attention
@MultiMetar
@MultiMetar 4 жыл бұрын
The load times between swapping caused me to put down the game for a good while when I arrived to the Gauntlet/Maze puzzle, because I didn't have the patience to try different combinations and re-doing stuff. It's pretty sad.
@stephennye620
@stephennye620 7 жыл бұрын
>another Matthewmatosis video so soon Christ man, you're brightening my month.
@HalaBasinah
@HalaBasinah 7 жыл бұрын
Great review, but I'm a bit confused by your characterization of the ending being a matter of going with one person's gut feeling vs. another person's gut feeling. It's more like choosing an outcome that's guaranteed to be bad vs. choosing to take a risk, just like the ending to Myst. Assuming you took a good look outside the Soria sphere, that is.
@terremoto6663
@terremoto6663 Жыл бұрын
I absolutely loved this game
@Nihilore
@Nihilore 7 жыл бұрын
Matt: reviews shit you may not have heard of otherwise that are a bit different and unique Comments: DO MGSV OR BOTW
@donidino3349
@donidino3349 7 жыл бұрын
Great job on the video!
@ThePreciseClimber
@ThePreciseClimber 7 жыл бұрын
"Cyan's best works" So... just Myst and Riven?
@chicopapass
@chicopapass 10 ай бұрын
I have to thank you. I watched a portion of this video roughly when it released. Maybe in 2018ish Epic Games released Obduction for free. I quickly set it aside after a 30ish minute first play session and decided I wasn't in the mood and it was too obtuse. Fastforward to 2023 some time in July and I revisited this video and gave Obduction another (more patient) try. It was magical to slowly patiently investigate the world of Obduction and I fell in love with it (circle maze puzzle almost made me quit). Quickly devoured the rest of the series. Massive thanks for your video recommendations. It's been a serene journey and it's sad that I'll never be able to relive that magic of discovery fully. Personal tier list. Riven>>Obduction>Myst>Myst III >>>Myst IV.
@GIR177
@GIR177 7 жыл бұрын
On a roll lately, aren't you?
@HyMyNameIsMatt
@HyMyNameIsMatt 7 жыл бұрын
I'm happy with this video.
@ronyan1
@ronyan1 3 жыл бұрын
Happy to report that I'm playing this in 2020 with basically zero technical issues, only real load times are in the central trees and they are just a couple seconds. I do have a PC built from last year though.
@mylittlewhatnow
@mylittlewhatnow 7 жыл бұрын
A few things- the audio cuts in the beginning of the review so that it starts in the middle of a sentance, and that blogpost you mentioned *should* be available using waybackmachine or something like that? Might be worth taking a screenshot and posting it to imgur so that it can be referenced, maybe with a link in the description
@Bongwater33
@Bongwater33 5 ай бұрын
I played it in VR and it worked just fine I guess they fixed the issues you had! VR adds alot to this game since there is so much more realistic feel in VR
@domportera
@domportera 7 жыл бұрын
i love the fact that you're critiquing indie games. also love what you did at 16:12.
@JurasekMichajl
@JurasekMichajl 7 жыл бұрын
had a dream where mathw did review of tanki online
@Yaeven
@Yaeven 7 жыл бұрын
Holy shit. Good to see you're still around, Matthew.
@AustinOnSugar
@AustinOnSugar 7 жыл бұрын
Well this certainly feels like a bit of a return to roots, Matthew. Your sense of humour is incredible, and just keeps getting better with more experience, but I don't think it's been this overt since you tackled the MGS series. Not sure if that kind of distraction / calling attention to it is something you want to go for or not. N-n-not that I'm opposed! I actually enjoy both styles equally well! I just wanted to make sure you're aware of its impact.
@monkeywithocd
@monkeywithocd 7 жыл бұрын
I never was able to completely figure out the number system, especially for accessing the Mayor's pod, I eventually came to a fairly logical conclusion, but I don't think it was how the numbering system was supposed to work. That and the number panels were an absolute pain to use likely largely due to the Unreal engine REALLY not liking high DPI mice. I really like your idea for it, though. I would have really liked that if the interface was better designed.
@funktavious7098
@funktavious7098 7 жыл бұрын
"a sting of myst potential"
@stutavagrippa8690
@stutavagrippa8690 3 жыл бұрын
When the mayor at the start of the video was saying Hello, he said "Shorah," D'ni.
@aelorgames2627
@aelorgames2627 3 жыл бұрын
Just finished playing Quern, now that's something equal to Myst in almost everything.
@miguelbranquinho7235
@miguelbranquinho7235 3 жыл бұрын
Except that it's quite boring and drab.
@NabsterHax
@NabsterHax 7 жыл бұрын
I don't know if you know this, or just missed it because you understood the number system first time, but it's worse than you make it out to be. I blundered my way through the bridge sections on Villein without understand the number system really at all. I knew it was a number system, but the fact that I could "brute force" the bridges meant I didn't have much incentive to fully understand it right away, and figured there might be more clues later on. Then, in what I can only describe as a staggeringly poor decision for this type of game, you reach the one panel that *requires* you to understand how to write a precise number. And unlike what you said in your review, you *can't* return to the register to just plug the number in for the result. I assume this is why they decided to *TRAP* you in this section until you give the correct number. They may have patched it since, but when I played it near release it was impossible to leave that area. This meant that I, as someone who didn't understand the number system, was trapped in an area with a puzzle that I could not solve and had no resources to learn how to solve other than putting something in and waiting 30 seconds for the animation to display what number I'd entered. It was by far the worst point in the game for me, next to atrocious 5 minute long loading times on the spheres and how that discouraged experimentation. I was forced to look up the answer online, which obviously ruined that aspect of the game to me. I still love the game, but how they didn't manage to catch that problem is mind-blowing to me.
@cubicinfinity2
@cubicinfinity2 3 жыл бұрын
I'm a freak when it comes to exploring numbers, so I understood this stuff immediately, but I also thought they made it too easy to play through without understanding.
@syratimm9265
@syratimm9265 7 жыл бұрын
Wow, intro is cut.
@FartMaster69
@FartMaster69 7 жыл бұрын
fucking WOW
@vordivask4059
@vordivask4059 7 жыл бұрын
*WOOOOOOOOW AHAHAHAAH DUDE WHAT THE FUCK BROKEN INTRO MECHANICS*
@kenchixo
@kenchixo 7 жыл бұрын
Might want to look into Quern Undying Thoughts, it helped fill that MYST like void that Obduction made me feel.
@griffithfan6668
@griffithfan6668 7 жыл бұрын
I think the start of this video is a little cut off, it just says "review of..." instead of "this review of..."
@ISetYourFaceOnFire
@ISetYourFaceOnFire 7 жыл бұрын
can you do legacy of kain 50 years from now please?
@joshua_miller
@joshua_miller 7 жыл бұрын
"Myst potential"
@Georgur
@Georgur 7 жыл бұрын
It may look too sudden, but any chance you will want to do a gothic/morrowind review?
@entropino9928
@entropino9928 7 жыл бұрын
Well the evidence that you can see a desolated earth from the mofang world is something. Also with the projectors, I think it was explained that they could project mass.
@angel_machariel
@angel_machariel 5 жыл бұрын
So then... why was the blue beam aimed the entrance?
@Starkillar64
@Starkillar64 7 жыл бұрын
Godamnit I was about to go to bed
@monkeywithocd
@monkeywithocd 7 жыл бұрын
I loved Obduction, it's possibly my favorite game of last year. I was a little disappointed you didn't mention how the graphics are slightly stylized, instead of trying to look as realistic as possible. In many areas this probably works to their advantage, but in, I never fully figured out the worlds' names, the mechanical world, I kept getting pulled out of the experience because there were parts that looked closer to being real than others, and since the mechanical devices in the Myst games are my absolute favorite, I was really disappointed not to be able to fully appreciate it. Still, with the severe lack of Myst-style games, any game that comes close I greatly appreciate, and Obduction more than serves that purpose. I really hope Cyan goes on to make another game in this vain, whether or not it's a sequel to this.
@tomstonemale
@tomstonemale 7 жыл бұрын
But he did talked about the game having a great art direction instead of just going for photorealism.
@monkeywithocd
@monkeywithocd 7 жыл бұрын
tomstonemale Ah. missed that part about photorealism. Yah, as I said I think it was the best they could realisticly do with the resources at their disposal, since photorealism is expensive and time consuming, but I felt the mechanical world in particular was a little inconsistent in the stylization. Still, it's a really great looking game in general, even the mechanical world, and I wouldn't expect any less from a Cyan Worlds game.
@Ovog95
@Ovog95 7 жыл бұрын
This game interest me, but right now I don't have a computer able to play it, should I watch this review or wait? (it could be a long time). Also I need to play Riven, is this too spoiler heavy, or can I jump them, like on the Riven video
@JaneXemylixa
@JaneXemylixa 5 жыл бұрын
I've noticed people either complain about how obvious the ending clues are, or complain about how hidden they are.
@creamwarrior
@creamwarrior 7 жыл бұрын
damn I just realized that this never showed in my sub box. thanks KZbin, I'm a month and 20 days late to my favorite creators new video.
@Knitspook
@Knitspook 7 жыл бұрын
Myst ery.
@chillsalmon
@chillsalmon 7 жыл бұрын
the start of the video is cut off a tiny bit i think. if you wanna re-upload do it soon!!
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