Thank you sooooooooooooooooooooooooooo much bro for such an amazing series
@emiliolopez18083 жыл бұрын
Amazing! Can’t wait for the texturing video!
@anilgupta4827Ай бұрын
I thoroughly enjoyed watching and learning through your Obi-Wan Kenobi tutorials. I am new to MAYA and willing to dive into leaning toward the advance level. Could you let me know your MAYA basic to advance Patreon link. Thanks.....Anil
@Monsterism4 жыл бұрын
My body is ready. Bring on the tut.
@Linkz644 жыл бұрын
impressive
@Roozy_Persepolis Жыл бұрын
Can you do the Wrap3d using texturingxyz method for models like a zombie,that doesn't have a symmetrical face and his lips,mouth,eyes,differ in shape and features from a human's face?
@Adamocg Жыл бұрын
Yep its the same process but you would need to do more work later on in texturing, but this would give you a good base. Tbh the method is a bit outdated now. The newer xyz and 3d scan store methods are the way to go
@bellycuda4 жыл бұрын
Yeah.... so.... I thought the first picture was a photo of him..... watched the first part and can't with for the next one!
@nathanielscheurer18214 жыл бұрын
Oh man this got me hyped! Been wanting to do Obi-Wan for some time so being able to do it with your guidance is going to be great! Also is that vincent meniers basemesh? Looking forward to it :D
@Adamocg4 жыл бұрын
Yes it is! Good spot! I will be linking his model in the first tutorial
@Dpate103 жыл бұрын
The texture UV map is of a random male. My question is, how do the specific wrinkles you created for Obi-wan in Zbrush get carried over to this UV map?
@Adamocg3 жыл бұрын
Hi, thanks for your comment, In my latest video I go over how I sculpt details specific for obi-wan kzbin.info/www/bejne/haTKfWl7Z917eMU&t
@Dpate103 жыл бұрын
Adamocg Yeah, I actually watched that video, but I can’t find what I’m looking for. Can you answer here briefly? So, the UV map you have at 0:29 is just a random male’s UV, which you conform to the shape of Obi-Wan’s face. If that’s the case, it already has baked in wrinkles. If you have additional wrinkles specific to Obi-Wan on your sculpt, how do these wrinkles get added as part of this UV map?
@Adamocg3 жыл бұрын
@@Dpate10 ahh sorry I misunderstood. Once I'm happy with the details I bake them out of zbrush into a displacement map
@Dpate103 жыл бұрын
@@Adamocg Do those details get added to the diffuse map as well? Or can you not change the diffuse map?
@Adamocg3 жыл бұрын
@@Dpate10 yep, sometimes I create a cavity map to help me paint in some extra details into the diffuse