The first time I beat this, I won a poison shroom bingo and he had no audience to fire. 😂
@GreatFernicus5 ай бұрын
Wait that’s hilarious, imagine Cortez getting ready to gobble up the audience’s souls but Mario spectacularly fails the lottery a turn before
@THawkMedia5 ай бұрын
@@GreatFernicus Cortez can do that!?
@GreatFernicus5 ай бұрын
@@THawkMedia Yep, one of his attacks when he’s low on health (first phase only I think?) is to fly into the audience and straight up just eat half of their souls, which heals him a bunch, it’s honestly a surprisingly gruesome fourth wall break
@AdonAdaniel5 ай бұрын
@@GreatFernicus it was on his last phase actually, when he is just a skull and his weapons got their own HP.
@joserenteria46045 ай бұрын
I should not have overleved in the Pit and beat him in 4 turns, that sounds awesome
@mortis50425 ай бұрын
6:49 i petition to officially name these "random shy guy events" i swear shy guys are the chimps of the mario world (not counting ukiki) cuz they do the absolute most random stuff ever sometimes
@i-am-linja5 ай бұрын
Twist: they _are_ Ukiki, under their masks.
@tysonvienneau18305 ай бұрын
Out of all the things in the Mario universe It always seems to be the Shy Guys that cause problems
@WackoMcGoose5 ай бұрын
1:56 Imagine if the Shell Shield _didn't_ size-up with Mario, so when he's Beefy, he's just casually wearing the shell like a helmet instead...
@LegoFan9o55 ай бұрын
8:28 - To think that something as minor as a single point of damage increase would interfere with some of the old strats is peak Paper Mario.
@mattboo645 ай бұрын
Hammer Bros really get offended if you don't know how to properly use a hammer
@fridaynightfunkinfan56275 ай бұрын
For Goombella’s multibonk, I can’t even time the 1st hit right. Whenever I use that move, it feels more like single bonk.
@redacculous5 ай бұрын
I tend to mess up the move a lot and just hit one as well
@RyanGotReal5 ай бұрын
Same. I thought I was just having major skill issues with it til I watched this video.
@shrimpboom85 ай бұрын
I didn't know about the hammer bro thing. That's hilarious
@TriFye905 ай бұрын
I’ve watched your videos for a while, and I just gotta say how much I appreciate the old-school let’s play style of text on screen rather than narrating every move after a 5 minute intro. Keep em coming!
@Rubbly5 ай бұрын
I thought the audience was going to come into play with the SUCC move Magnus uses, but that hammer bro strat is pretty cool!
@WackoMcGoose5 ай бұрын
Yeah, I thought this was going to be about manipulating the audience into _throwing things at Magnus_ (is that even a thing? i know Audience Boos can "I'm Going Ghost" _anyone_ on stage... but, are Stage Hand Shy Guys the only ones that can actually _damage_ enemies on your behalf?)...
@Kappy05 ай бұрын
The 2nd strat with the audience manip feeling like it came out of nowhere was great LOL
@luselenealmeida74455 ай бұрын
The classics never die huh?
@dracibatic24335 ай бұрын
3:10 actually each shot uses two audience members. 20 were lost
@JoelTheParrot5 ай бұрын
i thought that it was going to include somehow manipulating the audience cannon tbh
@foiledagain19145 ай бұрын
3:11 make that 11. That pirahna plant in the crowd just ate someone
@raphaelschrank25684 ай бұрын
LMAO I just saw that
@slenderMax285 ай бұрын
Now that the remake is out, it is funny but also wonderful to see so many people in the comments unfamiliar with this channel (and probably TTYD challenge runs in general lol)
@cloudycanine96825 ай бұрын
Magnus 2.0's new boss theme is so good
@GreatFernicus5 ай бұрын
Oh Power Bounce and Multibonk getting shafted makes SO much sense, I was never able to get the fourth input right and I also had Unsimplifier for the whole game, idk if that actually makes it completely impossible by reducing the window to 0 frames or not but it felt way harder to use Power Bounce than in the 64 port
@Slenderquil5 ай бұрын
I played with unsimplifier and I could still get to like 5 or 6. I don't think anything can go below 1 frame.
@trumpeterjen5 ай бұрын
I know Simplifier doesn't make it easier, so I bet Unsimplifier won't affect it, either.
@CookedSpringtrap5 ай бұрын
The audience got too crazy with the rave music and thus destroyed Magnus 2.0.
@dawsy10005 ай бұрын
Bonus points for ending the battle with exactly 69 star points
@EvenFox5 ай бұрын
I will never forgive the cannon for giving me my first 3 game overs
@sagacious035 ай бұрын
Interesting run & analysis video! Thanks for uploading!
@cristianrygiel55965 ай бұрын
congratulations on beating Magnus. it’s is a feat that not many chess players can do. 🎉
@machogrubba145 ай бұрын
Something about Flurries pompous dialogue haha I actually enjoyed throwing her into the battle just to see what kind of belittling thing she’d say
@Just-View5 ай бұрын
3:37 was a Nice battle. Goombella revived with 1HP by the end and you accumulated 69 star points.
@redacculous5 ай бұрын
I can't be the only one who was headbanging to Magnus 2.0's theme while watching this
@zombieponcho5 ай бұрын
Yeah lol, electro music is my jam, I'm glad they didn't just make it 90% saxophone 😂
@aprinnyonbreak12905 ай бұрын
Weird I hate this version with a burning passion. The original version is one of my favorite TTYD tracks, too
@zombieponcho5 ай бұрын
@@aprinnyonbreak1290 I'm torn on it, I like elements of both. I feel like the idea was there but the new version lacks too many of the elements from the original that really got you pumped up for the fight. If that makes sense.
@redacculous5 ай бұрын
@@aprinnyonbreak1290I like how the 2.0 version in the remake has the same kind of feel to it as the X-Naut Fortress and the Moon battle theme, but I can understand you referring this game's Magnus theme or the Gamecube original
@1Thunderfire2 ай бұрын
@@aprinnyonbreak1290I feel as if the original elements have been drowned out a lot if you know what I mean?
@nj88335 ай бұрын
My biggest complaint with multibonk is that, for some godforsaken reason, the jump animation is way slower than for headbonk. So, I miss the first action command embarrassingly often
@ElTaitronAnim5 ай бұрын
I'm glad I'm not the only one who has this problem.
@RedPheonix2025 ай бұрын
When I did this I was doing danger Mario and one shot him.
@six_buck_dlc5 ай бұрын
this took me a while to understand i thought you meant the audience would attack Magnus 💀
@Koopatrol5 ай бұрын
The game doesn't work that way.
@six_buck_dlc5 ай бұрын
@@Koopatrol yeag i forgot
@Alpha-oo85 ай бұрын
You must be loving having a new version of the game your channel is primarily focused on
@kevinburckhard74725 ай бұрын
3:11 A plant ate a toad lol
@Nicl-As-055 ай бұрын
3:37 NICE ammount of Starpoints you got there.👌
@colossaldonut51905 ай бұрын
Koop content in the remake is terrifying.
@MisterStubstep5 ай бұрын
I wanna see you fight the new bosses in the remake with unique strategies!
@ChrisHinners0085 ай бұрын
I was initially terrified of the crowd cannon but I had like 3 defense ups and lucky day from the Pit and like another pretty lucky so I took 0 damage from it
@Ratswithnointentions5 ай бұрын
I never got to see the audience cannon, because I just 2-shot him with powerrushP boosted Bobbery
@tsyumamatsuthehavenofguard325 ай бұрын
Heh. Crowdfunding turned into refund 2.0
@PhantomAarantula5 ай бұрын
Nice.
@NintendoLover20055 ай бұрын
I know power bounce was nerfed, but otherwise how much would you say this remake affects challenge runs?
@Miccat875 ай бұрын
Personally, I think it depends on the run. For example, vanilla Pre-Hooktail Pit is quite different now. Since partners now are fully healed when leveling up and revive with 1 HP after leaving a battle at 0 HP, Mega Rush P functions quite differently. In addition, the Power Lift buff could add some potential for even tougher challenges, but also seems to ease up the difficulty on some, such as Level Zero. However, a good number of runs might not be all that different.
@VOLATILEVOXELS5 ай бұрын
69 Star points!!!
@diegocosta4935 ай бұрын
That's a nice amount
@squid_cake5 ай бұрын
Nice
@kingcowt15 ай бұрын
Nice starpoints
@user-he6wh3gl6n5 ай бұрын
I was having some trouble with power bounce but I thought I was just bad.
@starblast165 ай бұрын
For me, Power Lift is so busted that most of the time I can get +4 on both ATK and DEF.
@sonnitude5 ай бұрын
Huh, didn’t know the audience cannon only targeted the front.
@ianp17455 ай бұрын
It did in the GCN version too. The only change that I noticed about the cannon is only cosmetic, the audience member are now shot out like 1-2-3 4-5-6 7-8-9-10, instead of all 10 being shot in a row
@SonicMaster5195 ай бұрын
What do you think about the remake’s changes (stopping the battle momentarily whenever somebody prepares to throw something, Power Lift being busted, etc)?
@Miccat875 ай бұрын
Personally, I like some, dislike some others. Pretty par for the course with remakes, really.
@SonicMaster5195 ай бұрын
@@Miccat87 I like how Power Lift is less RNG based but hate how strong it is - I dislike the game stopping to scream at you “HEY! This dude is gonna throw something!” and I’m not the biggest fan of the new coin cap (kinda overpowered). 30 FPS is also lame. Some other changes are good, though, like the accuracy changes on text boxes so it’s closer to the Japanese script. I’m mixed, and while I consider the remake the definitive edition due to the additional content and better graphics, the GameCube version has quite a few things over it.
@Miccat875 ай бұрын
@@SonicMaster519 I'm a bit conflicted about Power Lift. I like it being consistent and how it being buffed could add some more challenge running potential, but yeah, it's impossible to deny that it's pretty borked now. However, I've never personally felt that game balance is exactly the top priority when it comes to single player RPGs like this. If you really want, you can always choose to restrict your use of Power Lift or only allow a certain amount of attack and defense up from it. That's the beauty of these kinds of games. They can appeal to all kinds of people by allowing them to tune their experience to their liking. I will say, one balancing change I inherently dislike is how Sleep was changed. Now only specific things can end Sleep early, excluding all Mario and partner attacks if they aren't charged. It's honestly feels braindead as hell to be able to lock enemies or even bosses into Sleep so easily, and it's inherently less interesting now because it's very similar to Stop. However, since I don't use Sleep too much anyway, I don't see it as that big a deal, personally. However, I do worry new players could miss out on some of the cooler parts of the game by cheesing their way through a lot of battles with Sleep. As for things I like, I think the way the game handles SP regeneration is better. Appealing is buffed, but SP regen from Stylishes are nerfed, which makes Special Moves a bit less easy to spam mindlessly. While the Power Bounce nerf is pretty whacky, I do like that it encourages players to try out some other moves or try to plan around sometimes not getting more than 4 bounces. And of course, as you said, the game's visuals are a lot better. I personally don't have a strong opinion about the game being 30 FPS or the audience throws being more clearly telegraphed. Those changes are whatever to me. However, I will say that I do like that some stage hazards were toned down a bit. You can actually see things like buckets before they hit you, and the ice jets are a lot more forgiving. So overall, as I said, I think there's both pros and cons to this remake.
@philiphunt-bull58175 ай бұрын
The 34 to 69 star points are nice
@PinkieOats5 ай бұрын
I know this is a random aside, but how did you get a black screen before the battle started? Is it green screen?
@purs3it5 ай бұрын
Likely from skipping the cutscene from a successive attempt. The game gives you the ability to skip cutscenes if you happen to game over on a boss or scripted encounter. Kind of a shame they didn't program something like Luigi's Mansion 3 though to give you perma access to doing that after completing the game once though.
@PinkieOats5 ай бұрын
@@purs3it Wow thank you!!
@Slenderquil5 ай бұрын
I managed to get a +5 attack with power lift somehow. It's super busted in the remake.
@aprinnyonbreak12905 ай бұрын
The new music for this boss makes me wanna cry One of my favorite TTYD tracks, turned to sludge in my ears.
@lordmarshmal_06435 ай бұрын
I mean there's a badge available in the shop that lets you go back to the OG soundtrack if you want
@ReuniclusJelly5 ай бұрын
the chapter 2 version sounds much closer to the original
@Vlyg115 ай бұрын
@@lordmarshmal_0643 this is actually one of the most mandatory things in a remake oh my god, no matter what way there SHOULD be a function that lets you do this at all times when you make a remake
@Icebreether695 ай бұрын
What happens if there is little to no audience when he uses the audience to attack
@Bowser64955 ай бұрын
If I had to guess he probably doesn't use it
@Ange1R785 ай бұрын
Why is blud using Mega Rush when he can just do the Danger Strat🤦♂️
@EntertainMeTV5 ай бұрын
manipulating the audience is a strange approach when you can use chet rippo and pianta power rushes instead
@blazera5 ай бұрын
Im pretty disappointed after the title and thumbnail
@archerbias65975 ай бұрын
I mean, this technique is known as Audience Manipulation, because both X-Nauts and Hammer Bros. have special conditions under which they’re guaranteed to throw hazards at you
@kevruss98425 ай бұрын
Im so confused.
@mushpuffs5 ай бұрын
When Mario is at one HP the badge "Mega Rush" is triggered, allowing him to do 5 more damage. By failing the hammer command, Hammer Bros in the audience will throw hammers at Mario, dealing 3 damage. This can deal enough damage to trigger Mega Rush.
@kevruss98425 ай бұрын
@@mushpuffs OHHHHHHHH ok i get it now. 👍
@Zkeleton9695 ай бұрын
God I hate cheese strats
@rayshiffer50265 ай бұрын
This games stradagys are crazy and risky, your better off playing normally. Unless your Godlike in this game.
@videogamesarecool92805 ай бұрын
he can't, this is a level 1 fight. 10 hp, 5fp, 3 badge power
@ethanortega86935 ай бұрын
Hi
@Ratswithnointentions5 ай бұрын
I never got to see the audience cannon, because I just 2-shot him with powerrushP boosted Bobbery