The BEST Wizard Multi-Class Tier list | Dungeons and Dragons 5e

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Offbeat Outlaw

Offbeat Outlaw

Күн бұрын

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@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
You should support me on Patreon for early access to all of my videos! Only 3$ a month 😁 www.patreon.com/OffbeatOutlaw
@joedan5366
@joedan5366 2 жыл бұрын
I am offended bard more hp lore bard gets even more spell magical secrets makes them better then wizard Edit Virgil Is a Chad
@Captaincory1
@Captaincory1 2 жыл бұрын
Why would you not get 9th level spells at 17th level wizard when you get 2 spells per level of wizard
@Matchbox1585
@Matchbox1585 2 жыл бұрын
32:38 Shroud of Shadow Prerequisite: 15TH LEVEL Allow to cast invisibility at will. vs Gift of the Protectors Prerequisite: 9TH LEVEL WARLOCK, Pact of the Tome feature A creature that has written its name on your Book of Shadows drops to 1 hp when reduced to 0 hp (1/long rest). if you gain an eldritch invocation at/or after level 15 you can 100% get the infinite invisibility as in ONLY requires a 15th level character NOT a 15th level warlock
@JackyDeathBerg
@JackyDeathBerg 2 жыл бұрын
i have to tell u the rouge multiclass is god tier and in my opinion better than full wizard but only put a one level dip into a rouge and ull get expertise and it wont reallllly affect the amount of spell slots and youll have expertise which is abesloutly incredable and you didnt even talk about the fact that you get it at level ONE which makes it AMAZING minmaxing things soooooooo yeah i hope you see this and reply tho cuz i really wanna hear ur opinion about this
@sethkunert6234
@sethkunert6234 2 жыл бұрын
Okay, but can you do a multiclass tier list focused on RP instead of problem solving.
@zell8873
@zell8873 2 жыл бұрын
very noteworthy the 1 level dip into artificer does not effect spell slot progression and gives Armour prof something wizards love to have for that alone i think it should have a little more consideration
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
While this is valid I don’t think it moves it up a tier, but I’m certainly much more comfortable with it being in A tier!
@rantsNrambless
@rantsNrambless 2 жыл бұрын
@@OffbeatOutlaw IDK the fact that it gives the character spells that's normally unavailable to the wizard (which is the ONLY reason it's the best class in the game) is reason to reconsider. Even a 1 level dip gives you guidance, resistance, bless, cure wounds, and frickin farie fire. Sure you have wish, but I'm not wasting my wish spell on these spells.... Doesn't mean at 20th level that they don't serve a purpose.
@jaredpuwalski8545
@jaredpuwalski8545 2 жыл бұрын
@@rantsNrambless artificer 1/wizard x is probably the overall strongest builds in the game. Several spells that a wizard would want on top of armor and con save proficiency. All that while still being MAD and without sacrificing spell slot progression.
@rantsNrambless
@rantsNrambless 2 жыл бұрын
@@jaredpuwalski8545 I though it was SAD since it only relied on INT
@raymondsandalphonrahon6124
@raymondsandalphonrahon6124 2 жыл бұрын
@@OffbeatOutlaw You can start artificer 1 to get those sweet proficiencies and go straight to wizard straight. No spell slot progression lost, concentration save instead of a wisdom save, medium armor proficiency, Sanctuary. For a delay of 1 level on getting the higher level spells, you gain Int number of prep spells per day and the added proficiencies, spells, and even cantrips. Also, Magical tinkering is awesome as a ribbon feature. You can basically do a powerpoint presentation with it so that your low int barb friend can understand the plan. Edit: Just removed the parts where someone said it to not echo.
@benwhite1628
@benwhite1628 2 жыл бұрын
Bard also gets jack of all trades allowing to add half proficiency to counter spell and dispell magic.
@JosiahAkaBrick
@JosiahAkaBrick 2 жыл бұрын
Aberration wizards can add their entire proficiency bonus to those checks, but a bard dip on any other subclass is still valid
@CaitSith87
@CaitSith87 2 жыл бұрын
Not sold especiallywhich wizard has a 13 charisma. And if you say i take 14 charisma on my wizard for fun we don’t need to discuss a tier list? An optimal wiz goes 16 or 17 int and 14 or 16 dex and 14 or 16 con. Thats a chasima of max 10 left which you probably should put in wisdom for defense. So any multiclass with bard cleric or druid already sets you behding in optimal stat distribution.
@varasatoshi3961
@varasatoshi3961 2 жыл бұрын
@@CaitSith87 most wizards don’t need particularly any stat besides intelligence. During standard array you can drop that 13 in charisma for little to no long term loss.
@CaitSith87
@CaitSith87 2 жыл бұрын
@@varasatoshi3961 i mean a wizard does technically doesnt even need int cause the differnece between a 16 and 20 int wizard are two spells and a 10% differrence in success chance. However when sacrifice what makes the wizard good and try to become mediocare in another field what is the point of discussing that. Wizards are bad at defense and like this you weaken your defense even further changing you from a glass cannon to a paper cannon. So this must be really worth it? You get 10% better charisma checks which you are probably still bad. If you want to be good at charisma why not play one of the good sorcerer subclasses? Clockwork is almost as good as wizards.
@varasatoshi3961
@varasatoshi3961 2 жыл бұрын
@@CaitSith87 statistically speaking, 10% is massive. Additionally, I personally think that 13 charisma is honestly pretty easy to get ahold of. As a high elf, 12 dex 14 con 15 int as a high elf gets you 14 14 16, which leaves a 13 for charisma from standard array. Additionally, if you’re trying to use bard to pair with divination for roll manipulation or war magic for the counterspell bonus, either way you have built in protection in your wizard kit.
@znahejebe4063
@znahejebe4063 2 жыл бұрын
“Wizard is the best class” *Dies of 1D4 compliment damage*
@cattiston374
@cattiston374 2 жыл бұрын
I never understood this argument… sure casters have low HP but they have one of the most defensive spells in the game, they can already start out with max 20 AC with just 2 spells. And their best feature being distance/not forced into melee. Hell, since most creatures that you can choose now can be small thanks to MoM, you can just buy a dang mule and add a sweet 40+ distance to all your spells if you dash every turn with it That Title would go to the Monk, having a terrible Hit Die/Bad AC, and no actual defensive options.
@bayardmartins
@bayardmartins 2 жыл бұрын
@@cattiston374 that's legacy meme. 2e Wizard's have d4 'hit die' and was very hard to survive as a Wizard in early levels (no cantrips and only 1 spell slot at level 1...). Nowadays this statement makes no sense, a lvl 1 wizard have like 4 to 5 hp less than a fighter, and can rely in Shield and Mage Armor.
@harold2003
@harold2003 2 жыл бұрын
Bwahahaha
@harold2003
@harold2003 2 жыл бұрын
Emotional damage
@lauralol6511
@lauralol6511 Жыл бұрын
I am a wizard main and I have an ac of 22…. No multiclassing, just mage amor, blade song, and i can add a d4 as shield. I am a tank lol
@Fr4nZeR
@Fr4nZeR 2 жыл бұрын
1 lvl dip in artificer at 1st lvl. PROS: - CON ST prof. - Medium armor and shield prof. - Doesn't impede SS progrssion. - 2 INT based cantrips (Guidance is in there) - It doesn't MAD you. - Exceptional spells wizard can't normally have. (Cure wounds via find familiar, faerie fire, sanctuary, etc...) CONS: - You are 1 lvl behind in SPELL KNOWN progression. That's it.. I can't see this as anything below GOD TIER.
@itspabbs
@itspabbs 2 жыл бұрын
Agreed. In fact, I would argue it's better than straight wizard if taken at first level.
@davidwilfand916
@davidwilfand916 2 жыл бұрын
This is much, much better than straight wizard. Same goes for one level in Peace Cleric, which is even better in my opinion.
@NorthernGrizzly95
@NorthernGrizzly95 2 жыл бұрын
The wizard does lose an 8th level spell slot correct?
@Fr4nZeR
@Fr4nZeR 2 жыл бұрын
@@NorthernGrizzly95 Nope. Artificer caster lvls round up, not down.. 1 lvl is the same as a full caster.
@keyrtan
@keyrtan 2 жыл бұрын
I agree, this is probably better than a 1 level dip in Cleric because you don’t have to nitpick your casting stat. But if you’re willing to do that Cleric can give you access to heavy armor.
@Teraclon
@Teraclon 2 жыл бұрын
Wizard Rogue is hella fun: You can play as this greedy wizard that goes around, stealing other wizards spellbooks and copying over their spells into your own. Oh, don't worry about costs: you steal their purse while you're at it xD
@CaitSith87
@CaitSith87 2 жыл бұрын
Maybe but on level 5 you longingly watch other caster cast 3rd level spell while oyu are still stuck on 2nd level spells and for all that you get 1 skill that maybe another party member already has and with higher proficency especially if its persuasion or decption and expertise in something which again you may not even be the best. Wizard with perception expertise will have a worse passiv perception than a druid with observant feat. And sneak attack that doesnt even work with spells unlike older editions. A pretty bad deal the longer you weight it?
@avibenhaim3905
@avibenhaim3905 2 жыл бұрын
I tried to make a soul knife rogue/enchantment wizard with the telepath feat and she’d be a con fortune teller idk but it seems like a fun idea
@CaitSith87
@CaitSith87 2 жыл бұрын
@@avibenhaim3905 wouldnt diviner make more sense for a fortune teller?
@coolgumelo932
@coolgumelo932 Жыл бұрын
If you wanna do a Trickster Rogue/ Wizard, just play wizard blade song, put max dex and get some talent that give you slight of hand, stelath and prof in thief tools, ta dah... full cast "trickster" wizard.. just stealth arounds in low levels until you can cast invisibility.
@ianwinegar1353
@ianwinegar1353 2 жыл бұрын
I would like to play a barbarian "wizard" who "casts" mordekainens sword but in reality is just using his sword
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
Based
@jackwriter1908
@jackwriter1908 2 жыл бұрын
To be honest I think the backstory why there is a wizard-barbarien quite funny... When I would make one I would probably create a wizard that lives to get into bar fights and one day went on a complete rampage and beats up everyone after someone spilled the last ale or something like that. Have him wake up the next day, with this strange senseation in his body that wants to snap at everybody and have him realise _„Wait, didn't I level up yesterday? Why don't I feel more spell slots? What have I done?!“_
@trevorgreenough6141
@trevorgreenough6141 2 жыл бұрын
"casts" bigbys hand, he just punches. This is a fun idea
@joshuabradford6957
@joshuabradford6957 2 жыл бұрын
Raging Nerd Society for life!
@andruism7
@andruism7 Жыл бұрын
This exists in third-party as the 'Muscle Wizard' subclass! You get to cast 'Fist'.
@GeebzGBZ
@GeebzGBZ 2 жыл бұрын
I recently have been playing a wizard barbarian and I have to say, the power they have is way better than you'd expect on paper, if you treat rage instead as a spell that requires concentration and has a limitation, if you are already built for melee as a bladesinger, you will fuck people up, I can switch from lock down to tanking on a dime as the situation calls for it and that is ridiculously strong in practice.
@disgustof-riley8338
@disgustof-riley8338 2 жыл бұрын
Rage but it's a concentration spell, huh.
@GeebzGBZ
@GeebzGBZ 2 жыл бұрын
@@disgustof-riley8338 yep
@bulldozer8950
@bulldozer8950 Жыл бұрын
Ya is it as good as a fully optimized wizard? Maybe not. But it’ll still be strong and fun. Muscle wizard all the way.
@Krispy-t5l
@Krispy-t5l 2 жыл бұрын
14:55 “at lower levels” “Polymorph” so as I understand it you play at a much higher level than most tables. This explains some viewpoints like seeing a three level dip into bard on a wizard as viable when at most tables that is at least of a third of your levels
@CaitSith87
@CaitSith87 2 жыл бұрын
It does not matter unless we talk level 20. 3 levels as a dip for a spellcaster is not viable. Most spells are awesome at their level and become bad later. Take fly or fireball. Exceptional at 5th level but a lot less great at 8th level. Even worse later level wow my wizards does now 2d6 sneak attack when i use a dagger for whatever reason or i could cast wish now?
@Krispy-t5l
@Krispy-t5l 2 жыл бұрын
@@CaitSith87 that’s what I’m saying
@hermanweber5791
@hermanweber5791 2 жыл бұрын
As a Wizard main, my favorite multi class option for wizard is a 1 level dip into Knowledge Domain Cleric! It gives you light and medium armor proficiency as well as shields! Not to mention it gives you expertise in two intelligence skills (I do Arcana and History usually), as well as healing spells which can be upcast by your wizard spell slots! As well as access to my of my favorite control spells, bless and bane, combo that mind sliver that's -2d4 to saving throws and and -1d4 from all attacks. It's great for low level control and gives more rp than you think! I personally love it!
@ericpeterson8732
@ericpeterson8732 2 жыл бұрын
Exactly!!
@seannemo8076
@seannemo8076 2 жыл бұрын
You also get Identify for free, which means you don’t need to memorize it (or even have it your spell book). Command is also a useful spell for a Wizard to have.
@Blastwint
@Blastwint 2 жыл бұрын
I realy love Clerzard knowlage Religion and Arcana + identify, making Ceremony cler+chronomancy wizard. 18 AC, better +int to Initiative. Reroll saves, add metallic dragon feat, Int Cure wounds and free AC +prof per reaction without Spell shield. And still much Room for flavors because you can be Cleric of Mystra and say that your Spells are blesings like Gift of Alatricity
@Hagen024
@Hagen024 2 жыл бұрын
The Order domain is also very useful as it provides heavy armour proficiency and provides allies with extra attacks whenever the wizard buffs them.
@seannemo8076
@seannemo8076 2 жыл бұрын
@@Hagen024 Personally, I think heavy armor is over-rated. For one, you need a higher strength score (15 for plate). You only need a 14 to get the most out of any medium armor (unless you take Medium Armor Master; then having a 16 is good). And, regardless of your Dex, taking Medium Armor Master means that you don’t take disadvantage on stealth rolls, something you’ll _always_ have with heavy armor. And while Strength is pretty useless for spellcasters, Dex also adds to your initiative, as well benefiting the saving throws your more likely to have to make. So while having that character in full plate throwing Fireballs may be thematically interesting, it is _not_ the min/maxed choice.
@jamesdeacon9847
@jamesdeacon9847 2 жыл бұрын
I'd say artificer is the best one and first level Dip for Wizard With just 1 level you get: Constitution Saving Throw, Medium Armor and Shield Proficiencies; ontop of access to the Guidance cantrip! and a flexible preparation based spell list with tools that the Wizard would not have access to otherwise like healing AND you Maintain Full Caster Spell slots!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Artificers unlike other half casters Round up! when multiclassing and calculating their spell slots so as a 1st level artificer and a 4th level wizard you'd still have Two 3rd level spell slots like a 5th Level Wizard! The amount this first level dip gives you is Insane and the only cost is you gain access to the spells of the level you can cast 1 level later whilst retaining the slots!
@Ryaxx1
@Ryaxx1 2 жыл бұрын
You don't gain saving throw proficiencies from multiclassing. But otherwise, yeah. Cleric is a close second IMO, but is edged out by the shared spellcasting ability.
@TBoring
@TBoring 2 жыл бұрын
@@Ryaxx1 I think they were saying if you start as an Artificer and then go Wizard the rest of the way
@galacticnerd2528
@galacticnerd2528 2 жыл бұрын
I think that’s absolutely what they were meaning. Start artificer 1 and then go wizard 19.
@RealLifeIronMan
@RealLifeIronMan 2 жыл бұрын
I see a lot of Artificer dismissal on KZbin, but I think they don't understand the Artificer. It fills a similar niche to Warlock except for Int. It's great at low levels and as a dip and falls off at later levels. Everyone knows Warlock dips are outrageously good. So why can't people see that for Artificers?
@136jab
@136jab 2 жыл бұрын
@@RealLifeIronMan because they are new and people are used to Warlocks. Artificer 1/Chronurgist 19 is probably the most broken build in the game.
@primeemperor9196
@primeemperor9196 2 жыл бұрын
Outlaw: Wizard can do everything! Me: Except heal. Wizard: *takes Wish* Me: I stand corrected.
@novadominus
@novadominus 2 жыл бұрын
Not to mention life transference which is a healing spell that wizards can take and mark of healing halfling which gives access to all the basic healing spells a wizard may want as part of their spell list
@primeemperor9196
@primeemperor9196 2 жыл бұрын
@@novadominus I stand doubly corrected.
@miguelangelus959
@miguelangelus959 2 жыл бұрын
Wuzard: dips into Artificer
@Seemfly
@Seemfly 2 жыл бұрын
It's UA but Theurgy wizard also would like a word
@hectortoledo8938
@hectortoledo8938 2 жыл бұрын
Ravnica backgrounds provide Aid and Strixhaven backgrounds and feats also provide access to other "healer" spells. Even picking up a feat to obtain healing word means a wizard can function like an emergency heal
@dangerusslee5054
@dangerusslee5054 2 жыл бұрын
The actual main reason a wizard should want to dip into Bard is for Jack of All Trades, which adds to its initiative, dispell magic, and Counterspell rolls.
@princephantom1294
@princephantom1294 2 жыл бұрын
Yeah artificer is severely underrated here. Arti 1/Chron 19 (in that order) is pretty much universally considered the best control/support build in the game. Starting with one level of Arti makes literally any wizard better. You get prof in medium armor, shields, con saves, and guidance. You even get cure wounds as an emergency option. That's 3 feats that the wizard would want all for the cost of gaining your spells one level later, but still retaining your slot progression.
@accountN6942
@accountN6942 2 жыл бұрын
I do love how wizard is always a get good type class where it's boring and sometimes useless if you're bad but exponentially become more powerful based on how well you know the game
@simonnading
@simonnading 2 жыл бұрын
Ha, I just finished watching your original multiclass tier list when this popped. Guess I'm immediately watching it. Edit: OK, finished watching, wonderful as always. Gotta say, one of my favorite characters I've played was a fighter/wizard, though that was back in 3.5, when it was a terrible build. Just awful, but still fun
@captainsharazad
@captainsharazad 2 жыл бұрын
I'm having to DM for a Cleric wizard (Forge Domain) Its called the "No-no" Build. AC 24 (Armor, Shield of Faith & using the spell Shield) at level 2. Throw in warcaster and a second level in wizard this guys gaining temp HP with every spell cast and pushes AC26 on a sheild use. At higher levels going to be armed with counterspell etc. xD
@Teraclon
@Teraclon 2 жыл бұрын
I have to DM for a Life Domain Cleric that took Druid Initiate, so now every Goodberry heals them for 4hp each, giving them 40 total hp per cast of a 1st level spell which can be divided up between the team... I feel your pain, comrade xD
@Captainjester37
@Captainjester37 2 жыл бұрын
Teraclon Games...Goodberry creates berries that heal but doesn't specifically heal itself so you could argue life domain doesn't break it
@Teraclon
@Teraclon 2 жыл бұрын
@@Captainjester37 where were you a year ago, when I against better judgement greenlit this, since I thought it was legal xD
@Captainjester37
@Captainjester37 2 жыл бұрын
Ah yeah, hard to go back now
@shadowgear7032
@shadowgear7032 2 жыл бұрын
@@Captainjester37 sage advice sais it works but yea as a dm you can always say it doesnt.
@aldrinvendt8524
@aldrinvendt8524 2 жыл бұрын
Multiclassing into monk may make you an objectively worse wizard...but it usually makes you an objectively better monk. Thats how I usually see it. Even if I have more levels in wizard, I use those levels to augment my monk features and treat myself as a monk. Optimal, certainly not. Fun, absolutely!
@eugenides04
@eugenides04 2 жыл бұрын
I think it maybe could have been better established what level ranges you're primarily keeping in mind when making tier lists like this. There can be a pretty big difference between the experience of playing a multiclassed Wizard that's already level 10+ compared to having to actually get there from level 1-2. That said, while I disagree on a couple rankings, I think this was a very interesting video and I enjoyed hearing your opinions. Have a good one! o/
@harold2003
@harold2003 2 жыл бұрын
Celestial warlock brings in healing... one of the few weaknesses of wizards
@binolombardi
@binolombardi 2 жыл бұрын
If you looked at the monk a bit more objectively you’d see that unarmored movement, martial arts, unarmored defense, and the features granted by KI as bonus actions give more versatility than you’re giving it credit for. The half hearted spell comparisons you made didn’t account for casting time limitations or resource renewal. The ki points that can be spent as bonus actions to replicate spell effects like misty step without actually being spells let’s you still cast a full leveled spell with your action, and renew on a short rest. Its a bit more similar to a warlock who gains their slots back on a short rest. Flurry of blows and martial arts probably only have a positive effect on a blade singer, but that shouldn’t negate the efficacy the other traits might have on the build.
@graxal8076
@graxal8076 2 жыл бұрын
Ahhhh yes. The master of fates. Eloquence bard, divination wizard, halfling race, lucky feat, and bountiful luck feat. GLHF
@archmagemc3561
@archmagemc3561 2 жыл бұрын
The power of Paladin is that pala/wizard is the ultimate tank. Something like +14 to all saving throws, 39 ac or more, and of course thanks to your insane CHA saves, you can always make your own spell save DC with Magic Jar, so your essentially a body stealing wizard that is unstoppable since there are no downsides to using magic jar for you.
@j.s.w.pathfinder3012
@j.s.w.pathfinder3012 Ай бұрын
but that's not wiz/pal remember it's more on wizard side
@NikoLuv
@NikoLuv 2 жыл бұрын
Mmmmmm tier lists are delicious. Wizard isn't usually my go to class (I'm a tank by nature). I liked this video. Will you be doing more multi-class tier lists? Also, I am also not good at Magic either. I just started playing last year but I like playing it and wouldn't mind hearing about your new deck :)
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
I definitely will! Which class would you like me to cover next?
@NikoLuv
@NikoLuv 2 жыл бұрын
@@OffbeatOutlaw Oh there's a few! If I had to choose one, it would be cleric.
@DallasBrownridge
@DallasBrownridge 2 жыл бұрын
If you like tanking do adjuration or bladesinging wizard
@Pluveus
@Pluveus 2 жыл бұрын
If you're a tank by nature, I'd like to introduce you to my friend War Magic. Introduced in Xanathar's Guide, War magic is the perfect school for a Tank Mage. If you pair it with a good Dex, you can have a very High AC even at low level. Mage Armor+a shield+14 Dex means a static AC of 17 and up to 22 with the Shield spell at level 3, but if you don't want to waste a spell slot, War Magic gives you +2 AC against a successful attack as a reaction. That ability also gives you a +4 to a saving throw if you fail a save.
@Lactika
@Lactika 2 жыл бұрын
@@OffbeatOutlaw Might be late to the party. Fighter maybe?
@TBoring
@TBoring 2 жыл бұрын
A two level dip in Cleric for a Wizard is god tier. Access to Light and Medium Armor (possible Heavy Armor depending on subclass) and shields, great utility spells, and Channel Divinity which comes back on a short rest. Besides using CD for recovering a spell slot once per long rest (thanks TCoE) the options for Subclass are amazing. An Wizard Tempest Cleric able to max out damage on Lightning Bolt, or Trickery able to make a duplicate to cast spells through, or knowledge making you a skill monkey. I could go on
@shadowgear7032
@shadowgear7032 2 жыл бұрын
Ehh i think 1 level of cleric is better if your actually playing the character from 1 to 20 as getting 3rd level spells know is so important. If you start at at least 7th it might be worth it but id rather just take heavy armor and get to better spells as quickly as possible as spells know are more important than spell slots imo.
@rmcphail2007
@rmcphail2007 2 жыл бұрын
@@shadowgear7032 if you are going to only go for a one level dip artificer is a better choice. Con saves, armor and shields, utility spells and the cure wounds will cast with Int.
@shadowgear7032
@shadowgear7032 2 жыл бұрын
@@rmcphail2007 I disagree with this only becuase 1 forge cleric gives you heavy armor which you cant get through artificer and an adition +1 ac which is better than 1 level artificer imo but if your not going a heavy armor domain then yes artificer is better.
@rmcphail2007
@rmcphail2007 2 жыл бұрын
@@shadowgear7032 the problem with heavy armor on a wizard is the better armors need 15 str. To get that you probably have to drop dex which means lower initiative and worse dex saves. There are probably builds that work but for most, medium with 14 dex and a shield gets you 18 or 19 and that is plenty.
@shadowgear7032
@shadowgear7032 2 жыл бұрын
@@rmcphail2007 all not haveing 15 str does is reduce your speed by ten which i can live with as long as my character lives lol. Also with tasha out you can just play a dwarf and move one of the ability scores if you realy dont want to loose that speed but personaly ten speed isnt that big of a deal.
@iampierce7474
@iampierce7474 2 жыл бұрын
Level 17 wizard + level 3 warlock tome pact is pretty solid, especially if you are an illusion wizard and take the silent image invocation you have infinite solid illusions on top of powerful tome shenanigans
@RufioAvenger
@RufioAvenger 2 жыл бұрын
Also, you can use your Book of Shadows as your spellbook! Never have to “lose” a spellbook again!
@Zr0din
@Zr0din 2 жыл бұрын
There should be an anti magic monk subclass that can dispell magic and / or CounterSpell (range touch) at 3 Ki. But that's just me. I see a lot of weird Monk Subclasses out there, but this theme, and the 5 Deadly Venom's (change effects with different animal stances) theme seem to be obvious but I haven't seen a subclass in either
@thomazeblen
@thomazeblen 2 жыл бұрын
artificer is the BEST dip for wizard, med armor and shield prof, very good cantrips and spells, and con prof. and you dont lose your spell slot progression. is just too strong.
@HighTechWizard
@HighTechWizard 2 жыл бұрын
Absolutely break down the budget deck if you want to, sounds cool to see what you're doing with it.
@Krye33
@Krye33 2 жыл бұрын
I'd be interested in seeing you cover Gestalt class combinations, there are the obvious ones (Moon Druid + Totem Barb, Zealot Barb + Champion Fighter, etc) but there's a lot of other really neat and really fun options.
@icaroandrades.bacelar1025
@icaroandrades.bacelar1025 2 жыл бұрын
Valid point. Gestlat is really hard to cover. There are soooo many permutations, even more if go for the craziness of Gestalt with multiclass allowed
@GoblinLord
@GoblinLord 2 жыл бұрын
the second best class in D&D is the Cleric, because you can be a whole party of Clerics and just.... win
@noxumbra173
@noxumbra173 2 жыл бұрын
Some subclass work better with other subclass. Abjuration with a warlock dip. You could refresh there shield up to full HP with no resources.
@sealedtugboat9965
@sealedtugboat9965 2 жыл бұрын
You don’t even need the level dip anymore! just grab eldrich initiate, for one invocation take armor of shadows.
@Hagen024
@Hagen024 2 жыл бұрын
The armour and shield proficiencies granted by a 1-level dip in cleric should not be underestimated. The Order and Knowledge domains are particularly potent for wizards.
@BW022
@BW022 5 ай бұрын
Yes, I've played a cleric (nature)/1, wizard/x and it massively changes low-level survival. Clerics which gain heavy armor can really affect your low-level survivability. For being held back one level in terms of highest level spells (known/memorized, not slots), you get: * Heavy armor and shield which makes you far more survivable. You have better weapons (for low levels) and possibly martial weapons. * You have a lot more stats to play with as you can now drop strength and dexterity (just take the movement penalty or use a longstrider if needed). You are also typically fine even with a 13 or 14 wisdom as many good cleric spells aren't based on ability scores -- protection from evil, shield of faith, bless, etc. That means a higher constitution. * You gain cleric cantrips -- such as guidance and can use them to free more attack oriented wizard spells. * You gain cleric spells -- including healing, bless, heroism, etc. which can be up cast. You can swap out cleric spells on a rest so you can use them for situational things after a rest. * There are clerical spells which are rituals. This can help with spell slots simply be memorizing a few which you are likely to use but don't wish to put in your spell book -- say detect magic. * Some 1st-level cleric special abilities are useful even at higher levels. Forge domains +1 armor, life domain's extra healing (using higher level slots at the end of the day), etc. * You start with a couple more hit points. Since many campaigns don't go beyond say 10th-level, it's not a terrible trade off.
@TheDreadedHope
@TheDreadedHope 2 жыл бұрын
29:14 Dispell magic is not targeted. " Choose one creature, object, or magical effect within range" All a person needs to do is Declare "I dispel invisibility" "Range: 120 feet" this assumes you cast invisibility right in front of someone. Or they have reason to believe there is someone running around invisible. Ie. Things are missing, THings are happening that should be happening.
@simondiamond9628
@simondiamond9628 2 жыл бұрын
On the Wizard/Artificer multiclass: A 3 level dip for Artificer gets the caster access to something that's more viable for them than the Battle Smith subclass, and that's the Armorer subclass. That's something that prevents you from dying of 1d6 studying damage. Even better, the Wizard is typically a rear-line caster, and that's something that lines up nicely with the Infiltrator's Lightning Launcher; something of which that just so happens to use INT. for attacks/damage. For Wizards that are that's melee-curious, there's also the Guardian option, which lets them get access to Thunder Gauntlets. Overall, that's 3 levels of Artificer in exchange for 2 to 3 ASI's, since the Wizard normally doesn't get any sort of armor proficiencies at all. I'd not only call that a fair trade, I'd say it puts this M/C option in "god tier", since at worst, you're losing Spell Mastery (18th), ASI (19th), and Signature Spells (20th)... Nothing of which that will truly hinder the Wizard. EDIT: Forgot to mention... On the topic of heavy armor specifically, most heavy armors have a strength requirement of 13+, making the multiclass build MAD by design. In comparison, the Armorer subclass completely waives all strength requirements involved in wearing heavy armor. That's massive by itself. And did I forget to mention access to Artificer Infusions? Silly me. :) Replicate Magic Item (Bag of Holding, Alchemy Jug, Sending Stones, or Spellwrought Tattoo, specifically) Mind Sharpener (How many concentration spells are there for a Wizard?) Enhanced Arcane Focus (+1 to spell attacks seems decent here.) Enhanced Defense (+1 AC Bonus seems decent too.) ============================ Outside of that, what are you building for this "Magic the Spending" EDH deck? (I'm curious a bit.)
@whitefox3189
@whitefox3189 2 жыл бұрын
The thing about Wizards is that they can put high level spells into their book, which can be cast through spell slots aquired through other Classes. Imagine the versatility of a Wizard combined with the power of a Coffeelock. The Sorcerer themselves can be a Divine one to add the powers of a Cleric into the mix.
@Alphademongel
@Alphademongel 2 жыл бұрын
This seems like a pretty solid tier list. I'd argue for Paladin to be lower, since you referred to Auras being the big draw but you need to go at least 6 levels deep to get one.
@thetruegavinator
@thetruegavinator 2 жыл бұрын
Great production value btw! Can't believe you're still under the radar (view wise) for a lot of the D&D community.
@Yusei1Fudo
@Yusei1Fudo 2 жыл бұрын
Jack of All Trades helps for Counterspell and Dispel Magic, which is useful if you're not an abjuration wizard.
@yuvalsela4482
@yuvalsela4482 2 жыл бұрын
And initiative!
@hoi-polloi1863
@hoi-polloi1863 Жыл бұрын
Nerdoth the Wizard: Tell me about this multi-classing business. Multron the Slightly Confused: I am a Paladin of Tyr / Feylock of Raven Queen. I ... also took a 1-level dip into Monk to kinda sort my head out. Nerdoth: Okay. Then I'm a 0-level peasant taking a 20-level dip into Wizard. Multron: Lame Nerdoth: I ... *wish* ... that you'd shut up. Multron: Mrrf mmrrrmnn!
@AbyssalDragon42
@AbyssalDragon42 Жыл бұрын
I have a challenge for you: make a 20th level character that can beat my mystery 3rd level build when going after them in initiative with my mystery build character starting within 5 feet of your character (as determined not by possibility, but rather by playing it out, with only one try). If you succeed then I will subscribe and like all of your videos. No custom content or unearthed arcana content. No ASIs or epic boons or anything specifically for after level 20. Campaign specific content is allowed. You and I may take the role of DM for our characters as long as we don't utilize rule bending (in other words, treating the rules as concrete). Only +1, +2, and +3 magic items are allowed unless your character gains them through features that specifically mention those items (for example, you could make an artificer that would get a bag of holding). Battle between these characters is to the death. Reply if you're interested. By the way, it's kind of interesting that it's always the DMs who become the best min-maxers. Also, did you just refer to arguing for monk magic items? Monks are the worst at magic items. That's why their unarmed strikes need to count as magic attacks. I would never do a wizard/monk. It doesn't work. If I wanted to argue for monks, I'd bring up the legacy centaur race making their unarmed strikes count as weapon attacks and boosting their movement speed without needing to worry about the climbing problems because of unarmored movement.
@RK9th
@RK9th 2 жыл бұрын
Oh man, I love Commander games. I wouldn't mind even a scuffed video of whatever you've got planned
@NN-ym7kr
@NN-ym7kr Жыл бұрын
It's just my opinion but, I think that a multiclass 18th level wizard/2nd level fighter can be just as powerful as a full wizard, or maybe more. I mean, having two 7th level spell slots is pretty useful and all, but having the action surge and the armor and shield proficiencies is something really good for a wizard. Especially the action surge, being able to cast two high level spells in a single turn is very op. And besides, the Signature Spell feature isn't even that worth it.
@davidwilfand916
@davidwilfand916 2 жыл бұрын
Very entertaining video but completely wrong. Best wizard multiclass is one level of either peace cleric(The best), Twighlight cleric, or artificer. You should always multiclass for armor proficiencies. if you want to truly optimize. Straight wizard is the strongest class, but much weaker than multiclassed wizard with armor. Cleric or artificer is the choice because you lose zero-spell slot progression.
@ClintonJohnson1
@ClintonJohnson1 2 жыл бұрын
A few comments, while I would say that wizards is generally the strongest class, certain sub classes can be stronger. A good example is the Clockwork soul sorcerer. Not including ritual spells (which I'm aware is a big asterisk) it can have double the available spells per day at level 10. Wizards spell list is indeed the best, but they don't automatically get the versatility of the whole thing like a cleric does. The essentially have to buy or find magic items to expand it past what they gain on level up, which I would argue goes against your can on factoring magic items into the build. Monk is indeed bad in most instances to multiclass here, although a niche build is made possible with 1 level of monk and the rest bladesinger. You essentially get more dex based weapon options, including a polearm. This opens up the possibility of a polearm master bladesinger that doesn't sacrifice other features. I would say pure wizard is generally better than a multiclass, but you can get some more focused builds that excel in a particular category that can out do a straight class wizard. Mostly it's just dipping other classes, though. ✌🏻
@matthewporter7871
@matthewporter7871 2 жыл бұрын
Big disagree on level 20 wizard being the best. Last two levels get you: a feat, a 7th level spell slot and signature spells which is a pretty garbage feature honestly. The two level dip in fighter is honestly just superior. Simulacrum+ action surge = 4spells in your first turn. Absolutely cracked. And honestly I think a lot of other multi classes are better as well.
@andrewpaul8732
@andrewpaul8732 2 жыл бұрын
While you are the best teir list Chan for this type of thing It bugs me that content creators do their rating with lvl 20 cap in mind. The majority of campaigns go to 13 maybe and I feel like that should be included I to the rankings. Docking points because you'll never get 9th lvl spells with X build is really silly imo
@sunny_shinyyy
@sunny_shinyyy 2 жыл бұрын
19:55 you can also use rune knight’s Giant’s Might ability in tandem with enlarge/reduce to make you two sizes bigger, I don’t know how practical that is, I just think it’s neat.
@gustaafargoan
@gustaafargoan 5 ай бұрын
It's a concentration spell unless you play a duergar.
@thetruegavinator
@thetruegavinator 2 жыл бұрын
idk how to say this... but this man sounds like the average gamer youtuber but in a good way. I call it squeaky markiplier but a lot nerdier.
@soldier660
@soldier660 Жыл бұрын
Hey man, thanks for the video, new to you channel, you voice and humor is really nice, thank you gain ^^ !!!
@erikm6941
@erikm6941 2 жыл бұрын
My poor monks... favourite class thematically in the game and I just wish they were better 😭
@RonquixoteDIII
@RonquixoteDIII 2 жыл бұрын
A Druid Wizard isn’t better but Star Druid/Wizard has some great utility that doesn’t stop you from being a Wizard
@hsdkiro6867
@hsdkiro6867 2 жыл бұрын
I'm not saying you're wrong and you even said something to the effect of what I have to say, I have a bear totem blade singer build I've been using in a "one shot" (8 games in) and he is a very effective front line tank with resist all and reduce with slots there hasn't been a ton of casters but the ones we have encountered I just pounced on first because wizard cant cast if wizard in half
@tripgarvin72
@tripgarvin72 2 жыл бұрын
The only time using magic items are a slightly valid argument is when you're talking about the ones the Artificer can make lol
@kyleanderson449
@kyleanderson449 2 жыл бұрын
Warlock has three good levels. One two and three. All useful. All can give you advantages and take away disadvantages.
@endsword6555
@endsword6555 2 жыл бұрын
I agree with the sorcerer thing except I believe that the wild magic is useful. I do know it is just for favor and that is not what you focused on but just my thought. Love the video
@Trashloot
@Trashloot 2 жыл бұрын
I found this video very interesting even tho i don't play DnD xD. This kind of tactical analysis is pretty fun :3. One minor criticism tho. You might want to have a better plan for when to use your second camera. At the moment its just bit random and eratic. Im not an expert but it could be fun to limit the second camera to fun off topic remarks and jokes. Or maybe you switch to the second camera when you are not talking about something that is on your computer so that you basically differentiate between addressing the audience and presenting your topic. Its not a huge issue but maybe something you can improve :D. (I found your use of it while explaining action surge perfect)
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
Thanks for the advice actually
@EssentialNPC
@EssentialNPC Жыл бұрын
this boioioi rly shows up with helpful criticism and compliments
@troublemack9876
@troublemack9876 2 жыл бұрын
Most of this is bad advice. Best multiclasses are artificer and cleric
@Badass_Torchic
@Badass_Torchic 2 жыл бұрын
You need a tierlist playlist. 👾 Edit: Next do Monk lol
@jeremyleyland1047
@jeremyleyland1047 2 жыл бұрын
Rebuttal: No, I am still on your house! Bwahahahaha!
@FriendofFantasy
@FriendofFantasy 2 жыл бұрын
I will say, you are sleeping on the cleric a bit here. It's the one class that can give the wizard heavy armor and spell slots without losing on slot progression. And they get their subclass at level 1. It also gives wizard access to some great early spells like bless and guidance. And of course there is the 2 level Tempest Cleric combo where at 7th level you can shoot off a max damage lightning bolt. And if you go Scribe Wizard you can instead change that to a max damage lightning ball. Dealing 48(54 if you up cast) damage to everything in a 20 foot radius, half that on a successful save. And you get that back on a short rest.
@SilverFoxR
@SilverFoxR 2 жыл бұрын
3 points into Artificer for the Battle Smith subclass: -Up to Medium Armour proficiency -CON saving throw proficiency -Martial Weapon proficiency -Able to use INT instead of STR or DEX for weapon attack and damage rolls -Four Artificer infusions Not a bad toolkit to augment your Wizard.
@icaroandrades.bacelar1025
@icaroandrades.bacelar1025 2 жыл бұрын
Definetely not bad! But if we are comparing it to a fullwizard it might be important to consider: - Bladesingers, the usual choice for a frontline wizard, kinda cant wear medium armor. Would be good for War Magic or Abjuration frontliners tho - Con proficiency is great, but for 3 levels in artificer u loose one feat, which could be resilent Con. So I belive this point holds more strength if we consider only a one level dip - If you're using weapons, sure likely going bladesinger. U will have one proficiency. Having more can hep if u find a magical weapon that is different from ur chosen proecifiecy, but seem quite a specific situation. - This is great, hands down. - The low level infusions are great when u get them, but at higher levels they may become quite obsolete if magical items aren't suuuper rare in your campaign. - The major point to think about is: this multiclass slows the maximum level or your spells known by 2, right (at odd levels)? This can be huge. Would it be worth it? In my opinion maybe if u want to make a melee non-bladesinger wizard, but not in most cases. And in this case I personally would lean towards Armorer for the extra AC.
@DeathHawk31
@DeathHawk31 2 жыл бұрын
Curious to know where you would rank Blood hunter, I don't see that meshing too well but I could be wrong, though it does have a Warlock subclass that you could choose Int for its rechargeable spell slots. Using like Bladesinger could create a claracter that has lots of combat feel or abjuration wizard so you don't have to feel scared to loose HP on the Blood Hunter Rites but no matter what combo you use you're still giving up on spellcasting power to gain more combat and I don't know if that's worth it. Wizard definitely helps Blood Hunter but maybe not so much visa versa.
@digifreak90
@digifreak90 2 жыл бұрын
3:08 "It can do everything." Me: It can't reliably heal. The only "healing" it gets access to is Life Transference, which requires them to damage themselves first. Up to 32 damage self inflicted that cannot be reduced by any means, at level 5 when you first get access to the spell, they could very reasonably put you near death. Wizard's are the only full casting class that doesn't have any option to be a proper healer. (Sorcerers have the Divine Soul subclass, and Warlocks have the Celestial subclass)
@theeguy9022
@theeguy9022 2 жыл бұрын
Why heal when you can simply not take damage......or become a lich and have it no longer matter
@TheSpencermacdougall
@TheSpencermacdougall 2 жыл бұрын
I love mixing wizard with 3 levels of warlock. Devil's sight and armor of shadows, plus book of shadows for guidance, and if the DM is cool, I have a soul bound spellbook that I can summon whenever I want, and 2 extra 2nd level spell slots per short rest.
@GrandiaKnight
@GrandiaKnight 2 жыл бұрын
I am currently playing a echo knight fighter/ancestral guardian barbarian/war wizard. Fun times!
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
That’s awesome!
@GrandiaKnight
@GrandiaKnight 2 жыл бұрын
@@OffbeatOutlaw The basic idea is that the echo I summon is one of my ancestors which fits into the AG barbarian. What I do with the wizard is try to pick spells that support that idea of my ancestors giving me abilities. So I chose stuff like identify (spirits telling me what it is), unseen servant (self explanatory). My personal favourite description is counterspell. What happens is that the caster hears a bunch of ghostly voices in their head which distracts them from their casting. Shame about the cursed sword I currently have that gives me disadvantage on all saving throws but it still works!
@burning_cities
@burning_cities 2 жыл бұрын
as a wizard i would take a one level dip into artificer for the additional 14 spells of 1st lvl wizard spells that also appear on the artificer list.... meaning that at lvl2 (Art1/Wiz1) my spellbook has easy access to upto 22 spells, no need to go hunting in bookshops, no praying the DM throws us some scrolls.
@xandrael88
@xandrael88 2 жыл бұрын
I'm assuming you are evaluating these based on if they were lvl 20. Almost no games make it that long. You should do a tier list for like lvl 10 or so multiclass. The list would be much different
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
I consider all levels, but focus for high level. It wouldn’t change that much imo.
@grim_blazer9120
@grim_blazer9120 2 жыл бұрын
Please break down the commander deck
@ethans9379
@ethans9379 2 жыл бұрын
Counterpoint to the placement of full wizard: wizard gains basically nothing from class levels 19 and 20
@ethans9379
@ethans9379 2 жыл бұрын
It’s basically a built in dip
@thecyberrabbit1440
@thecyberrabbit1440 2 жыл бұрын
I love that he plays MTG, because my brother got me into it, and now, less than a year later, I have 700+ cards.
@ultimatesonichero6
@ultimatesonichero6 3 күн бұрын
So I’m starting dnd for the first time and on dnd and beyond I have 3 characters a Dragonborn wizard Dwarf barbarian Dragonborn wizard rogue multi class
@BigSeth1090
@BigSeth1090 2 жыл бұрын
Knowledge cleric can be a hell of a one-level wizard dip (speaking from experience). More knowledge skills with expertise to boot, the ability to pack cure wounds to pick up the main healer when they go down, medium armor, shields, guidance. And some of those first-level cleric spells like shield of faith or protection from evil and good can be amazingly useful. I meshed it with scribes wizard, partially for flavor, and it worked far better than I imagined.
@leomyr2254
@leomyr2254 2 жыл бұрын
I'd love to see a deck teardown for sure!
@93lozfan
@93lozfan 2 жыл бұрын
2 lvl dip into warlock as an abjurer means you get the arcane ward and armor of agathys combo then you can get the invocation to give free castings of mage armor to replenish your ward out of combat or you know in combat if you aren't shy about getting hit and dealing AoA damage.
@fasterpet
@fasterpet 2 жыл бұрын
This was an interesting video. I enjoy seeing others opinions on how classes interact. I would have thought rogue would have been higher since I figured the bonus action escape for the wizard would be highly sought after since misty step is the level 2 spell I figured I would want as a signature spell and that would require I only cast cantrips for my action. My experience is very different than yours. My tables seem to play lower tier adventures that have minimal gold and magic items. This means that the wizard has typically been the absolute worst option for the campaigns. Not having access to many spellbooks and virtually no gold to add to their spellbook, the wizard only has access to a few spells from their spell list (only 24 total at level 10) instead of the cleric and druids having access to all their class spells which they can prepare daily. The wizard can cast a lot of the spells that replicate the class features (ie blur) but if you spend the first few rounds of combat casting defensive magic on yourself, the combat is over. We typically have only had 2-3 battles in a day, and very minimal chance any caster had prep time. And wizards cannot heal or really buff party (ok, longstrider and jump? I dont think those count). Their debuff ability and battlefield control is good, but bards also get most of those spells. And Lore bards get magic secrets. Charisma is also useful for party face and bartering, where intelligence has typically been needed for history checks to recall what the DM told those who didnt take notes. Different party dynamic than your tables.
@Amvsearch
@Amvsearch 2 жыл бұрын
Any multiclass that can be copied by 1 or 2 feats lose viability to me
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
Agreed
@dcarrano
@dcarrano 2 жыл бұрын
I think consider, not just the synergy between class abilities and spells, but also things like ability scores and proficiencies (armor, weapons, saves). You did this with monk, but not so much with the other classes. For instance, a Paladin/Wizard has to have 13s in the two ability scores that a Wizard has the least use for. Barring the option where you roll for stats and get very lucky, what is this character's ability score line going to look like?? If we're only going Paladin for a couple of levels (because we want 9th level spells), then that small dip better be really damn amazing to make up for the fact that your Wizard's ability scores are going to make it tough for him to actually be a Wizard. Which I don't think it is. On the other hand, a Cleric multiclass only requires Wisdom, which is surely a secondary stat for a Wizard... but also one that no one should dump altogether, because Perception is so key and Wisdom-save spells are common and powerful. 13 Wisdom is probably higher than you'd go building a 20th-level Wizard, but only by a little bit. Cleric provides shield proficiency and medium or even heavy armor proficiency, as the Paladin does. _Now_ you can start considering that Cleric abilities are very front-loaded so you get so much out of 1-2 levels, Healing Word is a great and cheap way to do something wizards can't normally do, etc. But I'd consider those other factors before I even got into that stuff, personally. (I realize you did rank Cleric over Paladin... but not by much. I think that, again barring an amazing roll for stats, basically one is workable and the other one isn't.) Artificer and sorcerer, assuming you start the character in one of those classes, provide Constitution save proficiency. That equates to a feat/ASI you can use on something else -- very significant! Artificer also gives you medium armor, shield, and more weapons... and Artificer 1 won't even affect your spell progression. I dunno if Artificer 1/Wizard 19 is literally better than Wizard 20, but it's sure trying. Sorcerer, on the other hand, doesn't help in terms of armor/weapons, and of course it's not as good a fit as Artificer in terms of ability scores -- Charisma, unlike Wisdom, is somewhere I'd be willing to put an 8 on a Wizard. Still, if we're comparing Charisma casters and we're only dipping a couple of levels, IMHO the Constitution save proficiency beats the heck out of what Bard can do for me.
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
I did consider ability scores, I do cut a lot during the process of editing in order to hit the main points. With Paladin I personally think that since the Paladin can add a whole extra dimension to the character it can make up for it being a bit MAD. Cleric is fair, maybe I treated it too harshly, but its definitely about an A. Proficiency in con saves can be achieved VIA a single feat so it’s really not worth the dip. And by level 4 you can get the armor proficiencies. Artificer was still ranked quite highly, but a lot of the good things about it can be achieved via clever use of feats. But that’s just my analysis at any rate, thank you for watching the video and actually writing a well thought out comment 😁
@dcarrano
@dcarrano 2 жыл бұрын
@@OffbeatOutlaw Thanks for making it!
@bpeodaber6617
@bpeodaber6617 2 жыл бұрын
I might be interpreting something wrong but the ability to have a companion is a very common place thing for wizards using the find familiar spell not just a druid thing
@baseupp12
@baseupp12 2 жыл бұрын
I don't know about wizard being the strongest I tend to lean towards Treantmonk saying sorcerer is better
@OffbeatOutlaw
@OffbeatOutlaw 2 жыл бұрын
That is definitely a valid take. I personally disagree with it, but I can see the argument being made!
@baseupp12
@baseupp12 2 жыл бұрын
@@OffbeatOutlaw wizards are still ridiculously strong and are still most likely number 2 by a big margin
@jacobc246
@jacobc246 Ай бұрын
1 lvl Cleric dip is good especially with how many magic items immediately break by combining opposing magic systems, but peace and twilight domain 1 lvl dips are S tier lords of prep time
@chaosjimthevoidlord3762
@chaosjimthevoidlord3762 2 жыл бұрын
Booming blade sneak attack is, for some reason, one of the funniest things I’ve heard all week.
@Andrew_the_Worthy_Shield
@Andrew_the_Worthy_Shield 2 жыл бұрын
There is an argument that a 1 level dip into Cleric for the Twilight Domain is at least as good as a one level dip into Artificer just for the advantage to your initiative. It also frees up space in the Wizard spells when leveling for the first two Wizard levels as you get access to sleep through Twilight Domain, and you don't need to grab Detect Magic through Wizard as it's also on the Cleric spell list.
@ryanthomasjones
@ryanthomasjones 2 жыл бұрын
I don't know why you undervalue a one level dip for armor and shield proficiency. Cleric and Artificer are great choices for a single level. Also, how are there still people out there who don't know you can cast two spells with action surge? So annoying that you have to keep explaining it to them. You mentioned blur does what a monk can do. Very true, but it's also concentration. A monk/wizard combo is still bad. But I'm just saying. If you're casting blur, you're not casting web or hypnotic pattern or force wall.
@DemonOfMyMind
@DemonOfMyMind 2 жыл бұрын
I think when you start getting into specific subclasses this list can change a bit. I do think there are a few subclasses that really provide some great utility. If I was going to rank it. I'd say Fighter, Warlock and Cleric are S tier. And I'll explain why aside from fighter since that's in S tier. For warlock, Invocations and the pact boon are king. Armor of Shadows for your Abjuration Wizard, book of ancient secrets to gain all ritual spells in the game, Devil's sight to get darkvision if you're one of 3 races that don't have dark vision, gaining a more powerful familiar, Eldritch Mind for advantage on con saves for spells. Honestly, I think a wizard with 2-3 levels in warlock is just a better wizard at level 20. And that's just the invocations. Subclasses offer so much more Hexblade gives you access to medium armor and shields which I think should automatically make something at least B tier, Genie gives you a free bag of holding essentially. The others are alright but warlock is just amazing to pick up. For Cleric The subclass makes a huge difference. Light with warding flare to give you defenses, extra healing. Half of them give you heavy armor, Order gives you some nice features to aid your allies, Peace domain gives you an amazing channel divinity along with almost a free bless feature, Twilight Domain gives you heavy armor, 300 range dark vision, you or an ally Advantage on initiative, and a Channel divinity that just lets you end the charmed and frightened condition or a small bit of temp health. Honestly, if I HAD to choose, I'd have a hard time with it. Both are so good and I Do honestly think These do just make the wizard Better overall.
@itspabbs
@itspabbs 2 жыл бұрын
Great points! Knowledge Domain is probably the best Cleric dip for a Wizard. So I'd add that to your list.
@davidwilfand916
@davidwilfand916 2 жыл бұрын
Peace Cleric is probably the strongest dip for wizard. Add Artificer to the list of S tiers and I 100% agree.
@novadominus
@novadominus 2 жыл бұрын
I'd absolutely be down for a mtg video!
@hootananydan9503
@hootananydan9503 2 жыл бұрын
I don’t really see the case for bard being a better dip then cleric or even artificer for that matter, inspiration and expertise are good and all but how high is your charisma mod realistically gonna be? And unless you take 5 levels bard that’s probably gonna be 1 or 2 uses of inspo per long rest. Cleric gives you medium armor and shields regardless of domain and if you pick war, tempest, forge, hell even nature domain that adds heavy armor too! And don’t discount the extreme usefulness of smacking healing word on a wizard (granted bard can get this too) and even just one more level of cleric can pick up channel divinity. As for artificer, you also grab medium armor and shields as well as some nice spells wizards can’t get, and I know this list is mainly for the case of multiclassing after level 1 but if you were to take artificer as your starting class that gets all the above + con saves. So basically I don’t see how bard is better then these. If you’re still reading this was a great video and I thought most of the list is pretty spot on! (Also sorry about formatting/ typos made this early in the morning on mobile lol)
@Edmar_Thorn
@Edmar_Thorn 2 жыл бұрын
one of my previous characters who I got to start at level 8; first level fighter for heavy armour proficiency and martial weapons. 7 and onward levels in wizard. campaign died when he was a level 10. Practically a level 9 wizard in full masterwork plate armour he built himself with the Fabricate spell. (background gave him proficiency in smiths tools). sure being basically 1 level behind everyone else was sad, but since it was a Westmarches campaign and levels were all over the place anyway (I was level 10, regularly running with a level 13 pure wizard, a couple of level 8's and a level 11) it didn't matter that much. So a fighter1 wizard7+ was a nice combo so I think you nailed it in God tier ^.^
@mikeyfox2299
@mikeyfox2299 7 ай бұрын
As someone who obviously has a wizard bias (and yeah, fair, wizards rock)... I've noticed you're mainly talking about each of these with the idea of Wizard 17 with up to 3 levels of other. And thus missing the potential of Primarily taking the other class with Wizard as the add on. Would have been cool if you'd discussed both when making tiers of these. But as you said, you were tired, so fair enough you'd miss half. Maybe do a follow-up about what to attach wizard onto? E.g. Artificer>Wizard better/worse than Wizard>Artificer? (Maybe I am the one who is tired and I missed those parts)
@Razdasoldier
@Razdasoldier 8 ай бұрын
Arguments for classes that were missed. Barbarian wizard has 2 common builds War Mage and Abjuration Wizard Artificer is better than base wizard as you fill the only weakness a wizard has (survival) and fills the only role they lack (healing) Druid has a niche with Stars druid 2 for Dragon for consaves that will basically never fail Paladin has 4 builds that I can think of. War magic, bladesinger, abjuration, or divination. War - 30 AC (20 from plate + shield, +2 shield of faith or haste, +2 from 10th level, wizard, +1 defense, +5 shield) Bladesinger - best smite + booming blade build (loses heavy armor and shield) Divination - 3 portents for best smite crit build Abjuration - Best tank gish build in the game Sorcerer - Sorcerer 3 + metamagic feat gives you 5 sorcery points and lets you regain the sorcery points with spell slots, something you lack with just the feat. Warlock: Pact magic means more shield spells, and you didn't count the infinite hp abjuration + mage armor into the ranking or the Magic Missile build. Both need warlock to work at full strength.
@dracokaleb1239
@dracokaleb1239 2 жыл бұрын
Artillerist Artificer with Abjuration Wizard could be a fun combo. Adding a renewing source of TempHP on top of your arcane ward.
@robertsilvermyst7325
@robertsilvermyst7325 10 ай бұрын
Wizard 19/Artificer 1 is the best, full stop. You get medium armor and shields, access to healing, GUIDANCE, and other goodies for just a one level dip. Taking the Artificer dip at 1st gives you Con saves. No need to really go more than a single level. All without sacrificing your spell progression.
@moshecallen
@moshecallen 11 ай бұрын
I'm currently playing a wizard. With the DM's guidance, we're trying out a game where we really pay attention to the components of spells. One player's back-story has them needing a rare component and so the DM suggested that my wizard be someone who locates and sell spell-components. Really, mainly it adds a few extra searches to what we do, but it also motivates going to places and looking for things as well as trade with any group we encounter. So far, I've only taken levels in wizard, but the DM and I have thought from the outset that we may want to double-class this character with one or two levels of ranger. N.B. The character is already fairly buff more incidentally because he's a hobgoblin.
@themageasdeth
@themageasdeth 7 ай бұрын
I'm playing a warlock wizard at the moment were level 7 and it sucks i just have to wait 2 more levels for Polly morph or other things the invocations are grate but more levels for spells is not worth
@Captainjester37
@Captainjester37 2 жыл бұрын
I think the only note I would offer is Cleric dip gives you instant access to domain abilities and gives you their armor proficiency with some domains actually offering heavy armor as a bonus proficiency. It makes a 1 level dip pretty damn powerful for a wizard or any class, not to mention the aforementioned healing.
@mandocomando9444
@mandocomando9444 11 ай бұрын
I would say cleric and bard should be on the same tier (a) with cleric higher because you only need 1 level of cleric to make a build or 2 if you need the channel divinity (tempest cleric evoker casting lightning) and you can get armor proficiency from cleric that you can’t get from bard (depending on domain). And as a cleric you can change your spells on a long rest, so when you level up you could change out cure wounds or bane for spirit guardians or mass healing word.
@birubu
@birubu Жыл бұрын
Argument for Wizard Druid: Starry Form - Dragon 1. If you have a measly 14 CON with no proficiency, you can auto-succeed concentration checks as long as you take less than 25 damage at once 2. Your counterspell checks are a minimum of 10+mod as long as you are casting with INT. If you have any other way of boosting that check, such as being a hobgoblin, you can auto succeed many counterspell. A Hobgoblin druizard with 20 INT means a minimum counterspell check of 10+5+3=18. Add in a Luckstone to guarantee a counterspell against literally any spell with only a 3rd lvl slot.
@mokane86
@mokane86 2 жыл бұрын
Abjuration wizard 14/ Open Hand monk 6 was a lot of fun. especially if you can get custom class from DM that gets you Armor of Agathys under your abjurers ward.
@supremeplatypus7192
@supremeplatypus7192 Жыл бұрын
Arti or Cleric 1 is always better than a straight classed wizard, get medium armour and shields, plus a whole goodie bag of abilities (Emboldening bond is a very balanced ability, and it scales with PB!). Dip your casters people! 19 AC is better than 16! My example is going to be the Warforged WarForge, one of my favourite builds in the game, the progression is as follows: Level 1: Pick Warforged, pick Forge Cleric, grab heavy armour, grab a shield, your AC is now 20. Did I mention you also get bless, guidance, and healing word? Levels 2-20: Pick Wizard, grab plate armour ASAP, your AC is now 22/27 with shield. This is not a meme build, it just happens to have a funny name. You are basically untouchable, while still being a fullcaster with no lost spellslot progression, and you're only a level behind on spell levels, which just isn't that bad. Make sure to pick up Resilient: Con and Fey Touched (Gift of Alacrity) as usual!
@gabrielviana5595
@gabrielviana5595 Жыл бұрын
2 level dip into sorcerer plus the metamagic feat gives you 4 extra cantrips, the font of magic which basically means 4 sorcery point pool that you can replanish as a bonus action by consuming some spell slots, a subclass (divine soul for healing word), and 3 always prepared spells for silvery barbs, shield, and mage armor (unless you go divine soul) mix that with the first level being artificer you now have a wizard with 9th level slots no progression lost, with sorcerer abilities, super nice action economy, armor, constitution saving throw proficiency, magic stone for tiny servants, and 6 extra cantrips compared to a normal wizard I have been rolling with a bladesinger with this and its so nice to do 20 things in a turn as a wizard with quicken spell. Baiscally I attack, cast a cantrip, and a leveled spell all in one turn
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