This is madness. Respect to dev for the optimisation of the game, and respect to you for surviving that.
@joneydew473911 ай бұрын
Seriously, that amount of entities in any other game would force the game to a crawl, yet this game can do hundreds of missiles and thousands of enemies easily. Of course he could just have a really good PC, but even then a good PC doesn't fix bad optimization.
@last8exile11 ай бұрын
@@joneydew4739 and this game is made with Unity engine which a lot of people hating for bad performance.
@MrDragonBomber11 ай бұрын
I remember devs said optimisation is a priority
@MINIMAN1000011 ай бұрын
@@MrDragonBomberGiven that nature of the game it's obvious that it was required. The ideas of machines shooting up solar reflectors every second across hundreds of shots which last upwards to an hour and enormous domes encompassing the sun made up of individual panels is preposterous sounding, but they did it anyways.
@doctort285311 ай бұрын
@@joneydew4739 I play this game on a laptop with 3070Ti 😅 plays just fine. Can maintain 40fps in systems with 2 layers of Dyson spheres but with a noticeable lag
@explodingyoshi154011 ай бұрын
did he even realize the space hive attacked
@ysuff._us11 ай бұрын
Probably, and if I am not wrong he already make a planetary shield on the home planet
@explodingyoshi154011 ай бұрын
@@ysuff._us yeah you can see it 2 episodes ago but he said “oh that’s not good” when it got to 80% so i’d assume he would say smth
@Nilaus11 ай бұрын
It did?
@TenHorizons11 ай бұрын
@@Nilaus 26:00
@donbionicle11 ай бұрын
26:00 until about 29:40 there's an active space hive attack.
@Annokh11 ай бұрын
"Give me that. No? Weird." must be a magical phrase to banish the base core.
@CoFloCipher11 ай бұрын
If you ever have a product store, you should totally sell shirts that say "That one" - Nilaus. Loving the series! Keep them coming!
@TubeNewrome11 ай бұрын
What I learned so far in my max difficulty run: - You can bring ammo and fuel (and foundation :((( ) to the planet manually in several runs and put it in boxes without triggering hives (especially good for first conquests) - Having best possible ammo for icarus use is very beneficial for your survival. Especially high explosive shells and antimatter capsule later. - In early game it's a good idea to fill all the spaces from your landing base to dark fog bases with wind turbines - you get more energy and redundant power connections. - More smaller blueprints better then one for a big base. Like one for energy generation, one for laser turrets, one with implosion cannon for perimeter defense, one for rockets. Sometimes it's just impossible to find enough space to establish a pretty foothold. - Several signal towers for one repair base, not other way around. It's spreads damage better and also better for power use - Losing 200 signal towers to clear one planet is actually pretty cheap and is completely acceptable result - After starter system you need to clear all new ones in one go. Unless you really want a challenge of))) - Even if you destroy all hives in a solar system those can come back! Yesterday I was 30 ly away when suddenly one of the planet in my starter system got trashed :(
@doctort285311 ай бұрын
Yeah you gotta manually and periodically check if any clear system got dark fog infestation again. And head back to take out the seed before it grows up. You can actually see the seeds traveling at sub-light speed across systems and you can hunt them down before they come to your system if you can warp close by enough. They are defenseless
@doctort285311 ай бұрын
And thanks for the tip. I will try a 3 signal tower 2 BAB sandwich blueprint to inch forward :) probably more effective
@prototype2111 ай бұрын
spamming wind turbines would yield higher threat, i would wait to do this until you replace defenses with lasers on 3000% metadata difficulty. Essentially you want to rush to lasers which you should have around the time theres ~70k copper remaining on the planet.
@obi-daddykenobi203111 ай бұрын
All solid advice. On my 3k run I just blitzed a 10- lvl 30 base plant using 48 launchers with T2 rockets and laser defense for foothold only about 1/2 the yellow science done. I used a 4BAB, 1 tower setup with the BABs preset to max charge power. lost less than 50 towers and left them placed until blitz was over to create perimeters. Only removed hive relays with thermals once all cores were gone. Otherwise you can have new ones pop up when the relay is redeployed by the hive.
@doctort285311 ай бұрын
@@obi-daddykenobi2031 respect to 3000% difficulty. 0.1x resources ooooof.
@Mantonization11 ай бұрын
Gotta say, it's scary as hell to go to planet view and just see the space hive filling the sky
@DavidWMiller11 ай бұрын
More scary when you had a space fleet and before they patched it so deploying your fleet on the planet would aggro the entire Hive.
@hesthatguy11 ай бұрын
After watching Kibz get his ass handed to him on a lower difficulty, I really appreciate the effort that goes into just staying alive in this series. You can not make any mistakes.
@DJTimeLock11 ай бұрын
Haha yeah. I think he has quite a bit more experience than kibz in it though :p
@jern221611 ай бұрын
Ngl, dark fog at max difficulty is probably the BEST horde survival game rn on the market
@merendell11 ай бұрын
Looked like you needed a line of bases and a signal tower or two surrounding your offensive missile battery. You kept looseing turrets because they were the first thing the fog got to and they were far from repairs.
@predur413611 ай бұрын
BEST SERIES EVER I don't even have the strength to think about doing a run like this, I'm overjoyed that you thought of it, few times have I felt the tension like watching these episodes of yours, they have now become one of the things I look forward to most, and already I'm sad that we're almost at the end of this ride
@largochain420211 ай бұрын
I absolutely love that you post a video on a series on a regular basis, I feel like that is so rare among other youtubers.
@trueNahobino11 ай бұрын
Saying this before watching, this is exactly the video I was hoping to see! Can't wait to watch you completely obliterate the darkfog!
@miragegaming98411 ай бұрын
This is my favorite series I'm watching rn on KZbin need more.
@terrencemartin262111 ай бұрын
Thanks for posting these! I am very Inspired by your videos I attempted to seize a 20+ planet in my home star system using your attack base blueprint. Failure to take the planet would have starved me of Silicon as I was down to less than 100,000. I was ultimately successful, and I learned a ton! Thanks!!
@Asankeket11 ай бұрын
Wow, this is insanity. I am very much impressed by your determination. Thankfully, I can watch this and don't need to do it myself in order to see it.
@xavierburval412811 ай бұрын
Dunno if you realized this but it might save you some signal towers and battlefield bases. Obviously the battlefield analysis base is very quick at repairs, especially if all 12 of its drones are focusing one building. As you demonstrated with your “creep” tactic, this allows them to easily out-repair a massive swarm of dark fog units. The problem is that once the drones are done repairing, they immediately head back to their respective bases even if the building is still under attack. I’m quite certain this is what causes your signal towers to take some damage, get healed to full, and then die almost instantly. I see two ways to circumvent this. The easiest way is to just try and predict the sudden burst, increasing the likelihood that you can remove it in time. The second (and very not-tested) way is to try and balance the damage of the dark fog with the repair speed of the battlefield bases. Hypothetically, it is possible to achieve a perfect equilibrium where the bots repair the signal tower at the exact same rate that the dark fog destroys it, effectively making it immortal. Obviously, it’s probably too difficult to achieve with changing swarm sizes and whatnot, but I do think removing some of the bases could actually extend the lifetime of the towers. Just a suggestion though, maybe you have a different method for this.
@doctort285311 ай бұрын
Maybe flank your missile turrets with signal towers. It effectively increases your missile tower range, so the side turrets will not be destroyed such as in 6:30
@soul8bounce11 ай бұрын
Definitely the best video of the series!! Wild
@azir6411 ай бұрын
Edge of my seat, nail biting tense episode! Keep on shooting!
@JohnMeinel11 ай бұрын
Kudos on the excellent work pushing everything back. On your expanded missile turrets, you can see that the sides when you don't have a battle base and signal tower the missile turrets tend to die. I think there are 2 factors, one is that the signal tower takes the aggro instead of the turrets, but also the range that your turrets engage the enemies away from your base is quite a bit farther (you "see" the enemies further away). So I think it is worth leaving a double BAB and signal tower on your expanded corners. I don't know if you have enough titanium to build some of the transport drones and PLS. If you do, then you could set up little forward bases to get the missile turrets closer to the enemies, rather than firing from across the world. You *could* hand feed a PLS/ILS 1000 missiles from the other side of the world more efficiently than transport drones, so I think even without drones a PLS with 60 missile turrets being fed directly off of it you can place in the same quadrant as the bases you are attacking would be very worthwhile.
@AbsurdShark9 ай бұрын
This was really fun to watch, the amount of missiles and explosions.
@lagisterbg11 ай бұрын
yes again ! more video !
@amon_6911 ай бұрын
respect for surviving that. even tough it was hard to follow at times because the bitrate was struggeling at times
@DarkGamer_72511 ай бұрын
Everytime you do an attack to a base, the entire planet gets angry instantly just because the energy you consume (that gets produced because of that) with the turrets. So as far as i can see, the best strategy is attack one base, and wait some time so all the attacks and turrets relax again to the baseline power, then attack the next base. Also for the future, in the blueprint you make with one signal tower and two repair stations, you should add some power connections so if one signal tower breaks, the power line is still standing.
@tarotaro693311 ай бұрын
For the forward signal tower/battle stations setup. I usually do a blue print with 3 signal tower and 4 stations. The 3 signal tower with the middle one stick out just little bit (a few space) and the two others on the side. This way 3 tower will attract different attacker from different angle, make it a lot easy to repair instead 10 millions things all attacking just one signal tower and got instantly destroyed before the repair drones can reach it.
@Odannyboy2311 ай бұрын
I think the tower creep still worked pretty well. An idea would be to establish two forward operating bases at the same time to minimize the damage to the second built well into the attack. For someone who isn’t Nilaus, if they aren’t quick to fix problems mid-siege, they would likely lose the second base quickly.
@Whitewingdevil11 ай бұрын
My only note about the offense would be that having your attacker units exposed to attack themselves seems a little wasteful, personally I'd have them behind the base defences like your original plan, just with more rockets. That being said, if it works it works.
@MrDaliLeo11 ай бұрын
It seems that the priority of the attack affects the range from which missiles are fired at the relay station. I had the relay attack set to maximum priority and the missile salvo started when the signal tower was just in line of sight with the relay. Without a relay, the hive cannot constantly spawn units when you are near it, so it becomes easier to destroy the base. There is also a supernova, it eats up ammunition quickly, but also does a lot of damage.
@donbionicle11 ай бұрын
He said at the start he doesn't use the bursts since that takes too much power.
@MrDaliLeo11 ай бұрын
@@donbioniclei guess i missed it. I would not say that very much, a few batteries for backup will do quite well. Looks cool.
@K-o-R11 ай бұрын
Seeing the enemy space platform just suddenly THERE in the background of the planet is kinda terrifying.
@sylpisophia561211 ай бұрын
this is awesome! can't wait for the next episode 😍
@Vicky_vanBonkers11 ай бұрын
Just awesome 😮😮😮
@Rms201511 ай бұрын
Nilaus, i know you’ve been getting a lot of “why don’t you just…”, but I have found that if you stand right next to a signal tower that’s taking a lot of fire and jump, it puts your personal shield in the way of the incoming projectiles and can save the tower. Obviously, that will quickly drain your shields, but it will significantly extend the life of the tower and so long as there is a tower up nearby and you are not personally attacking DF base structures, you will not be targeted. I’m only on difficulty 6, so ymmv, but I’ve also found that placing a handful of power towers next to the signal tower can let you pour up to 10MW into your personal shield recharge, long before you can achieve that on fuel power.
@Alavaria11 ай бұрын
Ah interesting ideas about using the missiles to attack the relays from the ground, have to see if you can set up to defend (with your cannons and "repairers") and then set missiles up to only shoot at relays, then when you drop a signal tower a large mass of missiles might insta-kill the relay... as long as the revenge fleet hits your main and shielded planet. Interesting experiment.
@MartenusPrince11 ай бұрын
This is impressive from the developer side pov. I run this game on a brick basically and it still goes well. The madness in this video and everything running mostly smoothly is just mindblowing.
@kurtiswacko11 ай бұрын
Love that they added enemies. The game is significantly more fun now.
@Khaim.m11 ай бұрын
Would have saved a lot of missiles (and some turrets) by placing a line of cannons and BABs in front of the assault missile row. They took the full force of waves from one side and they weren't meant to, especially since they wouldn't defend themselves from fliers.
@clockworkangel678011 ай бұрын
If you end up with the space you could also put down some polar defense / attack fortresses too
@fare-517411 ай бұрын
A good trick to retreat effectively is to use aoe delete instead of manual, one by one. This way you leave nothing behind and can do it quickly if you've overextended. Every single fog unit calculates distance to the closest signal tower separately, so you can split them apart by placing flanking towers; works well when you drag the defenders to the sides and make a push with your main turret creep in the middle. It's actually enough to have one BAB to defend one signal tower for the healing to outpace the enemy dps; remember, the more power draw you have, the more frantically the defending and attacking fog units are rebuilt. So forget about ILS, PLS, or lazer turrets, try to extend your power coverage with power poles instead of signal towers, and lean more heavily into gauss turrets (though they do fall off eventually when hives level up, they are excellent at making a beachhead when you first land on an infested planet).
@Leanthaya11 ай бұрын
Awesome attack ;). Did it a bit different, did not grind the attackers to get titanium, so i do not have much, just „stole“ a bit from the red planet to have ILS. Did you already upgrade explosive attacks lvl3? I always fail at my push, too much attackers even with 3-5 more rows of rocket launchers. Couldn‘t see in you videos, what upgrade you made. ps.: Update before attack to lvl3 somehow, so much easier
@MrDragonBomber11 ай бұрын
Press "F" to respect all the signal towers who lost that day
@thet00nl1nk311 ай бұрын
Aren't the repair drones slower when you fly/hover? i feel like if you land on the ground you can build/repair quicker
@crazymammoth11 ай бұрын
i love this series
@bullydungeon963111 ай бұрын
Use the area delete option instead of individual clicks , it would probably be less frustrating and quicker in these situations
@silkdragon4711 ай бұрын
I think the biggest attack I saw was 180!! I will also say I am to the megabase stage with default settings and the dark fog means nothing to me I don't even have to set up defenses I can just walk through a base and my drones take them all out. This looks like a lot more fun to have to play a bit of an RTS to try to get the planet back, so my next playthrough I may crank up some settings. I don't want to deal with having to rush the early game, but I do want to crank it up a bit so expanding is harder.
@doctort285311 ай бұрын
Turn down the electricity threat. I am playing at everything else maxed and electricity at 500%. A lot of breathing room but just as difficult to expand. Thrilling but not too pushing for me.
@tombotr11 ай бұрын
My thought would be to use all of the thermal generators to power laser turrets to help bolster the front-lines, but I don't know how well that would actually work.
@aracuron995611 ай бұрын
Very Well, I did this on my lava World, Well, on lower fifficulty, but with lower numbers of wespons, I used 12 laser shooting first, 6 implosion csnnons, adding in a Moment later and the Signal tower way behind so only units flanking the defense line ir really trying Hard to overrun got a missile to their back. And a BAB in the middle between the wespons, never had any losses until I decided to missile thrm into crap. I think, for higher fifficulty its a question of upscaling to make this work.
@Shakib_200811 ай бұрын
Try this please, use super nova group, i think u have the power for that from the hive u cleaned and also other lava
@rustyredbeard11 ай бұрын
WOW! That was awesome! Question -why not leave some of the geothermals in place? I get that you just want to clear the overhead thing, but would it help to have more power, and divert the attacks to the geothermals as they are kind of redundant anyway? I'm personally not really enjoying the combat in my game, but this has been great to watch.
@callindrill11 ай бұрын
If he has power from other sources, the accumulators don't balance properly without a more complicated build
@gammaphil11 ай бұрын
So. Many. Missiles!
@hellyworld11 ай бұрын
Nice battle @Nilaus, how was your FPS in the middle of the battle?
@Stormcrow_111 ай бұрын
I wonder if those missile turrets kept getting destroyed, because there isn't a sensor tower and rep towers in front of them? So they couldn't fire at range.
@starburst9811 ай бұрын
Now there are some geothermal holes you can defend easily and get power from.
@migb679311 ай бұрын
But if he does that his discharge stations he is currently using to power it go from only consuming power when needed to max output all the time because of the power generation being connected.
@engimage11 ай бұрын
The whole planet is lava so you don’t need to aim for DF bases for that
@UNSCrearadmiral11 ай бұрын
If lasers only tske power i could see them being useful in a scenario like this as it allows you creep an extra tower along with the assault, however you also have to be able to power them which could be problematic
@mpDraster5511 ай бұрын
does placing the thermal power station and then deleting it something? in my opinion its just a symbolic thing like "its mine now", but the holes are not closed or?
@starburst9811 ай бұрын
Placing anything on the hole makes the orbital station leave. Then he deletes it instead of defending it.
@JohnMeinel11 ай бұрын
Note that if you are early and don't actually have the thermal power stations made, just placing a blueprint (so a white object), will still cause them to disconnect and leave.
@rymer198511 ай бұрын
thermal power plants in these holes make around 300% output
@mpDraster5511 ай бұрын
@@starburst98 ah, he just wants the station to lift, thats it. thx for the answer
@doctort285311 ай бұрын
@@mpDraster55yes force the relay station to leave so the base does not respawn any time soon, and he also doesn’t need to defend the geothermal
@BoredTruckn11 ай бұрын
I haven't seen the rest of your videos, but couldn't you just get a few Corvettes and kill all the relays from orbit and then starve out all the ground bases until they can't make units anymore? Or are you not that far along yet?
@robertwaimer986311 ай бұрын
You know, I feel like this Game really lacks some better way of claiming territory, perhaps not with the first world, perhaps as well, but something other than tower crawl. Like, I don't know, a ground attack/defense force consisting of drones and war bots or something. Maybe even better weapons, or at least something, because I see this hard struggle here(Albeit wonderfully done by Nilaus with the extreme difficulty), and I cannot help but feel like there is something missing/not perfectly thought out.
@doctort285311 ай бұрын
Agreed… the best way for late game attack is still signal tower, unless you have 100+ levels of infinite research. They could do a signal tower boost with gravity lens to enable GPS or something enabling long ranges with later tech. But it probably will make dark fog trivial at that stage.
@aimozg11 ай бұрын
hovertank versions of turrets, signal towers, and BABs
@K162KingPin11 ай бұрын
I just came back to the game a couple days ago so new to dark fog. Is it possible to actually beat dark fog or do you just have to suffer its annoying reappearances throughout the entire game? I mean I wipe them off every planet in a system, then blow up their space station, a few hours later they are back. Like WTF
@czyjawiemczytoty669311 ай бұрын
now this is not so boring
@3d_block40811 ай бұрын
I love your video
@Mike__B11 ай бұрын
Imagine how tedious/impossible this would be if that OP tower that extends the range of your missiles didn't exist.
@doctort285311 ай бұрын
My first try was on a default normal difficulty and it was a pain before I know this exists😂I lost countless laser turrets😂
@DavidWMiller11 ай бұрын
Not as bad as you'd think, but definitely more tedious. A line of impulsion turrets extending into the base works pretty well.
@joeycollee11 ай бұрын
Would a blueprint for a combined geothermal and laser turrets not be useful with all the turret creep? Only ever watched you play so asking from ignorance.
@doctort285311 ай бұрын
Laser turrets are bad for offense. Range too short. They are good for farming as they only consume power
@schillelagh11 ай бұрын
I see you did NOT have Titanium on the barren planet. But if you did, it’s much easier to clear and defend the planets and then research Corvettes. Then, in addition to building and powering through fortress, command the Corvettes to attack the Relay Stations. Removing the Relay Stations will depower the bases and make it easy to clean them up with the same strategy. This will trigger one or two attacks from the hive, so you need planetary shields and missiles launchers on all planets.
@doctort285311 ай бұрын
You can also attack (almost) all relay stations with missile towers already. You may trigger a bigger space invasion, but I guess as long as the home base is well defended it should be OK.
@schillelagh11 ай бұрын
@@doctort2853 Right! It is doable with missile turrets. I tend to avoid recommending it since Corvettes are much more effective. In Nilaus’s situation, attacking the relays with missiles too would definitely help.
@doctort285311 ай бұрын
@@schillelagh but it is much later tech. The challenge (and fun) is to reclaim a planet with limited tech (red blue and a couple of yellow ones) once we have access to titanium and silicon strategy can be diverse :)
@jirioto608911 ай бұрын
Dyson sphere now Foggy sphere. ^^
@doougle11 ай бұрын
I'm curious to see if you farm them or wipe them out.
@12463trf11 ай бұрын
Question: why not shoot down the station and just build the thermo power to make them leave? Also loving dark fog, wanted a challenge So I upped the sliders and saved it as darker fog. But your Play has me wanting to play max difficulty, save it as darkest fog 😂
@BMO_Creative11 ай бұрын
Oh Wow! Better than Pro Wrestling!
@QiuQiuChannel-ni3xj7 ай бұрын
Vampire survivor gone wrong
@K-o-R11 ай бұрын
Being attacked by everything everywhere all at once.
@EetTheMeak11 ай бұрын
are drones and vessels targets for the dark fog?
@AnthraxCat11 ай бұрын
No, mercifully.
@doctort285311 ай бұрын
You mean for PLS and ILS? No, your cargoes are safe, and neither can you attack the logistic vessels for the dark fog
@bullydungeon963111 ай бұрын
Higher lever missiles don't make sense for the cost
@woozlehd44711 ай бұрын
21:14
@danyael77711 ай бұрын
You should invest in your personal load out. Just put a bunch of missiles into your mech, just in case. And a few swarms of attack drones. edit: Ah, nevermind.
@DraconBerry274011 ай бұрын
I am wondering how his game isnt powerpoint
@Eirael10 ай бұрын
In my game darkfog just send new hives 30 minutes after I clear a planet
@FernandoJVShupalaYoutube11 ай бұрын
bro i felt stress out the entire episode T_T
@theonlycolby11 ай бұрын
Is this modded? This game looks insane!
@Tenebrousable11 ай бұрын
KZbin compression must be screamin mad.
@Gaby5011wastaken11 ай бұрын
RIP bitrate, lol
@gid51911 ай бұрын
Your play is way dif then mine. Idk if cuz of an update but, I used this seed and already had 5 bases on my starting base (started with 3 and 2 more landed) Then, when trying to liberate other planets, they hit 100 units in like three waves. Im watching this and it ain't even at 200??? They hit 200 so quick for me bruh it ain't funny.
@Nilaus11 ай бұрын
I started attacking immediately as I landed. The waves build up from 20 -> 180. Only by the end did they reach 180, but I had taken out most at that time.
@gid51911 ай бұрын
@@Nilaus Oh it stops at 180. Huh, thought it does back to back 100's after 180. I started over again and it stayed with three planet bases. hehehe much better. I've mistyped the seed.
@leandervanboven758111 ай бұрын
RIP bitrate...
@wayasho528411 ай бұрын
You can beat this entire letspkay with one simple step! Cheat.
@GeorgeSoteriou11 ай бұрын
First
@DonnaPinciot11 ай бұрын
Booya!
@AwesomeNPro11 ай бұрын
Omg! you are the first person to comment! Do you feel proud?