Great tutorial, thank you very much! On a side note, i've found that instead of using a directional warp node to offset wood pattern for each plank, it's better to use vector warp grayscale. Plug your wood grain into the input of the vector warp and use the flood fill to random color from the planks pattern as a vector map input. It offsets the texture by a great amount in the intensity range of 1, whereas directional warp's intensity needs to be cranked all the way up to like a 1000 to offset the texture by the same amount.
@donovanbaine88424 жыл бұрын
thanx alot i was waiting any tutorial from u
@ryanmcnally4462 жыл бұрын
when connecting flood fill to the vector warp greyscale i am getting no result. anyone know why?
@CaptainoBob2 жыл бұрын
same
@nome.archvis3 жыл бұрын
Hey ! Thank you so much. I've learned a ton !
@ogarga6663 жыл бұрын
amazing work!
@3dtexturegeek2593 жыл бұрын
thank you!
@ВалерийКнязев-ы9г4 жыл бұрын
cool tutorial,thanks!
@PascalPerigaud_FT-13 Жыл бұрын
hello, your video is great...I bought your textures for Substance Designer, I'm new to this software, I imported the texturer, it updated me but I can only see the underside of the parquet , I can't see the wooden slats...my question is...can we talk in private so that you can explain to me how to do it and have some information because I want to buy some other...thank you very much for your answer
@НатальяКнязева-е3й4 жыл бұрын
Great! Painstaking work! When do you plan to continue?
@Titanosuchus3 ай бұрын
Anyone had any problems with blending the two plank types at the very end? My masks don't blend together they have the same look