Omar Awadieh, Character Art Lead at Sucker Punch Productions, on art vulnerability & mental health

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Ryan Kingslien - Vertex School

Ryan Kingslien - Vertex School

Күн бұрын

Check out this clip from our chat with Omar Awadieh for The Creative Metaverse Podcast!
Omar Awediah is the Character Art Lead at Sucker Punch Productions and a mentor at Vertex school. Before that he was a character art lead at Amazon game studios and Obsidian entertainment and Cloud imperium games.
Omar gives us a glimpse into many aspects of his life as an artist creating characters for a major studio. You get to hear all about Omar's journey in art from being an intern all the way to a character art lead. He talks about how to be a better artist with critiques, and how to overcome a lot of the vulnerability that comes with the territory. Have a listen to our chat taped live at the Yellow Jacket Social Club in Austin, TX and his home in Seattle.
Visit our blog: blog.vertexsch...
Gio, has been a digital model supervisor for Industrial Light and Magic, worked on principal creatures for "Star Trek" and "The Avengers," amongst other notable Hollywood films before switching gears to designing and building video game assets for Valve Corporation, then onto Oculus and now working at Adobe. Listen to Gio's thoughts on education, apprenticing yourself, perfect practice, hierarchy of forms, listening to your gut and software evangelism (yes, that's a real thing).
Want to hear the full podcast?
Visit our blog: blog.vertexsch...
Learn more about Vertex School: www.vertexscho...
Learn more about Omar: www.artstation...
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: www.vertexscho...

Пікірлер: 1
@snufftbunz
@snufftbunz 2 жыл бұрын
this was an awesome interview! great insights
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