One component volumetric cloud - a tutorial by David Brinnen.

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David Brinnen

David Brinnen

Күн бұрын

Пікірлер: 24
@TIM82-j6r
@TIM82-j6r 9 жыл бұрын
Thanks for taking the time to share this, very interesting and something i will be having a go with :)
@davidbrinnen
@davidbrinnen 9 жыл бұрын
tim bateman Good. This "simple" well, "simpler" approach can be tinkered with to offer more variants, figures provide are a starting point but of course don't feel compelled to stick to those values, experimentation is often more rewarding as I am sure you are aware.
@ArtWade
@ArtWade 9 жыл бұрын
Brilliant! Thanks for the video, David. You're definitely a master. *bows*
@davidbrinnen
@davidbrinnen 9 жыл бұрын
Art Wade Thanks Art, but I hope you can replicate what I've done and then go on to improve it!
@ArtWade
@ArtWade 9 жыл бұрын
David Brinnen I have no doubt you can do it!
@davidbrinnen
@davidbrinnen 9 жыл бұрын
Art Wade No you can do it!!
@ArtWade
@ArtWade 9 жыл бұрын
David Brinnen :)
@l.clevelandmajor9931
@l.clevelandmajor9931 8 жыл бұрын
Don't know why I did not see this one earlier, as I am subscribed to your channel. KZbin foibles, maybe? Who knows? LOL A great tutorial, and I will be sharing it with friends online. Also gonna give this a go ASAP!
@davidbrinnen
@davidbrinnen 8 жыл бұрын
KZbin randomness. Who can say? Anyway, I hope you can follow it OK.
@l.clevelandmajor9931
@l.clevelandmajor9931 8 жыл бұрын
My friend, yours are the best tutorials for Bryce I have seen, so I don't anticipate any troubles. If some arise, I know you are good about answering questions when you can.
@davidbrinnen
@davidbrinnen 8 жыл бұрын
Thank you, I do what I can.
@angiemarie8246
@angiemarie8246 9 жыл бұрын
Hi David, can you tell me what your document and camera settings are please
@davidbrinnen
@davidbrinnen 9 жыл бұрын
Angie Marie Document 1511x850 Camera FOV 120 scale 100% all else 0 except for Y 30.72
@angiemarie8246
@angiemarie8246 9 жыл бұрын
Hi David thank you, my clouds are looking ok but making them not a lot is showing in my view so hopefully that will help
@davidbrinnen
@davidbrinnen 9 жыл бұрын
Angie Marie Alternatively, lift up the cloud. World space scale is absolute so you can get more in by lifting it up and enlarging it. Or... chance the scale in the material options from 0.1 to 0.2 or higher. This will pack more clouds into a smaller volume.
@angiemarie8246
@angiemarie8246 9 жыл бұрын
David Brinnen Thank you David will give that a try, have saved the clouds I made, it's something have stuggled to do so thank you for the tutorial and the help
@Remember_when
@Remember_when 3 жыл бұрын
I followed all instructions but everything is pure white. White from the top, white from the side, white from the perspective. Is it a bug or did I forget something? I kept going anyway and changed phase on the combination and now everything is blue.
@davidbrinnen
@davidbrinnen 3 жыл бұрын
Tricky to know without more information. But as an opening guess I'd suggest that perhaps the colour channel in the DTE for that component was not enabled. If you like you can email me source file (BR5) and I will take a look at it. Mail AT Davidbrinnen DOT co DOT uk - if you can understand that?
@Remember_when
@Remember_when 3 жыл бұрын
Thanks David but I'm going to start this over from the beginning. You go fast sometimes and I have to rewind. Maybe I missed something rewinding. I'll finish watching the whole thing. I stopped to watch your video on remixing pro materials.
@davidbrinnen
@davidbrinnen 3 жыл бұрын
@@Remember_when Aye, to be fair, this one of the more difficult things to achieve with the DTE, not necessarily because it is hard to understand but given the fine tolerances involved the interface is does make it somewhat fiddly. That being said, do check that the correct selection of component channels are enabled/disabled otherwise that can have a profound result on the output.
@Remember_when
@Remember_when 3 жыл бұрын
@@davidbrinnen I'm also using Bryce 7.1. I'm at 3:29 right now and my actual view is showing some blue in it were yours is all white. Even if I can't get it right at least I'll have a better understanding of the deep texture editor. Horo has been helpful too at Daz 3D and his website is excellent too. Drop in if you get a chance, we have a great abstract thread going. Say 'hi'. Edit: I didn't realize that scale should be at .1. That may be the problem.
@davidbrinnen
@davidbrinnen 3 жыл бұрын
@@Remember_when Without seeing what you are seeing then it is difficult to offer exact guidance. So you can send me the BR5 and I can pick over that. Given the time stamp I - then that will help also in unpicking the issue. My time, should be spent productively making models, but honestly, I spend way too much time, now we are entirely "locked down" in then UK, a) drinking, b) following politics and c) playing various types of games. My problem is that there are just too many things I am interested in - a blessing - what's boredom? The curse - I am always distracted. Horo is far more focused than I, me... I can too easily drift off the topic without even knowing I'd done so.
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