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@asvanum3 жыл бұрын
Honestly people and even institution charge Hundreds of Dollars, yet they don't teach so in-depth techniques. You sir are doing this for so long teaching so in-depth, its a shame people are not realizing what they are being taught. Its just that mentality that free can't be great. But I really appreciate your efforts. Thank you sir.
@OnMars3D3 жыл бұрын
Appreciate it Aadarsh, thanks for the kind words!
@AlexTsekot2 жыл бұрын
For all the automotive people out there, also keep in mind that the gaps on cars are slightly different depending on the panel and not all the same. Door, and trunk lines tend to be a bit wider, sometimes on the hood too. It also largely depends on the what car you're making, older cars didn't have super tight gaps like modern cars do, and even some modern cars mess it up from time to time. Make sure you keep an eye out if you're using references as it will add more authenticity to your model. If you're building fictional cars, ask yourself what kind of manufacturer is this, if its expensive luxury/high tech then the gaps would be tighter and precise, if its a cheap soviet mobile, the gaps are going to be horrific.
@OnMars3D2 жыл бұрын
That's a great point, I used different gap measurements for different parts of he 240z. Details like this will really help push the realism of your vehicles.
@정휘찬-f1r3 жыл бұрын
All time no.1 3d professor... you r the one. Thanks tutorial. From korea.
@OnMars3D3 жыл бұрын
My pleasure!
@arsenijecudic11632 жыл бұрын
I learned so many tricks from you that my profesor thinks im downloading models 😅 Thank you.
@OnMars3D2 жыл бұрын
Love to hear it, glad you found this helpful!
@kurtv6281 Жыл бұрын
Im following this series using max. I got about three vehicles that could use some constructive feedback. Thank you for posting this very useful series.
@yarugatyger16032 жыл бұрын
Came into this at a random point now but will follow from start, really wanna get into vehicle and car modelling anyways. So far, everything is super straight forward. I like what I see and will probably enjoy following along.
@GHOSTRIDERRRRRRRR9599 Жыл бұрын
you are an awesome teacher .....really helped me alot in improving my modelling skills
@AlonsoDigital2 жыл бұрын
This series makes me want to re-attempt modeling a car. Awesome tutorials!
@OnMars3D2 жыл бұрын
Thanks, hope you enjoy it!
@onatzeber56017 ай бұрын
Thank you for these tutorials, very helpful!
@infinitea42583 жыл бұрын
Super useful, can't wait for the body kit video!!
@OnMars3D3 жыл бұрын
Coming soon!
@lukasallenbaugh47282 жыл бұрын
Thanks so much, this answered all the questions I had about paneling and I can use it for any project. Very thorough and thoughtful as always. I really appreciate all of your content.
@OnMars3D2 жыл бұрын
Glad to help, appreciate the kind words!
@isauromanuel2 жыл бұрын
What graphicd card is good enough for 3d modeling and sculpting models for 3d printing in 2022? No rendring.
@nayandurge88772 жыл бұрын
I love it, your work sir please make more tutorial videos in details and describe each and every steps
@OnMars3D2 жыл бұрын
Thank you, that's the plan!
@FavoredBag3 жыл бұрын
Thanks for the good tutorial video, everything is clear, simple and informative. Your videos are very helpful in understanding 3D modelling.
@OnMars3D3 жыл бұрын
No problem, happy to share!
@Kumodot3 жыл бұрын
Amazing choice of subject. That car is Dope ! :) I Whish i could have one one day. Love it's design.
@OnMars3D3 жыл бұрын
You and me both!
@Stuff-3D-creations Жыл бұрын
Fantastic job!!
@thekiweed99292 жыл бұрын
Thank you for all your videos and really useful tips, I've been trying to follow along this series but I end up with a wobbly surface each time I try to add in some details... I've restarted 3 times now and it feels really demotivating to fail over and over, but I'll keep on going in the hope that one day my models will look nearly as clean as yours.
@OnMars3D2 жыл бұрын
Just keep practicing. It may help modeling simpler objects and then coming back to the vehicle modeling. You will eventually get it!
@AlexTsekot2 жыл бұрын
Be sure not to sweat small amount of pinching here and there, if its super noticeable sure, but don't get stuck on very small areas that may not even be seen. Always keep your final goal in mind, if the camera doesn't get close to what might be considered a 'minor mistake' then you have to make a choice whether you want to spend the extra time or just move on with your life. Always remember that Subd modeling is simply an approximation, if you want perfect surfaces you'll need to go learn cad software.
@andreykozyrev4923 жыл бұрын
damn i love this channel! Thanks for your work
@OnMars3D3 жыл бұрын
Glad to hear it, more on the way!
@taqdisshaikh8790 Жыл бұрын
Why u use quick draw for front glass chrome . U also duplicate the face around glass extract face and extrude it
@chrisperaza60972 жыл бұрын
So in order to create game assets all these parts don't need to be a part of the same mesh? They can be separate and just combine them all at the end?
@OnMars3D2 жыл бұрын
Correct, but as always, it depends on the use case of the model. In the case of a vehicle or gun, you can combine all static parts but you would need to make sure the parts that move are separate.
@shubhamfartade71052 жыл бұрын
beautiful
@mAmimR20062 жыл бұрын
Great! Thank you
@javierpalacio95252 жыл бұрын
thanks for the video
@nachospectrack18623 жыл бұрын
Hi Mars, new sub here, i would like to know how do you deal with sphere forms thats has hard edges like the Chain Chomp from mario, i have a problem trying to keep the sphere form smooth when i add edges for the teeh to keep them with hard corners
@OnMars3D3 жыл бұрын
Hi Nacho, in the specific case of modeling something like chain chomp, I would keep the teeth modular, so keep them separate objects. If you really want to keep it all one object, then I recommend increasing the amount subdivisions before adding the teeth. That will allow you to have the edge flow to extrude more detailed areas. I cover those common issues here where I show the difference of using a primitive with 16 subdivisions vs 32 subdivisions when modeling the Mandalorian Helmet -- How to Fix Bad Surfaces: kzbin.info/www/bejne/mILUo2t_os-Gmbc
@nachospectrack18623 жыл бұрын
@@OnMars3D thank you for the reply!, i used the chain chomp as an example but in the case of the model i want to create (that i took it from a concept art) it has the teeth and the head all in one, its doesnt have a line that divides it like the chain chomp, anyways im going to try you advice thank you!
@kumarvikran72433 жыл бұрын
It helps a lot 🙂
@crazy_octopus2 жыл бұрын
million likes!
@Nils_Hammarsten Жыл бұрын
Wicht cad program?
@Nils_Hammarsten Жыл бұрын
Maya
@MauroSanna3 жыл бұрын
So, something weird happened. I haven't been notified about this video. KZbin playing its silly tricks I guess... Oh, well, here I am! 😀
@OnMars3D3 жыл бұрын
Welcome back!
@ab17dude193 жыл бұрын
Great video, been a 3D artist for 6 years watched purely out of interest to see if you would do it the same as me!
@OnMars3D3 жыл бұрын
Same here, I always love watching other peoples techniques to learn more!
@Kaka-Badi2 жыл бұрын
حياك الله 🙄
@dudel3973 ай бұрын
Game name?
@3dcarmodelsblender9082 жыл бұрын
mau dong di ajarin
@OnMars3D2 жыл бұрын
"do you want to teach?" I do teach and work in industry, I've been teaching for over 10 years now :)
@equinox6229 Жыл бұрын
Waste of time video. This is way too long and inneficient method even for subd there are more simpler ways.