Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/ And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 Discord: discord.gg/vybvJnEeya The Datsun 240 Resto Mod is finally available for download. You can find a link here: www.artstation.com/a/13400100
@pr1meKun2 жыл бұрын
Hi i use blender for 3d i want to switch to maya is it good decision? Or can tou upload tutorial on maya it would be helpful
@jashanhayer10462 жыл бұрын
I can watch your videos for hours. Never bores me. Very informative and helpful. Thanks a lot and there goes the like you deserve, just like that, boom 😉
@OnMars3D2 жыл бұрын
Thank you, I appreciate it!
@AlexTsekot2 жыл бұрын
In general it is bad practice to just leave your cylindrical shapes in a weird bent shape. You should always unfold cylyndrical shapes in a straight line wherever possible. With wheels and tires this is important to make texturing a lot easier, and gives you more texel density. Please don't leave your unwraps all bent out of shape. For wheels specifically use cylindrical mapping under the UV dropdown and afterwards place the seam where it needs to be if its not correct, then use Unfold U or Unfold V to unfold only in one direction.
@Bulborb1 Жыл бұрын
Thank you, I use follow active quads in Blender to get my cylinder strips, it's super effective especially for objects when texturing first ie using a trim sheet.
@lockenessmotorsports8182 жыл бұрын
You must read my mind lol another great video. You are by far my fav 3d content creator on youtube keep up the great work!
@xene99652 жыл бұрын
Thank you!
@MrGuardian19932 жыл бұрын
Thank you so much for the Clip. This is exactly what i need to learn :)
@sculptre2 жыл бұрын
Simply insane amounts of useful information in this channel! Thank you very much, man.
@OnMars3D2 жыл бұрын
Happy to help!
@unknownuser30002 жыл бұрын
I've been struggling learning modeling in blender, with things like uvs in particular. You're tempting me to just start fresh learning Maya with how good your tutorials are. I know Blender is easier but it seems Maya is the best solution for 3d modeling.
@OnMars3D2 жыл бұрын
Keep watching because I have some Blender tutorials in the works!
@hashirakuz47532 жыл бұрын
Can't thanku enough sir really needed this one 🙏🏻
@infinitea42582 жыл бұрын
Such awesome stuff, thank you!
@ronydey26962 жыл бұрын
Great tutorial over UVW Mapping..please also on hypershadde and materials textures class over maya sir ...please sir because you really explains very good sir..Hi sir myself Rony an VFX CG student from India
@ij67082 жыл бұрын
Not even one comment on that stunning Fairlady, I despair for the world
@OnMars3D2 жыл бұрын
It's one of my favorite cars, I have a whole series on how to model the 240z.
@grandaddyjesus2 жыл бұрын
I was just working on a custom character and trying to work on the UV's your timing couldn't be any better. Will be returning to this very soon for full viewing. Thank you for the content.
@OnMars3D2 жыл бұрын
I love when that happens, happy to help!
@PeterSatera2 жыл бұрын
Since you said about adding comments on UV workflow. I find once you flip on the -1 axis when duplicating an object, the quickest way is not necessary to unfold again and rotate, but simply flip the UV, that way both UV's are identical mirrors too.
@xXMABSHREDXx Жыл бұрын
One question I have is how do you prevent artifacts in substance painter after baking. I get these horrible dark low resolution edges on my models
@mikerusby4 ай бұрын
re the back part of the car, i would split it down the middle, then each half would map with less distortion generally in blender I lay them out either side of the mirror centre then apply a mirror, with x on the data turned on
@mohamednasser22302 жыл бұрын
Thank you so much I appreciate your time to share with us ur knowledge, you explained it in an easy way more than I expected, I have always struggled with UV mapping but here we go I will try to follow your UV mapping work flow and hope to do well
@OnMars3D2 жыл бұрын
You're very welcome!
@nihanmaleri24222 жыл бұрын
I learned many things, thank you so much 💪
@bigmosquito3256 Жыл бұрын
does uv tile affect the scale and quality resolution of the texture? fe. i am making blocks of metal, if i make one block in one uv tile, will it show better quality then if I make several blocks in one uv tile?
@farazfiction2 жыл бұрын
Hi . Your channel is amazing. I work on maya and wanted to see a good tutorial channel for maya and here we are. Thank you so much.
@OnMars3D2 жыл бұрын
Glad you found your way here!
@Voided4rt2 жыл бұрын
Man these tutorials are so helpful
@oscarcampbellhobson4 ай бұрын
Swear to god whoever designed uvs didn’t try their system cos it sucks
@samunderkhan1078 Жыл бұрын
Salute to you, you magnificent scholar of a being.
@chrisbriggs3342 жыл бұрын
Thx for uploading! Do not miss out - Promo>SM !!
@modernmuslm2 жыл бұрын
Can you make the same video using 3ds Max for us, please
@serwizzart Жыл бұрын
Dude, your teaching is waaay better than the school I paid 10k for. Please never stop teaching, you are GREAT! much love from austria man :)
@OnMars3D Жыл бұрын
Appreciate it, glad you found this helpful!
@imleozx28082 жыл бұрын
do we have to straighten Uv after unfold .. u didn't mention that in the video .. plz clear my doubt,, IS unfold is enough?
@OnMars3D2 жыл бұрын
The UVs do not need to be perfectly flat unless you need perfect tiling for a specific pattern. If you do, then this video will help you learn how to unwrap your UVs so they are perfectly flat: kzbin.info/www/bejne/q5vcqaenmMmcgq8
@deepanshukasania501112 күн бұрын
great video . very helpfull
@purple-gw2vm2 жыл бұрын
Really helpful, I was doing uv mapping with just some research while doing it, but now that I have seen the whole video I think I know much more about it!!
@OnMars3D2 жыл бұрын
Glad you found it helpful!
@sugumaran63642 жыл бұрын
Can anyone tell where we get model like this for free...
@hashirakuz47532 жыл бұрын
Can u plz make a tutorial how to do all the texture like car paint tire colour and headlights how to light them in renders
@OnMars3D2 жыл бұрын
Coming this weekend!
@livefornow69272 жыл бұрын
Nice tutorial~ Thanks
@AlexTsekot2 жыл бұрын
I strongly recommend the following scripts for UVS: UV toolbox by Malcolm 341 PolyRaven UV Tools Straighten Quads UV by Nick Barre Spend the money, you won't be dissapointed
@DaJet2 жыл бұрын
wait this is not doom play through
@FatihTopuz Жыл бұрын
Gosh, this custom checker map technique is much better than that default boring checker map! With it, it's much easier to fix texel densities across the model! Thanks for this whole amazing tutorial.
@hardikvaland9102 Жыл бұрын
Thats a really good tutorial❤❤
@mihirm36322 жыл бұрын
you should launch your tutorial courses already! you are giving away too much good information for free. Thanks for the courses
@OnMars3D2 жыл бұрын
That's the point, my tutorials are all free :)
@mihirm36322 жыл бұрын
@@OnMars3D Thank you sir!
@surajbist999 Жыл бұрын
I have made a buggy, but after cutting it and unfolding it the squares on the uv are stretching. Why does it happen?
@surajbist999 Жыл бұрын
Do I have to manually strech my uv shells to make it square shapes?
@edwinjose88882 жыл бұрын
All of ur classes are great. Learned a lot of things. Thanks for that. It would be much more helpfull if you make a video on rigging this car. Ry looking forward for it. 😇👍
@hglankshear2 жыл бұрын
Using the 3D cut and sew tool right now, uv mapping a Roman Bireme Ship and damn it feels so much more cathartic than working in the UV editor ahahahah.
@apoorvchitransh75412 жыл бұрын
your tutorials are amazing and very well explained... can you make a tutorial on how to rig a car? this is something that I cannot find anywhere
@ArashSeisan2 жыл бұрын
Is it possible for you to run aerodynamic drag on this car or if possible share the file :)
@OnMars3D2 жыл бұрын
The model is available for purchase. It's not modeled off CAD but give you good results to test aero sims.
@RazorThat2 жыл бұрын
Does the same information that I learned from here apply to any 3D software, such as Blender?
@dhabasushivakumar61182 жыл бұрын
Greatest tutor, very informative, very helpful You are my virtual Master. Thank you Sir
@mamtapatil18922 жыл бұрын
Hello sir, when should we do uv i mean i have modelled car according to smooth preview but now my question is when should i do uv, should i do uvunwrap in smooth preview or should i first apply smooth to every thing and then do uv. But when i do uvs in smooth preview without applying smooth to everything than it leads to uv distortion and everything gets red in uv distortion, please tell me what to do
@OnMars3D2 жыл бұрын
There should be no issue when UV mapping before the low poly. You just need to make sure to enable "smooth UVs" in the settings.
@mamtapatil18922 жыл бұрын
@@OnMars3D Thank you sir, i will definitely follow it
@quimmartingolf91632 жыл бұрын
How do you export that model with the uv cheker on?
@OnMars3D2 жыл бұрын
I just applied a checker box texture to the material.
@HAFIZSUBHAN-gl5yj Жыл бұрын
You are the best teacher I have ever seen. I knew nothing about UV mapping for almost one and a half years before watching these videos. But when I watched these videos I found them very helpful for both beginners and experts. Thanks a lot, sir for your services
@pritpalnita6 ай бұрын
thanks bro
@pikachufan252 жыл бұрын
Finnalley a indepth Tutorial explaining uv's :D most of the tutorials i have seen are just put seams here and Done!. without going in-depth like you did you explain to me at least the most Basic Stuff that i need to understand to export Good Stuff. and yes I'm a blender user. and most of these thing (if not all) can Translatated in blender. just in blender have different Nammings. which is gonna be the hard part ;-;.
@OnMars3D2 жыл бұрын
Glad I could help, I'll have some Blender tutorials coming soon!
@ashwin43027 ай бұрын
You have no idea how helpful this was. I ran into a lot questions when I tried UV mapping myself and pretty much everything was shown and structured so well. Kudos my man!
@OnMars3D7 ай бұрын
Glad it helped!
@yusifnasser45972 жыл бұрын
very useful information thank you
@hicbey49392 жыл бұрын
amazing tutorial I've been struggling to find a free tutorial about uv unwrapping and boom i found your video 😄 you covered almost everything in a short amount of time thank you a lot. I subscribed your chanell from now on i always watch your tutorials and other videos also😍
@OnMars3D2 жыл бұрын
Thank you, more to come!
@djuarez02212 жыл бұрын
You're the best!! I'm gratefull for everything I´ve learned from you.
@OnMars3D2 жыл бұрын
Happy to help!
@manolomaru2 жыл бұрын
✨👌😎😮😵😮😎👍✨
@onaligan2 жыл бұрын
well this is the best video ive seen in months.
@OnMars3D2 жыл бұрын
Happy to hear that :)
@NeroForte_2 жыл бұрын
Please please please. I hope you keep your content free for some of us who are not able to afford buying
@OnMars3D2 жыл бұрын
That's the plan! All I ask is to share this content with anyone looking to learn 3D Art :)
@leatherslipper30172 жыл бұрын
may I ask what are your unfold parameters? because most of the times when I try to unfold something, even the easiest mesh, the result is really bad (the seams I do are correct, in fact on 3dsmax I have no problem making UVs with the pelt map) Thanks in advance
@OnMars3D2 жыл бұрын
I just use the default settings. Make sure you double check your plugin settings, 'Unfold3D' should be enabled in the plugins if not, it will use the legacy Unfold settings which doesn't work nearly as well.
@leatherslipper30172 жыл бұрын
@@OnMars3D thanks for the tip! I'm gonna check immediately! Btw keep it up man, your work is great 💪
@lukasallenbaugh47282 жыл бұрын
As always, your videos are so thorough and helpful. Thanks for all the new information, I've learned exactly what I came for.
@OnMars3D2 жыл бұрын
Glad to help!
@narendra6722 жыл бұрын
👍👍👍
@nayandurge88772 жыл бұрын
I love it very fantastic
@thekiweed99292 жыл бұрын
Thank you so much for yet another very useful video. You've covered every issue I went through while unwrapping my models, I'll definitely send this video to anyone asking me about UV unwrapping from now on.
@OnMars3D2 жыл бұрын
Glad to hear it, thank you!
@quanduongau92762 жыл бұрын
Thanks for your content
@orlelouch6384 Жыл бұрын
yo man tnx for this!
@OnMars3D Жыл бұрын
No problem!
@Voided4rt2 жыл бұрын
I LOVE YOUR VIDEOSSSS AHHH
@kmare172 жыл бұрын
Like the rest of your tutorials prior to this one, the content here is again priceless. For a heavy task like UV mapping (in Maya) to be simplified in quite an articulate and easy-to-follow tutorial, you ought to know you are a big blessing. Thank you so much.
@OnMars3D2 жыл бұрын
Thank you, appreciate the kind words.
@TimV7772 жыл бұрын
what about multiple udims?
@OnMars3D2 жыл бұрын
You can use UDIMS, no problem. I cover that in this video here: kzbin.info/www/bejne/gJqogoF6j8ajjtU
@TimV7772 жыл бұрын
@@OnMars3D thank u so much. I will check it out.
@diegogomez66342 жыл бұрын
the texel density transfer is life saving, thanks!