Open Doors With A Password In Unreal Engine 5 Using Blueprints

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Unreal ART With Alireza

Unreal ART With Alireza

Күн бұрын

In this Video I will cover How to Open Doors With A Password In Unreal Engine 5 Using Blueprints .
Join me as I guide you through the process, showcasing the power of Blueprints . Learn to implement this engaging feature in your game and unlock its potential.
Subscribe for more game development tutorials and let's open doors together in Unreal Engine 5!
Door model : sketchfab.com/3d-models/sci-f...

Пікірлер: 111
@outtoplay
@outtoplay 11 ай бұрын
Terrific Game mechanic vid, and just a fun project to go thru. Really appreciate the time and thought that goes into these lessons. Digital Beers on me! 🍺🍺
@UnrealART
@UnrealART 11 ай бұрын
thank you very much , Glad you enjoy the videos! 🥂🥂
@irenetreyette336
@irenetreyette336 11 ай бұрын
YES! THANK YOU SO MUCH! I cannot tell you how PAINFUL this was to try to do this on my own!
@UnrealART
@UnrealART 11 ай бұрын
Glad I could help!
@third3l
@third3l 7 ай бұрын
Bro thank u i really needed this im learning UE5 and this was a big help u got a new sub
@UnrealART
@UnrealART 7 ай бұрын
Glad I could help
@miken2208
@miken2208 Ай бұрын
I love this idea, thank you
@UnrealART
@UnrealART Ай бұрын
Glad you like it!
@deepakg3009
@deepakg3009 6 ай бұрын
Bro your work is really awesome, keep doing more videos :)🤘👍
@UnrealART
@UnrealART 6 ай бұрын
Thank you so much 😀
@estherprm
@estherprm 3 ай бұрын
increíble tutorial! Gracias
@UnrealART
@UnrealART 3 ай бұрын
Glad you liked it 🥂
@Plannito
@Plannito 2 ай бұрын
thank you so much, with this tutorial i now can end my school project! Sorry for my english, but i really want to tell you that
@UnrealART
@UnrealART 2 ай бұрын
Glad I could help! what are you studying ?
@hazemsy2797
@hazemsy2797 11 ай бұрын
Great work thanks, 1 thing that is interisting was when u click "E" in the Box, the widget will be opend as much as u press it, and when u want to close it, u need to close it as many time as u open it. Just Note.
@UnrealART
@UnrealART 11 ай бұрын
yeah good idea , thanks for sharing ! 👌👌
@D3ck4rd87
@D3ck4rd87 3 ай бұрын
I can't get the door to close once it's verticle, I am making a castle gate and I have my collision box verylong on the bottom so the collision box will still be detectable. Once the gate is lifted I can't get it to close
@A.G.Arts2024
@A.G.Arts2024 5 ай бұрын
Perfect and super functional! I wanted to thank you and at the same time ask you if my idea of using the same system using a keyboard input in order to give the password with letters to compose a word or an entire sentence, is it really possible in the end? This is simply to know if I understand the direction in which I am going to look, thanks in advance! By the way, I can apply the "Remove Parent" in the blueprint of the widget but not in that of the door (I can't find it in reference, am I missing something?)
@UnrealART
@UnrealART 5 ай бұрын
Glad you liked the video. yeah it's totally possible to use the keyboard instead. With a couple of small adjustments you can create that system
@A.G.Arts2024
@A.G.Arts2024 5 ай бұрын
@@UnrealART Thanks, so I will look in this way I've got some Ideas now thanks a lot for sharing yours!
@carlosrivadulla8903
@carlosrivadulla8903 11 ай бұрын
nice one bro
@UnrealART
@UnrealART 11 ай бұрын
Thanks 🔥
@levstepchenko5019
@levstepchenko5019 22 күн бұрын
Great tutorial, only one problem is that node "Remove all Widgets" kills other widgets on the level. Any idea what can be a substitution to that ? Thanks.
@UnrealART
@UnrealART 18 күн бұрын
Thanks. yeah you should use a remove from parent function and connect the return value from the create widget function to the target . let me know if there was any issues 🥂
@levstepchenko5019
@levstepchenko5019 18 күн бұрын
@@UnrealART Already fixed that with the method you mentioned above, also it's better to change "remove all widgets" node in WB_numpad, becuase it will destroy all widget as well. I changed them to set visibility. Thanks for the reply anyway, it's always nice to see that author of the channel stays in touch with his viewers, not just drops tutors.
@UnrealART
@UnrealART 17 күн бұрын
@@levstepchenko5019 No problem mate🥂🙏
@gmblackwell
@gmblackwell 3 ай бұрын
hey so I can't go through the door when the animation is done, and the cursor won't disappear when clicking exit.
@CyberiaWu
@CyberiaWu 11 ай бұрын
Hi, Thank you for this great tutorial and your channel. I have a short question please. As I have a wiget displayed on the screen in my game (lifebar), how do I remove just the widget from the tutorial because the node "remove all widgets" delete all the widget (my lifebar) on the screen. I thought there was a node "remove widget" but no it doesn't. Thank you for your answer.
@CyberiaWu
@CyberiaWu 11 ай бұрын
I've found. I added "Remove from parent" instead.
@UnrealART
@UnrealART 11 ай бұрын
yeah that`s a good solution 👍🥂
@julianking4793
@julianking4793 2 ай бұрын
I am a bit late to this brilliant tutorial. Any idea how to reset the blueprint state? Say "On component end overlap" reset so when you go through te door and leave the hitbox the door closes and the blueprint is ready again to be triggered?
@UnrealART
@UnrealART 2 ай бұрын
Yeah it's possible. you may need to change the code a little to achieve that but it's totally possible
@Miaou_Bad
@Miaou_Bad 4 ай бұрын
Hi ! Dont know if im too late but i would like to ask you a question, this tutorial really helped me but i wonder if its possible to make a number limit (because it glitch out the screen if we type too much. Thanks in advance !
@UnrealART
@UnrealART 4 ай бұрын
I get this question a lot. I missed covering it for some reason so I think I have to make a new tutorial about it !
@Miaou_Bad
@Miaou_Bad 4 ай бұрын
ok :) @@UnrealART
@frzx_3
@frzx_3 2 ай бұрын
THIS VIDEO helped me a LOT like A LOT thank you and can u make a tutorial on how to make the game generate a random number and display it on the screen and the randomly generated number is the correct password?
@UnrealART
@UnrealART 2 ай бұрын
thanks glad you liked the video, you mean you want it to generate a new password for example in every 1 minute?
@frzx_3
@frzx_3 2 ай бұрын
kind of like that but a random password will be generated when the game begins and that will be displayed in a widgit@@UnrealART
@UnrealART
@UnrealART 2 ай бұрын
Yeah it's totally possible. you need to combine some variables together
@frzx_3
@frzx_3 2 ай бұрын
can u tell me how it would really help me a lot @@UnrealART
@frzx_3
@frzx_3 Ай бұрын
please tell me how to do it i really need it@@UnrealART
@serizawareda7831
@serizawareda7831 3 ай бұрын
thanks for the tutorial ! But isn't better to put the correct password as an Interger instead of a string ?
@UnrealART
@UnrealART 3 ай бұрын
have you tried it with an integer? I remember that using a string was better in this case but I don't remember the details. It was a long time ago. use whatever works! this is my philosophy in working with unreal ! 😉
@nitram1923
@nitram1923 4 ай бұрын
hi, thank you so much for the tutorial! It was extremely helpful! But after i closer the UI the cursor is still visible, how do i remove that?
@UnrealART
@UnrealART 4 ай бұрын
hello . you are welcome. I think I explained it in the video . you need a remove cursor function in the blueprints
@nitram1923
@nitram1923 4 ай бұрын
@@UnrealART oh damn, I rewatched the video multiple times And didn’t notice for some reason. Thank you!
@UnrealART
@UnrealART 4 ай бұрын
no problem 🥂
@nitram1923
@nitram1923 4 ай бұрын
@@UnrealART hello again. I have another question: I had a crosshair on the screen but after exiting the UI the Crosshairs UI gets removed as well. After trying some selutions I wasn’t able to fix it, do you have an idea on how to fix it?
@UnrealART
@UnrealART 3 ай бұрын
the problem is that when we remove all widgets, it removes the crossair as well. you just need to remove the widget you made and not all of them. In my video I removed all widgets because I did not have anything else and it didn't matter
@surya_616
@surya_616 4 ай бұрын
Hi bro I want to remove the specific num pad widget only from the viewport it's removing my all widgets from the viewport pls make a video of how to do that bro it will be helpful for me pls
@UnrealART
@UnrealART 4 ай бұрын
hi . use remove from parent widget node and then plug the panel to the target
@maryamghafourian5242
@maryamghafourian5242 7 ай бұрын
Thank you so much, I have a problem. Do you know Why my character cannot cross the opened door?
@UnrealART
@UnrealART 6 ай бұрын
you are very welcome. yes it's because of the collision of the static mesh. it's probably covering the entrance
@Ashley-mg1fn
@Ashley-mg1fn 2 ай бұрын
Hey there, when i input the code the numbers show up, but the "enter code" does not go away, and they end up layering over each other?
@UnrealART
@UnrealART 2 ай бұрын
Hello, check the canvas and the buttons and how they are parented to each other. make sure it's exactly like the video . I think you have messed them up a little 😂🤔
@twiggy5289
@twiggy5289 2 ай бұрын
thanks a lot for the Tutorial,really helped a lot .but i got a error in PasswordDoor Blueprint ,after testing the game it says SetInputMode_GameOnly expects a valid player controller as 'PlayerController' target,how can i fix this error.and by the way im using ue5.3.Thanks a lot for the Tutorial.
@UnrealART
@UnrealART 2 ай бұрын
no problem glad you liked the video, in 5.3 inputs are a little different, maybe you need to use enhanced inputs in this case
@twiggy5289
@twiggy5289 2 ай бұрын
@@UnrealART thanks a lot ,im using is valid node and it fixed
@yato6267
@yato6267 24 күн бұрын
Nice video bro can you make a tuto for replication door with code ?
@UnrealART
@UnrealART 23 күн бұрын
Thanks mate. I am not sure what you mean. you want to be able to enter a code to duplicate the door ?
@yato6267
@yato6267 21 күн бұрын
@@UnrealART No, I was talking about creating one or more tutorials for: - Open a door with a collectable key (Replicated) -Open a door with a keypad/codelock (Replicated) there is no tutorial on its very precise subjects, not a single one.
@UnrealART
@UnrealART 18 күн бұрын
I have a video about getting a key and opening a door. isn't that what you are looking for ? for the keypad though I have to look into it and come up with something
@dannyclark1630
@dannyclark1630 11 ай бұрын
Will this work on multi player servers? Or will the custom events need changes
@UnrealART
@UnrealART 11 ай бұрын
I am not sure but it may need some adjustments
@UNF344
@UNF344 4 ай бұрын
Amazing job, but one question, how can I only remove the panel widget instead of all widgets?
@mridulsharma_06
@mridulsharma_06 4 ай бұрын
Hey so use Remove from parent node and plug in the panel widget in target.
@UNF344
@UNF344 4 ай бұрын
Thanks for the help, but that only worked on the widget itself, how do I do with the trigger box?@@mridulsharma_06
@UnrealART
@UnrealART 4 ай бұрын
you want to delete the box collision as well after you entered the right password so it doesn't pop up anymore ?
@UNF344
@UNF344 4 ай бұрын
No, I want to keep the box colision, the thing is that I have other widgets on the screen and the "remove all widgets" in the code is a problem, how can I only close the panel widget after I'm done with the interaction?@@UnrealART
@mridulsharma_06
@mridulsharma_06 4 ай бұрын
@@UNF344 okay so under the node called endoverlap (your target should be you box collision) right, search for node called remove all widget or something similar Delete that node and instead use a node called remove from parent, now plug it in instead of your old one. Finally in target of that node plug in your password widget bp. To get reference to that Widget just create that widget and set as variable or directly create a variable and change its class. If you still cant figure out let ne know.
@dodoche6451
@dodoche6451 10 ай бұрын
YOU'RE BOSS OF BOSSES
@UnrealART
@UnrealART 10 ай бұрын
thanks mate , glad you liked the video
@r_e_d_squirrel367
@r_e_d_squirrel367 5 ай бұрын
awesome stuff. I got it all working except the player never unlocks from standing still once the door opens
@r_e_d_squirrel367
@r_e_d_squirrel367 5 ай бұрын
actually figured it out changed one thing and fixed
@UnrealART
@UnrealART 5 ай бұрын
Glad you could fix it yourself 🥂
@rezaj.mousavi7310
@rezaj.mousavi7310 11 ай бұрын
hi I have a question , do you know how can I grab enemy and then use that enemy ? for example I grab a drone and use that enemy's gun for firing to other enemy? I want to grab a drone and with drone kill other enemy like robo recall .thanks alot for answering ....
@UnrealART
@UnrealART 11 ай бұрын
hi , It`s a little complicated but I think the trick is to change the AI controller for the drone into a player controller when you catch it . another trick is just to destroy the AI drone and spawn a controllable drone at the exact location and moment , it works but it`s a little dirty to do it this way!
@rezaj.mousavi7310
@rezaj.mousavi7310 11 ай бұрын
@@UnrealART kzbin.info/www/bejne/n6vYeYapbdCKh6M&ab_channel=WikiGameGuides This is very cool technique with enemy and controll AI Enemy and shoot with them to other enemy AI ...
@tikal8746
@tikal8746 7 ай бұрын
great video but it works better if you don't use remove all widgets nods and use remove from parents instead, my inventory was disapearing after crossing the door.
@UnrealART
@UnrealART 7 ай бұрын
Yes, you are right . Thanks for the tip . In my case I didn`t have any other widgets so I didn`t care about that .
@Ragnar-VE
@Ragnar-VE 5 ай бұрын
hi, how did you replace the "remove all widget" in the door bp, I don't know how to do it.
@tikal8746
@tikal8746 5 ай бұрын
@@Ragnar-VE hi, i don't remember but i think i just put a remove from parent instead
@StellaKyriazi
@StellaKyriazi 4 ай бұрын
Hi, I have a question. Do I only need to replace remove all widgets with remove from parent in the num pad or also in the door event graph cause in the door it doesn't have an option for remove from parent. Thanks in advance!
@tikal8746
@tikal8746 4 ай бұрын
@@StellaKyriazi i'm no unreal expert, the teacher told me that the remove all widget from the door was removing my access to my invetory so he told me to replace the remove all widgets with remove from parents.
@D3ck4rd87
@D3ck4rd87 3 ай бұрын
How do I get the door to close once it's verticle, I am making a castle gate and I have my collision box verylong on the bottom so the collision box will still be detectable. Once the gate is lifted I can't get it to close Thank you very muych for this tutorial
@UnrealART
@UnrealART 3 ай бұрын
Maybe the collision box is parented to the door and moves up when it gets opened and you can't collide with it again. other than that, it should work if you do everything as explained in the tutorial .
@D3ck4rd87
@D3ck4rd87 2 ай бұрын
@@UnrealART How do you make this relative to multicast to server and clients?
@UnrealART
@UnrealART 2 ай бұрын
I am not sure what's the best solution for this, I have to look into it
@think7190
@think7190 11 ай бұрын
Hi hello. He will turn off all my widgets. Is it possible to leave only to turn off the current widget?
@UnrealART
@UnrealART 11 ай бұрын
hello . yes it is . I am working on a series about UI and widgets and I will cover this topic as well 🥂
@think7190
@think7190 11 ай бұрын
@@UnrealART Thanks for the answer. Looking forward to new video teaching
@assettocorsahardstyle9838
@assettocorsahardstyle9838 7 ай бұрын
Im usin 5.1.0 after ive typed in the code and the door opens Unreal Engine wont give me back the steering of my character , mousecursor dont disappears ... Is it a bug , maybe ?
@UnrealART
@UnrealART 7 ай бұрын
No it`s not a bug . Please watch the last part of the video carefully and make sure you disable and enable the widget and the mouse curser properly .
@philipsjoholm2733
@philipsjoholm2733 19 сағат бұрын
@@UnrealART i have the same problem i im pretty sure havent missed anything
@oakenDStreams
@oakenDStreams 8 ай бұрын
Anyone know how to make it where you can play multiple of these in the level and set them with different passcodes?
@UnrealART
@UnrealART 8 ай бұрын
just copy everything related to the door mechanism in your content browser and then change the password for your new door .
@oakenDStreams
@oakenDStreams 8 ай бұрын
@@UnrealART I’m trying to switch out get all actors of class and use material references and instance editable
@chloebeato8500
@chloebeato8500 Ай бұрын
My game freezes when I either correctly input the code or try to exit from the widget. Does anyone have any advice for this?
@UnrealART
@UnrealART Ай бұрын
hey, I think there is something wrong with your flow in your blueprints. you can send me a screen record of your project so I can look into it . 4lirezaemami@gmail.com
@gamesstreamer2153
@gamesstreamer2153 7 ай бұрын
WHEN ITS OPEN TO DOOR I GOT COLISION MY CHARACTER CAN GO THU DOOR HELP BTW I CREAT FROM 2 MODELS THIS DOOR PLS HELP HOW I CAN SET UP COLISION
@UnrealART
@UnrealART 7 ай бұрын
unfortunately I do not understand the question . You can use chatgpt to refine the question and then ask it here .
@Mopo-vr
@Mopo-vr 9 күн бұрын
13:28
@UnrealART
@UnrealART 6 күн бұрын
??
@Mopo-vr
@Mopo-vr 3 күн бұрын
@@UnrealART mb I was saving my spot I had to go
@user-dh5zj8rh2x
@user-dh5zj8rh2x 4 ай бұрын
Hi how set limit for 4 figure for password!?
@UnrealART
@UnrealART 4 ай бұрын
it's a little tricky I have to look into it .
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