That bloom animation is such a treat, it would motivate me to make good tea just to see it
@CaddysTeaService7 ай бұрын
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@Remiroid11 ай бұрын
So pretty!
@jostorys742511 ай бұрын
I think it looks really good so far! Without the enemies the whole space of the café looks way too big though. Especially if it's supposed to be on a train. But aside from that it's really cool! I like the new enemy too :D Looking forward to the next update
@CaddysTeaService11 ай бұрын
Thank you so much :D ! I agree I think it's way bigger than a kitchen really needs to be hahaha. But yes factoring in with the enemies I think the space will help dodge or maneuver around enemies when making tea a bit better, and because it's a health system and the player can die, it might be difficult to stay alive with the enemies being in easy access to the player with the less space. In the next episode we will get to play inside the level and see how the space works with all the enemies, so I'll definitely consider how the space plays out in practice! Thanks for the advice, I really appreciate it :3
@LynnK200011 ай бұрын
I absolutely love the look of this game! The thought that goes into the character and setting design is really interesting to hear about and it definitely shows in the working product! I really appreciate seeing the process of how you encounter and deal with problems as they come up in the artistic design phase!