New stuff includes (but is not limited to) tournament mode, correct video renderer (now with 100% more OpenGL), new audio backend, new enemy AI, new release types (e.g. windows ARM), and a kiloton of bugfixes and other minor features. It's been over ten years since the last release, so we got tired of trying to hunt down the full changelog ;) Note that if you played the automated releases from github, then this probably does not have anything new to you. We just felt we had enough stuff for a new milestone. Also, note thet network play is still currently disabled, as we felt if requires more work before actual playtesting.
@salvadorliebana47394 күн бұрын
Niceee!
@MoluskToeCheese3 күн бұрын
Yesss!! You guys are heroes!! Thank you 🎉
@raynlaze13394 күн бұрын
Awesome that this is still being worked on ! Keep up the great work!
@Gromborscht3 күн бұрын
Unbelievable... You Sir will make my childhood anew.
@daelosatwork14 сағат бұрын
Wow played this in the 90s with my siblings and dad.
@jesperborgstrm33853 күн бұрын
🎉this is amazing news!!!
@ThaPingu3 күн бұрын
Amazing. Will multiplayer ever come ehe?
@katajakasa3 күн бұрын
Yes. We have a /mostly/ working multiplayer lobby right now. Just too many issues for actual release ;)
@ThaPingu3 күн бұрын
@@katajakasa Insane!
@xyberKnightКүн бұрын
Amazing work. I was a tester for the original game. What are the chances of getting an apk for Android for this where it has ARM support?
@openomf6 сағат бұрын
ARM support is easy, but figuring out android is annoying. We'd need to find someone who has interest in implementing the required bits ;)
@xyberKnightСағат бұрын
@openomf Agreed and understood. What a new era for the One Must Fall fan base expansion could be established though if it could be done. As it is if the game could be supported for controller detection and ran through Winlator on Android, that's something more than previous of mismatch speeds through dosbox.