Creating a realistic iris for an eye in ZBrush using FiberMesh

  Рет қаралды 12,109

Pablo Muñoz Gómez

Pablo Muñoz Gómez

Күн бұрын

Пікірлер: 16
@MadnessBJJ
@MadnessBJJ 2 жыл бұрын
Absolutely incredible and done in a way I’d never have thought of. I’ll definitely be looking to make a few versions of these for myself.
2 жыл бұрын
Cheers! glad you find it useful
@KRGraphicsCG
@KRGraphicsCG 2 жыл бұрын
This is an incredible tutorial and very timely. I'm working on procedurally created eyes but I will definitely try it this technique for generating irises like this and see how it looks in Unity
2 жыл бұрын
Glad this helps! I'd love to see the results of the procedural eyes in Uinity, good luck!
@KRGraphicsCG
@KRGraphicsCG 2 жыл бұрын
@ I do have them on my Instagram. It's completely procedural, but I'm tempted to try this ZBrush method. It looks bananas
@noonenoone9836
@noonenoone9836 Жыл бұрын
Thanks alot !! i really learnt alot about fibermesh . Also you can use the usual move brush while increasing "Preserve Length" to 100 to not affect the fiber's length
@GregCalas
@GregCalas 2 жыл бұрын
amazing thanks for taking the time to make this
2 жыл бұрын
My pleasure!
@СвятославЧернышев-ю1ь
@СвятославЧернышев-ю1ь 2 жыл бұрын
so 4king cool, man, thx!!!
@michaelrodriguez5886
@michaelrodriguez5886 Ай бұрын
very cool technique and execution. any instruction on using layers to make these iris meshes dilate ?
5 күн бұрын
you can just record the layers with the different state of dialation and then use the sliders to change between them
@EL_N0IR_2201
@EL_N0IR_2201 Жыл бұрын
please don't worry about you're tutorials being too long as long as there full of details and good information there will be people like me that will watch every second and minute i promise, ignore people who say that it is to long those people are not serious about there art or craft, short tutorials are always missing info and that's the worst thing ever. good tutorial.
Жыл бұрын
glad to hear that! cheers.
@joydipsarkar9864
@joydipsarkar9864 Жыл бұрын
nice
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