Painting A Surface With Dynamic Paint | Blender 4.0 Tutorial

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MK Graphics

MK Graphics

Күн бұрын

Пікірлер: 20
@JanetProvan
@JanetProvan 10 ай бұрын
Thank you!!! Have been trying to find a dynamic paint tutorial for updated Blender!
@virtual3dworld_1000
@virtual3dworld_1000 10 ай бұрын
Good job
@JackylovetheWorld-eb6tv
@JackylovetheWorld-eb6tv 10 ай бұрын
The tutorial is very informative and helpful, thank you.
@blueberrypillars6765
@blueberrypillars6765 Ай бұрын
It`s amasing video, thank you so much!
@hiepcongnguyen
@hiepcongnguyen 10 ай бұрын
I'm a newbie. Hope you make more tutorial. I come from Vietnam ❤❤❤
@seto007
@seto007 8 ай бұрын
Is it possible to bake the results of the vertex painting within Blender? Its rather prohibitive to have objects with more that 500k polygons in a scene that you intend to actually render
@mrdr9534
@mrdr9534 8 ай бұрын
Yes You can "bake out" the paint to a "image sequence", but You have to have a working UV-map in order for it to work (As is always the case when using image maps). >> Select the "canvas object" >> Open "Physics tab>> "Go to" Dynamic paint ((in case You have other "physics effects" ))>> Under "Settings"Make sure You have the correct "Surface selected"((that is in case You have multiple surfaces on the canvas))>> !!! NOW to the important "change" !! >> Set (change) the Format to "Image Sequence". This will (as the name suggest) create an image sequence instead of using "vertex-colour-data". >> Set "Resolution" >>Set "Frame Start" and "Frame End" >> set "Cache Path". (in the "output menu") Click "Bake Image Sequence". Then You can use the created "image sequence" in Your "material setup" as "normal"... Best of luck.
@blackswan6386
@blackswan6386 6 ай бұрын
hi sir, amazing tutorial, thank you. is it possible to hide the black color ? so i only can see the color streaks ? i try to achieve something would be coll if you can help me with that. thanks sir
@fnsantucci
@fnsantucci 8 ай бұрын
First of all, thanks for the tutorial! I edited the Nurbspath route and the speed at which the ball ran was very fast, do you know how I can reduce the speed later?
@GraphicsMK
@GraphicsMK 8 ай бұрын
With the curve is selected, pls click the curve properties tab, scroll down to the path animation section, and increase the frame number.
@fnsantucci
@fnsantucci 8 ай бұрын
@@GraphicsMK Thank you very much! I looked at everything and found it, that's right! I subscribed to your channel earlier! Congratulations on the excellent content! Gratitude!
@BillyDoor
@BillyDoor 10 ай бұрын
How to make liquid paint splatter effect in eevee. Please make a video tutorial for this
@Deusex-s8f
@Deusex-s8f 10 ай бұрын
really useful, as always. thank u
@alienface1435
@alienface1435 4 ай бұрын
Hello, I have a problem with the display process, the dye is erased in seconds. As if it was not dyed. What is the solution?
@dariadolgikh1386
@dariadolgikh1386 7 ай бұрын
Paint trace wont show up in material view and in solid mode its always one default color, disregarding of the brush color settings, do you know what might be the problem?
@MatheusSilva-qn3et
@MatheusSilva-qn3et 6 ай бұрын
Thank you!
@BillyDoor
@BillyDoor 10 ай бұрын
How to make liquid paint in blander
@hokssoegi8571
@hokssoegi8571 10 ай бұрын
Please rig a steam train with the wheel and its components..😊
@hookedonlens01
@hookedonlens01 8 ай бұрын
I did everything right, and everything was fine in the preview, but in the final render result the texture below was blinking.
@CGI.Graphics
@CGI.Graphics 8 ай бұрын
But render dynamic paint
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