I've been playing around with Daz for years and didn't know these basic functions of tools I've used each time. Honestly going to save me so much time. Edit: I'm astonished I've even been able to work on anything without these. I'm only at 7:48.
@life-n7e3 ай бұрын
My translater tool has moved away from the object I want to move, how do I get it back to the object?
@Elikapeka214 ай бұрын
im 3 videos in and I cannot figure out how to move camera without clicking on the tools plz help
@PaithanORG6 ай бұрын
Jay, I have one plane a water plane on the floor. I want one water plane far away like a wall. How do i get the 2nd plane prop, which i rotate it on x, like a wall, realy far away without getting smaller? Because if it get smaller, i have to scale it larger and then the prop moves foward again. Locking on z translate does not help. TX!
@Gray-Today Жыл бұрын
How long did I struggle before I watched this. How did I do without it.
@adamnwieland-writer13488 ай бұрын
Same - I thought I could work it out on my own...turns out I couldn't :)
@Milan23_ Жыл бұрын
Is there a way to move multiple bones at same time? for example Im trying to move both feets at same time, but no success, its slower for me to type same value in xyz sliders for, then to move them both at same time. Can daz 3d team consider this tweak it would be so much faster for any workflow. And thanks, excellent very detailed tutorial by the way!
@LawlTwins Жыл бұрын
Hey Milan, I'm a total noob myself and maybe you have figured it out already but I think if you were to unparent one of the feet and drag it underneath the other foot (in the scene panel) The one foot would be tied to the other foot and therefore when you move 1 the other moves too. I just tried it with a sphere and box like in the tutorial and it works. Drag the sphere onto the box node (scene panel) and then when you change the values in parameters panel, it affects both items. Hope it helps mate!
@Milan23_ Жыл бұрын
@@LawlTwins I need mesh to stay parented to its bone. For example i need left foot bone to stay parented on left shin. For example I need when i pose the right leg, left leg to follow it right away. I'm noob also didnt figure out this one, maybe mirroring bone pose to opposite side of body is solution for now. Its basic thing like selecting and moving two bones in blender at same time in pose mode, maybe daz doesnt have that feature yet idk. But thanks for help mate!
@ashtyn9498 Жыл бұрын
@@Milan23_ I know I'm late but have you try grouping the objects together? Select the objects you want grouped in the scene tab (Using shift to select multiple) then go to the create dropdown on the top left and select create group, then you can select that group and move the objects together.