Temtor that guy who make community better. Thank you a lot!
@antosik76711 ай бұрын
I wish this video existed 3 years ago. 😓
@jeremimarkowski263811 ай бұрын
awesome video! would you be up to making another one about texturing rippley. His material is... interesting to work with
@temtor11 ай бұрын
That's a little more than just texturing 😅, but I'll put it on the list! I probably going to be a long video though.
@jeremimarkowski263811 ай бұрын
@@temtor yeah it's a bit advanced. Althought i believe it'd be a piece of cake for you. And they way you explain stuff is reslly good too, so i'm lookjng forward to it!
@Yucy4211 ай бұрын
Thanks, I really wanted to know this
@Ghost_Brawler11 ай бұрын
2 videos in one month? LET’S GOO!!!!!!!!
@RhapsodyLyrics11 ай бұрын
When I try to do the same with meowskulls, when I place the mapping and move the mouth so that it is where it should be, it is very large, and when I try to scale it to a smaller one, it stretches.
@temtor11 ай бұрын
At 11:53 I display where to place a mapping node to readjust the node setup for Meowscles. It's almost the same for Meowskulls, but with these values: Location: X -1.19 Y -0.79 Z 0 Rotation: X 0 Y 0 Z 0 Scale: X 2.32 Y 2.32 Z 2.32 Hopefully this helps!
@RhapsodyLyrics11 ай бұрын
@@temtor Thank you very much, I really appreciate your work and effort, keep uploading content!
@LegoLoco73 ай бұрын
@@temtorWhat I ended up doing instead (because UV0 and UV1 are identical, at least for me) was basically to change the base Combine XYZ node's location values to be X: -1.554, Y: -0.69, and Z: 0, but use the 2.32 scale for the Mapping node. Everything else works exactly the same as shown with Peely in the video, save for the color ramps.
@Z.3.p.h.y.r3 ай бұрын
@temtor can you release peely mouth textures 😢
@cosmiccat758611 ай бұрын
Hell ya new TWO NEW uploads 🎉
@Wrenchy2473 ай бұрын
For your next Fortnite related vid, I wanna know how to get DJ Bop's disco emissive to work
@kamesvindictae682411 ай бұрын
Really useful video
@jurassic1906 ай бұрын
Hello, I'm trying to change the facial expressions of raven team leader on blender? It's alot more difficult, can you help me please?
@az_am98192 ай бұрын
Me too Did you find the solution after four months?
@michdocs95426 ай бұрын
Temtor I love your tutorials! Is this the same for the foundation textures ?
@fyz4208 ай бұрын
hello, i am doing a render with rippley vs sludge skin and i want to make his eyes black and i was wondering if you could help me
@gFurret87610 ай бұрын
hey I was wondering you could cover the dead shot model and how to get that mess to work?
@swordtheidiot7 ай бұрын
when i try to connect the node using Alt + RMB it just connects to the alpha socket, know any way to stop this from happening? [edit]:figured it out!
@DavidTheRune11 ай бұрын
Everything worked great except: When I render, the face is suddenly lighter than the rest of the body, why?
@temtor11 ай бұрын
It’s possible that you’re still previewing the mix node instead of having it plugged into the shader (see 11:25)
@justtoletyahknow111 ай бұрын
how did you select the whole eye?
@temtor11 ай бұрын
By hovering my mouse over it and pressing L, additionally you can select 1 vertex on the mesh island/object you want to select and pressing control + L
@justtoletyahknow111 ай бұрын
rad. thank you
@SheepCreep5 ай бұрын
Now here's my big question... how do you actually ANIMATE the mouth moving?
@temtor5 ай бұрын
@@SheepCreep Press i on the value that changes the mouth. This will set a keyframe. If you’re in the main Layout workspace, you can see the keyframe appear on the timeline. Go a couple frames forward, change the face and set another keyframe. Select both keyframes, press t and set the interpolation to constant. Voila
@DavidTheRune9 ай бұрын
When I add the UV Map, UV 1 is not there. There is only UV 0???
@temtor9 ай бұрын
Looks like you're trying it on the new Peelsopher skin that uses this new (arguably more annoying) method. All you'll have to do is set the UV to UV0 and add a mapping node in between the UV Map node and the Faces Value node that has these coordinates: Location: -1.49 0.6 0 Rotation: 0 0 0 Scale: 3.84 3.84 3.84 Then the two color ramps are a little different, but that's normal. Just play around with those like I did (sliding the values around until you get a nice square mask)
@sgasolacewolf49309 ай бұрын
fair enough
@BlueKrisPumper11 ай бұрын
When I put "0 if Eyes = = 1 else 1" it says "Invalid Python Express..." what is the problem. Additionally when I change Pose Mode to Object Mode to "Properties" section dissapear... HELP!
@temtor11 ай бұрын
“Invalid Python Express” is Blender’s way of saying you typed the command wrong. It looks like you put a space between the “==“, remove it and try again. The properties section only appears when you select the bone or object you put the properties on, so that’s normal. As far as I know it’s not possible to have this properties section available at all times.
@mnogossaki9 ай бұрын
Hey Temtor, I need some help. When I'm importing Shadow Midas outfit to blender, there's no purple particles around his body like in game and his hands are gold instead of purple. What should I do to fix this? Is there any guides about it on KZbin? I'm really have no idea, so your help would be much appreciated!
@temtor9 ай бұрын
Hi! I’m afraid that that’s not as easy as just importing the skin. I’m not sure how to explain this without writing a book, but you’ll have to look through the files to find the textures for the hands and do some shader graph magic. This is a whole video on its own, and probably not a short one either… Sorry! You can ask around in the discord server and see if they can explain it for you.
@mnogossaki9 ай бұрын
@@temtor thank you for your attention! 😇
@Stepbro_edi10 ай бұрын
Hey Temtor can you help me?
@temtor10 ай бұрын
Depends on what you need help with. But I’d gladly do so! Next time mention what it is you need help with, my go-to response to indirect messages is to ignore them.