Ubisoft retroactively patenting Assassins Creed's "Unlock tower to expose map" idea and slamming zelda would be hilarious as a consequence to this lawsuit if it works
@fearingalma15502 күн бұрын
it might be the only way Ubisoft can make money right now considering how many of their games have tanked lately
@MrKahrumКүн бұрын
someone needs to get them to do it, and get it into courts before this goes away.
@AwesomeFish12Күн бұрын
Hopefully something so stupid doesn't happen again. Game mechanics that are fun and engaging should be free for all developers to use. The fact that freedom is this restricted is a really sad thing for everyone who makes or plays games.
@woofspider330Күн бұрын
Mudrunner/Snowrunner have the same mechanic. Id be a little surprised if AC was the first to do that
@jigglybits9624Күн бұрын
I'm gonna patten press button to do action
@hightde133 күн бұрын
I find this to be an alarming trend. There is a very similar situation happening in the 3d printing world. Stratasys a very large company, is suing Bambu Labs for violation of patents. Stratasys is a very large and very old company with lots of old patents but it turns out all the patents mentioned in the suit were filed very recently in the world of 3d printing and the features and functions in question have been standard features of almost all printers for many years before the patent approvals. Yet they are currently only going after one particular company that so happens to be the fastest growing in the their space.
@maih6003 күн бұрын
That's basic strat of the patent troll playbook, hit the little targets first, they can't afford the fight, set precedence and keep going up the food chain to bigger and bigger targets as your momentum grows and your precedent strengthens.
@brvndxnl3 күн бұрын
I know nothing from the 3D printing world, but from what you described, Stratasys is looking to be laughed out of court. Which, in the topic of this video, I hope that the patents being filed recently is enough to back Palworld in this lawsuit.
@asmosisyup25573 күн бұрын
@@brvndxnl Unfortunately that's not how it works (in the US at least). Most businesses will weigh up the cost of the legal fight vs the cost of settling. Settling a case is by far the most common scenario here due to how expensive the legal fights are. The only time companies will proceed with the legal fight is if they see settling as an ongoing cost to their business, and usually it isn't as the patent troll will go after a different target next.
@privatefrizz86273 күн бұрын
That doesn’t spell good for future 3d printer businesses. I was thinking of making one myself too. So many people want stuff 3d printed. Just not enough people willing to print.
@massgrave_3 күн бұрын
@@asmosisyup2557 Bambu Lab is not based in the US, they are a Chinese company, though I can't say exactly how this would influence the potential outcome
@meep76052 күн бұрын
Y'know, there was a really great video by Moon Channel called that talks about the complicated dynamics at play here, which includes some very interesting explanations of the dynamics between independent Dojinshi (which means self-published work for those who don't know otherwise, I know some people think it means exclusively something else...) and big companies and publishers. Doujin circles frequently create works that violate copyright, and even with the lack of Fair Use in Japanese law, big companies frequently ignore them, which is this sort of social contract. If some independent work gets too big, people pull it down, because it threatens the social contract that allows the freedom independent creators have to create whatever they want. This is why when Nintendo announced they were suing Palworld, many Japanese people supported Nintendo, they assume that Palworld has broken that social contract. My comment cannot explain all of the nuances of his video, I recommend people watch it for the full explanation. EDIT: It also goes into how this lawsuit is not Nintendo vs Palworld, it is Nintendo vs Sony, the video goes into that dynamic too, its really interesting.
@Oblivion4egКүн бұрын
Why does it matter? This was not side project, this was commercial from the start. There is no such contract for video games
@PBDog24Күн бұрын
I watched the same video. The other information that stuck out to me was that Sony was involved. Sony and Nintendo have bad blood when Nintendo backed out of the Nintendo PlayStation project (right?).
@meep7605Күн бұрын
@@PBDog24 Yeah, that's right. Moon Channel stated that this could be Sony attempting to get back at Nintendo.
@meep7605Күн бұрын
@@Oblivion4eg Sorry, I don't really get what you are trying to say here. Could you rephrase?
@Oblivion4egКүн бұрын
@@meep7605 social contract doesn't matter because there is no such contract for video games in the first place. They don't own artstyle. What japanese say on this doesn't matter
@dirtydaniel913 күн бұрын
Seems pretty obvious that Nintendo wants to create an environment where they can have a monopoly over a game genre, hopefully a judge can see how damaging this would be for the games industry as a whole. Pokemon games specifically have been very lazy in innovation and quality and Nintendo got mad when another company gave players what they wanted. Extremely petty which as we all know, is Nintendo's MO
@Beerbottles1233 күн бұрын
It's a Japanese Judge, Palworld is already screwed.
@lordkrythic62463 күн бұрын
Palworld is basically Donald Trump, and Pokemon is basically the Democrat party. People get what they want, they went crazy because of it.
@riverdays3643 күн бұрын
Except they don't. There's dozens of pokemon-like games out there. Palworld was targeted for being a Sony partner, since Sony can elevate Palworld into something even bigger. Nintendo is basically just trying to nip a competitor in the bud, not claim a monopoly. Nintendo doesn't give a shit about small fry pokeclones.
@SoberCake3 күн бұрын
@@riverdays364 bro you just described a monopoly.
@zerokyuuni3 күн бұрын
@@Beerbottles123 And Pocketpair is a Japanese company as well. Get your xenophobia out of here
@eonaalythia85253 күн бұрын
Throwing an object in 3D space in order to capture creatures? The description is too broad, the same can also applies to numerous Fishing Games
@glitchyboi-nk1qv3 күн бұрын
Also applies to some Minecraft mods like the mob tamer mod, throw an egg at a mob capture it then use it later
@gokugt9873 күн бұрын
@@eonaalythia8525 Please go read the contents of the actual patent, not the abstract. Every single Nintendo patent that they used to sue palworld is 20 thousand+ words long so they are anything but broad. They are so specific that it is hard to read even for lawyers. There is a reason those cases take multiple years. The patent you mention is not that simple because you can't patent something like that.
@DarthAnimal3 күн бұрын
No it doesnt, please learn how patents work. The object has to capture a creature, release a creature, and start a battle, all from the same mechanic. Let me know when a fishing game starts a battle when you cast a line
@glitchyboi-nk1qv3 күн бұрын
@@DarthAnimal well technically struggling to reel in a fish can be considered a battle, as you’re fighting to catch the fish, also in Palworld you don’t start battles the same way you do in Pokémon, you attack the pal or the pal attacks you
@kaijuultimax94073 күн бұрын
Sega about to come after Nintendo for Sega Bass Fishing
@DarkstarColak2 күн бұрын
Nintendo doesn't actually like their users, we're just an obstacle between them and our money.
@evanm257019 сағат бұрын
Have you ever played a Nintendo game with a bug? No, because they would never ship something that is not perfect.
@TheRazeryan19 сағат бұрын
There are definitely bugs in Nintendo games. @@evanm2570
@No_e_mii19 сағат бұрын
@@evanm2570 I saw bugs in Mario and Zelda games wdym 😂 yes, they're harder to find compairing to other games, but never did they release only perfect games.
@TexasHockeyClub19 сағат бұрын
Most Japanese companies hate their users/fan/customer base. The problem is they know they will make money off them regardless.
@M4TTYN19 сағат бұрын
That's every company that's for you know profit to those both publicly traded and or private.
@ShinkuAura3 күн бұрын
Nintendo trying to get PalWorld / PocketPair for Patent Infringement is hilarious to me. Back when Super Mario 64 was being developed, one developer found out that SEGA held patents to 3D Cameras and Camera Switching, Mid-Development and they were scared that SEGA would take action. Nothing happened, SEGA didn't really care and didn't even take action against them. Mario 64 was a smash hit and everyone was happy. Sidenote: I am happy to list some sources about this.
@CreeperMind893 күн бұрын
actually, could I have the sources? I wanna do a bit of digging myself
@ShinkuAura3 күн бұрын
@@CreeperMind89 There's an article by Pixeltron Called: The Making Of Super Mario 64 - full Giles Goddard interview which mentions this And Did you Know Gaming's Super Mario 64 Ft. Seth Everman.
@AfutureV3 күн бұрын
Is that hilarious? It shows that Nintendo has been aware of this for years, and just because a competitor or themselves had not exercised their rights, does not mean that could not always do it.
@Rurike3 күн бұрын
From what ive heard this was a pretty widely done thing in the old days of video games in japan. Companies were worried what might happen if patent trolls bought up every little function and item you could use for a video game to essentially hold a monopoly or at least get royalties on any game released, so many bought up these mechanics themselves with a sorta gentlemens agreement to not use them on each other. Nintendo even faced this tactic being used on them before. But seems now suddenly when their biggest franchise faces some actual competition they arnt feeling so gentlemanly anymore.
@ultimaterecoil11363 күн бұрын
Ok but imagine they acted on it now just for funnies and to put Nintendo in their place
@Grumpicles3 күн бұрын
"The law is not necessarily about who is in the right." That's the truth bomb right there that more people need to understand.
@coolyeh10173 күн бұрын
The law tells you what is legal not what is moral.
@Tm-dy2bp3 күн бұрын
@@coolyeh1017 i never understood that statement as laws were created with moral reasoning in the beginning as to figure out what was wrong and what was right which was then somehow twisted to what is legal and illegal. Heres an example of why that confuses me the law can say ending a life is legal and protecting a person is illegal even though that is morally backwards see what i mean?
@gampie133 күн бұрын
@@Tm-dy2bp both true and false. Laws, while initially are based on moral consensus of a group of people, lose all moral basis when they have to actually be ratified in to any law system. Especially so in a boreoarctic hellhole that is modern day legal speak and beurocracy
@MrJay_White2 күн бұрын
@@Tm-dy2bp laws where created by people. worse, by politicians. they are most likely as corrupt as the worst of those involved in their creation.
@absolstoryoffiction66152 күн бұрын
@@gampie13 Great for corruption. Even better for Evil to bend it as Divinity.
@sariph002 күн бұрын
I'm a producer at an indie studio and I just wanted to say your vid is a really instructive and insightful overview of this case. It's one I've been following for a while and you covered a couple of points I wasn't familiar with, thank you!
@BBgun383 күн бұрын
I have no idea if anyone has pointed this out or not. But World of Warcraft has "Battle Pets," where you. 1. Find pets out in the world. 2. 'interact' with them. 3. Take turns using 'abilities' to lower the opponents health points. 4. Can be captured and that capture has a chance to fail. 5. You can't Capture Pets when fighting other people (Trainers?) 6. The lower the Health of the opponent, the higher capture chance. So I have no clue what is going on, since that has been in World of Warcraft since Mist of Pandaria in Sept 25th, 2012.
@pencilcheck3 күн бұрын
this is only in japan court it seems. im't not a lawyer not really sure what is going on there.
@ShardDeVir3 күн бұрын
@@pencilcheck but according to this patent WoW owners can sue Nintendon't in international court and win the case.
@laytonjr66013 күн бұрын
The answer is Sony. Palworld is Sony's attempt as taking the Pokemon pie for itself
@dendrien2 күн бұрын
blizzard or rather microsoft is a american company, Sony will never try to sue a major american coorperation that they know they cannot win on or has to spend millions upon millions on legal fees.
@ErikWarhammer2 күн бұрын
Nintendo would have to be mental to think that Microsoft wouldn't rip them a new asshole if they tried this on them.
@michaelcassidy50223 күн бұрын
Video games as a creative endeavor are a form of artistic creation. Saying it's okay to patent systems within video games is the equivalent of patenting oil paintings, and saying it's not okay for anybody to use oil-based paints. And that's not even talking about the predatory nature of how they specifically targeted business competitors in an attempt to build towards a monopoly.
@mwbwyatt3 күн бұрын
Unfortunately games are corporate and very anti-consumer so it's likely if palworld bows down and settles it's gonna create a giant cascading wave of lawsuits and rushes to patent mechanics either to create various monopolies, or just to be petty to their competition. It's pathetic.
@jamesfzy3 күн бұрын
Except you can patent oil-based paints if you have a specific mixture/composition that gives your oil painting an unique look or difference to other oil painting. Oil painting is just the video game, not the game system in the video game, that is the wrong analogy. If you have a special paintbrush or paint roller for painting that you created, you can patent that too. Again, it is not that you cannot use oil-based painting, you just can't use that specific unique brand/mixture that was patented by the inventor. Morality and ethics is just a separate discussion to the actual patent use.
@richardsaplenty80203 күн бұрын
Would a better analogy be something like specific painting techniques? Like wet-on-wet or something? Idk. Yours works. Just didn't sound right in my head I guess.
@theseesh91633 күн бұрын
This is true but you have to imagine some boomer judge adjudicating this case. Will he care about video games as an art form? I'm not optimistic
@AfutureV3 күн бұрын
But they are also software and technology, which can be patented. A more apt comparison would be to patent a specific oil paint that can dry in minutes as opposed to regular oil paint, and a technology like that deserves to be patented if invented.
@WolftsukiShogun2 күн бұрын
This is a copy/paste of a comment I made on another video back when the lawsuit was first filed so the information and wording is a bit dated, but is still relevant and explains the application dates being after Palworld's release: A Japanese Patent Lawyer by the name of Kurihara wrote an article about this lawsuit. Basically, he said that since the lawsuit was filed jointly by both Nintendo and The Pokemon Company we can assume the lawsuit is regarding one of the 28 patents and 4 divisional patents that are jointly registered by both companies. In case you don't know what a divisional patent is, it's basically a more detailed "child" patent that is enforceable by the "parent" patent's registration date. Additionally, you are able to sue based on each individual divisional patent rather than just the "parent" patent. All four of those divisional patents were submitted for approval this year (one submitted in July and the others in February and March) and went through a special, sped up examination and all point back to the same "parent" patent from December 2021. The catching mechanic is one of these divisional patents (Patent No. 7545191) with two of the three other divisional patents also having some coloration to the catching of Pokemon while the last is regarding the riding of Pokemon. Quick Disclaimer: I'm not a lawyer, this is just what I read.
@smashbother56842 күн бұрын
Did that Japanese patent lawyer say anything about the odds of either side winning this lawsuit?
@WolftsukiShogunКүн бұрын
@@smashbother5684 No, he just described the original patent as a "killer patent" that would be hard to not infringe upon when making a Pokemon like game. I've also heard, and don't quote me on this, that it's harder to invalidate an already existing patent in Japan than it is in the USA but is still something that can be done. Other articles reference IP "experts" and say litigation may last up to five years.
@smashbother5684Күн бұрын
@@WolftsukiShogun Man, glad pocket pair stocked up on all that money.
@Ghin_Antonic3 күн бұрын
An interesting stance that sony could also take is "if pocket pair wins this and is successful, our partnership could allow us to literally obtain / support a competitor for one of nintendo's most popular IP's and have that on our console", literally a huge golden goose, though that would require significant foresight and intelligence on sony's part, which par for the course right now is unlikely, but still technically possible.
@D3adCl0wn3 күн бұрын
With Sony and their new Astrobot game, I can see this very likely (the similarities to Nintendo platformers is wild). Sony has no game in the monster genre iirc, so this is their titular IP for this genre.
@Sargewithnumber3 күн бұрын
I just saw a video about the lawsuit and basically the world of big business in Japan is very cutthroat and devious and this simple acquisition by Sony is putting pressure on Nintendo with their IP
@ClixonTheOne3 күн бұрын
Even the chance of going band for band against Nintendo is why they're doing the lawsuit
@ZombieKitty3213 күн бұрын
I could be wrong on this, but IIRC i saw somewhere that pocket pair confirmed that they will be fighting this all the way through and not settling with sonys help and funding, because they had just secured a licence deal for there next game to be a ps4/5 exclusive for the first 6 months or something along those lines. So If I am correct on that your on the right track.
@DakumunDahBat2 күн бұрын
@@ZombieKitty321 I don't think it was securing a license deal for that. Sony music is partnering with palworld to make merch, nothing about their next game being ps5 exclusive. Infact, another company is trying to get the rights to make a palworld mobile game, sooooo yeah.
@SatookКүн бұрын
If it’s like other cases, Pocket Pair may need to file a separate suit to try and have the patents invalidated and only then have the main case blocked or overturned, depending on where it gets to and the verdict.
@NemoVonFish3 күн бұрын
On the issue of an expensive legal battle, there's one idea I don't see being discussed - Palworld has an *immense* amount of public goodwill that Nintendo have burned with this disgustingly predatory lawsuit, and especially since this case is so high-profile: Crowdfund the legal battle. Make it very public that you're fighting a patent that would murder game creativity, allow people to donate to your defense. Even if the money doesn't make that much of a difference, Nintendo will get absolutely eviscerated in the court of public opinion.
@coolyeh10173 күн бұрын
Sort of? While in the West the goodwill seems a bit burned. Nintendo has a lot of goodwill in the country where the lawsuit is happening, Japan. Over there the prevailing narrative is that PocketPair purposefully provoked Nintendo and must have done something wrong to obtain Nintendo's ire to the point they filed a patent lawsuit of all things. Furthermore, many Japanese, especially indie developers, saw PocketPair's initial statement about the lawsuit arrogant and disrespectful due to the word choice as PocketPair used aggressive and crude language instead of formal language suggesting that they are not professional. Regardless of what you or I think word choice and respect rules Japanese culture. The language saying that PocketPair will fight on behalf of all indie developers rubbed many Japanese the wrong way. As such most people in Japan (at least those who are aware of the lawsuit) are rooting for Nintendo or neutral about the case with few cheering on PockerPair's side.
@sinep80083 күн бұрын
only outside of japan, the japanese public is on Nintendo's side.
@techpriest69622 күн бұрын
@@sinep8008 They have been good little corporate slaves since the U.S. subjugated them post WW.
@jackpotskirazor31422 күн бұрын
@@coolyeh1017 I'd say that since this lawsuit is likely to set a precedent for game companies all over the world the public opinion of people outside of Japan is just as relevant as those inside of Japan. It would be very interesting to see how much PocketPair could crowdfund their side of the legal battle, especially if it was mostly or entirely funded by overseas fans.
@giuseppevgiordano2 күн бұрын
those lawsuits are decided by people in yachs, they dont care about public goodwill and this whole situation wouldn't happen if they cared about public goodwill
@bobhihih3 күн бұрын
You also have to think about the wording after the 5 milllion yen stating "plus additional damages" which is obscure and could be an insanely high undetermined amount.
@maih6003 күн бұрын
The 5m is the carrot, the "additional damages" is the stick. They want a settlement that blocks pocketpair from continuing to make palworld games and the threat of damages if they go to trial is their way of getting there.
@OriginalRaveParty3 күн бұрын
I hope that they are countersued for 100 million dollars not yen. Nintendo are acting like scum.
@ShivaTD4203 күн бұрын
They are seeking an injunction as well. Which would halt sales. The damage is moot vs being told you can't sell it anymore.
@DYhalto2503 күн бұрын
@ShivaTD420 would ut just be active in Japan the injunction.. and say could some us company sue over the mounts part and force alot of Nintendo out of the us?
@thatkerimguy3 күн бұрын
"Plus late payment damages to Pokemon Company and Nintendo" which if you can pay the 5 million all at once it would be such a small amount that its unimportant
@Number1Madman2 күн бұрын
There was a video I watched when this all first happened. I don't know if it is 100% the same in Japan, but this lawyer said that they can't go after Craftopia due to the game coming out *before* the "parent" patent. Even though these three came *after* Palworld released, they can still use them as if they are from the time of the parent patent. Something a lot of people don't know about and with a bit of research is interesting. I went down a large rabbit hole in legal stuff once this all started and learned interesting things about patents.
@uiharuhimeji561415 сағат бұрын
no, we know about it. its a scummy tactic known far and wide. its only a wonder why its even still legal to use in the first place.
@Number1Madman14 сағат бұрын
@uiharuhimeji5614 Sorry, I should have clarified that the reason I brought up the parent patent is because it was never addressed in the video.
@torinnbalasar67748 сағат бұрын
Since Craftopia predates the patent to the point it can't be enforced on Craftopia, I'd think that would mean the patent's invalid to begin with: there's already prior art from someone other than the one filing the patent which can be described by the patent.
@BioGenx2b3 күн бұрын
I read that Nintendo got their Japanese patent fast-tracked, which is why it was approved while the U.S. patent is still pending. It would make sense, essentially that they file so many valid patents that they become a "trustworthy applicant", but that they're abusing that position now for various reasons. I don't think patents should ever be fast-tracked because it invites issues like this, but Japan seems to think otherwise.
@Novouto3 күн бұрын
Ah, the Japanese patent office was playing favorites. Hopefully Pocketpair can take advantage of it.
@mortarion98133 күн бұрын
@@Novouto The Japanese government and its myriad organisations do have a nice little bias for one of their golden geese.
@bdhale343 күн бұрын
doesn't really matter they are trying to patent things that have been used by dozens of games over the past 30+ years, hell THEY stole the idea for the mechanic from a 1960's anime. Pretty much falls under the same perveyance that words do you cannot patent them because they are understood to be used common place. The "mechanics" Nintendo patended are common place AF in games.. thousans of games run affoul of this patent.
@BioGenx2b3 күн бұрын
@@bdhale34 I don't think you understood my comment, so I'll reiterate the points you seem to have missed. 1: Nintendo may have a trusted relationship with the Japanese Patent Office. 2: Nintendo seems to have fast-tracked a patent that never should have been filed, suggesting they're abusing this trust.
@ChazzItUp67142 күн бұрын
@@BioGenx2b I just wanna see Nintendo trying to sue Chunsoft, Heartbeat, Level-5 and Square Enix for "patent infringement" in Dragon Quest and getting eaten alive by the public
@NioNerd3 күн бұрын
I agree with Thor. This is really horrible. This lawsuit saddens me as a consumer and disheartens me as an aspiring indie game developer. I sincerely hope PocketPair fights and wins this lawsuit. Because if Nintendo wins this lawsuit then it will basically tell other game companies that it’s okay to patent mechanics. And then the game industry will turn into this landscape of companies, divided by who own patents to specific mechanics and it will, as Khronos and Thor said, make it basically impossible for indie devs to exist. The game industry will turn into Avatar the Last Airbender with Nintendo being Fire Lord Sozin. This lawsuit is a tipping point for the game industry.
@atreidestrooper3 күн бұрын
There is no way Pocketpair can win given how Japanese law works as it is. Now, if you all can make them suffer from the sheer amount of negative reaction...
@horrorfan1173 күн бұрын
@@atreidestrooper It's really going to depend on if Sony decides to back Pocket Pair. They were starting to invest in the company and Palworld. It's probably what caught Nintendo's eye. If Pocket Pair gets access to Sony's war chest we might see this get really ugly.
@Vanreis3 күн бұрын
Patenting game mechanics is already a thing. Want to do something like the Nemesis system from Shadow of War/Shadow of Mordor games? Nope, patented. Want to have a minigame during a loading screen? Nope, also patented.
@Andy-su5wg3 күн бұрын
Japan has a broken legal system that is severely behind even the third world in most aspects. More than likely PocketPair may lose, but that doesn't necessarily means that this would fly in other jurisdiction across the planet. As I said, Japan has one of the worst legal system on Earth, so no need to feel doom out of this.
@Andy-su5wg3 күн бұрын
@@Vanreis It wasn't patented due to being a game mechanic, it was patented as innovative technology. The argument is different.
@hellbin2 күн бұрын
It was explained to me that the new patents are actually divisional patents. Meaning it was aspects of an old patent that was stripped out of the original patent and thus share the old start date and timeframe from the original patent. Purpose meaning they can push only that one small part of a patent and if the divisonal dies in the courts the main one stays safe.
@StewPedassleКүн бұрын
For the most part, yes. JP is one of the most restrictive jurisdictions, but setting that aside, if you have a live application and a target, you will file continuations / divisionals (distinction not important in this case). One part, as you said, is to keep something alive that is not in the case, but mostly it cuts down on litigation costs because you tailor the language of your claims (the only thing you can enforce) to map onto the target as strongly as possible.
@uiharuhimeji561415 сағат бұрын
doesnt explain why they were allowed to keep super Vague shit intact though. as patents in mechanics have to be pretty precise which none of these patents thier using are. iirc the warner bros had to do quite a few changes to finally get thier patent for nemesis to go through. kudos to them for attempting so much and finally got it secured but it sucks for the industry though.
@StewPedassle14 сағат бұрын
@@uiharuhimeji5614 I am a patent attorney and I implore you to stop posting so confidently about a system with which you are so unfamiliar. I was going to try to explain what's wrong in your reply, but I've taken a look at your other comments on this video and you are so misinformed that there's not enough space to explain to you how the patent system works. For example, it doesn't matter whether a patent troll is in Japan because a patent can be asserted against Nintendo in any jurisdiction that grants the patent (patents cover make, use, or sale of infringing products regardless of where the company is based) and a gamecube game would be considered prior art as most, if not all, jurisdictions have a global reach for any public disclosures older than 1 year from the priority date (although I think JP requires absolute novelty as of the priority date).
@xalconyt3 күн бұрын
It's so funny to see this issue coming up... especially since I remember playing Zanzarah: The Hidden Portal over two decades ago. The main game loop included a FPS component where you would fight Fairies (using your own Fairies) and then capture them with ball-like objects by throwing it at them... that game was released by THQ in 2002.
@samuraibeluga37492 күн бұрын
didint make as much money as palworld im sure, and in 2002 there wasnt the buzz that was created with palworld. they are only doing this as revenge, not as an actual legitimate concern over patents. also holy shit 2002 was 22 years ago....damn i feel old.
@l0ll0ableКүн бұрын
Omg, I did love that game! Completely forgot about that. Although you have to admit, that Pokemon was already a worldwide phenomenon at that point and one could argue, that Funtastics Development was "inspired" by Pokemon. Also, if I remember correctly, battle was within a seperate arena, not on the world map, like in the older pokemon games.
@CACNTRYAYCКүн бұрын
Yooo another Zanzarah fan! What a hidden gem that was.
@DeathMetalMilitia305Күн бұрын
Vinesauce KZbin comments are roasting Pirate Software 😂 What did he do to get them mad?
@That_0ne_DevКүн бұрын
The devs of Jade Cacoon can also come after Nintendo for creature capture
@Drachenkonig23 күн бұрын
This lawsuit seems like, in my opinion, like a teacher's kid coming up to you on the playground, who already has a Gameboy, saying you stole their Gameboy and having the teacher give your Gameboy to them. 😡
@zambsDGOW3 күн бұрын
bro are you just telling a story that happened to you
@Drachenkonig23 күн бұрын
@zambsDGOW Yeah, I had something similar happen to me, but with a Transformer. One that my dad had played with when he was a kid. I brought it over to someone's house. That person said their grandparent bought it for them. The parents even said that they saw him open the toy in front of them.
@mortarion98133 күн бұрын
@@Drachenkonig2 Hate when that happens. My condolences for that happening for you, mate. Hopefully they got their comeuppance.
@SnappilyJosh3 күн бұрын
Something similar happened to me lol. I wonder if this happens a lot
@wandererreece9540Күн бұрын
Something similar literally happened at the school I went to. A boy had a portable CD player in his bag, and a girl saw it and wanted it. She told the teacher it was hers, and the teacher forced the boy to give the player to the girl without doing anything to verify the ownership of the CD player. Teacher didn't even call any parents. Fortunately, the boy's parents found out and decided to raise hell until the school forced the girl to return the stolen item. School literally promoting theft.
@TheMjukStenКүн бұрын
The high seas is the only place for Nintendo games from this day on. -Ex Nintendo fan
@uiharuhimeji561414 сағат бұрын
As far as im concerned thier pokemon games can be thrown into the trash since they have only gotten shittier and shittier as time goes on.
@watchtowerdragon70983 күн бұрын
Pokémon was inspired by concepts that first arose from the Shin Megami Tensei Series by Atlus and Dragon Quest V by Square Enix. Hypocrisy much?
@TobiasKlose.3 күн бұрын
Yep Dragon Quest 5 Had Monster Capturing and Fighting 4 Years before Pokemon. Dragon Quest 5 Released in 1992 and the First Pokemon in 1996.
@AfutureV3 күн бұрын
Where they patented? It would be hypocritical only if they were.
@DarthAnimal3 күн бұрын
Taking inspiration from is not the same thing as patent infringment. Be serious, I expected better from this community
@nameoftheedgyvariety49883 күн бұрын
@@AfutureVno, no it wouldn’t be. This seems so detached of some people because games, but how’s this. You invent a hand spade, but the trowel exists, you’re now getting sued by the inventor of the spade for the ACT of digging with a hand tool. Or the automobile club going after Henry ford for his car sales. Horrible man he may have been, if he lost that suit, it’d be a handle of companies not simply selling cars, but practically owning the mere concept of a combustion engine driven, four wheeled vehicle. This is modern Nintendo either forgetting their own past, or actively going and saying, “We can do this, but only us, no one else. If you borrow, or copy, or innovate from us like we originally did from them, you have done wrong, but it’s fine when we did it, no matter how close we were to the mechanic’s of those we took from.” Patented back then or not, it’s incredibly hypocritical, scummy, and corrupt.
@AfutureV3 күн бұрын
@@nameoftheedgyvariety4988 I fail to see how it is hypocrisy at all. Nintendo has never said or acted the way you claimed. For them to be hypocritical, they would have to have willingly infringed on someone's patent and now turn around and demand people respect their parents. Anything else is just you confusing inspiration with infringement.
@gandalf36363 күн бұрын
"Would you like to tell chat your credentials." Servant of the Secret Fire Wielder of the Flame of Anor
@ZackKoutaRoxas2 күн бұрын
Having this very knowledgeable and experienced lawyer sign off with "Byeeee ~" is incredibly endearing and I love it 😆
@nictamer2 күн бұрын
An important thing to know re: prior art. Non-patented prior art renders a patent invalid, HOWEVER only patented prior art is typically reviewed during patent application. That prior art has to be brought up in an infringement or invalidation lawsuit, at very high cost. Some say that patent offices have an incentive to do this, as it incentivizes people to register more patents and hence get them more money.
@absolstoryoffiction66152 күн бұрын
Timing is everything. Under USA Patent Law, Patents are never retroactive nor broad sweeping. While the Patent Holder must check if the technology is not already made by another. Among other factors. Long regulation short... These Patents won't survive in USA Courts even if it was filed. It's not innovative nor hyper specific. Since USA Patents do not give ownership to the concept.
@flatinumfox2 күн бұрын
Nintendo is updating a prior patent. I described it as claiming the interior of a house because you got a foot in a door.
@DeathMetalMilitia305Күн бұрын
Vinesauce KZbin comment section is roasting Pirate Software. What happened?
@PandaKnightsFightingDragons3 күн бұрын
7:45 PocketPair may not be owned by Sony legally, but in terms of Japan's corporate culture, Sony is PP's belligerent big brother that PP will struggle to say no to. Sony helping PP here is comparable to in the 90s when Nintendo helped GameFreak and that led to Nintendo controlling the company and Pokemon IP without technically owning it
@D3adCl0wn3 күн бұрын
Gen 2 was supposedly the last gen, but the IP got big and with the founding of TPC we got the formulaic release of the rest of the pokemon gens. In the Gamecube era this was apparent, notably with Colosseum and XD being gen 2 games despite Ruby & Sapphire being 2 years old games at that point. Gen 3 is also when they got another pokemon designer besides Ken Sugimori. Palworld might be safe from that as they are partnered with Sony music group rather than Sony entertainment. Pocketpair also reassured that the partnership will keep them as an indie studio despite the big names.
@YuYuYuna_3 күн бұрын
I mean if it would mean Pocketpair winning the legal battle it would be worth it. Nothing in life comes free. Every decision is at the cost of something else. I think Pocketpair making Nintendo suffer and defending their IP worth it. They made half a billion dollars (gross) off Palworld. They've proven they know how to make a good product.
@ZombieBarioth3 күн бұрын
@@D3adCl0wn That was a bit of a misunderstanding, gen 2 was hugely successful but they were already concerned with kids losing interest. The Gamecube games were Nintendo's attempt at both a console Pokemon game as well as more mature titles aimed at those older kids and teens. There was also the GBA/Gamecube link cable they wanted to show off. Game Freak sold substantial portions of Pokemon to both Nintendo and Creatures Inc. Even when TPC was formed, before Pokemania set in, they were struggling to keep the lights on. Its not the same situation as with Palworld. If Sony were to swoop in to rescue them however things could potentially change, they could be the next SquareEnix.
@kaiserkatsh43122 күн бұрын
Moon channel, a lawyer KZbinr did a video about this, his explanation being that this was a preemptive attack against Sony for entering into the sort of Pokemon market.
@uiharuhimeji561414 сағат бұрын
could be seen as trying to maintain a sort of monopoly which it shouldnt have any power to do.
@TTVWizardMike3 күн бұрын
I vow to never buy another Nintendo game if this goes through, I will not put my money in the hands of a company that is using our money, to destroy our video games. If this doesn't go down in the record books as the first time Nintendo lost a lawsuit they initiated, I hope everyone stops investing in this company to show that we don't support their actions.
@Bat05413 күн бұрын
well....hope in one hand and all that
@TTVWizardMike3 күн бұрын
@@illrhymes2524:00 they were saying it was most likely all Nintendo, and nothing to do with pokémon company.
@bufosp3 күн бұрын
why "if this goes through"? i've vowed to not give any of my money aanymore with the fact of what these scumbags did.
@NotAlm24143 күн бұрын
Shouldn't be an "if" they tried that's enough to not touch their stuff
@DontKnowDontCare6.93 күн бұрын
Overly dramatic much? Cue House Lannister theme.
@pandamoniumsan3 күн бұрын
nintendo inventing a new meta with this one court glitch you can skip the consumer alltogether
@marcogenovesi85702 күн бұрын
patent trolling and farming isn't a new concept
@absolstoryoffiction66152 күн бұрын
@@marcogenovesi8570 True... USA Patent Troll is nothing new.
@pandamoniumsan2 күн бұрын
@@marcogenovesi8570 true but this case could set the meta for it, filing patents after the fact and threatening injuction for shake down money
@calic7372 күн бұрын
Hey if you guys could get this information out, a game known as Lost Kingdoms 2 made by Activision I believe which was released on the Gamecube, had a mechanic by which the player throws cards at monsters in a 3d space to catch them and add them to their team.
@uiharuhimeji561414 сағат бұрын
i dont think activision is based in japan. this whole thing currently can only hope to happen in japan.
@zUJ7EjVD3 күн бұрын
Moon Channel made a good point in that the only reason Nintendo is going after Palworld is because Sony is backing it, and Nintendo considers Sony an existential rival.
@Eichro3 күн бұрын
Sony or Pocketpair, no matter. Nintendo is literally patent-trolling.
@misaafton3 күн бұрын
Eh not really there's be never a Sony feud after the failed NS console Never have the two company's clashed ever Let's say it's true Nintendo trying to maintain a monopoly crushing a smaller competitor from growing bigger And they are willing to ruin a small company to do so
@kaijuultimax94073 күн бұрын
Which is why they're pursuing them with patents that PocketPair can fight using games that they themselves have made. People say that Nintendo's legal team always makes perfectly calculated moves but given the context around this, the lawsuit actually feels like a desperate move from Nintendo for once.
@Xirtamani3 күн бұрын
@@misaaftonYou realize that business isn't like rap beef? That you didn't hear anything, doesn't mean that there isn't something. Even more so in the Japanese business world. But even here, ever heard of Nvidia and Apple clashing? Probably not. But you still can't use Nvidia cards with Macs, only AMD/Radeon. Even for their AI stuff - Apple doesn't buy servers that have Nvidia Hardware. There's more little stuff that showed that they basically have beef since their fallout a bit over 10 years ago. On the other side, Nvidia really isn't a company anyone likes to work with 😂. Terribad business partners. Anyway, I can recommend the moon channel video. It's done by a lawyer too, but he has the advantage of having decent knowledge about the culture of Japanese business relations.
@nyankers3 күн бұрын
Too bad I'm not a Sony fan, because this has convinced me to not deal with Nintendo ever again. I was already extremely hesitant in the past thanks to their general litigious nature, but I think this solidified my decision.
@emnemms3 күн бұрын
Patent says 'throwing' in a 3D environment. Palworld should add a joke update where they 'kick' the palsphere
@shirothefish96882 күн бұрын
palworld futbol edition
@That_0ne_DevКүн бұрын
Quick mod it in
@M4TTYN19 сағат бұрын
that would make a cool throw animation to add variety!
@FF8Irvine_Fan13 сағат бұрын
OR they could've just NOT deliberately antagonized them by ripping off Pokeballs. There's a REASON literally every other game in the genre used their OWN ideas instead of ripping off the concept of pokeballs.* I mean, come on now. It's not even INSPIRED by it. They just used a synonym for pokeballs! "It's not pocket monsters, it's purse creatures!" That's basically what they did, but worse. They deliberately antagonized them, and it may ruin the entire genre as a result. *Discs ,crystals, magnets, conversations, etc. All sorts of options and they went with NONE of them. They KNEW what they were doing.
@arendvandermerwe3309Күн бұрын
Tbh i think we need to berid of the entire pattent system. Another youtuber, Jörg Sprave, expressed his grievances with patents long ago. He's an inventor so patents exist to protect him, and yet he has been burned before where companies just steal what he has created and he cant afford to fight them. I think its a system that is way too easy to game. I think its archaic, and it made sense 2 - 300 years ago when there were a lot less people and a lot more inventors. I think patents now only exist so companies can pull shit like this.
@dannym23593 күн бұрын
I think there should be laws that prevent companies from being able to drag lawsuits out, because that tactic is nearly always used to drain the poorer of the two of their funds so they can no longer fight.
@HappyGoldfis3 күн бұрын
My friend, Google John Oliver anti slapp laws. THIS is EXACTLY what your after
@pencilcheck3 күн бұрын
who cares, the most important is companies suing individuals, if you don't have an entity when they sue the person you have no choice and no protection at all.
@absolstoryoffiction66152 күн бұрын
@@pencilcheck Individuals?... Indie Corporations have no financial ability to fight lawsuits at this level even if they are legally in the right. Individuals often times are not missed by mega Corporations.
@dannym23592 күн бұрын
@@pencilcheck individuals in this case would be the poorer of the 2. I didn't miss any of them with the statement. Also, to say who cares would make me think you side with the bigger companies because what I said would even the playing field for all parties included.
@pencilcheck2 күн бұрын
@@dannym2359 you do know that in law, poor or not, you can always fake bankruptcy for the corporation and the case is closed the real money is still resided at the individuals. Meaning dragging out wouldn't matter to smaller companies, they just need to declare bankrupcy then that's it. but for individuals that is a completely different issue. if you don't know that also shows that you don't know much about how law are actually used at those levels. big companies vs companies means nothing to individuals like us. But to be honest, i'm not sure how your statement is relevent to the case here, palworld is rich now, they partnered with sony, so they have tons of money and can fight it out with nintendo, not sure what is the problem here?
@Twistybum3 күн бұрын
Any Company **Puts anything in game** Nintendo **TIME TO PATENT THAT**
@Zabzim2 күн бұрын
Nintendo doesn’t care about the patents or for that matter does it care about Palworld either. What it cares about is Sony getting into its Pokemon merchandise with it own fuzzy monster franchise.
@DakumunDahBat2 күн бұрын
@@Zabzim sooo it cares about palworld then.
@Nixrubin2 күн бұрын
More like, Nintendo cares about Palworlds success and wants to stop it.
@Zabzim2 күн бұрын
@ narr, on its own Palworld is a nothing burger. Like retail World of Warcraft has pet collecting/battling and Nintendo isn’t going after them. No this is about Nintendo and its old adversaries Sony over the future of Pokemon. Which to be honest is a good thing as Pokemon of late has become generic and stale so having a competitor like the Palworld Company will force them to make a better game.
@CaliHimeКүн бұрын
Patenting game mechanics is like patenting police chases in movies. "You can't have a chase between the protagonist and law enforcement, we own the patent for that, give us money!"
@Evilharryx3 күн бұрын
This is the equivalent of Microsoft patenting the Doom idea: shooter, where you go around a map killing demons using certain tools. Since idSoftware was one of the first ones developing it, they can get the registration and screw everyone from the date the patent gets the registration.
@acamera3673 күн бұрын
Imagine Atari patenting the idea of collecting items and using various tools due to their adventure game ADVENTURE.
@urazz77392 күн бұрын
Problem is that Nintendo isn't the first one to do these mechanics. If anything, based on the game some of the patents are filed on, Pokémon: Acreus, Pocketpair beat Nintendo on those mechanics by releasing Craftopia years before Pokemon: Acreus.
@Tiniuc15 сағат бұрын
Suddenly, NO MORE FPS GAMES IN JAPAN
@michindor59593 күн бұрын
Didn't realize i was a member 😂 love to the one who gifted it to me during stream ❤
@Vakesh2353 күн бұрын
Im with you there, thanks guys!!!
@cam_p_bells3 күн бұрын
Same
@humanmusic91413 күн бұрын
Yeah wha I would of never known if you didn’t post this lol
@B00s33 күн бұрын
Am I a member? Edit: Oh... I'm not.... so sad 😢
@johnmarkarth22493 күн бұрын
Congrats
@Raykkie10 сағат бұрын
As much as I hate Nintendo, there is one thing I think almost everyone misses: The "Nintendo vs Indie Dev" in this case is wrong. On the surface, Sony doesn't own PocketPair, this may be a weird revelation to a lot of people, Nintendo doesn't own Game Freak either. Instead, Sony is part of PocketPair Entertainment, mirroring exactly how Nintendo is part of The Pokemon Company. So if anyone ever wondered: Why Palworld and not Yo-kai Watch/Spectrobes/Digimon/TemTem or the 10s of thousands of other Pokéclones: Nintendo is fighting against Sony. It's Goliath v Goliath. Sony stepped on Nintendo's lawn and Nintendo sued to stop them.
@LegionOfEclaires3 күн бұрын
This lawsuit has a lot of companies that are equally pissed and excited.
@1IGG3 күн бұрын
What those idiots fail to realise is, that someone else could patent-troll Nintendo right back.
@CostelloDamian2 күн бұрын
@@1IGG everybody realize that. The problem is the fact it's the consumer that will ultimately pay the price for this. Us gamers will receive worse games as a result that is the entire point of it. Being able to patent a game mechanic should not be allowed.
@BFedie5182 күн бұрын
@@1IGGThis is a big company bullying a smaller company. There is not a company in the video game space that push Nintendo around like Nintendo can push around PocketPair.
@uiharuhimeji561414 сағат бұрын
what people fail to realize that honestly only a few like square enix and atlus could actually patent troll nintendo as any company outside japan would find it hard as hell. stop acting like studios like ubisoft has a chance to patent troll nintendo when they dont. it would be incredibly stupid to try that on nintendo in japan where any of this could happen. outside japan most attempt would fall on thier ass.
@CostelloDamian12 сағат бұрын
@uiharuhimeji5614 It's like saying you can distribute child pornography internationally because it's legal in your country.
@Slaarduk3 күн бұрын
This whole situation just sucks. One question I have from this: is it even possible for the corporate world to actually have a soul?
@davidcozziii3 күн бұрын
Not really. At least in the US, patent law requires patent holders to defend their patents or risk losing them.
@hygieia56723 күн бұрын
If there's shareholders involved, no.
@mwbwyatt3 күн бұрын
@davidcozziii the main thing is this is moreso Japanese patent isn't it? Not US. Which is an entirely different beast
@Sybertek3 күн бұрын
Japanese corporations? No. Remember Fukushima? Corporate heads from Japan refused to shut those reactors down.
@asmosisyup25573 күн бұрын
Corporations are legally required to maximize profit for shareholders by whatever means necessary, including illegal means if the profit outweighs the cost of lawsuits.
@Janman19882 күн бұрын
Really liking the longer more detailed cuts, please more! job well done.
@KabrTheTitan3 күн бұрын
Nintendo is mad scummy for this crap.
@DanielPereira-ey9nt3 күн бұрын
I heard they only became worried about Palworld after Sony got involved with it
@Mr.Mushroom.3 күн бұрын
Common Nintendo L
@The_Cadaver3 күн бұрын
Yup. Instead of getting a few Switch games for Christmas, my kid is getting a small mountain of Steam games.
@balsalmalberto80863 күн бұрын
DMCA'ing fan made gameplay videos DMCA'ing fan made games Deleting game stores and making it impossible to buy their older games Deleting emulators from existence and killing off game preservation. Making Gary Bowser pay them for life to send a message ...didn't get your attention?
@balsalmalberto80863 күн бұрын
@@The_Cadaver You'll be saving money and the kids are not stuck to using deprecated hardware.
@elijahpark53443 күн бұрын
This reeks of just bad lawyering. The lawyers likely found that the designs weren't actually similar enough to warrant a lawsuit and wouldn't bring on a copyright case. For some reason, Nintendo or the Pokemon Co didn't want to drop the case, so instead the lawyers are trying to exploit a legal loophole in the gaming industry, which is patenting. Because typically videogames aren't patented by mechanic, it hasn't really set a precedent on a large scale. But if Nintendo succeeds, the issue isn't how restrictive their patent would be, but rahter that it would open the floodgates for other companies like microsoft and EA to follow suit. This would end in a legal war that would implode itself, as mechanics in videogames should be under a creative license, not a patent, meaning that there would be no way to enforce a patent.
@joshellis533 күн бұрын
Id be suprised to see that from microsoft but if its happened before could you give some details?
@elijahpark53443 күн бұрын
@@joshellis53 I didn't suggest that microsoft would do that, I'm saying it would open the precedent for companies LIKE microsoft to follow the same. Being able to hold a monopoly on a videogame mechanic would be insane, and seems like the thing a corporation would try to do to monetize gaming more.
@mwbwyatt3 күн бұрын
Nintendo didn't even consider Palworld a threat at all until half a year later when the game made hundreds and hundreds of millions. It's cutting into their future titles and business so now they're gonna bully the less beloved company. It's straight up scare tactics. If they succeed in this I'm just permanently just boycotting Nintendo products. Pokémon has grown stale for years regardless because of how safe and monotonous they've gotten. Competition is the greatest way to breed creativity especially in the artistic fields such as gaming. They could just make a better game and make EVEN MORE money. But no, because it's cutting into their profits they're gonna be petty and bully the industry...and effectively set it back by decades. If people start to just exclude mechanics because various companies throw patents around for game mechanics? I hope pocket pair doesnt settle and bow down, and they win.
@danielmalinen63373 күн бұрын
@@elijahpark5344 Well... EA has already started suing other games from using gatcha mechanics and loot boxes that EA has apparently patented. This was in the news while ago but didn't arouse further discussion.
@DelusionalDunmer3 күн бұрын
@@mwbwyatt I agree with this. I can't support a company that engages in literal mafia/yakuza behavior.
@oldmageguy646817 сағат бұрын
Planting game mechanics is like an artist sitting there in panting oil painting. Straight up as a one-for-one comparison
@kaischreurs24883 күн бұрын
the fact that the patents were filed after the game came out should honestly get the lawsuit thrown out instantly.
@01clearshot2 күн бұрын
It should. Even with the scummy move they pulled filing them as continuations of a patent from 2021, Nintendo should kick rocks because of Craftopia coming out before that patent did.
@Jaronius3 күн бұрын
I'll add again. I think the game mechanics patent question was answered in the table top gamming space when the owners of DnD could not sue for the use of mechanics. They could for use of their monsters and characters and art.
@1993rnicholson3 күн бұрын
That is US information but yeah it should be world standard and apply to patents as well as copyright
@nykthosacolyte57103 күн бұрын
Yesnt you can for some mechanics but it's extremely limited in terms of actually getting approved
@halo1298303 күн бұрын
I could actually see this case ending up in international patent courts
@PotentialLegend3 күн бұрын
Imagine how bad it would be if DnD had managed to patent gameplay mechanics. We wouldn't have all the great RPG games we have now, even World of Warcraft wouldn't have been possible. Literally every RNG mechanic in RPG games comes from DnD.
@digital-underworld2 күн бұрын
There's a video by Moon Channel from about 12 days ago or so and it goes into the history of Nintendo and Sony. The video posits that Nintendo is suing Palworld not because of copyright or patent infringement but rather it's a move to deprive Sony of an I.P. that may rival Pokemon, the lawsuit is just the method to doing it. It's a very good video, and explains why Nintendo might do it.
@Disthron3 күн бұрын
Anyone remember when Namco Patented loading games.... that's why we got all those 3D turn arounds and slide shows of 'hints and tips' instead of having little mini games to play during the loading screens. Loading games have been around since the middle of the 80's, way before Namco filed their patent for them in 1994! Apparently no one wanted to go through the process of challenging the patent back then. In this case what's being patented is much more core to the game's gameplay. So I hope they fight it
@average_internet_dweller97502 күн бұрын
11:11
@ChiboSader3 күн бұрын
There are fees for late payment, so the cost is actually a few million dollars USD, not just the 70k. Also, i must say... people are reporting this on gaming news sites by saying they are suing for COPYRIGHT infringement... Seen at least 3 stories where they get that detail wrong.
@coolyeh10173 күн бұрын
People even in the comments on this video frequently interchange and confuse trademark, copyright, and patent. It is sort of why we pay the big lawyers who spend years studying law school, taking the bar (and patent bar), and practicing for years to understand and fight with the law. Even then many judges and lawyers get it wrong because the law is very complex and at times ambiguous.
@tuffyexclusive2 күн бұрын
It is not only possible, but almost certain in this case, that the patents are filed at a later date, but claim priority from an earlier patent with earlier filing date with the same/very similar subject of protection. It would indeed be very strange to base the claim on these patents otherwise. It is common practice to have patent families and divisional patents like these, also including any JP, US, WO, EU, etc. patents with the same subject of protection.
@uiharuhimeji561414 сағат бұрын
well, they had to Trim a previous patent and as a price had to abandon the original as a whole to make the 3 they are using against pocketpair. the actual issue isnt this scummy tactic but the fact they were allowed to even keep vague mechanics with absolutely no precise coverage in the first place.
@thomasedgar86123 күн бұрын
one thing we may not want to forget is the fact that palworld is working alongside sony, who is a notable rival and long ago enemy of nintendo (source, theres a video going into the history of japan's side of the lawsuit)
@pencilcheck3 күн бұрын
they formed partnership to push anime for palworld, that is the real threat.
they were once at the start friendly until nintendo backed out of the playstation project and the playstation released was a success and they been enemies since. TLDR: they are enemies/rivals now WHOLLY because of nintendos backstabbing. its fully deserved. comeupperance comes for us all. Karma's a bitch and always will be.
@pencilcheck5 сағат бұрын
@@uiharuhimeji5614 well, the social contract thing is a thing in japan as well, you can also read it as a trap from sony
@Keroslibrarian2 күн бұрын
We need a gofundme for palworld's legal fees just to help set positive precedent
@TheFirstArsynyc17 сағат бұрын
The "Hello there" was spot on!
@Lilith_TheDireGay3 күн бұрын
Patenting game mechanics has always seemed insane, Imagine if Hitchcock had patented the dolly zoom, or the dutch angle was patented
@kaijuultimax94073 күн бұрын
This is really just a microcosm of modern investing practices. Investing in IP is big right now and it's why you're seeing Japanese companies make more gameplay patents even when most don't plan on enforcing them or outright know they're not truly enforceable just because they can tell investors that they're holding a bunch of IP and potentially secure more funding.
@nykthosacolyte57103 күн бұрын
Look up "crazy taxi patent lawsuit" it's literally why minimaps became used instead of arrows.
@lllKXlll3 күн бұрын
We could go even further, imagine if stuff like Menus and directional movement were patented, boom, literally 99% of the industry is gone.
@Wilker_uwu3 күн бұрын
Peggle is patented until 2028
@briangrant72873 күн бұрын
It seems so dumb that they filed the patent 30 years after the invention. Pokemon blue and red came out in 1996.
@pencilcheck3 күн бұрын
i have a feeling palworld is not revealing everything, they are trying to rile up the public with partial truth.
@SuperSmashDolls2 күн бұрын
They didn't patent monster catching mechanics, they patented monster catching in 3D space with balls that trigger capture and battles in that space. The appropriate frame of reference would be something like fan Pokemon mods for Minecraft.
@chernobyl1692 күн бұрын
@@SuperSmashDolls So they patented something that existed in other video games in 2012 and existed in a PocketPair title in 2020. Sounds like a bad decision to me.
@NuRaLoQiКүн бұрын
The issue with the patent dates in Japan is by design, is due to their "special" type of patents. They're called something like "continuation patent", which means that a patent can "evolve" as a project/prototype evolves, either because some stuff didn't work, or something else was figured out and added to the patent. So those dates that are mentioned are not the "oiginal" patent date, but the date of the filing of the "continuation" of that patent, essentially "updating" it. So Nintendo got some earlier patents, waited for Palworld to come out, and "updated" said patents based on what they saw Palworld released, so they can do a more obvious claim of patent infringement where the patent was tailor made for litigation. This is possible in Japan, due to their "special" patents. In the US, this claim would not be possible.
@PhoenixShadow133 күн бұрын
Thank you for mentioning Craftopia. I have brought up Craftopia, and most people are not aware of it
@DarthAnimal3 күн бұрын
Craftopia isnt applicable to the patent, it doesnt infringe. It doesnt start a battle when the item is used, which is crucial to the patent
@trichkid15363 күн бұрын
@DarthAnimal Neither does Pal World. A battle can start in many ways independent of the capture mechanic.
@DarthAnimal3 күн бұрын
@@trichkid1536 Throwing your own pal at a creature starts a battle if it connects, Thats the infringing mechanic
@soulechelon26433 күн бұрын
@@DarthAnimal You can throw a pal sphere at a creature without initiating battle and capture them. If Craftopia isn't infringing, then Palworld isn't either.
@DarthAnimal3 күн бұрын
@@soulechelon2643 Did you read the patent? It covers both capturing and battle. Please educate yourself
@AkaRystik3 күн бұрын
Absolute pinnacle of scumbaggery that they can file the patents AFTER Palworld is released then sue them after the fact. I seriously hope that the japanese courts understand how bad a precedent it would set to allow a company to retroactively sue for patent infringement.
@DarthAnimal3 күн бұрын
The patent was filed 3 years BEFORE Palworld was released
@TinWinkle_nutkins_the3rd3 күн бұрын
To add to that, a child patent was created after Palworld was released.
@tygerion44043 күн бұрын
Technically speaking, the patent was filed with for Legends: Arceus, 2 (3 if you count filing date) years before Palworld's release. The 2024 patent is a child patent that covers a specific chunk of the parent patent for Arceus, so they can prosecute for violating that specific part. However, Pocket Pair had a version of the same mechanic in their game Craftopia- which came out in 2020, well before the patents for Arceus were filed.
@bdhale343 күн бұрын
@@tygerion4404 But it's also a mechanic that was used in ARK Survival Evolved in 2017, which is ever so slightly before 2020. Pixelmon mod for minecraft did it well before 2020 as well. Nintendo has less than a leg to stand on with this patent.
@perasturiaadastra3 күн бұрын
at least in europe it wouldn’t be possible to patent something that is used by somebody else, but I don‘t know about japanese copyright law
@Brother_Oni2 күн бұрын
Before the Nemesis system was patented, Digital Extremes were planning to copy it for their Lich system in Warframe; I vaguely remember an interview with a Shadow of Mordor dev that they were hoping that the Nemesis system would make its way into other games, before Warner Brothers clamped down. Unfortunately because of the patent, the Lich system got changed significantly and it's a shadow of what it could have been.
@ngwoo3 күн бұрын
Not sure if Japan has any sort of "friend of the court" briefings, but it would be nice if Microsoft's Japanese branch could file one in support of Pocket Pair considering World of Warcraft also runs afoul of these in various ways.
@techpriest43473 күн бұрын
Why would microsoft aid a competitor? Patents take YEARS to litigate, Nintendo is only doing this as an emergency button after Sony partnered with Palworld.
@nobodyimportant24703 күн бұрын
@@techpriest4347 Microsoft would be aiding a small fish 3rd party developer that can release on their systems while hurting a big fish rival that won't release their games on X-box.
@sanatana13 күн бұрын
@@techpriest4347 because it is in EVERYONES best interest that Nintendo doesn't get a monopoly on the monster Catcher genre. Every big publisher has skin in this fight.
@pencilcheck3 күн бұрын
@@sanatana1 you do realize that there are millions of monster catcher game released every year, and they are all fine. if you are only about supporting sony, then you are also the same as those supporting nintendo lol
@YuYuYuna_3 күн бұрын
@@pencilcheck Do you listen at all? Pocketpair is NOT owned by Sony. They are PARTNERS with Sony and only after having already solo developed Palworld.
@cryogami3 күн бұрын
I hope Palworld sees this SPECIALLY the part at 16:42 and it helps them take these dishonorable people down. Not really losing anything myself Nintendo wise, I stopped supporting them years ago!
@Aleagueofextraordinarygamers2 күн бұрын
You either die a hero or live long enough to become Electronic Arts.
@Mimiyan_or_Pikapikafan3 күн бұрын
Aren't there entire genres that wouldn't exist if you could patent game mechanics? I'm not a Palworld fan, but this isn't about Nintendo v Palworld. This is bigger then that and that's really important to bring up. Thanks for covering it. I figured you'd have a more nuanced take about why this is bad then just doomsday, which it definitely is feeling a bit like a game dev doomsday
@saintmayhem98732 күн бұрын
There's a non-zero chance that this sets a precedent. But it's actually possible that at some point in the future wizards of the Coast the owners of dungeons & dragons will technically be able to sue people for using the concept of hit points in their game. This is truly heinous and quite frankly I hope the legal system deals with this properly otherwise the entire industry might collapse
@amokriinprolgiid34092 күн бұрын
This "patent" of "throwing an object in 3D space to capture a creature" is so incredibly vague that if they are allowed to keep it, and then Pocket Pair doesn't fight and win, then Nintendo would have grounds to go after so many other games. Heck, even Bugsnax would be in hot water from their snak traps. Even though they don't even remotely resemble pokeballs.
@seanpierce93862 күн бұрын
Congratulations Nintendo, you’ve just patented fishing.
@Vito95mc3 күн бұрын
Palworld Lawsuit - 2 Electric pikachu
@Bullminator3 күн бұрын
If they win this, i hope they put a npc into make that looks similar to mario, so we can murder him in game.
@Halvos123 күн бұрын
8:30 I don't know about it being a bad decision, the money is one thing but Nintendo is seeking an injunction against Palworld as well as the money and given they just signed a deal with Sony to make Palworld into it's own whole franchise complete with an anime, merch, and probably more games no longer being able to sell Palworld in its current state would probably hurt that.
@ByronVelasco-qd1kn7 сағат бұрын
Japanese Lawyers and Nintendo: We never have never lost a case. We are 100% win rate! Palworld: Care to start you 100% losing streak from here on out?
@DeReAntiqua3 күн бұрын
The thing about "filing the patent later" is actually incorrect. The patent they point to as-is has been in existence since after Palworld came out, correct, but the contents of the patent are not new. The patent they reference is a consolidation patent which incorporated several pre-existing patents (which existed since the 90s). That is a process that is allowed by the patent office and the reason you would want to consolidate these patents into a single one is that, if you can show that someone went against a PART of the patent, he disregarded the WHOLE of the patent. So they put many of their gameplay patents into one to be able to say that all these mechanics are protected, even if a court only agreed that a part of them are so far.
@absolstoryoffiction66152 күн бұрын
Under USA Patent Law. Timing is everything so making/filing a Patent too late can throw the Patent out. Patents are never retroactive in America.
@DeReAntiqua2 күн бұрын
@@absolstoryoffiction6615 They are when they exclusively unify pre-existing patents, genius. And not that it matters because patent law is very internationalised, but this is a Japanese case brought in Japan. Doesn't look like you have any idea what you're talking about. Wanna hear about this at length, several lawyers in the field have already made lengthy videos on the topic on KZbin, and I'm not wasting my time typing out a two-page response just for you to go "NUH-UH!". Watch legal Mindset or whoever. There's more than enough material to inform yourself on, since you clearly didn't beforehand.
@absolstoryoffiction66152 күн бұрын
@DeReAntiqua Um, actually, in regard to USA Patent Law. That's not a thing USA does. We don't uphold Parent Patents. Why do you think we gave WB about 20 years since all USA Patents have 25 years max. That's more of a Japanese Patent Law regulation. USA doesn't have a forever continuous Patent as a regulation. Again, USA Patents are not retroactive. And there is no such thing as an International Patent. It's all jurisdiction by jurisdiction. State by State for Patents exclusive to America.
@DeReAntiqua2 күн бұрын
@@absolstoryoffiction6615 Uuuuuuuuuuuuuuuuh... yes. It is EXPLICITLY a thing. And yes, I'm turning off reply notifications for this thread after this and outright muting you two mouthbreathers because I'm not wasting my time endlessly responding to half-witted wanna-be lawyers whose whole argument is "NUH-UH! THE LAW WORKS LIKE _I AND I ALONE_ DECIDE!". 35 U.S.C. §121, for instance, states: If two or more independent and distinct inventions are claimed in one application, the Director may require the application to be restricted to one of the inventions. _If the other invention is made the subject of a divisional application, which complies with the requirements of section 120, it shall be entitled to the benefit of the filing date of the original application._ A patent issuing on an application with respect to which a requirement for restriction under this section has been made, or on an application filed as a result of such a requirement, shall not be used as a reference either in the Patent and Trademark Office or in the courts against a divisional application or against the original application or any patent issued on either of them, if the divisional application is filed before the issuance of the patent on the other application. The validity of a patent shall not be questioned for failure of the Director to require the application to be restricted to one invention.
@absolstoryoffiction66152 күн бұрын
@DeReAntiqua Under the Original Patent by the original duration, yes, if given the max duration of 25 years or less. One can merge their future Patents with the older Patent if it is derived from the original. However, by no means, it does not extend the duration nor renew it entirely. That is USA Patent Law. Which is why WB was given 20 years and not a perpetual exclusive ownership of the Patent. USA Patents can not even be renewed as well. You've stated nothing new to me. Oh, and Time isn't the only factor which can null & void a Patent in America.
@nathanrippe69353 күн бұрын
Hopefully, big Daddy Sony can get involved and open the war chest, and we get a true battle of the Kaijus.
@techpriest43473 күн бұрын
Sony partnering with Palworld was the first shot in this battle. Also Sony Games is doing this to weaken Nintendo's flagship ip because their own company isn't doing well.
@luxnoria2 күн бұрын
@@techpriest4347 Well when you fund a game like concord it does hurt your reputation, so it's not surprising. (Not to mention the ps5 pro shenanigans.)
@ErmaDaniel-l7g2 күн бұрын
Additionally, you should consider the ambiguous phrase "plus additional damages" that follows the 5 million yen, which could be an absurdly large sum that has not yet been decided.
@JonathanTaylor852 күн бұрын
For their sake, I hope they took note of that. I think they should fight it - it would be like trying to patent JRPG mechanics. This should have been patented by them over 25 years ago if they actually wanted to do it (it would have been even scummier to patent a game mechanic then).
@tiggerswe57132 күн бұрын
It says "plus LATE payment damage" in other words if they are late with paying them the 5 million yen, they get further damage... not a blank check...
@flyzfm50602 күн бұрын
Both Ar-see-us and Arc-ee-us are valid pronunciations. The people that say either one is wrong are uninformed sadly
@Neppy_Uzume2 күн бұрын
Also one additional there also going for there was money, but also injunction of the Palworld which in itself is demanding stopping its distribution.
@matthewcant64442 күн бұрын
Guys this could be a bot account, look into the profile. Don't click the link since it could contain malware.
@pocketfluffal2134Күн бұрын
Slight correction on retroactive patenting: The date on the patents are from when they were split from the parent patent, but the split patents still apply from their original patent dates (2021 iirc). My guess would be that this was done as a sort of scattershot method and filing as a breach of 3 small patents is better than filing for 1 big one because you only really need 1 of them to stick anyway to set that precedent
@m4rt_3 күн бұрын
I wonder that if Nintendo looses, patent hungry companies (like Nintendo) could try to make essentially tech demo sized games first to patent things, and then use those patents in their games, rather than waiting until the game is released to have ground for patenting it. As the former would lead to them possibly being able to quickly patent things before others can do it, avoiding the Craftopia and Arceus thing, as I assume they both were being worked on for a while. Maybe this would also lead to them quickly patenting things they hear other people are working on, if they are also working on something similar.
@pencilcheck3 күн бұрын
nintendo only do this for sony, don't think they care about other companies btw
@Kytrion2 күн бұрын
@@pencilcheck Don't b surprised in a future. The comment above is really reasonable
@Armament0fJustice2 күн бұрын
They could patent mechanics only if they can prove they are the first to design it. The legal mess surrounding this case is that it allegedly tries to do something retroactively. Patents obtained through tech-demos would only be doing it for the sake of getting the patent, not trying to take possession of mechanics that you believe the competitors are already working on. Patents surrounding vague mechanics in technology is, while scummy, still legal if you don't have someone with prior existing cases of that patented technology.
@pencilcheck2 күн бұрын
@@Armament0fJustice i want to see nintendo's side or see a third party revealing the case details because this is palworld's lawyer manipulation as they might not reveal everything about the case for their benefit.
@pencilcheck2 күн бұрын
@@Armament0fJustice I also share the similar sentiment that it makes no sense to patent mechanics of a game, unfortunately, there are so many game mechanics patent out there though, and some also does it retroactively. I do wonder if there are other sides of the lawsuits that palworld didn't reveal?
@Dabuddah3 күн бұрын
Moonie did a great video on this
@rhyla57193 күн бұрын
Absolutely, Had no idea Sony was as involved as it is.
@kampfer913 күн бұрын
Imo , Moon have not so great take on the matter , one it was Nintendo who switched the deal to Philip to make their own disk and two , he feel Palworld can cause brand confusion which is bogus cus Pokemon have decades of advertising theirs franchises which is now one of the largest on Earth , anyone with access to media can easily recognize Pokemon , in court of law there is no place for " feeling " . Though he still right about one thing , that Sony rattle Nintendo which prompt Nintendo to nib the bub fast .
@davidamos75532 күн бұрын
I would 100% donate money to assist PocketPair to fight against Nintendo if they wanted help. We all love Nintendo games but the way they are treating absolutely everyone is despicable and shouldn't be accepted. We stand up now or we bow down forever.
@StrangeAnimal_03 күн бұрын
having played pal world and being a huge Pokémon fan since the 90's. it plays more like Rune factory or harvest moon or even Jade cocoon. but it's funny the length these people go to assert their dominance.
@D3adCl0wn3 күн бұрын
It's Palworld being in the monster genre first hand. People might argue if it is similar to Pokemon or not, but people think of Pokemon every time there's another game in the genre. With Palworld being the 2nd largest IP in said genre (by a long shot even the third and rest of monster games combined), TPC has to make a move whether Pocketpair partnered with Sony/Aniplex or another. When Palworld gets it's own anime and TCG/merch, the comparison people do will become paramount as this is not exclusive to games now.
@YuYuYuna_3 күн бұрын
I saw this comparison on another video discussing the lawsuit update and it's a more accurate comparison. Palworld isn't "Pokemon with guns", it's Ark Survival with cute pokemon-like creatures. It plays absolutely nothing like Pokemon at all. The core of its gameplay is a survival crafting exploration game that is supported by a monster collecting and battling mechanic.
@jeffreyrhoten86523 күн бұрын
I really hope Thor checks out Moonchannel's video, because he covers a lot of the background corporate ownership details that are likely the real reasons this lawsuit is happening. Short version: this is a defensive lawsuit by Nintendo indirectly targeted at Sony
@williamvalorious4403Күн бұрын
yet, it shouldn't stand. murder isnt smiled upon just because someone pushed you on the ground once.
@mmm1217Күн бұрын
I feel like there's at least one good inventive for Pocketpair to fight, and that's an immense amount of goodwill from basically any gamer that isn't in the 'Nintendo can do no wrong' camp.
@BlazeLycan3 күн бұрын
Nintendo would've likely had my support if they went for Copyright Infringement. That, to me as a layman, seems like they have a fairly strong leg to stand on. This patent lawsuit seems like we collectively entered a portal to loopy-land.
@thesunlightguardian2 күн бұрын
Tbh the fact its Nintendo might actually be a they want to lose or they want the press. Nintendo has an absolute ton of patent lawsuits if they win, they may actually hope to lose
@BFedie5182 күн бұрын
If Nintendo's lawyers believed they had a valid copyright claim, Palworld would have never been released. They'd have been sued into the ground after the first announcement.
@BlazeLycan2 күн бұрын
@@BFedie518 yes, I did also watch him say that, but without further elaboration it's hard for a casual layman to understand why exactly.
@BFedie5182 күн бұрын
@@BlazeLycan Tbh I wrote my comment before I got to that part of the video. I wouldn't have bothered repeating it otherwise.
@micahrobbins83532 күн бұрын
This is pretty much how I feel. I haven't played it, but it seems like palword is a very original and interesting game. I think it's a bad move not to commit to an original art style because they're always gonna look like off-brand pokemon at this rate. I don't love the pokemon style, but the palworld critter design looks even worse to me. Maybe this is unrealistic, but I think getting sued for copyright might even forcibly help them stand out in the long term
@KevhKhoo3 күн бұрын
The worst result of this if it gets through is the possible defensive fallout that could damage the game industry. If competitors can file patents after you release a game and then sue you for using a mechanic before they filed the patent you create an environment where you are now forcing developers to defensively file patents on their mechanics. If everyone starts patenting mechanics then the environment of games will get very narrow very fast.
@toukoenriaze98703 күн бұрын
the patent space is just like the nuke space ... we all enjoy peace on the pretense that everyone wont press their special red button ... but when someone does that flimsy reality just falls apart
@DarthAnimal3 күн бұрын
The patent was filed 3 years before the release of Palworld
@tygerion44043 күн бұрын
@@DarthAnimal Two years. They're suing under the _Japanese_ patent, _NOT_ the US patent. Notably, the Japanese patent was filed two years after Pocket Pair released Craftopia- which has the same concept. Pocket Pair had already created the function Nintendo patented years before Nintendo patented it. Even if we go by the US patent date, Craftopia still means that Pocket Pair had created the function a year before Nintendo patented it.
@bdhale343 күн бұрын
@@tygerion4404 And ARK Survival Evolved did it 3 years before then.
@coolyeh10173 күн бұрын
Pretty sure they already have case law in Japan over game mechanics. I remember some of the big guys going against each other, every company in Japan has been burned by patent trolls and hence a patent arms race between everyone and the Japanese Patent office is overwhelmed.
@GrilloXGamingКүн бұрын
Even the Pokémon Minecraft mod Pixelmon had the catch mechanic for years now. Owning a concept is so crazy to me
@BinToss._.3 күн бұрын
Another video I watched on the subject had posited this case isn't "Nintendo v. Palworld" nor "Nintendo v. PocketPair", but is instead "Nintendo v. Sony" by proxy and the motive dates back to the Nintendo-Sony fallling out in the early '90s. The two had once partnered to make a console with a CD reader, but Nintendo backed out after realizing Sony was using the partnership to get Nintendo under their thumb-an unfortunately common method of unofficial acquisitions in Japan.
@WhyWasItMyRealName3 күн бұрын
There is no argument for not pirating nintendos games at this point
@pencilcheck3 күн бұрын
well, you have someone who will get more lawsuits from nintendo for streaming all pirated games early, why not you join them? see how it feels like to get sued by nintendo.
@richardtickler85552 күн бұрын
If buying isnt owning, pirating isnt stealing I still buy most of my games tho and only pirate old stuff that you cant buy even if you wanted to
@pencilcheck2 күн бұрын
@@richardtickler8555 pirating is never about stealing but loss of revenue since software can be duplicated with no big cost, you can't steal something that can be duplicated anywhere. pirating = less future sales in their argument. making sales is all company care about by the end of the day, your argument wouldn't fly to those companies. you have to say that you buy everything, and you never pirate, as all of your entertainment is part of your purchases anyway. as any of your actions doesn't take away future sales.
@MontegomeryLoL17 сағат бұрын
Imagine being able to patent plots in stories. "A patent for when a character presents one set of motivations but later reveals a different set of motivations."
@WLBlazkowicz3 күн бұрын
This just feels like a dirty move that sets a possible precedent for other companies to just go and patent any mechanic possible just to not get sued. Or Sue those who have a marginal success to get a cut of the pie. But what I am wondering. Because this is a lawsuit in Japan, aimed at a Japanese Patent. Would someone who has a game with similar mechanics (E.g. Ark Survival Evolved) be at risk of any lawsuit if they choose not to release their game in Japan.
@Blue_Fawkes3 күн бұрын
I read some when I saw Sega suing some mobile game company right after nintendo also sue palword. Some people said there is a patent for features like "leveling multiple skills at once" and "some form item synthesis". There's one I read that it's almost a quest/task reward with notification of completion. patent code JP5806789B1 One of sega patent JP5930111B2 , I used the google patent to read them.
@matteomastrodomenico12313 күн бұрын
The precedent has been set years ago, this isn't a new thing
@nobodyimportant24702 күн бұрын
The precedent Nintendo is trying to set is the ability to file the patents AFTER someone else starts using the mechanic and still have them hold up.
@matteomastrodomenico12312 күн бұрын
@nobodyimportant2470 If that was the case they already did that, but that's not what's happening
@sebastianPi3 күн бұрын
Insane precedent
@DoctorShroomКүн бұрын
Let's not forget the other two patents at play here. One of which is, uh-... Using creatures as mounts. Being able to swap them out, in a way that is essentially just having them assigned to hotkeys?
@monkeyblade993 күн бұрын
I wouldn't be surprised if after Nintendo wins this lawsuit (and if they win) that they would go around and start sue-ing tons and tons of other companies too. Maybe their next target is Temtem.
@asmosisyup25573 күн бұрын
Well, Pocketpair now have ****you money thanks to their unprecedented success, so with the backing of Sony they might decide to challenge this extremely flimsy case even though it'll cost more in legal fees than it would to simply settle. From Sony's perspective it might be worth footing the bill to achieve dominance over Nintendo on this one as it opens up huge challenge potential to Pokemon in a broad range of formats. This is now about so much more than just Palworld the game.
@D3adCl0wn3 күн бұрын
Temtem would be safe as that IP never expanded to the scale of The Pokemon Company. Palworld has way more potential even compared to IPs such as Yokai watch.
@connorblack993 күн бұрын
@@Super_Tristan1005their patent isn’t even valid in the US yet, and likely won’t be accepted in the US. Japan doesn’t seem to have the same rules for defending patents based on previous patent suits in Japan over game mechanics.
@DarthAnimal3 күн бұрын
TemTem has been out for 4 years, quit fear mongering
@YuYuYuna_3 күн бұрын
@@DarthAnimal Ahh so it's fear mongering when someone brings up another comparable example to Palworld that wasn't attacked by Nintendo purely because TemTem didn't make even a fraction of what Palworld did. Stop deep throating Nintendos cock in replies to every comment please.
@asmosisyup25573 күн бұрын
I'm surprised Nintendo's patent doesn't just read "video games".
@MeloniestNeon3 күн бұрын
Me and the boys getting ready to start making Motion Picture Passtimes:
@Rudgged3 күн бұрын
@@MeloniestNeonPatent CGI 😂
@DragonFricker100Күн бұрын
“Claiming” a fundamental game mechanic as your own and taking it away from other game developers is like taking oxygen away from everyone else but yourself. You can’t “claim” the air that’s breathed as being ALL YOURS! You can’t claim the aspects that let developers create wonderful games to be ALL YOURS!!!!!
@BozarthPrime2 күн бұрын
2:47 to be clear, the parents are older than Palworld. The date that was cited early was just the last update.
@jake64royal3 күн бұрын
10:29 Patents should be readily available blueprints for ALL to use for FREE, to advance technology. Not some hack way to make some extra money. A patent is supposed to be an BADGE OF HONOR for a creator, inventor, researcher, etc.
@fnors2Күн бұрын
Patents exist to protect inventors and their investments from other huge players in the field who would would steal their work. If you let everyone use patents freely, you are basically stealing all the R&D someone else did. It would kill innovation.
@TreyGamr5820 сағат бұрын
29:50 I played Spectrobes a lot when I was a kid too, but their creature capturing mechanic was completely different. You didn’t capture enemies, the krawl were weird alien monsters that you just fought. Spectrobes were obtained by digging up and reanimating fossils. Funnily enough, that’s like like Nintendo’s Fossil Fighters which came out a year after Spectrobes. Patenting game mechanics is cringe.I really wish minigames in loading screens were a thing back when they could take forever.
@mohwe10073 күн бұрын
If Palworld wants to play Nintnedo's game they could patent the function to have a party of characters in the user's possession, files it, and sue Nintendo for infringement (unless a patent for that already exists)
@kampfer913 күн бұрын
Given Nintendo own 8000 patents ( could be wrong though ) , i think they just have one of those ....
@pencilcheck3 күн бұрын
I don't know what is going to happen but interesting that palworld revealed it, and I wonder what is on the nintendo side, and if they are in a court, wonder if they will show the court proceeding
@teamofone12193 күн бұрын
That's not how the law works in Japan if there isn't already a patent for it you can't file a patent after it's public knowledge.
@alan620362 күн бұрын
@@teamofone1219 So simply release your mechanic idea into the public and nintendo can't file a patent?
@teamofone12192 күн бұрын
@@alan62036 The thing with Nintendo is they give the best BJs around to get their way no one can out BJ them.
@Kevkoss2 күн бұрын
There is this small company called Microsoft, which "recently" bought indie company called Activision-Blizzard. They're running this niche title World of Warcraft in which you can use battle pets to fight other battle pets and throw crate box to catch defeated battle pet. I wonder if this can be somehow brought up by Pocketpair as part of their defence if there's no deal and it comes down to lawsuit and trial.
@sparking023Күн бұрын
This just made me realize why Nintendo is doing that shit, also with help from other comments. Nintendo is the parent company of Pokemon Company, and despite Pocket Pair being independant at first glance, them partnering with Sony as their publisher sort of makes them a child company too. So depending on how that lawsuit goes, we could have the three largest game companies in the world fighting each other.
@eominКүн бұрын
Send your lawyer friend to the Palworld trials as a show of developer solidarity.
@YdenMk-II3 күн бұрын
One bit of history is that something similar did happen in the past. Capcom sued Koei and won over 2 patents, one being a way to effectively make expansion discs on consoles and the second having your controller vibrate based on how close an enemy is. This effectively was designed to target Koei's Xtreme Legends expansions for Dynasty Warriors games. These patents are given to such stupid things and I really don't think they should have been granted but since Nintendo is suing over 3 patents, even if they lose that pokeball one because of Craftopia's existence, they still have the other 2 to fall back on so I don't see a big chance that PocketPair chooses to fight the lawsuit.
@shirothefish96882 күн бұрын
well, one of them is patenting pathfinding it's so vague so... I'd think most of their stocks are in the Pokeball suit