This was surprisingly well made and deep for a C64 game. I'm impressed.
@XanthinZarda6 ай бұрын
There's a Let's Play of this on the LP Archive, and this game is really rather manic. It's both a timed mission and an adventure game though and though with softlocks, dead ends, and progression blocks all the way though.
@Pixelmusement6 ай бұрын
So... typical 80s adventure game format. :P
@JsbWalker6 ай бұрын
I love that LP so much, it makes this game look so charming
@XanthinZarda6 ай бұрын
@@Pixelmusement Well, yes. But the thing is, you can escape in as few as 3 days, or run the clock out after 50 days. So there's indeed a variety of ways to go about it all.
@ATippingBarn5 ай бұрын
I really enjoyed Paw Dugan’s playthrough of this.
@Christopher-N6 ай бұрын
I appreciate it when adventure games are snarky with the player; the comedy makes it a more enjoyable experience.
@Pixelmusement6 ай бұрын
Depending. I would say for most adventure games it's fine, but if you're trying to maintain a particular mood then that kind of snark can end up pulling you out of the mood of the game, reducing immersion. :P
@jasonblalock44296 ай бұрын
I think it works in this case, since the characters in Wonderland can be pretty snarky, and Alice has a sharp tongue herself. I kind of love that her options include tease, argue, and scold, which definitely fits her character.
@SEGAClownboss5 ай бұрын
This game looks sick, I tend to follow lots of C64 games but I never saw this one. It's really creative and deep, intuitive to use, and doesn't seem to be needlessly cruel in either puzzles or action. This legitemately could be a top 5 games on the platform material.
@stripedhyenuh6 ай бұрын
This looks to be a sort of spiritual successor to Below The Root, an adventure game by the same developer and publisher released a year prior.
@yopachi6 ай бұрын
The sid chip "woooosh" when a character is falling makes c64 version just a little more vibey
@brynnplant5 ай бұрын
Wow, this is kind of impressive. They had something going here. It's amazing what people can do even with the limitations of old hardware, when a game has real care put into it it almost doesn't matter. Thanks for showcasing this one.
@RoninCatholic6 ай бұрын
The White Rabbit telling you that you're too big for the rabbit hole while himself being bigger than you, hahaha.
@panutalus6 ай бұрын
well, rabbits are fluffy, not fat. You would be amazed to see where they can fit themselves out X3
@jasonblalock44296 ай бұрын
I realize the C64 had very limited graphics, but I feel like turning Wonderland into a series of claustrophobic caverns wasn't the best design choice. It looks like Alice is travelling through a cottagecore termite mound.
@MM.6 ай бұрын
This isn't representative of what the C64 could do, see late 80s games onward, some of which had multiple layer parallax scrolling. It's more akin to a phoned-in ZX Spectrum conversion.
@Jigglysaint6 ай бұрын
I played this game at school when I was a child. I did managed to beat it on emulator much later on though. Very nostalgic actually. It's actually a pretty good sized game for its time.
@P9HL2BETA6 ай бұрын
American McGee probably looked at this and said "it needs more trauma, blood and gore!"
@Your_Degenerate6 ай бұрын
Alice in Outworld. Fall down the rabbit hole and face Scorpion, Sub-Zero and many other foes in order to make your way back home.
@negirno6 ай бұрын
And an extra dimension.
@stefanfriedt34505 ай бұрын
Or It must be more like Alice in Chains.
@TheGerkuman6 ай бұрын
Random thoughts: •Reverend Charles Dodgeson = Lewis Caroll. For those who did not know. •I used to hate getting comfits in mixed selection of sweets (candy) because I'd always mistake them for jellybeans. •I was surprised that it used the term 'candy'. We'd use the word sweets, or in those days, confectionary.
@retroinspect6 ай бұрын
Nothing surprising, Windham the developer is USA based.
@GhostPurple695 ай бұрын
i really like the presentation here has the vibe of an early 2010s indie game
@ianeborn68235 ай бұрын
That was a remarkably and surprisingly charming game! And with a surprising amount of depth! Not to mention quite a good handling of its limited palette, I feel! ^_^
@bluekewne6 ай бұрын
A child falling down a hole into a magical land of creatures? Surprised there wasn't any cinnamon butterscotch pie or a talking flower down there :P
@Pixelmusement6 ай бұрын
I mean... the source material does get SURPRISINGLY close... The Disney movie has a bunch of talking flowers and a quick bit of research shows that the original book mentions pie-crust, though not a proper pie, and tarts made with pepper, whereby tarts are really just tiny pies. :B
@cryomancer199X6 ай бұрын
So this dev seems to have went on to work on many CD-i games, including a new version of this. So I guess maybe this game was influential to Laser Lords as well since they were quite similar. And maybe the CD-i Zelda games. Neat.
@dinitroacetylen6 ай бұрын
"«You have nothing.» Metaphor for life." Yeah, why life can't be more like games in ways that are actually good? Like going to full health by just picking up a box of medicine?
@PlayStationPaul6 ай бұрын
If you've ever had liquorice allsorts, you've had a comfit. Edit: actually, make that "likely" had a comfit, allowing for regional differences.
@Pixelmusement6 ай бұрын
I've never seen comfits in any of the liquorice allsorts I've ever had, and I've had quite a bit over the years... Probably dumb-luck that I've never run into them after all these years. :o
@PlayStationPaul6 ай бұрын
@@Pixelmusement You might be right. Before posting, I could have sworn they were in allsorts, but looking them up now, they're nowhere to be seen. Guess I'm having my own confectionary based Mandela effect.
@thewiirocks5 ай бұрын
Looking at some photos on the internet, Comfit looks a lot like the Good & Plenty candies I love.
@urbynwyldcat91314 ай бұрын
Google search seems to suggest they are liquorice torpedoes which are super tasty! Always like to have a stash handy.
@Cihl2807776 ай бұрын
Also, Alice in Videoland is a very interesting game as well. :)
@redrum01276 ай бұрын
curiouser and curiouser...
@solsticeprojekt19375 ай бұрын
CrouchWalk. You mean ... crawling? :D
@Pixelmusement5 ай бұрын
I mean, those are technically not the same thing, but then looking closely at what Alice is doing here in the game, yes, she is "crawling" not "crouch walking". :P
@BrixTalk5 ай бұрын
Isn't Lewis Carroll the author of the novel?
@Pixelmusement5 ай бұрын
Yep! :B
@ShiroTheSniper5 ай бұрын
Let's hope Alice will never learn French from her sister. I'm French Canadian and "gigot" is never use to describe a "living" animal like the mutton (sheep). It ia used to describe a cut of meat, I think it's a shank (of lamb). She's literally saying "this lamb shank is happy".
@Pixelmusement5 ай бұрын
Given the source material here, MAYBE IT IS! :B
@TheMoogleMaster6 ай бұрын
I'm guessing this isn't based on the Disney version. The graphics look like Jet Set Willie.
@I.____.....__...__6 ай бұрын
Um, ViewMasters are not from "very olden times" and are still being sold today. Kris thinks of an antique item before he thinks of a common contemporary child's toy? 🤨 Curiouser and curiouser. 🤔
@Pixelmusement6 ай бұрын
I know what a ViewMaster is, heck I had one as a kid. But that's NOT what the game identified, it identified a Stereopticon, which a quick search shows is a 19th-century device, often confused with a Stereoscope, which was the device I was actually thinking of in that moment, notably what you see as the second image down on the Wikipedia page for them! en.wikipedia.org/wiki/Stereoscope