Secret animations in Super Smash Bros. Ultimate!

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PJiggles

PJiggles

Күн бұрын

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@PJiggles
@PJiggles 2 жыл бұрын
Get 20% OFF + Free Shipping @Manscaped with code PJGIGGLES at → mnscpd.com/Pjiggles Thanks again to Manscaped for supporting my channel today! In case you couldn't tell, I had a lot of fun with the ad bit this time around lmao
@daily_adachi2597
@daily_adachi2597 2 жыл бұрын
You should make a video that has all useless smash facts videos in one
@LigmaLapis
@LigmaLapis 2 жыл бұрын
No one likes Manscaped lol
@Ninblasto
@Ninblasto 2 жыл бұрын
12:40 Pjiggles: Everyone's favorite DLC character... Me: He really is my favorite DLC character. You don't have to sarcastically say that because really is my favorite. Instead of spamming B like an ape, I got for the A moves.
@lemonlime8949
@lemonlime8949 2 жыл бұрын
Talk about Incineroars shield break animation
@cdawg4021
@cdawg4021 2 жыл бұрын
What about updating one of your old videos? Like every character's worst move?
@FixTheWi-Fi
@FixTheWi-Fi 2 жыл бұрын
those appendages on Lucario's head you were concerned about, they're for sensing aura, so it makes sens ethat as he takes damage and his aura level increases, those will react.
@thecatastrophe132
@thecatastrophe132 2 жыл бұрын
i thought they were just hair and they rise cuz of his power rising dbz style lol the aura on his hands do get bigger with his power increase
@rubub8455
@rubub8455 2 жыл бұрын
still kinda sus.............
@vossboss220
@vossboss220 2 жыл бұрын
I just call them aura nodes
@supremechaosbeing2696
@supremechaosbeing2696 2 жыл бұрын
@@vossboss220 yeah his aura noodles
@phemsee6838
@phemsee6838 2 жыл бұрын
So… they’re like aura whiskers? That are just attached to the back of his head? Neat.
@peparony
@peparony 2 жыл бұрын
Steve has a secret animation with his crafting table. Usually if you don’t have the material to upgrade/repair your tools you can’t use the table. However, if you input craft out of a parry , he will try to craft but spin around and stare at his empty hand all confused. Love all the details they put into these characters lol
@AxxLAfriku
@AxxLAfriku 2 жыл бұрын
HOLY HOLY!!! I can proudly say that I have the two HOTTEST women on this planet as MY GIRLFRIENDS! I am the unprettiest KZbinr ever, but they love me for what's inside! Thanks for listening pre
@nautilus2342
@nautilus2342 2 жыл бұрын
@@Sh1v3rIZAE He does make the hurt sound if he falls from a high enough height, though
@fortanimal9476
@fortanimal9476 2 жыл бұрын
@@AxxLAfriku yo mama
@chezi34
@chezi34 2 жыл бұрын
@@Sh1v3rIZAE He hasn’t made that sound since like 2011
@okamitheplantmain3477
@okamitheplantmain3477 2 жыл бұрын
How exactly did you get it to happen. I've got it once but it was mid game and I didn't save the vod
@Purple_Sloth
@Purple_Sloth 2 жыл бұрын
16:40 I remember seeing the incineroar “shrug” animation very early in the game’s life and I’m surprised that almost nobody talked about this. My google search history is still filled with “Incineroar miss animation” “Incineroar fail” “Incineroar funny pose” “Incineroar funny fail miss pose animation”
@ninjapotatolorf6237
@ninjapotatolorf6237 2 жыл бұрын
Easily the pinnacle of obscure animations in Smash Bros
@isolated_illust
@isolated_illust 2 жыл бұрын
Incineroar shrugging should be a meme tbh
@BthIX
@BthIX 2 жыл бұрын
I saw it on Twitter a year or more ago being shown when the opponent is under the effect of a timer
@lunarkomet
@lunarkomet 2 жыл бұрын
@@isolated_illust better than the DK taunt
@jabarithegoldenlucario8841
@jabarithegoldenlucario8841 2 жыл бұрын
I remember seeing this when I was playing a match with only Timers on. And I’m surprised no one talks about this animation. It’s fuckin great lol.
@metaltornado3457
@metaltornado3457 2 жыл бұрын
5:13 Corrin is a dragon shifter. So, he partly turns into a dragon during many of his attacks. Those aren't fingers they're dragon toes.
@gamincaimin9954
@gamincaimin9954 2 жыл бұрын
So they’re fingers? Just not a humans
@waterhorse928
@waterhorse928 2 жыл бұрын
His dragon form is kinda unnerving to begin with, which I suspect was the point from a design perspective.
@smollmoth6376
@smollmoth6376 2 жыл бұрын
Then why do they have thumbs?
@waterhorse928
@waterhorse928 2 жыл бұрын
@@smollmoth6376 Corrin's dragon form has thumbs. You can look at some pictures. It's kinda unsettling. The hands/feet look somewhere between a lizard foot and a gorilla hand.
@metaltornado3457
@metaltornado3457 2 жыл бұрын
@@smollmoth6376 It's only a partial transformation, so the thumbs are halfway between human and dragon.
@DrMDC
@DrMDC 2 жыл бұрын
I always love watching Snake plug his ears whenever a grenade explodes near him. It’s a such a nice touch that you never get to see since Snake’s always moving whenever a grenade is tossed
@jay1v176
@jay1v176 2 жыл бұрын
But yet he can shoot a rpg very close to himself
@onboro7707
@onboro7707 2 жыл бұрын
Not sure if anyone else mentioned it, but yes, at 5:16, that is just how Corrin's dragon form works, it's not just the devs being lazy. Their dragon form does have 4 sets of hands that are used like feet, instead of just hooves or something. I don't know the reason why, but that's just how it be.
@TheSlowchamp
@TheSlowchamp 2 жыл бұрын
People need to appreciate all the animations they added into ultimate. A good chunk of people dont even realize KRool does a whole front flip for his Dair because they squeeze into 6 frames of animation
@elmaionesosexo
@elmaionesosexo 2 жыл бұрын
only K.Rool mains know
@affrything
@affrything 2 жыл бұрын
@@elmaionesosexo i actually noticed the first time i played k rool. i also always wanted to know what the heck link’s nair startup was
@ashhawk1230
@ashhawk1230 2 жыл бұрын
yea i know lol K Rool main btw
@overqwilgaming6614
@overqwilgaming6614 2 жыл бұрын
@@elmaionesosexo And select alpharad viewers
@peterduprey7286
@peterduprey7286 2 жыл бұрын
Mii Brawler’s Thrust Uppercut (still called Piston Punch in the files, a la Smash 4) actually consists of two punches, not just one.
@geometrical_
@geometrical_ 2 жыл бұрын
I've got two that I know of You can actually see Kirby's "free fall" animation. This is best done by getting Kirby to step on Pac-Man's trampoline when it is red. You almost never see this animation yet the animators decided to give him the same diving animation he has from his own games whenever he falls a long distance. Also wii fit does push ups if you crouch for a long enough time
@milkohi
@milkohi 2 жыл бұрын
They'll also do pull-ups if you hang in a ledge long enough.
@skullerclawerbandicoot7966
@skullerclawerbandicoot7966 2 жыл бұрын
Copy MKs ability, use it in the air and ud also get it
@littleonion216
@littleonion216 2 жыл бұрын
Kirby's freefall was also viewable in Smash 4 with a custom up special
@pvzmariosonica8fan
@pvzmariosonica8fan 2 жыл бұрын
A lot of characters are designed in a way to where you can only see their free fall animation by jumping on Pac-Man's trampoline when it's red.
@ThatFurryTeen
@ThatFurryTeen 2 жыл бұрын
Kirby's Free Fall can actually be activated by a few copy abilities. Ness, Meta Knight, Lucas, and if I remember correctly, Sonic
@nathanlindsey643
@nathanlindsey643 2 жыл бұрын
You could probably see MegaMans face at 4:45 on the Wii fit stage (the one with the mirror in the background)
@diogoayres7953
@diogoayres7953 2 жыл бұрын
Or by using Mario's cape to make him face towards camera without interrupting the animation, if i'm not mistaken
@kitty9035
@kitty9035 2 жыл бұрын
The fact that kirby not only copies snake's grenade, but the ear plug animation as well, is amazing. I guarantee Sakurai had that done
@RavenGamingOverLord
@RavenGamingOverLord 2 жыл бұрын
Agree
@alphetti4348
@alphetti4348 2 жыл бұрын
Wait, where’s Kirby’s ear drums?
@skullerclawerbandicoot7966
@skullerclawerbandicoot7966 2 жыл бұрын
@@alphetti4348 *We dont talk about Kirby's ear drums, drums, drums... We dont talk about their locatioooona*
@TrueBruceTube
@TrueBruceTube Жыл бұрын
@@skullerclawerbandicoot7966 HOW DID YOU DO THAT WITHOUT IT GOING *BOLD*
@Gnarfledarf
@Gnarfledarf Жыл бұрын
Well yeah, he's the director.
@BobbyFluffy
@BobbyFluffy 2 жыл бұрын
7:37 Something I noticed while watching this video: If you pay _very close attention_ when Pikachu uses his forward smash, the electricity for the attack actually comes *directly out of his cheeks.* (Side note: The same applies to Pichu.) The attention to detail in this game is just insane.
@isisisssjsksoxod1851
@isisisssjsksoxod1851 Жыл бұрын
yeah, and when joker shoots his gun, the bullets come out of the hole of the gun 😨😨😨😨😨 THE ATTENTION OF DETAIL!!!!!
@toyota4725
@toyota4725 Жыл бұрын
@@isisisssjsksoxod1851 🙀😳😳😱😱😦😦🤯🤯
@Nikofoxreal
@Nikofoxreal Жыл бұрын
@@isisisssjsksoxod1851 bro was just noting a detail calm down
@isisisssjsksoxod1851
@isisisssjsksoxod1851 Жыл бұрын
@@Nikofoxreal lol
@trashtrash2169
@trashtrash2169 Жыл бұрын
Although you're being an ass, you'd probably be surprised to find out how often bullets don't line up with gun barrels in games.
@MrAwesomeMatty
@MrAwesomeMatty 2 жыл бұрын
7:44 I always thought the pummel was supposed to be a reference to Static, an ability Pikachu and other electric type Pokémon have where if an opposing Pokémon uses a move that makes physical contact, that's a 30% chance they become paralyzed. So the electricity that’s shown from Pikachu pummeling its opponent is that Static ability.
@narxmagee727
@narxmagee727 2 жыл бұрын
Incineroar shrugging is so funny for some reason. He's just like "look at this guy". I'm so glad he's my main.
@MrGameguyC
@MrGameguyC 2 жыл бұрын
11:39 Lucina has a slightly different charging animation for her neutral special Shield Breaker compared to Marth's.
@debornmc
@debornmc 2 жыл бұрын
Ryu's and Ken's nspecials are also different I believe
@fight_and_die1573
@fight_and_die1573 2 жыл бұрын
Yeah, Marth charges his sword parallel to his shoulder the whole charge, while Lucina pulls her arm back for the charge
@ioncavegrandma9256
@ioncavegrandma9256 2 жыл бұрын
She also leans way over into the Z axis while charging. Seriously go look in a match it's weird
@YounesLayachi
@YounesLayachi 2 жыл бұрын
@@debornmc yes, it was shown during the "everyone is here" presentation. Ken's hadoken has the hands sprites to mimick street fighter II turbo
@pvzmariosonica8fan
@pvzmariosonica8fan 2 жыл бұрын
@@YounesLayachi Another difference here is that Ryu's specials only hit once, while Ken's hit multiple times.
@coopertaunt
@coopertaunt 2 жыл бұрын
One thing I had started doing for every new character since Banjo was go into training mode and turning on the slowest speed just to go through as many of their animations as possible before even trying to land any hits with their moves. There's just so many animation details that go unloved and unnoticed that elevate everyone's personalities and styles, and it feels cool to find things you'd never see during regular game play. Heck I'll even look up idle animations from other fighting games if I can find videos of them just to sit and admire how well made they are
@wandara5422
@wandara5422 2 жыл бұрын
I'm feeling less lonely now 🌅
@Creepo_J
@Creepo_J 2 жыл бұрын
banjo hammerfists the ground in down-smash knowing this makes the move feel a lot more impactful
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@Creepo_J Im starting to understand why Banjo was not in Smash 4. He's probably not an easy character to design for.
@shuma-gorath2464
@shuma-gorath2464 2 жыл бұрын
Hey remember how Samus changes the color of her visor when using her missiles? Well for Samus' other colors actually have a different color visor instead of using blue when using a missile. Here's what color the visor changes to with each color. Color 2 (Fusion Suit): Yellow Color 3 (Missile NES Sprite): Yellow Color 4 (Dark Suit): Green Color 5 (Gravity Suit): Green Color 6 (MS-06 Zaku): Slightly lighter Blue Color 7 (Light Suit): Orange Color 8 (Power Trooper): Slightly darker Blue (I think)
@geminiman5580
@geminiman5580 2 жыл бұрын
Another interesting thing about Samus' back boosters is that it makes her final Smash different than Dark Samus'. The boosters activate as you described, and they have a hitbox, since Dark Samus doesn't have boosters, Dark Samus doesn't have the hitboxes in their Final Smash
@ChiefMedicPururu
@ChiefMedicPururu 2 жыл бұрын
Not only that, why would she need those? Samus does to keep her suit on (unlike in Brawl). Dark Samus's body IS the suit.
@amoura39
@amoura39 2 жыл бұрын
Holy gosh ... Does this mean that an echo has different hitboxes? (Chrom is not an echo in my mind)
@zpellet6326
@zpellet6326 2 жыл бұрын
@@amoura39 ken, pre-patch daisy, Dark Samus, and Chrom share that then.
@amoura39
@amoura39 2 жыл бұрын
@@zpellet6326 Oh, gosh ... I forgot Ken was even considered an echo because of how LITERALLY DIFFERENT he is from Ryu. I also forgot that Daisy ever had the differences. I guess, as of the current version, that Dark Samus may be the only echo with ONE real difference from their base fighter. Everything is the same EXCEPT for that little hitbox being present in Samus, right? With Chrom and Ken, there's multiple different attacks or damages from their base fighter (enough that I don't think they should be called echos, personally)
@zpellet6326
@zpellet6326 2 жыл бұрын
@@amoura39 They just made ken an echo fighter because they wanted more characters to be included in the "show echo fighters" setting .
@SailorMonika_
@SailorMonika_ 2 жыл бұрын
Steve also has an animation when he tries to craft something but nothing is crafted. I'm not sure how to trigger it, but I've seen it a couple of times and it's funny. Steve just looks at his hand like *wtf*
@kieranm2774
@kieranm2774 2 жыл бұрын
16:06 I swear Incineroar is so relatable in this single moment that people don't pay attention to. And his side special
@Creepo_J
@Creepo_J 2 жыл бұрын
you see this a lot when he does this next to ledge Hate that the opponent gets to grab ledge and then incin has to recover I see it more like a "well shit" in the moment... cause this happens all the time
@Pirikala_
@Pirikala_ 2 жыл бұрын
In sm4sh, when a character takes a mushroom, they'll play an animation which interupt any attacks they might be doing while grabbing the mushroom. There is a different animation for the poison mushroom too. In ultimate, it now just makes the character bigger and doesn't interupt any attack. I prefered the extra animations tbh.
@PrincessDella
@PrincessDella 2 жыл бұрын
They had those animations in Brawl too... I always remembered they existed in that game cause they showed Mario's growing animation in the intro
@Pirikala_
@Pirikala_ 2 жыл бұрын
@@PrincessDella I didn't know about Brawl, didn't really play the game lol I think it's really cool because it adds just more personality to the character
@YounesLayachi
@YounesLayachi 2 жыл бұрын
Without the animation leads to more fun, when a mushroom touches a character during a move and the move becomes huge
@Slimeade
@Slimeade 2 жыл бұрын
Oh there's a bunch of funny little animations many people tend to miss, here's just a few: - Ivysaur, when using the Dragoon, sits rather than stands. It's notable as the sitting position is almost identical to one of the Gen I sprites - A very specific one, but when Peach uses a battering item, she spins it after swinging - Sometimes, when Mega Man takes damage, his eyes become fuzzy and static-y - R.O.B has eyelids, and will actually frown with them in certain attacks, like his throws - Incineroar has retractable claws that can be seen in it's FSmash - A few characters, like Piranha Plant and Steve?/Alex/Zombie/Enderman will point forwards after using an assist trophy - Wario's got a few. With his Nair, Bair and Uair, he has a shocked look upon hitting the ground, but if you use his Dair, he gets briefly stuck in the ground and wiggles a little. Wario also looks shocked when using his DSmash - Bowser does some kind of weird 'block' motion when doing a dash attack with a battering item - On the subject of Bowser, his horns briefly enlarge, explaining what the first hitbox of the move is on his horns - When using either his Hellsweep (Shoryuken input+B) or his Triple Spin Kicks, Kazuya's torso twists in an unnatural way. While this might just seem like a weird oversight to many, it's actually been a thing in Tekken since the beginning - Not sure how overlooked this one is, but Palutena's landing animation from a full hop has her do a twirl - For some reason, Daisy smiles while trapped in a Minecart
@Some_Electric_Boi
@Some_Electric_Boi 2 жыл бұрын
Being trapped in a minecart and Daisy's just like: _This is fine_
@Winasaurus
@Winasaurus 2 жыл бұрын
The minecart gives Daisy thoughts of the only franchise she is consistently cared about in, Mario Kart, so she smiles. Just waiting for a "Please don't break the minecart. The A/C is on, she has water, and is listening to C418" meme with daisy in a minecart instead of a dog in a car
@YounesLayachi
@YounesLayachi 2 жыл бұрын
Wario feels like the attacks were done accidentally, his shocked face has no idea what's going on lol Speaking of shock, all characters on screen will exhibit a shocked face during hero's self destruction
@Liggliluff
@Liggliluff 2 жыл бұрын
It's a shame his name isn't Steve? since that would be fun
@matthewjones6786
@matthewjones6786 2 жыл бұрын
@@YounesLayachi I never noticed because my friends and I are busy making our own shocked faces!
@pup64hcp
@pup64hcp 2 жыл бұрын
I like how the Rare logo is actually underneath the flap on Banjo's backpack. I don't think I've ever seen that!
@petergriffinsbrother2499
@petergriffinsbrother2499 Жыл бұрын
Ik I remember trying to find it since I remember him having it on his original model then seeing it under the flap
@TheReZisTLust
@TheReZisTLust 10 ай бұрын
Its rare... to see
@andresmarin4951
@andresmarin4951 2 жыл бұрын
I have two secrets "animations": - Robin's book desing changes depending on the charging of his neutral special (thunder= one lighting, elthunder= double lighting, arcthunder= circle with spark, thoron= lighting arrow) - Pyra and Mythra's final smash show green light lines on there bodies, with actually happens on Xeno2 when they use a special, it's more visible on level 3 and 4
@angeldude101
@angeldude101 2 жыл бұрын
Not just final smash for Pyra and Mythra. Their ether lines also show up during Mythra's neutral-special and Pyra's side-special since those are the one that correspond to their level 3s. Something specific to Smash is that their ether lines actually change color to match their costume, turning red with their P5 alt, and Pyra's turning blue (but not Mythra's) with their P7 alt. (Fun fact: if you use these in Xenoblade 2 while they have their swimsuits equipped, you can actually see large spots light up on the backs of their hands where they'd normally be covered by their gauntlets. Not a Smash animation, but a cool Easter egg none the less. A complete map of their ether lines and spots, along with those for a few other Blades, can be found in concept artwork for the game.)
@mordeymay3739
@mordeymay3739 2 жыл бұрын
Don’t mention XC2, PJiggles doesn’t like anime
@KevSB07
@KevSB07 2 жыл бұрын
@@mordeymay3739 isn’t XC his favorite game of all time
@mordeymay3739
@mordeymay3739 2 жыл бұрын
@@KevSB07 the first game. He hates the second one
@KevSB07
@KevSB07 2 жыл бұрын
@@mordeymay3739 oh interesting well, in any case i don't think he "doesn't like anime"
@Rusiel
@Rusiel 2 жыл бұрын
There's a villager one which is pretty hard to do You need to hit an up air and hit the ground with the turnips still being in the air if you do It right villager does a little getting up animation
@medecko4394
@medecko4394 2 жыл бұрын
Group? Do you mean the 3 turnips?
@supremechaosbeing2696
@supremechaosbeing2696 2 жыл бұрын
I think he means landing during an aerial
@PassTheSnails
@PassTheSnails 2 жыл бұрын
@@medecko4394 he mistyped “ground”. Hit the ground with 3 turnips.
@Rusiel
@Rusiel 2 жыл бұрын
@@medecko4394 autocorrect just noticed sorry
@Rusiel
@Rusiel 2 жыл бұрын
@@PassTheSnails no, just autocorrect I didn't really notice it
@coolmanoscar2030
@coolmanoscar2030 2 жыл бұрын
I just like the funny little crouch walks that some characters have. Luigi’s is so good
@darienb1127
@darienb1127 2 жыл бұрын
Wii fit Trainer's crouch walk is god tier
@emtee7138
@emtee7138 2 жыл бұрын
I love how whenever Pikachu does it, he looks like a hamster
@skullerclawerbandicoot7966
@skullerclawerbandicoot7966 2 жыл бұрын
Bowser looks like hes trying to relive his running animation in Melee for his crawl
@blockyshapes7001
@blockyshapes7001 2 жыл бұрын
11:32 what I think is even more interesting is these blasters have a small lingering hitbox one them during the final smash, and dark samus (who lacks the booster during her final smash) lacks this small hitbox.
@ariajacobs5719
@ariajacobs5719 2 жыл бұрын
I love all of the landing aerial animations. I think Byleth's down air has a cool one
@phantom1053
@phantom1053 2 жыл бұрын
13:54 I think I mentioned this back in that same video, but Donkey Kong actually has something similar with his cargo throw. When he holds the fighter over his head, he's grabbing the fighter with the arm that's behind him. However, when DK turns around, he actually quickly switches arms. The animation is also similar to how he holds barrels in Donkey Kong Country Returns, and Donkey Kong Country: Tropical Freeze. He'll switch which hand is holding the barrel when he turns around.
@Gaaraloverr1
@Gaaraloverr1 2 жыл бұрын
When Lucario gets angry or combative in the movie, the appendages on his head rise. So I always assumed it was like a dog raising its hackles when it’s aggressive. Same type of animalistic instinct.
@YounesLayachi
@YounesLayachi 2 жыл бұрын
Cloud's limit break (full charge) and hero's "psych up" share the exact same "particle effect" with colour palette swap :D Fitting considering they come from square & enix respectively, as if their source material is the one reusing the animation
@peterduprey7286
@peterduprey7286 2 жыл бұрын
Neat. Did you know almost every character in the game reuses Little Mac’s punch effects for their more basic attacks?
@YounesLayachi
@YounesLayachi 2 жыл бұрын
@@peterduprey7286 bruh xD
@Robbie_Haruna
@Robbie_Haruna 2 жыл бұрын
​@@peterduprey7286 I assume you mean the visual effects and attack lines? The punch "effects" aren't really a mac specific thing necessarily, there's a bunch of different attack types that are shared across characters depending on what type of attack it is. It just so happens that a lot of basic attacks are punches and Little Mac is all punches.
@carbonation1031
@carbonation1031 2 жыл бұрын
I see Lucario's "things" as just hair but as he becomes more powerful the aura causes them to float.
@palokyu9891
@palokyu9891 2 жыл бұрын
No, they are actually some sort of aura sensing/holding things
@Creepo_J
@Creepo_J 2 жыл бұрын
organs --hair is a organ--
@takarijbartleby
@takarijbartleby 2 жыл бұрын
Incineroar also has a unique animation when he Alolan Whips an opponent slowed down by the Timer item. Since the rebound off the ropes takes so long he just waits there crouched.
@Creepo_J
@Creepo_J 2 жыл бұрын
adding on to this but despite the slowdown, you can still get a strong lariat when they're in that distance where you're normally supposed to get lariat (this will cancel his squat before he raises his arms and confused face) They'll look like they get vacuumed in to his arm
@Technonova323
@Technonova323 2 жыл бұрын
I love these nice little details in the animations. You almost never notice them mostly because animations are always cancelled for quick movement. Even though I've known about most of these nice little details, I never knew some of the other things like Snake covering his ears when he's next to a grenade. Would love to see another video like this.
@skullerclawerbandicoot7966
@skullerclawerbandicoot7966 2 жыл бұрын
Same, theres alot of animations Im surprised I noticed but not other ppl
@dragonlash
@dragonlash 2 жыл бұрын
3:30 Power dunk's hat animation has been like this really since Terry's first real use of power dunk in game, in fact kof '95 even has this!
@MrYadoR
@MrYadoR 2 жыл бұрын
I don't know if it counts as an animation, but in the Kirby games, whenever Kirby lands after a jump, a tiny star pops out. Similarly in Smash, a tiny star will also pop out when he lands, even after using aerials and a few specials as well!
@emo9858
@emo9858 2 жыл бұрын
Sonic had a different animation when using spindash against a wall in Brawl and 4 but not in Ultimate because he just bounce against it. It is a reference to the classic games when he runs against a wall.
@TheLobsterCopter5000
@TheLobsterCopter5000 2 жыл бұрын
Some animations do some interesting things when slowed down. For example, during the startup of MK's forward air, in 1/4 he very quickly twirls his sword around. This can be seen more clearly if you combine 1/4 speed with Timer. This doesn't appear to be intentional, though.
@orangeslash1667
@orangeslash1667 2 жыл бұрын
who's MK?????
@RogueX1.0
@RogueX1.0 2 жыл бұрын
@@orangeslash1667 Meta Knight
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@RogueX1.0 oh
@sonataavalon6017
@sonataavalon6017 2 жыл бұрын
@@orangeslash1667 MKleo
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@sonataavalon6017 In a random online match I fought MKleo's Joker using Banjo Kazooie and won. Yet I still can't compete well in Tournaments.
@Emansupergamer
@Emansupergamer 2 жыл бұрын
If you don’t have enough MP to do Kazap with Hero, then he would an animation where he looks at his sword in confusion or disappointment. #2 if you try to do a down B spell but have no MP, then hero would look at his hand in shock it’s actually hilarious. I know some of these animations because I love paying attention to these little details. Keep it up PJiggles I can’t wait for part 2
@TheChannelofFlash
@TheChannelofFlash 2 жыл бұрын
That Snake grenade animation was also a thing back in Brawl. I remember my middle school self being blown away by that animation back in the day
@Antonio-is2cn
@Antonio-is2cn 2 жыл бұрын
Do you realize the pun that you just made?
@PassTheSnails
@PassTheSnails 2 жыл бұрын
Pit/Dark Pit’s spinning Palutena Bow/Silver Bow when they shield shift. Just shield and start shifting to see! I’d also like to honorably mention all the times a character spins so quickly during an attack animation that you don’t notice it. Examples include Ganon’s neutral air, and pit’s forward and upsmash. Also, please don’t slow down and look at pit’s back air. Just don’t.
@parkercordova8881
@parkercordova8881 2 жыл бұрын
I always found it really funny whenever you perform up air with King K. Rool, he laughs for a bit right after using it.
@birds1omega6
@birds1omega6 2 жыл бұрын
Fun fact: if Luigi uses green missile and hits a wall, there’s a chance he’ll get his head stuck into the wall, and he’ll pull it out shortly after
@pigeonleader
@pigeonleader 2 жыл бұрын
It's always a monumental event whenever pjiggles uploads
@mathiastoala7777
@mathiastoala7777 2 жыл бұрын
Toon Link has a little afraid/worrying animation when tossing a bomb while standing still, I think it also happens while throwing it in the air. He’s a cartoon little boy after all. I also love the animations that happen when failing to pull a third bomb or not having the boomerang available.
@dizzypro4974
@dizzypro4974 2 жыл бұрын
I think pokemon _is_ a good example of the fact that making so many animations isn't possible with a low amount of development time, the low effort looking animations are because of the fact that they've had to animate over 900 3d models with walking, special attacks, physical attacks, getting hit, etc.
@camo6465
@camo6465 2 жыл бұрын
And on the inverse, how much easier it is to give great animations when there’s fewer models to work with. The most recent game, Legends Arceus, had only around 250 or so Pokémon in it, and it had objectively the best animations in the series for those few Pokémon!
@velvetbutterfly
@velvetbutterfly 2 жыл бұрын
@@camo6465 they need to balance it though because if they only have 500 out of 950, the fanbase gets all prissy
@camo6465
@camo6465 2 жыл бұрын
@@velvetbutterfly Yeah. Legends Arceus got away with it because it was very spin-off-esque, which means that it doesn’t need all the Pokémon lol
@pebl7735
@pebl7735 2 жыл бұрын
Lately Gamefreak has just been reusing all the animations and models from previous games. Sword and Shield reusing animations didn't bother me until they claimed they were cutting the pokedex in game to focus on improving animations... only for them to not improve them at all.
@camo6465
@camo6465 2 жыл бұрын
@@pebl7735 Legends Arceus was all new animations though Edit: models too
@SkullkyMaster
@SkullkyMaster 2 жыл бұрын
One of my favorite weird animations is when you footstool Squirtle while he's doing side special, you just stun him and he gets all confused. Also the funny hit animation you get when you try to footstool a crouching Piranha Plant and he just bites you.
@ArkanStrata
@ArkanStrata 2 жыл бұрын
I believe with corrin's "spears" they're actually them shifting that particular hand/foot to dragon form, as if you look very closely to said form, both sets of legs end in a hand-shaped foot.
@gamesandluigifan7152
@gamesandluigifan7152 2 жыл бұрын
11:40 Lucina also has a different animation for her neutral special, and it also translates to Kirby's copy ability
@Neogears1312
@Neogears1312 2 жыл бұрын
Snake is probably more realistically getting tinnitus from the explosion. Something that happens in mgs from snake eater onwards when you’re too close to an explosion and it will become near impossible to hear anything but a ringing noise for a short time.
@MrMariosonicman
@MrMariosonicman 2 жыл бұрын
those landing animations I didnt know about just makes me give even more respect to the animators. cause dang they Really love their details.
@arceususedsplash300
@arceususedsplash300 2 жыл бұрын
If you do another part, here is something I mentioned in a video before: I just want to mention that ryu's opponent's have certain animations when getting hit by Shin-Shroyiu. ( hit in the stomach makes them "crumble" forward. Then they get hit under the chin and after that their neck snaps back) As far as I know this is unique to only him All humanoid character have this animation only for his final smash (but only in Ultimate)
@alexstewart9592
@alexstewart9592 2 жыл бұрын
Ridley's tail sweetspot can crumple as well, but it is on Ridley and on an extremely small sweetspot, so you don't see it often.
@Leafia_Barrett
@Leafia_Barrett 2 жыл бұрын
I believe it also shows up in Stamina if you KO an opponent without knockback (i.e. Fox's laser).
@Buri_is_a_Biscuit
@Buri_is_a_Biscuit 2 жыл бұрын
1:55 the alignment of the planets with the universe’s largest manscaping tool looks sus as hell
@Lurefax
@Lurefax 2 жыл бұрын
Plz do more on this topic, I've been waiting since the games release for someone to talk about these great animations, there where a few i didn't know about so that was super fun, my suggestion for part 2 (plz do more, i beg) is K.rool does a front flip when in his down air or sonic doing a backflip when he runs into a wall
@sanicboistolen
@sanicboistolen 2 жыл бұрын
13:33 i just noticed that the buckle on the backpack is the Rareware logo
@velvetbutterfly
@velvetbutterfly 2 жыл бұрын
Corrin's limbs extend, and likely look the same, because they're his dragon form, and in the dragon form all 4 limbs are identical similar to many quadrupeds, it's not like it's some weapon or spell, their body morphs into that shape,
@Liggliluff
@Liggliluff 2 жыл бұрын
Why does the dragon have thumbs?
@velvetbutterfly
@velvetbutterfly 2 жыл бұрын
@@Liggliluff same reason cats have one claw that's offset to the side? Or since it's magic maybe it's a remnant of the opposable thumbs a human has
@lagspike7763
@lagspike7763 2 жыл бұрын
5:26 “This is probably why Corrin is barefoot all the time” As a certified Fates freak 7 days a week etc. I can confirm that that’s not the reason it’s just that Fates just tends to have extremely horny character and class design
@Trashley652
@Trashley652 2 жыл бұрын
I love Lucas's animation for landing during neutral air, i just think it looks nice, it's especially fun to spam, makes for a good taunt
@mathiastoala7777
@mathiastoala7777 2 жыл бұрын
You could try to see megaman’s expression when failing backwards neutral B in wii fit trainer’s stage, there’s a big mirror on the back.
@edgemaster334
@edgemaster334 2 жыл бұрын
Pjiggles is the true chad by highlighting and showing off the smash teams hard work in smash bros that gets unnoticed Yes the face of a chad is a jigglypuff
@NipplesTheEnchilada2323
@NipplesTheEnchilada2323 2 жыл бұрын
My favorite animation is the one that Kazuya does when he uses his Roundhouse to Triple Spin Kicks, as the weird animation quirk is a 1 for 1 recreation of how it looks in the Tekken games.
@anidiot6446
@anidiot6446 2 жыл бұрын
After jumping from ledge and landing on the ground, Palutana will do a spin animation.
@angzarrpsyco
@angzarrpsyco 2 жыл бұрын
5:00 GO-GO-CORRIN EXTENDO-TOES
@erikhepp4144
@erikhepp4144 2 жыл бұрын
The pits will separate and reattach their blades depending on which attack you just used (one double sided bow/blade or two blades, one in each hand) and it will remain that way for all animations until you use a move that changes it.
@mezzovii
@mezzovii 2 жыл бұрын
i noticed that sephiroth switches to his right hand during that big swing at the beginning of his final smash. this isn't the first time sephiroth has officially used his right hand. it's been shown in the original game, movie, concept art, and even the remake. i love this little detail because it references something that many fans of final fantasy 7 missed.
@mezzovii
@mezzovii 2 жыл бұрын
oh and here's something else about sephiroth that's a bit more known, but also easy to miss. sephiroth snaps his fingers when doing his neutral air attack
@JamesDarcon2007
@JamesDarcon2007 2 жыл бұрын
Jeez.. PJiggles, the "dreadlocks" on Lucario rising are just a reference to Shounen anime when a character "powers up", their hair tends to rise, as if the power is so great that's like air pushing off of them causing hair and clothing to rise and sort of flail around, especially if its like DBZ/S style...
@EtheRenard
@EtheRenard 2 жыл бұрын
When Link does his taunts when putting his sword back in his sheath, he pulls it down, because the original animation is theoretically impossible (you can't put a long sword on your back by letting it slide vertically, you'll have to have very long arms), so that animation made that possible
@transcendicalamity2543
@transcendicalamity2543 2 жыл бұрын
Real great video! I didn’t know half of these animations existed. One I’m surprised wasn’t mentioned was mega Man. If you input very slightly to initiate a walk, mega man will shuffle his front foot out forward before running with the other foot. You can do this exact same shimmy of the front foot forward in the classic mega man games.
@johnjekyllson28
@johnjekyllson28 2 жыл бұрын
R.O.B. has a lot of cool animations. 1. His standing and crouched idles reference the idea that he's an aging robot. When standing, he keeps dozing off, and when crouching, he occasionally re-adjusts his head. 2. The original R.O.B. had 5 accessory slots, and all of them are used in Smash. Obviously, one of them is used for his gyro spinner (which, if you slow down the animation, it turns out that he stores in a flattened state under his base), but the others contain these "flight fins" which R.O.B. deploys every time he uses his Up Special until he lands on solid ground. These flight fins will remained deployed even if he's grabbing onto the ledge after using Up Special. 3. After he gets knocked to the ground, his get-up animation has him extending his arms over his head and doing a horizontal roll. During this animation, he actually shuts his eyes. I think this was meant to convey that he's not sure this horizontal roll will really work or something? It's a fun detail, though, and you can't really see it without using a frame-by-frame.
@perriwinkleiii5361
@perriwinkleiii5361 Жыл бұрын
I enjoy the landing up air animations for characters who flip upside down. Kirby is the one I always noticed, because he's very bouncy when returning to an upright position
@ClockWorksb
@ClockWorksb 2 жыл бұрын
13:19 I never even noticed that the RareWare symbol is on the backpack holy hell
@JetSetDman
@JetSetDman 2 жыл бұрын
Not really a “secret” animation but judging by the shocked expression and frantic movement combined with erratic gunfire, I like to imagine duck hunt’s forward smash is the dog dodging in a panic as the player does what we’ve all tried to do and shoots at him
@rapidtomato3955
@rapidtomato3955 2 жыл бұрын
Ness also has a cool secret animation when you lose against him online The animation of you slamming your switch to the floor.
@Its_bloon.yt2011
@Its_bloon.yt2011 Жыл бұрын
Haha C o m e d y
@SenorKirb
@SenorKirb 2 жыл бұрын
these tiny animations make me smile, the small attention to detail really shoes how much love the folks at Sora put into the game
@legendarysafgames836
@legendarysafgames836 2 жыл бұрын
6:30 T'wasn't awkward until you made it awkward, pal. ;)
@somedegenerate6622
@somedegenerate6622 2 жыл бұрын
The way Luigi spins during a misfire vs not spinning normally kinda reminds me of how bullets used to work in guns. In the early days of firearms, rifle barrels were often smooth on the inside and out. It's part of what made muskets rather difficult to use in comparison to more modern rifles. Later (and still to this day) most guns were made with barrels that had spiraled grooves on the inside, which caused bullets to spin as they were fired. The spinning made the bullets fly straighter.
@MarioGlitchy9
@MarioGlitchy9 2 жыл бұрын
There’s an animation error with Dedede where if you up tilt and move forward after, the hammer will spin around
@mrgreenboy644
@mrgreenboy644 2 жыл бұрын
If it makes you feel any better, Lucario's... we'll call them dreadlocks -- floating upwards may be intended to be similar to an anime character's hair going crazy when they power up. Especially with the size of the Aura around his hands growing -- they may be pushing the dreadlocks upwards
@darkraven5626
@darkraven5626 2 жыл бұрын
12:46 I would like to take the time to mention that this man just ran full force out of the screen with Kazooie...that is all...lol
@adrian_hook
@adrian_hook 2 жыл бұрын
[7:25] I don’t think Pikachu’s cheeks glow when using more physical attacks since he has the ability static which means anything that comes in contact with him gets electrocuted. He only needs to use his cheek reserves when shooting out electricity.
@batlrar
@batlrar 2 жыл бұрын
4:28 I would have loved it if you had sneaked a Sonic in there!
@ZE.brigitte
@ZE.brigitte 2 жыл бұрын
A little detail I love The back air animation of Fox usually show him do a kick, then he hit the ground However, due to the fact he have the strongest gravity, if you the back air close to the ground he will tumble pretty hard
@derpybreads2212
@derpybreads2212 2 жыл бұрын
4:00 I actually did know this, I noticed it in one of the trailers for the game before it came out
@pyromaniac000000
@pyromaniac000000 2 жыл бұрын
16:41 incineroar doing poses while sora gets sent to the underworld is a hilarious image.
@MrGameguyC
@MrGameguyC 2 жыл бұрын
11:56 That also applies to Kirby's copied version of Villager & Isabelle's Pocket animations.
@BazTheDryBonesFan
@BazTheDryBonesFan 2 жыл бұрын
A couple more fun animations I noticed: -When Dark Samus turns around from a dash but doesn’t resume dashing, she does a weird neck-shoulder-twisty-thing that I unfortunately don’t know how to describe. -When Bowser Jr. throws an item while dashing, he does a little spin. -When Banjo swings a Home-Run Bat, Kazooie briefly pops out during the swing to see how far the opponent flies. -When Banjo & Kazooie attack with the Dragoon, Kazooie is waving back to the camera.
@okolcmolk6164
@okolcmolk6164 2 жыл бұрын
the thing with terry at 3:17, he flips it becuse the wind from going down so fast would throw down his cap
@TaleOfTheToaster
@TaleOfTheToaster 2 жыл бұрын
THE SNAKE ONE??? My mind is blown… or at least, I’m within close proximity of my mind exploding, mildly frightening me
@oofiooof
@oofiooof 2 жыл бұрын
13:43 he look at you
@Chugga1Fan
@Chugga1Fan 2 жыл бұрын
Similar to Lucario's appendages slowly rising to indicate its aura level, Wario's belly will expand as he charges waft. In his biker outfit, you can even see his belly start to peek out.
@Liggliluff
@Liggliluff 2 жыл бұрын
(5:20) The thumb, and also because it's black. The fingers have gloves, but the toes does not.
@MaxWelton
@MaxWelton 2 жыл бұрын
“But one thing you shouldn’t miss is me talking about today’s spon-” *skips ad break*
@LordTRex
@LordTRex 2 жыл бұрын
5:37 This is my best part of the whole video.. anyways happy switch 5th years anniversary
@TheSmart-CasualGamer
@TheSmart-CasualGamer 2 жыл бұрын
Considering the game absolutely bombards you with particle effects, and is so ludicrously fast, I'm amazed they do all of this. I love tiny details and there's so many, it feels like people find new ones all the time!
@MG64OdysseyProductions
@MG64OdysseyProductions 2 жыл бұрын
0:47 was that even a thing in the previous smash games? Edit: i checked brawl and yes Luigi did have that in brawl Snake also did the thing with his grenade in brawl as well
@red_infinitystone
@red_infinitystone 2 жыл бұрын
3:30 I am pretty sure its because his hat would fly away with the brim in the front, since he is dropping really quick. Turning it around negates the air resistance i think.
@Sketch-Mess
@Sketch-Mess 2 жыл бұрын
i know its a sponsor but I laughed too hard at this 2:10
@c0nfvs3d
@c0nfvs3d Ай бұрын
The code “PJIGGLES” is too funny
@leiadog11
@leiadog11 2 жыл бұрын
Can't believe you passed up the Duck in Duck Hunt Duo just floating around the Dog during some of Duck Hunt's aerials.
@dimitrimoisiades7292
@dimitrimoisiades7292 2 жыл бұрын
6:45 those things are what he uses to detect aura lmfao
@thonking7193
@thonking7193 2 жыл бұрын
i think my favorite funny lil animations are k rool and piranha plant's down airs, because they do a lighting fast frontflip before they extend their legs (and pot i guess) downwards you have to go frame by frame on both of their animations because they're genuinely like 4-6 frames long
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