This all sounds great! It would be perfect if the game includes: - Switch tracks and multiple train management - Real darkrides (darkness inside buildings) - Sit down restaurants
@Drawing_ProductionsАй бұрын
I also want a motion simulator ride (example: the simpsons ride, Star Tours, and Minion Mayhem
@Manu-gf3ylАй бұрын
Omg yes. I hope they improved the lighting for darkrides. It would be such a huge let down if not
@diamondjplayer5599Ай бұрын
Yes please more settings in the operations tab. I wanna be able to program blocks and tune dispatch intervals. Make then control panels actually useable. That would be so cool.
@Manu-gf3ylАй бұрын
@@vos303 well to my hopes about darkrides.....it might just got shattered. Cause in the Podcast between Deladysigner, Rudi and Silvarette, it seems like, even the moon shines trough the building. So no change here. Im very dissapointed. But maybe they fix this still? Idk
@BerlinKoelnАй бұрын
@@Manu-gf3yl where did you see that? Or did you see gameplay of zoo tycoon?
@x-coastersАй бұрын
train editor is insane wow I can’t wait to see what the community does with this game it’s insane
@RudiRennkamelАй бұрын
it IS insane believe me!
@ShefinanigansАй бұрын
They better have tmtk on release so we could have super cool realistic custom train design
@Vytirix_RBXАй бұрын
Can’t wait to see the cool ideas!
@housethesims4813Ай бұрын
@@RudiRennkamel lol! the graphics are the same as the 1! It’s 2024 seriously! make an effort 😂
@DaPengui1nАй бұрын
@@housethesims4813let’s see you do it 😂
@jamesmdean1987Ай бұрын
I hope there’s a way to preserve performance once parks start to grow.
@christopherfinch-mccollum1753Ай бұрын
Even if it means toggling off certain features of the game
@saber63001Ай бұрын
My park in the first game has ~10,000 people in it I get sub-20 FPS on a 3060 TI and Ryzen 7
@navigator8222Ай бұрын
@@saber63001 well a 3060 ti isn't a very good graphics card for this game. As you see. Thousands of custom items and people at only 8gb of vram.
@marioares97Ай бұрын
@@navigator8222 I don´t know what is the best graphic card for this game. But I ran it with 32GB RAM on Samsung SSD and RTX2070 SUPER with i7 9700K and get very good results. I played big parks and thousands of people without having FPS drops, always on 50-60 FPS.
@MrToblessАй бұрын
If they add switch tracks, turntables and other modern stuff to the coaster editor, it could be even interesting for real coaster manufacturers with the train editor and so on, to show their layouts and design Ideas that don´t exist. Like in no limits. But easyer^^. A cooperation with a real coaster manufacturer would be so awesome. Even if its Zamperla or something😅. Hope the water rides will get some really needed love too, like the log flume and the rafting.
@diamondjplayer5599Ай бұрын
This is all I want from planco 2
@BVZTIIIАй бұрын
And please, a spline editor this time 🥺
@therocketexpressАй бұрын
They need switch tracks. I really hope it gets added!
@lostfrequentie_7476Ай бұрын
@@therocketexpress Drop tracks are confirmed so hopes up for the other types of animated tracks
@ClxzrmonАй бұрын
@@lostfrequentie_7476how do you know their confirmed? I just don’t want to get my hopes up because i want to recreate TH13TEEN😭😭
@trainboy7Ай бұрын
All we need now is placeable arcades and sideshows. And I’m sold.
@RudiRennkamelАй бұрын
oh my yes!
@trainboy7Ай бұрын
Another cool feature would be able to walk around your park and other people’s parks in a first person view and go on rides. Similar to the mechanics of Thrillville Off The Rails and Sim Theme Park.
@moochydacatАй бұрын
@@trainboy7 That is specifically what is in the copy from the announcement. You can visit a friends park in 1st person mode.
@eronic404Ай бұрын
Probably coming in DLC's, like a county fair DLC or Pear Park DLC
@unnaturaldisaster1728Ай бұрын
i mean i’m already well and truly sold but that would be amazing!
@jmcdonald.1998Ай бұрын
What I'm really looking for from this game is a far easier and more accessible building system! The original's and Planet Zoo's scenery building systems were powerful and great if you had disposible time to spend ages on a singular building to make it look good, but it was near impossible for the average joe to build something that looked good/not generic due to how complex and finnicky the system was.
@vickylewis8558Ай бұрын
100%!! I love the animals and guests in Planet Zoo, but the building aspect makes me so miserable. I would love for PlanCo2 (and PlanZoo2!) to be much more management/guest+animal care focussed, and far less on building.
@rain3948Ай бұрын
OMG ITS HAPPENING!!! Im really excited to see how they improved the management and economics!
@AskMeWhenАй бұрын
I can’t believe I didn’t notice the rocks appearing on the teacup ride. I watched the trailer over and over and kept concentrating on the submarine in the middle.
@RudiRennkamelАй бұрын
Hehhe
@graiityou4270Ай бұрын
Maybe they give you the option to choose between Single Rider and Fast Pass on a second Entrance. This would fit pretty cool. As an example the Gardaland had Single Rider entrances but turned them into Fast Passes, so I think the choice would be good, because there’s no reason to use both, but they work the same. I also think that a Fast Pass like in PlanCo1 would be bad, because it isn’t that realistic to connect the Fast Past to the main queue
@Daniel_CoastersАй бұрын
It is different they connect to the station from the path!! I saw this on the trailer when I zoomed into the wooden coaster station!!!
@Random_Games601Ай бұрын
I just noticed the guests have toes now😂😂😂
@GingerManBreadАй бұрын
Bro why did you notice that???
@James_110Ай бұрын
I hope they've implemented the tiny detail of having the guests legs move while on coasters just like on the dive coaster at the start of the trailer
@Daniel_CoastersАй бұрын
I hope they also implement people’s new fear like laughing, holding hands, being freaked out like in the trailer! Like right before a drop.
@samonthe2143Ай бұрын
You two think just like me! 😄👍 That's actually what I was most hyped about when I watched the trailer!
@ZevKevАй бұрын
is there sunlight comming in to dark rides so we dont have to trigger a time change?
@brickcat5342Ай бұрын
Well I’m hoping they fix indoor lighting so we don’t need time changes when going in and outside buidlings
@justangelzaragozaАй бұрын
this
@pascalschuldt2238Ай бұрын
This is so insane! Especially the new Scaling-system and the editable Flatrides for me 😭😍😍
@simon-ricardokuhn1713Ай бұрын
Now that weather, play as a guest and pools are confirmed, I hope the following get added as well; - Guest Creator like in RCT3, where you can create groups that always visit your parks (maybe even with Workshop support for custom models?) - Fireworks, as well as laser shows and water shows - Being able to play this game offline - Have multiple opeation modes for rollercoaster (for example a Looping Coaster with launched start and passing station with customizable amount of rounds) - Being able to customize food, name it and have multiple of the same but with different amount of ingredients
@thebestplayerispatapete4564Ай бұрын
and switch tracks (and turntables too), so you can make things like top thrill 2 or batman gotham city escape
@sandiego2380Ай бұрын
play as a guest? Where has that been confirmed? And how?
@user-wp5lm8pv4sАй бұрын
It would be amazing to have: 1. Two platform management with an alternating switch track between parallel platforms allowing for double throughput. 2. Separate loading / unloading zone 3. Unloading finishes before all passengers exit through the one small gate. For example mirror the entrance gates to the other side to speed up dispatch. 4. Allow us to treat coasters as transport rides with multiple stations on the loop. It would be a separate ride mode. 5. Good track smoothing that keeps the heartline of the track. 6. Dynamic ride ops: Brings more trains on the track when the que gets long. There could be trigger markers on the que to bring on extra trains from the depot. 7. Coaster depot / maintenance building. 8. Custom drop, swing, roll, switch track. Could have a track position 1 and 2 and the sim animates between them in any axis or orientation. 9. Better track support modeling (it should not just disappear if there is an obstruction, it should find a path around it or link to other supports. 10. Bring planet zoo into planet coaster. We could have a hybrid coaster park / zoo. Or coasters going through exhibits. Comment if you agree!
@SunSailorАй бұрын
I really hope, you'll be able to build the coasters in seperated segments now. I mean, in a clunky way this was possible before, but being able to place the signature parts of a coaster first and then connect these would be amazing.
@thirteentimes365Ай бұрын
I'm intrigued to know more about the new pathing system and plazas. I'm really hoping this will allow me to create parks more easily and help attain a realistic look to them, which is something I really struggled to achieve in Planet Coaster.
@jeroncolladoАй бұрын
ITS ABOUT TIMEEE! everything sounds amazing! my hopes are still: sit down restaurants/booths, small carts (churro carts, drink carts, merch carts) with a employee working them, and a stage/entertainment concept! for the stage one, i would love to see guests sit or stand (your choice) in a designated area and watch a firework show or maybe a performer scenery piece (such as live bands, mascots, stunt shows etc) with amazing lights and production things!!!
@unregulardudeАй бұрын
best news i’ve heard in a while. seriously can’t wait for this new entry in the Planet franchise with how intuitive these features are! hoping coaster smoothing is easier and truly smooth; like NL2 smooth xD also hoping for transfer/switch/drop tracks. this is also a stretch but maybe in a halloween dlc, they could introduce scare haunt mazes and scare actors/actresses certain themed zones. i used to work for a theme park where haunt mazes first originated and its a highly popular activity in the theme park events.
@marcosisdecentАй бұрын
that police chase coaster you made is crazy good my guy!!! Cant wait for PC2 I cant wait to edit trains!!!
@DennisVlaanderenАй бұрын
I want an in-depth fireworks/particle emittor editor like we had in RCT3, so we can create more realistic fireworks again for the game. Loved the entire Firework show building community in RCT3, and the showcontroller they had with PC1 had massive potential to be amazing for that if we had some decent fireworks.
@samukai3349Ай бұрын
for now seems like almost everything I wanted will be here (being able to custom your rides and flat rides) but if there is free falling tracks, switchs tracks, ... it will be a must buy in the second the game is out I really can't wait to know what is left to discover and why they seemed to hide relly specific parts I guess we'll see more the 31th in the frontier unlocked
@lostfrequentie_7476Ай бұрын
Drop tracks are confirmed, so I hope the rest of the animated tracks wil follow
@samukai3349Ай бұрын
@@lostfrequentie_7476 Is it ? I haven't seen someone talk about it
I still hope that they will add finally the omnimover ride system. It can also be an addon but would be such an amazing detail as it is standard in most theme parks 😬✌🏻
@christinajuly9784Ай бұрын
oh man! I hope that they allow us to take certain created assets from the first game and import them into the new! And more animatronics to give the allusion of a zoo and better ride animations!
@EOSProductions394Ай бұрын
I wonder if drop tracks would be added if there is a transfer track?
@RudiRennkamelАй бұрын
i hope both!
@ThrillsofColdplayАй бұрын
Probably
@jaydenvanvliet5531Ай бұрын
Hope they improve stations (continues moving or big turning wheel) and maybe add a possibility for preshows
@BonicStudiosАй бұрын
I really hope they also added a brush tool to quickly make forests (just like in JWE) and a fence tool (which I'm quite certain they'll have because PZ and JWE have it). Together with weather, improved performance due to DX12 support and overall and improved engine, plazas and hopefully deeper and better balanced gameplay and a better campaign, this will finally truly be THE RCT successor that has everything RCT had but even better.
@RudiRennkamelАй бұрын
that would be really cool indeed!
@Ziplinz29 күн бұрын
After what Prehistoric Kingdom did with allowing scalable build/scenery pieces, it would have been a shame if PC2 didn't offer it as well. Just makes building so easier!
@specialjeffreykeАй бұрын
I hope it's good enough to be a sequel and that it should not have been a major update for 1.
@ahighdef.experience3394Ай бұрын
It’s already a much bigger improvement compared to RCT2 being a sequel to the original RCT
@deanward8584Ай бұрын
Wow! Super video buddy. I love how your so PASSIONATE about this. Frontier are very lucky to have someone like you promoting their game👌
@mathisluyten8313Ай бұрын
I am so happy to hear that the coaster builder can make the coaster smoother now that was the main reason why I wanted a sequence
@SPRidleyАй бұрын
Wtf my man rudi!!!!!!! All this sound absolutely bonkers. Im glad they invited you! Cant wait to finally play this game with alñ of you. Remember when we were always talking to the devs during the meet ups about attaching pieces to flat rides and scaling building pieces? Im so glad they heard us! Now i want the idea I talked with them on the same meet up about also using the same systems to create themed parades, by attaching theming to blnack vehicles. If they add that as a future dlc this is gonna be our dream game (also hopefully the fixed the firework system so it behaves more like rct3).
@lolers9524Ай бұрын
Something not a lot of people are talking about that I surely want is decals on workers. So thst if we wanted logos on shirts or hats for our parks instead of basic colors if that makes sense
@acer2896Ай бұрын
The two coasters intertwined at 13:00 is awesome !!
@RudiRennkamelАй бұрын
That's an old coaster I made when the studios dlc came
@NicoWashowichАй бұрын
I’m really hoping they bring back the hybrid coaster but with the 2nd generation trains without a themeing piece on the zero car and then you could get a tmtk zero car and put it on the car
@ringking7Ай бұрын
I hope they run very deep with it and focus on having lots of systems. That was my biggest issue with PC1, to much focus on coasters and not enough on the other parts that are in a themepark. I wanna be able to create a themepark that feels complete and unique with 0 coasters if I want. Waterslides are a good starting point, hopefully there is enough there to run a pure water park, but I'de love to see them really diversify the types of parks you can make rather than assuming that every park is going to have mostly coasters (which, in my experience, is rarely the case).
@heybigbenderАй бұрын
This was announced while I was on holiday without signal in the middle of nowhere, and let me tell you I nearly cried upon getting service again. Long overdue, but I am so god damn excited.
@BambeakzАй бұрын
Instantly hyped and a perfect fall release because something like this can make my winter depression disappear :D
@mistrcarterАй бұрын
The Obscure FLAT RIDE Is Called A “ZETTA SWING” Manufactured By Zamperla
@Jcjc-lr4bfАй бұрын
I’m specifically looking for… -WAY more flats -WAY more coaster types/trains -New guest screaming sounds new guests sounds in general -Better coaster building track editor. -New ways to paint and color trains and track a specific way. -More music. -more inversion formula inserts and being able to scale it smaller. -No more lag! -Scenery and build pieces more organized and easier to find. -Not have the track bolt connector piece so close together while using the smallest track sizes to build it smoother method. I’m super confident because it looks super good already!
@BramBergsАй бұрын
I love that the aesthetics are still the same from PlanoCo1! I'm really hoping they took out the whole TMTK concept now that pc and consoles are more linked to each other in this new version.
@rory2244Ай бұрын
I want to be able to set up parades with custom floats, character meet and greets with the mascots that walk around (as well as more mascots) and better dark rides
@JSXSProductionsАй бұрын
I'm hoping the editor can handle vertical and near-vertical track pieces better. Outside of smoothing, I always had the most trouble with the editor telling me I was exceeding the limits of the track when building inversions with near-vertical pieces.
@disneysydneyresortvirtual9264Ай бұрын
The train and flat ride editor sounds amazing. So much possibility to customise with scenery pieces.
@DiamondOrPoor78Ай бұрын
We need to make sure it has a prop brush and line tool like Cities: Skylines has, would be SOOOO useful
@unnaturaldisaster1728Ай бұрын
absolutely in awe at all this. So buzzed. Expectations exceeded. However i have one question, on roller coaster POVs, do guests still put their hands in front of their faces? 🤣
@RudiRennkamelАй бұрын
i havent seen this haha, but the onride we saw was also only testing without guest
@howenatorАй бұрын
going off what rudi said about their reluctance to rework the pathing for planet zoo, it makes complete sense that they would revamp it now because it would be impossible to use the old pathing system and build quality water parks. good on them anyways, they really seem to have listened to the community. the fact that this is only PRE-ALPHA shows how far they’ve come since the og planet coaster
@SynthLizard8Ай бұрын
You know what would be cool? a outfit maker for your staff, like you could design your own mascot.
@Manu-gf3ylАй бұрын
Omg im convinced. Im gonna by a high end pc only for this damn game 😅
@user-im4ti8bu3pАй бұрын
Since the console version can easily be 100% restricted, I hope more solutions can be thought of. For example, you can choose to permanently combine some materials and can no longer separate them to reduce the computing burden; or you can choose to make some facilities lose their functionality and only serve as a visual illusion for players.
@brunobraganca4006Ай бұрын
Both the new pathing system and customized rides suggest to me there will be parades.
@RudiRennkamelАй бұрын
That would be pretty insane!
@TheFunkyMonk32Ай бұрын
I love how excited you sound.
@CathodeRayKobold28 күн бұрын
I'm excited by the number of greeblies on that submarine build. Some of the most popular pieces in the first game were things like the snowman pipe, the camera mounting bracket, the wires, the sci-fi vent, that you could make almost anything out of. I'm NOT excited to see that the lighting engine looks to be exactly the same. The reason I quit Planet Coaster is the fact that, no matter what I made, it would always look like crap because everything was so shiny, plasticy, and washed out.
@PimsAdventuresАй бұрын
Well you were right Rudi
@RudiRennkamelАй бұрын
Rudi knew, but rudi needed to STFU. :-)
@ArchitectPlaysparkitectАй бұрын
Planet Coaster is Finally here🎉
@RudiRennkamelАй бұрын
it is!
@PhantasclickАй бұрын
Omg a weather toggle? the best thing EVER!
@PhantasclickАй бұрын
edit: rudi liking my comment is the best thing EVER!
@themeparkreconnoiter9787Ай бұрын
I was really expecting they add Chance-Morgan Track and D.H. Morgan's original Track.
@thewoodpeckers655Ай бұрын
I had the idea that it would be cool to add items onto rides a few weeks ago, but always thought “nah, that’d be cool, but quite unreasonable to pull off by my guess” AND THEY ACTUALLY DID IT OMG
@Banjo_TailsАй бұрын
When I read console I also thought the limit issue also for pc.
@RudiRennkamelАй бұрын
i don´t think so, that would be stupid. And if so....Mods :D
@georgeupfield4329Ай бұрын
Got an ad for PlanCo 2 while watching this video lol
@taal223Ай бұрын
I have a hunch that guest injuries might be a thing. Such as heat stroke, pool drowning, and the like. There's could be emergency responders and a hospital building. I also get the feeling that mechanics and breakdowns are going to be a bigger deal. Something about the phrasing in the press release gave me that impression each time it mentioned mechanics. This is wild speculation though.
@MrCow579Ай бұрын
For colors; you can play with nvidia overlay colors a bit to change the colors to your liking!
@RudiRennkamelАй бұрын
Well, if its not broken as it is right now, YES you can which is great :)
@user-hu4vu9lh8fАй бұрын
i would love to create my coaster carts from the ground up where you pick your wheelbase, seats, ect...
@RudiRennkamelАй бұрын
That would be soooooo cool
@dirtybakerАй бұрын
Are there Beach / Ocean terrain options? Trying to make an ocean in Planet Coaster basically just makes a lake. I would assume they will since they are adding pools and waterslides. I spent HOURS making non-functional waterslides so I'm excited for that. Also having the water levels correct for pools will be great! Item scaling is a must but I'm guessing that will still have some restrictions.
@orionscytheАй бұрын
it needs to include the ability to import coaster from no limits 2
@GCpovАй бұрын
I’m not sure if this is just the trailer, but if it isn’t then those guest animations with some people swinging their legs and holding hands was insane! If this is in the real game I will be so impressed.
@Mad_Luv85Ай бұрын
so excited - i truly hope we get VR support to some degree. Also some type of Networking feature to build with friends connecting all platforms
@oziancreator4335Ай бұрын
Rudi, do you think the way you can edit flat rides and bake in assets would enable parade floats to be decorated so parades are possible?
@FrankDaBank25Ай бұрын
How sick would it be to be able to have a proper coaster operator panel where you can control the coaster like they do irl. Switch tracks for maintenance, start and stop chain lifts and block zones and all that cool stuff.
@joshuaellisakass122Ай бұрын
I really hope they do this!
@adamwillis5013Ай бұрын
Praying for weather 🙏🏻 😄 I need umbrellas filling my parks again… they sell well
@RudiRennkamelАй бұрын
they confirmed it on the official website!
@James-eg3frАй бұрын
Man, as much as i am excited about this, I'm REALLY hoping most rides are for all ages AND with the train editor we can get to at LEAST have different colored trains like in RCT2.
@RudiRennkamelАй бұрын
yes, you can even have DIFFERENT designs per train. Like style one after spongebob and the other after patrick,
@James-eg3frАй бұрын
@@RudiRennkamel HELL YEAH.
@superamusingggАй бұрын
beyond excited for this game!!
@TheParadogzonАй бұрын
I‘m so hyped about the game now! Thanks for sharing your impressions! Can you answer questions? Because I have an oddly specific one - did they fix the loading/unloading process of the rides? Or do new riders still habe to wait for the very last previous rider to leave the exit before being allowed to board? Did you see flat rides/coasters loading/unloading?
@CritOroVTАй бұрын
If they make better dark rides, togglable night vision for building, switch tracks and revers tracks, EG Expidion Everest at animal kingdom Florida.
@ryanspooner092Ай бұрын
Separate load and unload stations? Dual stations for slow loading trains like flying coasters?
@MazdaBass971Ай бұрын
What i really hope for is DirectX 12 and DLSS support, I have a AMD Ryzen 7800x3D on a 3070Ti in big busy parks 7k+ visitors I'm at 30-40fps at the best on medium/high settings, 1440p, i know my hardware can do much better but the current game just doesn't run well even on powerful hardware i start out at 200+ FPS in a brand new empty park but all the assets just eat up performance as you build. I understand many assets and animations will dull down the performance and it comes down to the engine they use, but if i could maintain 60-70+ fps in a big busy park it makes it that much more enjoyable to work on and watch while the animations are running. I also hope for a lot of quality of life changes for micro management like setting prices on rides and stalls to 1 number at once and opening and closing all at once, grouping staff training all at once, stuff like that. The new editor and path system is already a huge win, i hope more is done.
@TheMrTorbiАй бұрын
awesome! thanks for updating on this. Can't wait!
@thedracshow8961Ай бұрын
When the actual game comes out, I hope that they add different color trains to the game
@thedracshow8961Ай бұрын
Like one train could be blue one could be black and one could be red
@GPCyoutubeАй бұрын
I really hope for console, that whenever trying to make custom buildings and other pieces, you don't have to take singular pieces from laying flat and rotate them 3 different ways just to put a window on the side of a build .. it became to time consuming on console make those customization when 1 single piece was taking 2minutes to place and adjust correctly
@TheWolfXCIXАй бұрын
Train editing sounds FANTASTIC. The thing I want most is single rail coasters from RMC/Intamin so fingers crossed 🤞
@nicolepenny312Ай бұрын
I enjoy your comments. I am excited for you since I have no computer or planet coaster game, thanks again for sharing.
@Asymmetrical-SagginАй бұрын
My guess is prob an October release. Can't wait until it comes out. i have 3000 hours in #1 so it will be good to have a new fresh game lol.
@Marc.B111Ай бұрын
I'm actually (at the moment at least) more interested in that one ride we can see in the middle of the background at around 4:08. It loos either like a really heavily customized coaster or some kind of ferris wheel🤔.
@Murphy65200Ай бұрын
i hope they make fences easier to place in large areas something like how farming simulator 22 has it
@T_M___Ай бұрын
no matter how great the game is on release there will be people saying it's not good enough.
@JCrowe86Ай бұрын
I just want my RCT3 fireworks editor back but better
@rollercoasterheaven2170Ай бұрын
Probably
@justangelzaragozaАй бұрын
train editor omg im just realizing that you'll be able to make literally anything in planet coaster 2
@user-mu1lv7id8tАй бұрын
Just wait until Josh gets this game (let’s game it out)
@hendrikwirtz8418Ай бұрын
Looks like its going to be a fantastic game Half of the trailer: YES Waterparks, we heard you Waterparks
@gabrielbujАй бұрын
I just watched your video 10 days ago where you "gave up on waiting", hilarious :D
@briano9397Ай бұрын
That trailer made me happy
@dastrashhornАй бұрын
I really hope that you will be able to adjust the flatride height, it always annoyed me that the starflyer or obervation tower are so high
@RudiRennkamelАй бұрын
True, unfortunately no info atm
@rollercoasterheaven2170Ай бұрын
Eventually maybe an update
@thebestplayerispatapete4564Ай бұрын
you can in planet coaster 1, but only with 1 or 2 rides (i think). Let's hope they make it possible to change ride height in more flat rides, including drop towers (in rct3 you can set the height you want in drop towers)
@dastrashhornАй бұрын
@@thebestplayerispatapete4564 yeah i know, the condor and smt else, i dont know why they didnt add it to all towering flat rides tho, i dont see the problem
@dennista42069Ай бұрын
I am so hyped, this means new Planco videos of you Silv and Delady! I hope there will be new collabs too.🤗
@GB569-FNАй бұрын
FInally, planet coaster 2 after so long
@fang4590Ай бұрын
i wonder if the new path system will have 2 modes, one thats just an improved version of the first game, and then a mode that acts almost like terrain paint so its easier to get fine details and make plazas
@Stuntman707Ай бұрын
I think the console point you made is more of a positive to me. I use a PC but I cannot afford to buy brand new hardware so I’m glad the game will be more optimised for affordable hardware.
@Thomas-N-n4mАй бұрын
About time for making things smaller or bigger from frontier
@frrrfrrr9177Ай бұрын
Duel coaster stations? How about load/unload stations? And switch tracks?
@benderandownzАй бұрын
One thing I would really like to see are more realistic breakdowns. I want to have to evacuate guests from coasters!
@niettegelovenАй бұрын
I think all these updates are really really good, but I'm not sure if the general public is going to see this as a big change.