Planetside 2 is Dying...

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CAMIKAZE78

CAMIKAZE78

6 ай бұрын

I've been a minute since I have checked in with Planetside 2... But is the game on its last legs?
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#planetside2 #2023 #review

Пікірлер: 714
@guardsmanberto1328
@guardsmanberto1328 6 ай бұрын
Planetside 2 will always have a special place in my heart despite the games faults. I remember seeing the trailer for the first time when I was in middle school. Being absolutely inthralled by the sheer chaotic intensity of the whole thing. In fact it was just after Highschool that I was able to play it proper as I was able to save up enough money to get my own PC. Now here I am well over 6 years after highschool and seeing this game making its last steps of its journey. Its even the only game I've played where I clocked in over 2000+ (majority of it playing by myself). Sadly the problems with the game became too much for me and eventually I stopped playing, it was just before Wrel made the announcement for his departure. I want to come back to this game, but where it stands I just can't do it. If the gameplay isn't fun anymore to play why even play it when other games do it better. The fact the game was and continues to be able to last this long is a testament to its dedicated (and stubborn) player base. I hope to see the game have a resurgence like a Phoenix out of the ashes or hell an announcement for Planetside 3, but I cant expect it to ever happen. Shout out to all PS2 players out there, both old and new. ✌️
@jamesedwards3923
@jamesedwards3923 6 ай бұрын
You never quit PlanetSide. I have been playing since PS1. You play until you die.
@3sqw
@3sqw 6 ай бұрын
Any suggestions for games that share some resemblance? I enjoy planetside 2, but am not familiar with FPS titles that offer similar aspects. I have heard that there really is no game quite like it, but I guess what I'm looking for is the class variety, strategy, sandbox feel, etc
@noble_lemon
@noble_lemon 6 ай бұрын
F
@kahlernygard809
@kahlernygard809 6 ай бұрын
​@3sqw nothing compares , devs have given up trying to design a game like this and it's sad. Perhaps we could do a star citizen type crowd funding to make a spiritual successor to ps2
@noble_lemon
@noble_lemon 6 ай бұрын
Planetside 2 has a big issues deep inside of the gameplay core. Big battles is great to participate, but the chance of occurring this randomly is less than 1%, other time it's small/medium fights that most of the cases is a pain to play. For infantry gameplay the dynamic is so broken. Usually the best what game can offer to you it's a choke point fight with grenade spam and standing in one place for 2 hours. Battlebit for example has a more classic formula, when game session have a timer with start/end. The number of players in teams is always equal, squad spawn system helps you to get to the action fast. And there is a lot of action always thanks to great maps and overall game balance. The infantry gunfights is a key element of the match and the game itself. But in PS2 feels like its a by-product of doing objectives which is sooo boring for most of people. Yep, 90% of people goes here to shoot something, not doing that platoon military simulator thing. Optimisation is bad, after so many years of work it feels like nothing was done 👍.
@HaleFire7
@HaleFire7 6 ай бұрын
I find that the really awesome moments in Planetside aren't frequent enough, especially for new players. They spend too much time looking for a fight where they aren't being farmed, dying to "cheesy" things before they get a chance to get there, etc. It feels like the juice isn't worth the squeeze. I stopped playing the game but I will always love it. Despite it's niggles, there is nothing else like it. Given the direction of modern FPS, I don't think we'll get anything like it for a while, either.
@wile123456
@wile123456 6 ай бұрын
Progression is also ass. It's been while since I tried the game but you barely have any weapons and abilities and it's not fun to grind for them. It would be far cooler if microtransactions were cosmetics, but classes and kiits were equal for all
@mrghqrt4234
@mrghqrt4234 6 ай бұрын
Would been great to keep up with the ps4 version. But they didn't so why should us console players care? Warframe keeps up on updates for 4 systems. And it was never brought by Sony. Bad leadership and laziness lead to this downfall.
@phatenuff1872
@phatenuff1872 6 ай бұрын
​@@wile123456microtransactions?
@wile123456
@wile123456 6 ай бұрын
@@phatenuff1872 game is free to play and gets its money from small payments, called microtransactions
@malcolm355
@malcolm355 6 ай бұрын
yeah, i just played planetside 2 (10/october/2023) as vanu, and it felt like i was getting shit stomped by terran constantly, then i swapped to my terran, and felt like i was getting destroyed, the game is basically just a corpse grinder to get capture points with nothing else. the progression is extremely slow, certs being gained 6-10 at a time (needing 100ish to buy attatchments etc) or pay money, and the sad thing is, its actually a pay to win game with how much advantage you can generate with a suped up vehicle
@mystral2152
@mystral2152 6 ай бұрын
More than 10 years of services. How many games have done what Planetside did ? Do you think BattleBit will last 10 years too with honesty ? I doubt it. I have a huge respect for this game. I will continue playing it and if it dies. I'll be here for his funeral to pay all my respect for one of the most ambitious games of the decade.
@JohnFromAccounting
@JohnFromAccounting 6 ай бұрын
Battlebit will last as long as until the next Battlefield style game that isn't rubbish. BF2042 was a huge disaster, but if someone makes a good game again, Battlebit has no purpose.
@daemoniaque6640
@daemoniaque6640 6 ай бұрын
This video's message isn't that "well actually, Planetside 2 was always bad and a waste of time". The point is that *now* it's dying, despite what qualities it may have. PS2 did a lot of good things, and frankly the reason why it lasted this long is because there's nothing like it out there to really challenge its niche. Lasting 10 years is worthy of respect, but the writing's on the wall my man, the game has been ever so slowly going down in players for years, it was only a matter of time until it died. And with how silent the dev team has been as of late, and with how the population has been going down, it looks rather grim, you can't deny that. Last year in september there was 1583 active players according to steam charts. This september there was 990 left.
@mrghqrt4234
@mrghqrt4234 6 ай бұрын
Warframe has did what planetside has done and better. Why? Because they actually update every system that runs thier game unlike planetside. Warframe is 10 years old and updates all thier systems and responds to all of thier community's unlike planetside
@jasonmcmann7103
@jasonmcmann7103 6 ай бұрын
@@mrghqrt4234 Warframe is basically a single player RPG with the way most people play it, not comparable.
@VCE4
@VCE4 6 ай бұрын
@@mrghqrt4234 warframe doesn't need a 1000 people in one "match" to achieve a designed experience. Comparing it with PlanetSide is ridiculous.
@GWRaynor
@GWRaynor 6 ай бұрын
The main issue with PS2 is that it's become harder and harder to maintain those epic, set piece battles that the game sells itself on. I'm not talking about the dwindling population either, as that is a symptom, not the cause The primary reason for this, in my opinion, is outfit orbital strikes. Before those, orbital strikes were an infrequent and fairly predictable occurrence. They were tied to construction buildings, and everyone could see the radius in which one could happen. There was a spectacle to them because of the preparation required and in the relative rarity in which they occurred. Nowadays, any jackass can just click on the map wherever they want and severely disrupt a fight. Attackers managed to get on the point? Orbital strike. Defenders managed to reclaim the point? Orbital strike. Armor column moving toward your base? Orbital strike. Coordinated group setting up in a key position to try and stop your zerg? Orbital strike. Someone killed you with a weapon you don't like? Orbital strike. It's become all but impossible to maintain a large, back-and-forth battle without a dozen people right-clicking the map and ending it. Between orbital strike spam and the increasing ease of spamming force multipliers, the game has boiled down to shorter and more one-sided battles that just feel like everyone is taking turns dumping their resources onto bases and then moving on. The "FPS" part of MMOFPS has been increasingly sidelined for cheesy gimmicks and battle ending bullshit that makes the game more and more frustrating to actually play. Which is a damn shame, because when PS2 was firing on all cylinders it was a truly unequaled experience in the industry. No other FPS has ever made me feel like a grunt in an actual sci-fi war like PS2 could. And now I fear such an experience will never happen again.
@kahlernygard809
@kahlernygard809 6 ай бұрын
They should bring back planetside 2 beta and watch the game flourish. The game lost its charm under wrel because he disliked certain players that made it thier business to show him he isn't as good at the game as he likes to think. Banning waa waa highest scoring player on nc over him grinding his score up in a way "wrel" didn't approve of.
@blaxicanx
@blaxicanx 6 ай бұрын
People were complaining about hard it was to find good pitched battles for over 5 years before orbital strikes were put into the game. The dwindling population was definitely the cause more than the symptom, orbital strikes were just the nails in the coffin.
@user-tt4sh2yy6r
@user-tt4sh2yy6r 6 ай бұрын
lol that is one salty OS review, first of all, as a regular OS user (atleast twice a week) I can say that most OS users don't know how and when to use, secondly, fewer capture points are outdoors than they are indoors (excepting Oshur which is also where you'll see more strikes) and as you know, unless you're a MAX, you're safe indoors against an OS, thirdly do you know it isn't easy to craft orbital strikes at all? I mean unless you are one of the biggest outfits on a server, the resources required to craft an OS are difficult to come by and that too take time to craft and at any point, no matter the size of the outfit, you can only own 2 Orbital strikes and even with enough resources, each OS takes 15 mins to craft in which time proper fights die. I am the leader of a small outfit on Cobalt and most of the time, the map shows captured by ' insert faction huge group' so there are no resources to gain from there or if you want the green more common resource, you gotta have the whole faction attacking the base and somehow come out as the dominant outfit or atleast in the top 20 scorers on the map to even be blessed with the green resource, fourthly even IF you were a huge faction, you can't just hand out OS rights to every Tom, Dick and Harry in the outfit, if you've been in a big outfit, you'll discover that OS privilege is given out to selected officers, namely regular squad/platoon leaders, otherwise any noob can waste the resources. Sure, I've seen Orbital Strikes ruin SOME perfect fights (the definition of which changes by perspective) but they are too far few in between to matter on the scale you are talking of. How are you any different from the ones bitching about "Max suits are OP" which is what the pet peeve of everyone was before OS was even invented?
@GWRaynor
@GWRaynor 6 ай бұрын
​@@user-tt4sh2yy6r Y'know, I was going to argue, but you did say you play on Cobalt, so I'll give you the benefit of the doubt. This seems to be a case of "your mileage may vary" based on server culture. I have the misfortune of having to play on Emerald if I want good ping, and that server has become a shitshow of every force multiplier in existence being spammed to high hell every hour of the day. You can't even go to a 12-24 fight without seeing an OS the moment someone flips the point. Outdoors fights in between bases? Literally not allowed anymore. Alert just started? Prepare for an hour of every fight being 70/30 pop. And so on. The higher population and huge outfits actually hurt the server's gameplay at this point. It's just hellzergs running in circles all day. Don't play on Emerald. There's a reason most of the game's "salty vets" are from there.
@Snowcatsrt
@Snowcatsrt 6 ай бұрын
PS2 at its prime was incredible. Our outfit ran four platoons (outfit only players) and I would run another recruiting platoon that was open for anyone to join. There was a big sense of comradery that I haven't experienced in any other FPS. We would sometimes make kill teams consisting of smaller groups to back stab enemies or fight larger forces. This was possible as the map progression wasn't linear and wasn't just two blobs fighting senselessly. When the last map (don't remember the name) finally got it's rework and received lattice lines is when the outfit started to fall apart slightly. Sure it was better for the newbie to find action straight away but in my eyes the game lost its charm and turned into a grind fest where you were just a number farming kills. Such a shame to see this game die.
@Frigorito3975
@Frigorito3975 6 ай бұрын
welp. thats just really sad, cuz it did have a fun concept and managed to bring so many people together. too bad the lack of support ran the game into the ground
@euroscumbag8377
@euroscumbag8377 6 ай бұрын
"lack of support" didn't run it into the ground ,a developer who had 0 experience in FPS game development who was for some reason given the reigns of the game did with his huge ego and frankly moronic decisions. We are constantly told by his apologists that he "saved the game" well, take a look at the numbers now and tell me how that went guys.
@xxjongjongxx
@xxjongjongxx 6 ай бұрын
Emerald is still pretty populated, usually max pop on weekends. Game is definitely not dead or dying any time soon.
@euroscumbag8377
@euroscumbag8377 6 ай бұрын
@@xxjongjongxx keep coping. Emerald is not "pretty populated" by any standard unless you've been playing since 2022 which is most likely when you started playing
@xxjongjongxx
@xxjongjongxx 6 ай бұрын
@@euroscumbag8377 I’ve been playing since 2013, and yes it is pretty populated unless you haven’t logged in in several years which you probably haven’t.
@brodofraggins
@brodofraggins 6 ай бұрын
​@xxjongjongxx no. It isn't. Even in prime time on weekends, there's often only 1 continent open. You're delusional.
@Challenger160
@Challenger160 6 ай бұрын
The most fun i had in planetside 2 was with active outfits which actually talked and co-ordinated attacks on parts of the map to cut off enemy locations and enemy outfits responding in force by galaxy dropping players or sudden population influx from their spawn but as the game gets older and outfits and teams became quieter and only really active for alerts, the liveliness of the game has tapered off. Sad to see but if there's a big update which new and old players could work towards, it could re-ignite the game. I still love the game but this is sad to see.
@wile123456
@wile123456 6 ай бұрын
Massive multi-player shooter games can never be fun unless there can be commanders to organized attacks. Otherwise it's just a bunch of lone wolves playing like ti's call of duty but it isn't.
@malcolm355
@malcolm355 6 ай бұрын
the only way they could recover at this point would be to remove micro transactions from the class progression improve the progression style, and then make an actually like LFG thing basically, as a newer player my only way to get into an outfit or fight is to sorta bum around and use prox chat (which is dog shit) to find a fight, and when i finally find a fight im a lone soldier surronded by vehicles getting constantly farmed lmao. and even if you google/youtube an outfit to join, tons of them are super elitist and demand you drop money on the game or they wont let you join
@Trymeplays
@Trymeplays 6 ай бұрын
I thought along those same lines when it I played on PS4 last year or 2021. It was like "how do I join an outfit and do those coordinated attacks I've seen from this YT'er"? Because when this first came out on PC back then I was really impressed however now ?.... Ehh lost the flame for me but games like M.A.G and Planetside are always fun to see how far we can push huge multiplayer battles with current and future hardware!
@jackrabbit1704
@jackrabbit1704 6 ай бұрын
The biggest issues for me were imbalanced faction equipment, veteran player advantages, ping-favorable gunfights, sweaty players(which almost feel like they have aim assist), far too slow of cert gain system, lackluster change in weapon purchases, one-sided faction overpops, and clear sniper/lmg aimbots. Overall even though I have great gunfight win averages on other FPS games, on this one, I can begin shooting first and will still consistently lose gunfights I really shouldn't. There's something deeply wrong with the net code of this game, and it doesn't feel as smooth as an experience because of it.
@Daddy010
@Daddy010 6 ай бұрын
Even though I'm used to it now, it's always a bummer to think about how they messed up the game so much, even when so many people in the community spent endless hours testing and putting together docs to help the devs do better.
@PlaCerHooD
@PlaCerHooD 6 ай бұрын
THIS. they ran it into the ground and thats not just nostalgia speaking this time.
@wile123456
@wile123456 6 ай бұрын
I'm just waiting for the spiritual succesor planetcorner to be released.
@vgmaster9
@vgmaster9 6 ай бұрын
@@wile123456 If there's someone who would make a proper successor, it would be Blizzard.
@wile123456
@wile123456 6 ай бұрын
@@vgmaster9 blizzard sucks at making first person shooters and I'd rather not have a r+pist and abusive company develop that game. Thry fumble all their live services with bad planning and endless microtransactions because they have the most evil and greedy CEO in the whole industry. You see it with diablo 4 and overwatch 2 dying currently.
@skyezblue3136
@skyezblue3136 6 ай бұрын
​@@vgmaster9if it's about mmo,EA got it right with battlefronts and battlefield but of course they fumbling recently,but imagine they use the planetside 2 recipe and command and conquer as it title,boom the masterpiece was born.
@Rhapsodyas
@Rhapsodyas 6 ай бұрын
Well, it's been 11 years. I've loved the game, even playing it alone, but really there never was a big rewarding system for doing battles in specific places that ever felt meaningfull for the individual, just the lust for blood and big battles. Also, with more and more veterans making up the majority of population, the skill gap was strong whenever I felt the spark to try the game again. And orbital bombardment spam, my God what an awful addiction it was. I'll still remember fondly being able to use my GaussSAW properly ❤
@kahlernygard809
@kahlernygard809 6 ай бұрын
Orbital was under wrel, he destroyed the game. He had a vendetta against TENC and made sure to either ban us or ban the playstyles we used to counteract the overwhelming odds Vanu had against us
@ErraticFaith
@ErraticFaith 5 ай бұрын
Oh there isn't a skill gap and never was. Websites like Aimjunkies, Hagsclub and a few others - had dedicated sections of their forums for Planetside 2. The stupid thing was that if you enrolled (two of my outfit did, one to expose the other was a cheater sadly) ; you found some were brazen enough (dumb enough lol?) to use names similar to those they used in the game as forum handles. After years of 'get gud' hypocrisy (I still maintained a K/D of 2+ but it was a drag as time moved on) I'd run into people who notably had superhuman awareness compared to players of my ability. Whilst originally falling prey to the idea they were simply that good - I then spotted some of their names on that list of people (he took screenshots) of those same cheat site forums. I started to pay more attention. HA's with motion sensor awareness - and yet they didn't have any down. Perfect accuracy on high recoil weapons at range and whilst moving in erratic fashion (not actually possible, I tried it to death with a friend on several occasions). What they said was 'lag' and 'latency' we couldn't reproduce even with a few others. Until someone suggested it was a lagswitch component of a private hack. Lo and behold we used a improvised lag switch and finally replicated their behaviour almost exactly. Because as you've said - the community dwindled. Ponder this instead. How do you keep a high KD when as per the websites people were actually hacking in 'top outfits'. Surely you'd get pissed off and quit as a legit player in time. Of course. They got the 'skill package' themselves. A little less recoil here, a little help with radar there. For every stupid cheater that takes it too far - you had a smarter one who used it more carefully. People will cheat in everything. You know that much is true. What many under estimated - was how common it is. You even get people cheating in PvE content in MMO's like FFXIV (for casuals). So go figure what this game was really like. It was a cheaters paradise. And thats really why it failed. Although yes Wrel is a retard and that didn't help.
@turkumies7799
@turkumies7799 4 ай бұрын
For me its the lack of casual players. When I go to a fight, I get one shotted by the veterans who tryhard the game. Then the spawning simulator begins. No one wants to play spawning simulator. Back when the fights had like 120 players each side it was epic and I enjoyed the mayhem because it gave me some room to sneak behind enemies and actually get some kills. I am not so good at a face to face combat, and the tryhards are killing it for me.
@shidohihiho
@shidohihiho 4 ай бұрын
Tryhards are killing the game. 00, HOUR, GOB, and others will always place the blame on casuals and that people just suck. None of them will give a rat's foot about a game's population declining.
@airltu2403
@airltu2403 6 ай бұрын
3800 hours in the game, quit around 2 months ago. Its crazy how much the game fell off due to misdirected development effort. It was a good time while it lasted though.
@SangheliosGaming
@SangheliosGaming 6 ай бұрын
That's a lot of hours.
@jetfyre6360
@jetfyre6360 6 ай бұрын
Join RoSI outfit mate?
@airltu2403
@airltu2403 6 ай бұрын
@@SangheliosGaming yeaaahh.... :D Outfit leader and nothing else to do moment
@JC248000
@JC248000 6 ай бұрын
'Good fight here, oh wait no it's a capture the flag base now'
@Infernus25
@Infernus25 6 ай бұрын
This game is too addicting, I've only recently gotten the proper setup to play it again after so many years and have fallen in love all over again with the game. Plan to play it till the death of it, there really is nothing like it
@hunterxhunter7174
@hunterxhunter7174 6 ай бұрын
same, just came back after 10 years and its still amazing haha
@medrzeczlasu
@medrzeczlasu 6 ай бұрын
thanks to the scale of battle and randomness of people
@JustfullmetalEdge-rs7nl
@JustfullmetalEdge-rs7nl 5 ай бұрын
Same it's not even close to perfect but it has its strengths
@voultronix761
@voultronix761 3 ай бұрын
Same here !
@spankyjeffro5320
@spankyjeffro5320 2 ай бұрын
No, it's addictive. Don't use addicting in the wrong context.
@lmaogottem5984
@lmaogottem5984 5 ай бұрын
honestly if people today saw peak planetside 2 it would still be unbelievable. Even though games like battlebit have massive player counts, nothing can compare to those massive persistent battles when planetside 2 first launched.
@blitzy8221
@blitzy8221 6 ай бұрын
No other game has the scale and combined arms play of planetside 2 , there is no true competitor , especially if you consider all the vehicles and their play in planetside 2 and the sheer variety of tactics you can implement with them. If PS2 dies truly , there will be sadly no replacement it seems on the horizon.
@missk1697
@missk1697 6 ай бұрын
We came from 2023 graphics in 2013 to 2013 graphics in 2023, enough said.
@sharktooh76
@sharktooh76 6 ай бұрын
PS2 needs some more love from devs. It's still a unique game and it does not deserve to die... unless there is a PS3 in the works...
@mr.cookey
@mr.cookey 6 ай бұрын
I'd argue many of Planetside's frustating element stem from the core of it all: The ambition to be this big, unending sandbox where war is waged perpetually. Same as with a lot of battle royales, when a game is made for "Le Big Fights", it will struggle when the numbers aren't pulled in. And this aspiration sacrifices a lot of the nitty gritty, and the game is devolved to this core tactic that "Make enemy not play game to win". And because it's a sandbox, nothing is really supervised. You can roll into a base with infantry farming tanks, or dump a 100 MAXes into a fight. Granted, it can look epic, but it's a taaaaad bit damaging for the experience those who want to play the game a bit more competitively. And then there are problems since the first devteam, lead by Higby, are present, and the, supposed, fact that the people working on the game didn't document everything well enough. And even then, there's a community side problem, where we have people who would go as far as to ruin the game for others, on purpose, claiming "Le Devs ruined it for me :ccccc", which, all in all, might be the cherry on top for it all. As to whether it's dying: Of course. It's a 10 year old niche title, that's being, for all we know, put into a maintenance mode. It would be insane copium to say that it isn't, or that it's a huge success, or whatever. But, at the same time, the game had a rather respectable run, and it was one of the few FPS games that i truly enjoyed.
@malcolm355
@malcolm355 6 ай бұрын
planetside was trying to harness the EVE online style of game, where the entire game is basically player based, what sucks is that they cant seem to actually make it easier for people to start, since microtransactions just immediately make the game look like an mobile app that only wants you $$$$$
@kahlernygard809
@kahlernygard809 6 ай бұрын
Bro wrel specifically nerfed the nc max because of how potent I was in that thing. I joined this game because I like combined arms and came from mech warrior/mech assualt background. So I play the unit that resembles a mech. How am I not "competitive" playing as a max ? If anything I'm shooting myself in the foot by not using the max especially with hackers. I think unit designs like the max can negate aim botters in heavy or light assualt and it makes them cry to not be undefeatable so they rage about how "uncompetitive" the max unit is despite it being extremely unique to the planetside franchise. And I didn't use the nc max to farm I used to to accomplish in game directives like capturing hard to hold bases or defend against overwhelming odds of Vanu zerging
@n00bist723
@n00bist723 6 ай бұрын
@@kahlernygard809 Chill my dude, re-read his comment I know tons of people have a hate circle jerk for maxes but this guy said nothing about maxes as a class being uncompetitive or w/e but how they can be used in a free form game. He's saying 1 group (zero exaggeration) pulling a full platoon of maxes to disrupt the fight is uncompetitive (I would argue that in micro it might be uncompetitive but in macro it's actually not but I don't really feel like defending my stance). This isn't the standard flame post of someone crying "max spam" in yell when there's actually only 2 maxes on point and like 6 maybe in the whole hex, you're being very defensive for nothing.
@kahlernygard809
@kahlernygard809 6 ай бұрын
@@n00bist723 comment I replied to get deleted ... that said I don't disagree with you. I'd be fine with limits on pulling maxes based on population ratio , would have been a better way than anti tank rifles killing solo max play. I know for a fact alot of the hate I got was from aim botters getting wrecked and not having an answer because I could outplay them when they pulled a max. Also it hit thier insane kd ratios they get to rub thier egos.
@n00bist723
@n00bist723 6 ай бұрын
@@kahlernygard809 Ah I see not having the @ made me think it was in response to the OP. From my experience the whole aim botter thing is about as over inflated as the max hate so try to use that as a point of reference to empathize and pivot your thinking about it, you're basically stoking the fires of the same type of bs thing that is annoying to you. Most of the people that you were actually getting riled were probably just infantry purists that put in too much time on pure aim skill and somewhere along the line forgot that there's more to planetmans than ivi, and a max doing it's job well is a really jarring wake up call to pull them back into reality so it's prime for tilting and salt. Those were the real people that got mad. Also the pop limit on pulling maxes would have never stopped a true max crash as those get pulled from warp or other hexes and just in general doesn't work with how planetside is. AMRs aren't inherently an issue either (to me they weren't even a threat 90% of the time tbh). The issue is that past like 2016 no one who had any balance say actually understood the intricacies of balancing maxes and the role they're supposed to play as it is very clear just with everything they did related to maxes but really shown extraordinarily well by how they handled maxes and OSes when making them no longer be res-able after I stopped playing this last time due to outfit drama.
@MrVagic
@MrVagic 6 ай бұрын
My first four breaks in the game were due to the overlap of two events: fatigue from vehicles farming infantry and from the release of new games (addons for games). Later, all I needed to leave was simply the release of a new game that was interesting to me. Now I have returned for the 8th time. And after spending many summer weekends playing the game, I'm now tired of it. I've grown old. And this is not a problem with this game. Now I prefer to play story-driven solo/co-op games.
@nanmwahrki1263
@nanmwahrki1263 6 ай бұрын
The most enjoyable moments of Planetside 2 for me are playing in an organized platoon on outfit nights. But when you play on your own, you have very little control to turn the tide of a battle. That's pretty frustrating. But that is the nature of the game. I want this game to last forever, but I don't know what RPG is doing to try to keep it alive.
@TheTrenchesYT
@TheTrenchesYT 3 ай бұрын
I’ve found that ANVILing down a Sundy in the right place, building good bases, and organizing a good squad or platoon out of randoms can win whole alerts, with patience. Very few strategic players are on at lower pop times- which means if you play strategically then, you can make a big splash!
@koenigSM01
@koenigSM01 6 ай бұрын
We are all gonna miss this game, still nothing like it around and there doesnt seem to be a mass appeal for MMOFPS games like this. This is the type of game i always wanted
@CJICantLie
@CJICantLie 6 ай бұрын
I am still addicted to this game. It would be good for me for it to die, but I doubt it will, and my addiction doesn't want it to.
@JackR936
@JackR936 6 ай бұрын
Not to mention its weirdly hostile and gatekeepy community nowadays. I remember old planetside had a pretty wide variety of types and outfits to cater to them. But it seems as the game dwindled a lot of who remained were oddballs with their voices in the devs ear. Had quite a few friends chased away by said people.
@Trymeplays
@Trymeplays 6 ай бұрын
Damn really? Seems like it's happening in Vigor as well.
@gorpim
@gorpim 6 ай бұрын
Sounds like a buncha lames who have nothing better to do
@JustASuscriber
@JustASuscriber 4 күн бұрын
I have yet to meet anyone that is against gatekeeping that is a good addition to any community. People that complain about the gates tend to be the people we want outside the gates 99 out of 100.
@JackR936
@JackR936 4 күн бұрын
@@JustASuscriber Yeah but I played ps2 since the 2012 beta until 2015, I came back to an unrecognizable mess of a community. More of an inmates run the asylum version of what you are suggesting.
@user-tt4sh2yy6r
@user-tt4sh2yy6r 6 ай бұрын
"Boo hoo as a content creator I'm entitled to spawn points created by others so I won't bring my own, therefore this game is dead. It's always the responsibility of others to bring spawn points so that content creators like me find it convenient to jump into battles. Blah blah rhetoric etc"
@PrincePlayz93
@PrincePlayz93 4 ай бұрын
professional yapper ❓ ❓ ❓
@c6sm9sgg69
@c6sm9sgg69 4 ай бұрын
Exactly this dude is just a hater/salty veteran he has been sh*tting on PS2 sinds forever I can remember. 😒🤦🏾‍♂️
@nopreach
@nopreach 3 ай бұрын
word
@MANTUEFLIE2
@MANTUEFLIE2 2 ай бұрын
The game lacks a large enough player base to accommodate the massive maps. It's not about a lack of spawn points to find fights. it's that the fights are so small that when you can find them, they aren't that fun. This game is built around massive fights and it doesn't have a massive amount of people to fight
@joshuaturcotte6724
@joshuaturcotte6724 Ай бұрын
​​@@MANTUEFLIE2 i agree with you. At peek hours it isnt bad, everyone else gets near dead servers usually. The issue is the game is turning into a clan war style only type. The balance is borked. People dont like to admit it, but you basically get fucked because there isnt optional weapons to mitigate the lower playerbase. Right now armor and aircraft shows it off. Crushing fights as he said.
@michaelm.3641
@michaelm.3641 6 ай бұрын
The spawn location issue is a consequence of the lower play count. Back when it first came out it was great. I'm sure it's awful now that not enough people are playing to organize coherent strategy.
@Koopacetic
@Koopacetic 6 ай бұрын
I don't mind the attempt at constructions, I mind that you still cant use them to encroach on bases with the huge restriction zones/ANT's not being able to deploy for spawns as close as sunderers can, furthering the point of spawns being so far away from the action. A2G having such insane TTK on infantry vs the time it takes to launch two lock ons making it impossible to solo a fighter as infantry. Honestly, I only get on to spend my Nanites on Dual AA MAX and become one with the flyswatter. It is the only fun I have with the skill gap being so large, I work for a living.
@seal4150
@seal4150 6 ай бұрын
As a ps2 veteran this just hits like a truck...
@pipebomber04
@pipebomber04 4 ай бұрын
1000 hours spent playing this game. It will never die in my heart.
@mikebond3210
@mikebond3210 6 ай бұрын
I disagree with you saying that PS2 is not worth playing as a new player in 2023. I started playing this year and its the best game I have played in years. The game is so unique, no fps can beat it right now for what it offers
@prohibitions1571
@prohibitions1571 29 күн бұрын
5 months later and I really hope you’re still playing. The dedicated fan base needs more players man
@Temperius
@Temperius 6 ай бұрын
This deeply saddens me but I must agree. Compared to other members of the community I was, and am still a fairly new player, first starting about two years ago and getting about 250 hours on that time. It was one of my first games and a steep learning curve. It holds good memories for me but I see the writing on the wall. Its going to die
@casey360360
@casey360360 6 ай бұрын
As a veteran/beta player thats never stopped, i fucking *love* planetside. I also have recently just been too busy to even think about playing. Im extremely disappointed that the game is struggling but i completely understand why.
@mrdannkyyy7754
@mrdannkyyy7754 6 ай бұрын
As a PS4 players since 2015, every time I log onto the game, I still get a tear in my eye. The waves of nostalgia and good times are really hard to handle.
@XMDGaming
@XMDGaming 6 ай бұрын
Facts all those times I gunned you down 😢, 2016-2018 was truly peak Planet side 2 PS4, from the daily outfit dramas to the community events like rumble in the jungle, I don’t think I’ll ever have that amount of fun in my life again, definitely not in a video game.
@Metalfreaky888
@Metalfreaky888 6 ай бұрын
it's a miracle that it did survive for that long anyways ^^ with all the hardships it faced in the past and all the things that went wrong. too bad they this game never got the chance it would need to appeal to more people
@Noah-rm5bu
@Noah-rm5bu 6 ай бұрын
Real shame I only got a year with the game, but honestly I haven't played it in months anyway because every fight was the same rotten experience. At least now we've got battlebit to scratch that big battle itch
@Cole-ossalReviews
@Cole-ossalReviews 2 ай бұрын
Rotten experience? This game has given me the greatest most epic battles I have ever witnessed in a video game. Its incredible
@KC-rq4jt
@KC-rq4jt 3 ай бұрын
I think the first step to making it a lot more engaging and social is to force an auto-kick from outfits. Players that did not log-in in over a month are automatically kicked out (leaders included - with a new one elected automatically considering their activity and current rank in the outfit).That would immediately get rid of all the 1k-4k player outfits that have barely 10 people online at any given time and overshadow smaller and way more active outfits when you search the outfit browser. It should be very easy to apply and would have a very big impact IMO.
@T-362
@T-362 6 ай бұрын
The biggest problem for me to return was the technical issues. While played on release and it looked OK and played well - at 2020 with newer and more powerful hardware it werent enough already and iv got some especially nasty type of input lagging. Shortly - input slowed down (movements, etc) and then got executed as a one quick batch of actions. Second issue were Implants - almost musthave thing that you must grind to get (iv stopped playing a bit before they were introduced). Some separate issue, also related to "getting into to combat", a huge gap of skill between new players and veteran players - noone likes to be a frag for too long, some bots may fix the thing there.
@TomasWatchReviews
@TomasWatchReviews 6 ай бұрын
devs dont let players play maps that players want. They force players play maps, that players tell that they dont like (oshur, hossin).They force to fight in bases that players are vocal about that they dont like (new Esamir bases). A nerf after nerf killing fun things to do. Game is amazing, but devs suc*. Game could have been alive and well, but devs killed it by forcing things onto players and not listening to feedback. And also, game got way too overcomplicated over the years adding new mechanics all the time. In my opinion game would still be fully alive if Indar (de_dust2) was left open all the time. It is like forcing players in CS2 play maps that they dont wanna play. Kill mirage, kill dust and force everyone to play de_cbble "bEcaUse thEre hAs tO Be a rotAtiOn". Fuc* that.
@therealzizmon1748
@therealzizmon1748 5 ай бұрын
This game holds a special place in my heart, and I'm sad to see it die like this. I still remember being semi-new and getting a 26 kill streak - running entirely out of ammo in the process and trying to run at people with a knife. I hope they release a sequel with better technology.
@silverthorngoodtree5533
@silverthorngoodtree5533 6 ай бұрын
Fun really did require a guild. Solo is fine, done that. But fighting as a coordinated team, makes it fun, win or lose. Now, still fun, I and many others would like some fixes that have not been addressed. But still, I dunno, Just don't want game like this to die. Reminds me of Wildstar. :(
@Shard37
@Shard37 6 ай бұрын
Man, I'm really hoping the game isn't dying, I just got back into it again! :(
@joti160
@joti160 6 ай бұрын
Average player count on steam just dropped below 1k this month. The decline is pretty rapid at this stage.
@xxjongjongxx
@xxjongjongxx 6 ай бұрын
It’s an old game, it’s really been declining steadily since launch so it’s not going to suddenly just drop dead any time soon. I still get on emerald a few times a week and there’s still a healthy population on there, you can even see a max pop queue almost every weekend at peak times.
@frydac
@frydac 6 ай бұрын
similar for miller in EU
@joti160
@joti160 6 ай бұрын
Im at somewhere around 3k hours, still playing after 6 or 7 years since I started. For the first time, in the last 30 days, the steam charts showed under 1k average players. We will finally be free.
@fluffywolf4207
@fluffywolf4207 6 ай бұрын
Outfits and squads are still out there!. There are medium sized battles, sometimes semi-large battles! Most action during day time-evening. Especially at weekends! Least action during midnight-am. Lots of good and interesting players and playstyles.
@ansuz1413
@ansuz1413 6 ай бұрын
Why is it that when I decide to play a game, it always dies or its servers are shut down?
@Paaaapuuu
@Paaaapuuu 6 ай бұрын
I loved this game but I litterally forgot it's name. Just rediscovered it thanks to you, I might play it one day. Keep going, you are great.
@huge_balls
@huge_balls 6 ай бұрын
I disagree because my preferred playstyle is to hide in the outskirts of the battles and snipe players. With the large scale of the continents in Planetsode 2, I find it so satisfying to ride a vehicle to the outskirts of an enemy base or even the other side of the map away from my own faction, and set up a sniping spot. I never liked outfits and I always prefer playing solo. I have about 2000 hours in the game and I still enjoy it. There is nothing else like it. It will be a sad day when they close their servers. Do you recommend any other game that can offer a similar experience?
@n00bist723
@n00bist723 6 ай бұрын
You should give the Arma series a look.
@slugbizzle
@slugbizzle 6 ай бұрын
Planetside2 has both warmed and broke my heart. Only manage to log in once or twice a week at this point. But I will def miss it when its gone.
@daimyo1959
@daimyo1959 4 ай бұрын
at this point the worst thing i see daily is the larger outfits dominating because the smaller ones are less organized and cant compete numbers wise
@SN1PERx64
@SN1PERx64 6 ай бұрын
A damn shame, my work schedule got changed to be during emerald prime time hours months ago and population was never enough for me to log back in, and this game cannot do low pop well at all. So I haven't logged on in months, maybe never again. Still a game in its own genre to me, not so much a hardcore combined arms like Squad, but a casual combined arms experience at a huge scale where if you wanted to strategize in a outfit you could for a great time, but you did not need to. No other games can do that even when they try.
@chrisnewbury3793
@chrisnewbury3793 5 ай бұрын
Planetside is an experience like no other. I've been experiencing it for more than twenty years. It was a damn good run.
@brooks_7075
@brooks_7075 6 ай бұрын
Which server are you on? My outfit DGIA (you killed one of us in your TR footage) just left Connery for Emerald and it's been great!
@thanosvasiliou4230
@thanosvasiliou4230 4 ай бұрын
At the time when PlanetSide 1 died there was an event for the last moment, a meteorite event to symbolize that the world will end there. It was such an amazing idea from developers.
@nokta7373
@nokta7373 6 ай бұрын
And freaking Wrel kept removing spawns to try push "logisitcs" down our throats. Not like you play a shooter because you want to shoot people right? Over the years he directed the game he managed to steadily erode the ability to quickly enjoy the shooting part of the game by pushing some logistic/construction fantasy he apparently hold dear, introducing massive amount of delay of the actual combat, then proceeding in making that combat itself miserable by continuing adding AoE damage spam, butchering continents with asinine map design which then condensed massive pops into tiny bases, desiging an entire continent over a philosophy only him liked which empties the servers every time it comes on rotation, all the while incomprehesibly refusing to address a decade lasting issues like unique-in-gaming-history invisible snipers ruining every single fight. Dude had no idea what made his game fun and now we all pay the price for his incompetence and "I know best" attitude. What a shame.
@AWPtical800
@AWPtical800 6 ай бұрын
I will miss some of Planetside's design elements. Battlebit Remastered has Frontlines and while that gets close, it's easy to get steamrolled by four dudes on quad bikes getting behind the farm to backcap the shit out of everyone. While Planetside had the same problem, the capture timer gave people time to react. Not so in Battlebit. Also with regards to killing the game off faster: sometimes the best way to reduce the suffering is to rip the bandaid off altogether.
@unrealkalel3130
@unrealkalel3130 6 ай бұрын
"what could have been one of the greatest fps of all time" nah it IS one of the greatest. it's been 11 years with an active player base in the thousands with no comparable game for about a decade. It deserves the title and I don't know why you didn't give it.
@arionell
@arionell 6 ай бұрын
It simply isn't. Age of the game is irrelevant as there are MANY games with more than a decade of lifespan. Planetside2 was always small in terms of the playerbase with barerly making the cut in the box office. It was being kept alive with a cult following. That is NOT a sign of ''one of the greatest games''. The concept of Planetside is superb, but the execution is meh. Planetside2's mechanics was outdated even 11 years ago. Hell, we got Battlefield 3 one year before Planetside2...
@geraltofbolivia9428
@geraltofbolivia9428 2 ай бұрын
I will never forget me and my team all trying to push our way up to a base on top of a mountain with bullets and missles flying down at us so many lives were lost trying to get those sunderers up to that base. I watched my brothers die right in front of me. But In the end we were victorious. I don’t think I will ever have an experience like that with a bunch of random people ever again.
@Waldherz
@Waldherz 6 ай бұрын
PS2 has been "dying" for 7 years now. And it will continue to die for another few years.
@Raumance
@Raumance 6 ай бұрын
All new content is just another gimmick that makes playing the game more difficult and less frequent. Explosion spam. Stalkers. Maxes, mines. Bad base design. New base design seemingly not improving on the core problems that make fights bad and disappear quickly. It's like 2 hours bad gameplay for 5 minutes of fun gameplay. Bit different for vehicles but as infantry you are limited to fights actually happening in bases. But even with vehicles you have that push and pull between the bases less frequently.
@ikilly9713
@ikilly9713 6 ай бұрын
Stalkers have the least hp and tbh maxes are shit rn idk what are you up to
@Raumance
@Raumance 6 ай бұрын
@@ikilly9713 Really dumb comment you made there.
@h3artac3
@h3artac3 2 ай бұрын
PS2 had my most immersive gigantic battles especially when you were in one of those tactical guilds. A special place in my childhood memories.
@wollebay
@wollebay 6 ай бұрын
Tried it out once a few years ago but it was really frustrating most the time. I could see where the fun would be but i never got there.
@OfficialTygo
@OfficialTygo 2 ай бұрын
New player here that hasnt played ps2 in over 10 years! - I recently rediscovered ps2 like a week ago as it was a game i played in my childhood for a short while, and upon playing immediately fell in love with the concept and honestly have not had as many issues you claim to have had. I really enjoy the bigger fights, and treat the smaller fights like different combat situations, because they are. It can be one sided but i'd rather have that than whatever cod is doing these days with their idiot based matchmaking where everything is a sweatfest.
@xant9501
@xant9501 6 ай бұрын
i feel so bad for not playing it more in its prime time :/
@exorias625
@exorias625 6 ай бұрын
if only the devs chilled out and listened to the community on SOME issues the game might have lasted a bit longer or better yet age like fine wine but we got what we got and it was unfortunately the shitty end of the stick. that aside i might as well go down with the ship and enjoy what little fun this dying game will provide hoping that some day something incredible happens and we get another game in the franchise worth our time and run by devs with their head in the right place
@horusrogue
@horusrogue 6 ай бұрын
I still play 1-2 hours every day, sometimes up to 4 hours. There's nothing else like it, and I'll go down swinging even though I only found it in 2017.
@RydWolf
@RydWolf 2 ай бұрын
I remember asking about games with a similar feel to Planetside 2, and the best answer one person could give me was Foxhole; a third-person, zoomed out, isometric game. I eventually got into Deep Rock Galactic (Rock and stone!) and while it's been fun I still find myself missing the raw intensity of Planetside 2's combat and the truly massively multiplayer experience that it offered. There was something special about being in a pitched battle and knowing that every moving soldier or vehicle was an actual player. I've been seeing some people playing Helldivers 2, but when the action is at its peak I'm continually reminded that there are only four actual players at a time.
@DaedalusRaistlin
@DaedalusRaistlin 6 ай бұрын
Oh, it was still going? I tried it like a decade ago back when it was under the SOE subscription, and man it was tough to get into. So much grinding for tiny upgrades, while all the good stuff is tens of hours away at least. All the problems you spoke of are what drove me away in the first place - it's a tough sell honestly. It's nice on paper, but my experience was you either get blocked fighting over one particular area with no side ever winning, or one side just steamrolls every other side across the entire map. Battles for areas could be over in minutes or have no progress for hours. Do you stay in the grind area where everyone is and try to get kills, or try to take some territory by yourself and get swatted by a group that comes over to prevent you taking it? I guess it's the nature of MMO's, but it never felt like I was contributing anything to battles myself.
@Infernus25
@Infernus25 6 ай бұрын
Theyve made it alot easier to get certs now which helps make the grind feel much less of a drag.
@N7xVoss
@N7xVoss 6 ай бұрын
I remember this game. I loved it but I agree with the combat. Once you die it takes time to get back into the fight. With that said that's why I always took a sunderer with me because I can't trust my allies' sunderer placement. xD
@neurodragon7186
@neurodragon7186 6 ай бұрын
I've been seeing the same downward trend .. sad to only see a couple of squads on at any given time
@williamschounilsson2924
@williamschounilsson2924 6 ай бұрын
Ah i remember playing this game back on my ps4 a ton and man was it fun
@tungstentaco495
@tungstentaco495 4 ай бұрын
I have about 10 years and 10,000 hours in the game. One consistent thing I've noticed in all that time is the players LOVE the massive stalemate fights. Focusing on the lore and spreading out the battles into smaller fights is not what drives most players to stay in the game for hours on end. It's the 96+ vs 96+ battles that pop up in specific locations around the maps that players respond to. We get a little dopamine kick for every kill in the game, and the most consistent and frequent way that happens are in those huge battles. A good example of this was Subterranean Nanite. I knew we were heading towards this decline in the game when the devs took out that base.
@passiveplunder
@passiveplunder 6 ай бұрын
Have to agree, PS2 has been amazing but over the last few years it was just left to stagnate. I last logged in probably 6 months ago and I know if I do it will be fun, until I run into the same issues it has had for years and log off in frustration again. Thank you for all of your content on PS2. It was a good ride.
@MarcusCoker1
@MarcusCoker1 4 ай бұрын
Ive played this game since it first came out and its very addicting. I raged countless times due to being killed by hackers or getting killed by OP players. Ive broken countless mouses playing this game but yet i keep coming back lol
@lc5957
@lc5957 6 ай бұрын
planetside 2 was very fun for the 2k hours i put into it. but like MechWarrior online, Dreadnought (online servers shut down not too long ago), and a few others, i out-grew it. and for that, this game will not be forgotten. lets make this one hell of a send-off lads!
@zappy7393
@zappy7393 6 ай бұрын
I have a bit of time in PS2...thought it had died years ago...I'm just happy it lasted this long.
@chrisjones9132
@chrisjones9132 6 ай бұрын
I prefer the long times it takes to get to the front lines, it's specifically why I like it.
@morganfreeman1906
@morganfreeman1906 6 ай бұрын
They could make a world war 2 port and it would be insane. The layouts would only need to be somewhat more complex than the original Battlefield 1942 and that's all that is needed for 3 years of player base engagement.
@HomicideJack187
@HomicideJack187 6 ай бұрын
It's been a year and a half since the console's last update. It killed Genudine, with the Ceres European server having been dead long before that.
@bratwurscht1310
@bratwurscht1310 5 ай бұрын
Man, I still love this game so much. I had so many great moments (even when I raged sometimes), I miss those times and I'm certain no other game will ever bring me back the joy I had in PS2. It's sad that this great era is ending.
@curedapathy
@curedapathy 6 ай бұрын
I am never getting any of that money back...but god dammit i would do it again...
@LunarPriestessYT
@LunarPriestessYT Ай бұрын
I'm surprised they servers are still online. A lot of games from that era have closed down.
@andrewboyce2703
@andrewboyce2703 6 ай бұрын
I've played PS2 almost since the beginning, and I love it to pieces... that said, I haven't logged in in over two years. I'm sad, but not surprised by this.
@Misteryman321
@Misteryman321 6 ай бұрын
Rest in Peace RTPS!
@jasonmcmann7103
@jasonmcmann7103 6 ай бұрын
when is the 'battlebit is dying' vid
@papciusss6905
@papciusss6905 6 ай бұрын
After 11 years this game dying, meanwhile me first time hearing this title XD
@juhavahatiitto4325
@juhavahatiitto4325 6 ай бұрын
Damm i just found your channel and was hoping to get back to the game xD
@horusrogue
@horusrogue 6 ай бұрын
The game is alive and well on Emerald. Weekends are bumping, and there's a reasonable fight every night. If you want to experience the game, load it up and go forth. Personally, I only play as NSO. It drops you into the losing faction, and the fight are merciless. See you planetsidet!
@nicolasyuri5268
@nicolasyuri5268 6 ай бұрын
I think that battlebit shows that people crave a game with large scale battles. It's just that Planetside has some core issues that other games in the genre don't. So people slowly flock away to those games with time. Honestly almost everything that makes Planetside 2 a unique game, also make it incredibly hard to balance and to update. 3 factions make it harder to balance gameflow. A gigantic continent make it harder to balance choke points and places where people can spawn or hide. There's so many people on the screen that every anti-vehicle weapon feels like a tennis ball launcher because otherwise it would be too strong and it would completely melt everything. AMRs feel like pea shooters while reavers can just one shot people on the ground. Not to mention how people can't really decide if infiltrators are incredibly strong or incredibly weak. And every other problem regarding classes and their balance... it looks like the foundation of the game isn't solid enough to support so many mechanics at the scale the game has. Planetside would need a better foundation or to lower the scale of the maps and fights.
@Grimfanden
@Grimfanden 5 ай бұрын
Il allways remember in the beginning of this game, when i joined a Vanu Tank push of around 100-150 tanks .. bombarding a base gate from about a 1km away ... That scene il never forget. Was like a meteor shower... O and we lost that push, but damn it looked good.
@F2000GL
@F2000GL 6 ай бұрын
Imagine the biggest update that can bring everyone back We now back to patch 1.1
@GustavoMsTrashCan
@GustavoMsTrashCan 6 ай бұрын
Ngl I jumped off ship when hackers rev'd up their level in a way they could send malicious code to random players while online. Then my amount of copium ran out.
@Bananeisafree
@Bananeisafree 6 ай бұрын
Comming from PS1, probably my favorite game of all time, PS2 launch was truly heartbreaking. I'm no licence fan or anything, but seeing a flawed but wonderfull game, filled with clever quirk and immersive as immersive could be... Being stripped down to it's bare bone component in order to accomodate microtransactions ... yeah, it was the biggest "oh ... never trust hype and publisher ever again" moment in my gaming life. I am aware that things have changed since, but with so many great game out there, I never delved back into it, I value my time too much to use it as a testing ground for greedy publishers to see how far they can push the goalpost for it to be deemed bearable. I'm sorry people who enjoyed it have to face the possibility of loosing a game they love, I take no joy in seeing them facing that... but as far as PS2 goes ... I could not care less now. Cheers
@Sindroms23235
@Sindroms23235 6 ай бұрын
I really thought I would have felt something more from hearing this, especially having invested so much time and money into this title, but I suppose it helps that this is not the first ''my game'' that I've seen slowly deathspiral.
@Ezfar1995
@Ezfar1995 Ай бұрын
Last I played was in September 2016, I don't kill opponents.. I drive the respawn truck close to the battle and watch the battle ensues from afar, munching on my apple pie.
@Yackattack22
@Yackattack22 28 күн бұрын
This was a game I was shown by growing KZbinrs as a space battlefield game. Of course 10 year old me with only an Xbox sat there thinking one day I’ll get a pc and play planetside alongside dayz, Arma, and rust when it was a completely different game, and insanely less toxic. Just like those games soon time to experience them is drifting away.
@mr.congeniality8803
@mr.congeniality8803 4 ай бұрын
A shame, really. I started playing around 2015 myself, and to be fair I haven't touched it since 2017, but I recently came back to it. It's definitely a lot harder to find a good fight with hundreds of players now. I'll miss it, but Battlebit will keep the spirit alive for me.
@jakesmith3920
@jakesmith3920 2 ай бұрын
I just started playing again yesterday and there were loads of players at least 1000 all day on the map
@justinv9413
@justinv9413 6 ай бұрын
What competitors? Battlebit is hardly in the same genre. The truth there is nothing to fill the fps-mmo gap once planetside finally dies. Foxhole was the only other mmo shooter and it was also poorly developed. The devs might have done a bad job but also the magic it takes to make this genre work is insane.
@SangheliosGaming
@SangheliosGaming 6 ай бұрын
We definitely have a problem.
@melonman1693
@melonman1693 6 ай бұрын
damn cami you make me tear up
@NotASith_
@NotASith_ 6 ай бұрын
its either gonna have the greatest comeback or the battlefront 2 treatment
@davidalexander4076
@davidalexander4076 5 ай бұрын
Today was the funnest I ever had on PlanetSide 2. I became platoon lead of an outfit I just recently joined and built a base between the NC and TR's Forward line of troops, and held the base for roughly 3 hours being constantly attacked from both factions in a three way conflict. After the base was wipe by roughly 5 fully decked out sundies from the TR, we decided to push the NC all the way to their warpgate because CTF is "fun." After that we made our way into the TR where we had matching populations, and slowly and strategically pushed the TR back into their warpgate as well. Finally I pulled the squad back into our warpgate to galaxy drop on top of the TR and NC frontlines with the sole purpose of ruining their day. 10 minutes after this the alert was up and both the NC and TR were ready to kick our ass. On one half of the map we have the red dudes relentlessly assaulting one location, where NC was attacking multiple locations at once. Luckily we had 2 outfits online so we utilized the power of command chat to communicate what each platoon was doing. We held the line against the Terrans, and juggled our forces to help with the fight against the NCR. I even got to experience using an orbital strike against an enemy for the first time in my PlanetSide career. Anyways, I'm going to do what I can to keep this game alive, even if it's just good memories from a dying game where I can. Also, purple daddy best daddy, you blue dudes and lobsters can suck it
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