Finally, I always wanted to see a TAS of this game! Ymblcza's runs opened my eyes to see a PvZ in a whole different light with how he manipulates stuff. Strategically using lawn mowers and Chompers really stood out to me.
@petelee2477 Жыл бұрын
8:37 Just looking at this lawn I never would have believed that this is optimal gameplay.
@bobbyshen78266 ай бұрын
You may not like it, but this is what peak gameplay looks like
@deleetiusproductions34974 күн бұрын
@@bobbyshen7826 Well, it's optimal assuming the right RNG. Under normal circumstances, this kind of strategy would be a really bad idea.
@dymoriusandhisunnecessarys8689 Жыл бұрын
Dude i have been wanting a pvz tas for ages, i love you
@d-land7775 Жыл бұрын
Hilarious watching the -5's and also the zomboss battle, seeing you do the puzzles and minigames would be pretty cool
@zes7215 Жыл бұрын
wr
@NikName9O Жыл бұрын
the rng manipulation there is really impressive
@vasthypermanАй бұрын
tbh u find it pretty easy and unimpressive once u know how to tas, its just a cheat
@XenoGuru Жыл бұрын
Very nice. My family and I love these games. Hopefully at some point you can TAS PVZ2's "Big Wave Beach." Would love to see that zone get wrecked by a TAS. I beat it with no money spent, but ugh that place was a PAIN!
59:06 Some of RNG manipulation Aaron shows include changing the position of the zombies/rakes/seed slots midgame. Sometimes the game doesn't render the changed things right, but, technically, this is more of "there was a chance for a rake to spawn there and not there, so let it be so" 1:00:20 What's wrong here? 1:16:27 I think he disabled it so we, the viewers, can see the things he places under the fog more clearly :)
@marioredandrews30747 ай бұрын
@@dimakul2765 - I see... 🤔
@-awezomexd-7 ай бұрын
1:00:20 Chompers can eat Zombonis (for some reason). I’m pretty sure the only zombies actually immune to them are Gargantuars
@WingsOfElysium Жыл бұрын
I've never seen PvZ gameplay this cursed. Liked.
@deleetiusproductions34974 күн бұрын
“One of your peashooters died! Try planting them further to the left!” The TAS: HA HA HA- No.
@logert3921 Жыл бұрын
I appreciate you using a mod to remove the fog for us :)
@Winslinator Жыл бұрын
WOW the luck manipulation required for this run must've been an insane feat! Bomb after bomb after bomb in the roulette levels and even gem after gem in 3-4 was crazy to see the feat is even possible. Very entertaining TAS, especially with some of these wacky setups that are somehow considered optimal (favorite was probably a star fruit in 5-1)! I got a couple questions: What framerate was this played at? 1:37:13 how did two blovers turn into a chili pepper in your inventory? I saw something similar happen in 5-5 too. How do you break so many zombie spawns (i.e., regarding rakes, bungee zombie targeting, Zomboss spawns?)
@DeathOfTime_Official10 ай бұрын
That slot switchin is possible via PVZ Tools, but idk if he did it while usin the tas, I thin that also how the conveyor belts are done
@DeathOfTime_Official10 ай бұрын
As it techically possible to only get one plant in conveyorbelt and these spawns, only very unlikely
@pseudonym3690 Жыл бұрын
Amazing run! Can't believe TASing of PvZ is possible now. What tools did you use and will you do the side missions as well?
@ianjohnson21810 ай бұрын
Technically, TASing the ds version was always possible. There are multiple ds emulators out there, and most of them are compatible with TASing.
@pseudonym369010 ай бұрын
@@ianjohnson218 I was talking about the PC version ;) TASing PC games is barely possible and limited to only a few titles, hence my surprise that PvZ is now one of therm. Not sure how popular the DS version is, but its gameplay is quite different from the PC version, so I'm happy that a PC version TAS is a possibility now :)
@aaronthewinner181810 ай бұрын
@@pseudonym3690 I used the pvz python module(developed by the chinese community) to directly read and edit game memory to get ideal luck. I made a github page that I'll put in the description if you want to take a look.
@aeaehow7 ай бұрын
43:40 jesus
@freybrann5 ай бұрын
live audio from local Taco Bell bathroom
@NinaScottt5 ай бұрын
@@freybrann??? 😭
@akulakaboom5 ай бұрын
Tsar bomb
@Cotito772 ай бұрын
2:06 I've never seen that pop up message
@dankness4203 ай бұрын
I've been a casual PvZ player for over a decade, and the speedrun has always facinated me, although i've never gotten into speedrunning this game as it seems far too RNG based for me to enjoy it, and this TAS only proved my initial fears, every single wave was perfect, without a single hitch, no human could ever get this kind of RNG notable moments i saw were: 0:00 before the start, these spits are not WR, is this the sum of best of all the top players? that only makes this TAS more insane really all of world 2 with all that grave manipulation, that was crazy 31:57 2-5, shoutout to humanity, keeping even with the TAS, if only for one level, still insane that people have replicated that within 0.1 seconds, i was really expecting the TAS to gain at least a second or two here all of world 3's final waves, just super satasfying, and super fast 55:52 3-4, you started at 2k and ended at 93k, thats 91 diamonds in a row, i don't know the exact odds of a diamond dropping, but i'm willing to bet its either 0.1% or 0.01% (1/1,000 or 1/10,000), making 3-4 nothing short of absolutley insane 58:36 3-6, interesting stratagy, although the most suprising thing at first glance is the lack of cherry bomb, although i suppose as far as the TAS is concerned, cherry bomb and jalapeno are the same also, what? i thought the first zombie was always garunteed to be on the rake row, although it doesn't seem to have changed anything, which only makes that wierder 1:02:05 3-7, unsuprisingly a lot of the same as 3-6, and the rake is still funny the second time 1:05:44 3-8 puff shroom is a very interesting pick here, never thought a stalling strat would be good in a speedrun 1:08:44 3-9 is notable as perhaps the most normal level of the last 4, making it interesting by extent 1:12:53 3-10 is the single most satasfying thing I've ever seen, wow I was expecting to not know what was going on in world 4, this is a plesant suprise, although im thinking this is just a QoL done through editing, rather then an in-game glitch 1:32:04 4-9 was the single biggest middle finger to baloon zombies I've ever seen, and i loved every second of it 1:34:50 4-10 probably has some super interesting stratagy, but, its 4-10 unfortunately 1:38:38 another thing i didn't know was possible, I assumed it always landed somewhere among your plants, good to know bungee's are going to be completley harmless I find it hilarious that the TAS doesn't need garlic, thats RNG manip for you 2:07:51 5-10, unfortunately the -1:00:xx is a pipe dream, at least it's an hour under the actual WR, also, a two cycle zomboss is insanity this was a super cool TAS, and a small note, you ended this TAS at $64k, you couldve manip'ed 64 fewer diamonds and saved yourself probaby weeks to months of manip, i gotta respect it though, 3-4 was really cool because of it
@aaronthewinner18183 ай бұрын
I’m glad you enjoyed watching the TAS! A couple things of note: Overall, I would definitely say that the any% speedrun of the game is far more skill based than rng based. For the most part, rng enhances the speedrun, giving you a unique experience that you have to react to every single time you play. Secondly, I did not use rng manipulation traditionally in order to create this TAS. Instead, I wrote over game memory to simulate the exact spawns, zombie speeds, etc. to show what perfect rng would look like, and for 3-4, I changed the odds of getting a diamond to be guaranteed (nornally it’s 12/30000 for normal zombies and multiplied by the zombie’s wave points) Overall, I think this tas took me and a few others from the community around 6 months to create, with me setting up most of the python code to make changing spawns and other random events easier. And the comparison splits are actually my sum of bests at the time. 2-5 is an autoscroller outside of the final wave, but the tas had trouble closing the almanac for some reason, so it wound up marginally slower
@dankness4203 ай бұрын
@@aaronthewinner1818 that’s super interesting, I always assumed that good RNG was basically required for a good run, but the fact that it’s mostly skill definitely piques my interest, maybe I’ll give PvZ runs a shot at some point Ah, okay, brute forcing the RNG makes a lot of sense, otherwise I was going to say it’s crazy you got this in just 6 months
@Mr.Pocket8 ай бұрын
Crazy Dave was not playing dawg
@AbellaBrothers12 Жыл бұрын
First time seeing this, and this is really impressive!! I wonder when would we be able to get Sub 2, or is it outright impossible?
@JchenTheChen11 ай бұрын
I think even if every wave goes as fast as possible, which the game limits you at 6 seconds, it barely goes under 2 hours, so I don't think it is possible
@Oli_gapАй бұрын
getting max value out of the lawnmowers on the tutorial levels is actually insane
@SlotMachineGun777.3 ай бұрын
Some of these people in the comments need to actually learn what a TAS is, instead of calling it "fake" and that its "cheating" I reccomend Bismuth's video on the topic.
@logert3921 Жыл бұрын
3-4 was very satisfying
@Reretoha2 ай бұрын
Me searching up "[Game name] speedrun tas" Knowing god gamn well im gonna watch 3 minutes of it and fk off
@sonicastic5 ай бұрын
PvZ Speedrun, RNGesus Mode
@NGO9000 Жыл бұрын
any plans for a 100% TAS?
@SolrMK2 ай бұрын
That might actually take years
@maxalon2479Ай бұрын
@@SolrMKwhat
@ymblcza2557 Жыл бұрын
I wonder why 2-5 is 0.25s slower
@aaronthewinner1818 Жыл бұрын
For some reason it didn’t close the almanac right away, I’ll have to look into that
@Spidapida0062 ай бұрын
1. What's that on 18:01? 2. Why the graves removed by grave buster did not produce any coin at 36:01? 3. -Why the first zombie at 3-6 to 3-10 did not spawned at the place where the rake is? Yes, I know this uses manipulation, but I also think the first zombie always spawn where the garden rake is. (edit number I don't know: okay so the zombie is where it should be but visually it is on the other row... but then it is a different story for 3-10)-
@heredinodan9 ай бұрын
How does this rng manipulation works? or what is the trick to get the best plants in conveyor belts and all final wave zombies spawn in just 1 lane?
@MuteKaiser Жыл бұрын
What happened to the fog in the night pool levels?
@logert3921 Жыл бұрын
They used a mod to get rid of it. Since everything is predetermined, this was for our viewing pleasure since it didn’t effect gameplay in any way
@BR0SK1XАй бұрын
1:25:23 That sync tho
@urlocallazerbird8531Ай бұрын
there's no way that bro has just a good gaming chair, he'd clearly need THE PERFECT gaming chair just to get this amount of luck
@BoninKk97Ай бұрын
I like this 4 - 10,because in all other "10 levels" he just use instakill, in 4 - 10, he really need to play the game
@Riokaii Жыл бұрын
On a level like 1-2 is it faster to place Sunflowers 1 row higher vertically as it reduces the travel time of sun before being "usable"?
@paulamarina0411 ай бұрын
im not sure the time it takes isnt fixed tbh
@BulbasaurRepresent10 ай бұрын
The sun becomes usable instantly after clicking it
@KPoWasTaken Жыл бұрын
That was an amazing (yet not close to perfect) TAS!
@logert3921 Жыл бұрын
I don’t know what you’re on about, this is pretty damn close
@KPoWasTaken Жыл бұрын
@@logert3921Not really considering close to perfect in TAS terms means only a few frames off from perfection. There's still many seconds, maybe even minutes worth of timesave that's possible.
@logert3921 Жыл бұрын
@@KPoWasTaken The 6 second rule means that any imperfection is fine. There really isn’t any time save left, maybe at most 30 seconds
@davyjones31057 ай бұрын
I can’t wait to see the 100% tas
@DexterWolf-ds7nz10 ай бұрын
how did you get the walnuts in walnut bowling to be red ones so many times?
summary of the video: i can bend reality to my liking
@kozu447 ай бұрын
I would watch a tas dedicated to the vasebreaker puzzle games
@kinscraftingbench9627Ай бұрын
on the bowling game he just keeps getting exploding ones!!!
@Margulan217Ай бұрын
Perfect
@tondi359Ай бұрын
Wondefrul run, nice rng manipulation
@wilbar-od3hh Жыл бұрын
Top runners: breaks 9 minutes for 1-4 exit. Tas be like, I can do that for 1-6 exit ez clap
@besusbb3 ай бұрын
writing into memory makes it less impressive but still very very cool project, also what's that empty plant at 18:01? also is pvz rng not pseudorandom? because if not ig that would justify writing into memory a bit more
@blocks48577 күн бұрын
It's pseudo random but there's no way to control it
@dimakul27657 ай бұрын
Hi Aaron! Will you make a TAS for the minigames, puzzles, survivals etc.? Thanks in advance!
@TBNAfrangsYT10 ай бұрын
This is very cool! But couldn’t TAS use Wall-Nut to kill off some of the zombies with RNG manipulation to make the zombies allergic to the Nuts?
@rinn523810 ай бұрын
That's a console version thing
@thatoneguy958210 ай бұрын
i mean in theory id think so but like i dont see why you would
@TBNAfrangsYT10 ай бұрын
@@rinn5238 Oh, never mind. Thanks for your correction.
@rinn523810 ай бұрын
@@TBNAfrangsYTThat is a cool thought though. It'd be funny to see wall-nut solo a bunch of zombies lol
@moo766210 ай бұрын
this is actually something I've thought about working on, it might happen in the future, we'll have to see
@PROVIDER9II4 ай бұрын
6:36 What?? ⚠️Fail speedrun⚠️
@ryanfagen82485 ай бұрын
I wonder how much RNG manip was put into this run.
@Кустарус6 ай бұрын
Will there be a 100% TAS??
@SolrMK2 ай бұрын
That might actually take years
@thatoneguy958210 ай бұрын
curious, what tools specifically were used for this run? other than the obvious rng manip of course
@thatoneguy958210 ай бұрын
1:02:02 also HUH
@GorillaFan_327 ай бұрын
@@thatoneguy9582yep
@romajimamulo2 ай бұрын
What are the splits you are using?
@SweetJP.3 ай бұрын
what's the counter for? it looks like you made an incredibly slow TAS before this one xD
@BlastMagic4 ай бұрын
why aren't the bungee zombies targeting plants?
@DexterWolf-ds7nz10 ай бұрын
the way it plants things hurts my ocd
@thegreatestroman1651 Жыл бұрын
yo that's really cool
@dolphinhat4 ай бұрын
How do you get the butter guy to shoot the butter Everytime?
@omkarbhale44210 ай бұрын
Did you use non-randomizer? (Which is cheating since you modify game memory, but I'm not against it or anything)
@YuuseiKurobane10 ай бұрын
check out the zomboss fight, also not against it but it hurts to watch the animations inconsistent with what's happening in game
@SchokoWurst17 ай бұрын
impressive
@romajimamulo2 ай бұрын
What's the point of buying the rake in this run?
@romajimamulo3 ай бұрын
How rare is it to get two high HP zombies right on top of each other?
@imnotuploading512Күн бұрын
27:52 - What is that beeping?
@aaronthewinner1818Күн бұрын
There were a couple times during the run where I set the program to plant something a bit early before another plant was used. This results in the game continually trying to plant every frame until it can (I have a check for whether the plant actually went down), resulting in the select plant noises stacking
@demorunnertimmedrt44328 ай бұрын
What the hell was 3-4?!
@amaxingmusic9334 Жыл бұрын
So how was zombie rng manipulated?
@chaoskiller608411 ай бұрын
There are special tools that can manipulate various variables in the game, and combining that with a lot of saving and loading, and you can create runs like this.
@Hossein_70s7 ай бұрын
Why in 3-4 every zombie gave gem?
@dimakul27657 ай бұрын
That is so he can buy rake and other seed slots further in the run. Technically, you could get a gem from every zombie, but the chances are astronomically low - but that's no problem when you have rng on your side
@masterno9127 Жыл бұрын
interesting 2nd level
@ryanfagen82485 ай бұрын
Why purchase the rake in 3-5 if it isn't even used until 3-6?
@aaronthewinner18185 ай бұрын
The game puts you directly in the shop on 3-5, so its faster than entering the shop again on 3-6
@repacharge431 Жыл бұрын
1-8 TAS is just stupid. What tf is that final wave???
@kevinlim3395 Жыл бұрын
I think it's pretty obvious that all of the zombie placements are pre-determined. This is what a perfect RNG + TAS run would look like.
@RenanHonorato-fo8gn10 ай бұрын
TAS fake
@bluepikman78516 ай бұрын
This... isn't being pushed as a legitimate speedrun though? Just a showcase of what a "perfect run" might look like using external tools and rng manipulation.