Don't Stack Horses | Sid Meier's Civilization 1 #5

  Рет қаралды 29,431

Civilization

Жыл бұрын

We're getting more used to this whole war thing, and just in time!
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Check out the guys in the video:
Lewis: @yogscast
Duncan: @duncan
Don't Stack Horses | Sid Meier's Civilization 1 #5
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Gameplay Overview:
The Flagship Turn-Based Strategy Game Returns. Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever known.
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Buy Civ 5 here:
store.steampowered.com/app/8930/Sid_Meiers_Civilization_V/
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Want more Civilization? Follow the links below:
Subscribe: bit.ly/2tMTHEC
Twitter: bit.ly/2teUbBf
Instagram: yogscast
Facebook: yogscast/
Merch: store.yogscast.com/
Twitch: www.twitch.tv/yogscast
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Production music courtesy of Epidemic Sound
Powered by Chillblast in the UK: www.chillblast.com/yogscast.html
Mailbox: The Yogscast, PO Box 3125 Bristol BS2 2DG
Business enquiries: contact@yogscast.com

Пікірлер: 116
@bvraeqvete
@bvraeqvete Жыл бұрын
Couple brits destroying zulus after couple defeats, sounds so similar somehow
@BalthorYT
@BalthorYT Жыл бұрын
Those who don't read the Civilopedia are doomed to repeat it? Or something like that...
@J4ckmaestro
@J4ckmaestro Жыл бұрын
those savages needed civilizing
@okmujnyhb
@okmujnyhb Жыл бұрын
"Men of Harlech, stop your dreaming Can't you see their spear-points gleaming...?"
@rekkwaffle7668
@rekkwaffle7668 Жыл бұрын
It's like poetry...
@TumbrelsAndDrumbeats
@TumbrelsAndDrumbeats 8 ай бұрын
As does the fall after...
@Obvious72
@Obvious72 Жыл бұрын
I love Civ1, I used to play this a ton as a kid back in the 90s. Here's a couple of tips for things that you are struggling with: - you can build mines on mountains and hills for extra production - cities can only support so many units (I think depends on the size and maybe food or gold production?), however you can change a units home city by pressing h in a city to move it to that cities maintenance so you don't have units disbanding. You can see on the left of the city how many units it's maintaining. If you fortify a unit in another city make sure to change its home to that city first. - in the city screen if you click on a tile you are working on you can stop working it, this will turn that pop into a specialist. You have entertainers, scientists, merchants and builders. Entertainers will counteract rebellious pop (so you don't need to increase luxury rates) and the others all increase science, gold, production in the city. You can instead manually select a tile for them to work as well - if your city is in anarchy it will not produce so you need to solve it by either buying a happiness building, fortifying more units in it, increasing entertainer specialists (they look like elvis) or changing your luxuries rate. To get it out of anarchy you need to have equal or more upper class pop (the light blue ones on the far left) than you do revolting pop. - change your goverment by starting a revolution! This will put all cities into anarchy for a turn then it will let you change your government type. The different government types have different effects but you're currently running the basic one - despotism - which is by far the worst one to be running!
@OriginalPiMan
@OriginalPiMan Жыл бұрын
The number of units a city can support, whether at home or abroad, is determined by the form of government. For the maximum unit count, in balance with the other benefits, Monarchy or Communism are probably best.
@HansLemurson
@HansLemurson Жыл бұрын
Monarchy is pretty weak in Civ1, since you don't get any free unit support. I generally just go directly from Despotism to Republic, once I've built enough irrigation so that the cities can support the now more-expensive settlers.
@Dan.Hibiki
@Dan.Hibiki Жыл бұрын
You realize they record the whole playthrough in one sitting right?
@OriginalPiMan
@OriginalPiMan Жыл бұрын
@@Dan.Hibiki That's not certain. If a game goes on long enough, the only option may be to come back another day. For comments like this to have their intended value would then require that any subsequent filming happens after some episodes have been uploaded, but that's not certain either.
@Obvious72
@Obvious72 Жыл бұрын
@@Dan.Hibiki Yeah most likely, I'm hoping they do some more though as I'm really enjoying the nostalgia
@Neoboo297
@Neoboo297 Жыл бұрын
There really is something so charming about the sound effects and graphic style of these old early PC games.
@professorcoms2481
@professorcoms2481 Жыл бұрын
I'm so interested in what the late game of this will look like
@thesteelrodent1796
@thesteelrodent1796 Жыл бұрын
it kind of stops at stealth bombers and nuclear bombs, and then goes straight to "let's build a space ship and go to Alpha Centauri". It literally only has 2 victory conditions: kill everyone else, or get to Alpha Centauri first. There's a massive chunk of the tech tree we have in the newer games that doesn't exist in this one
@linkatronic
@linkatronic Жыл бұрын
Congrats on the win against the Zulus. I'm on board with Lewis, start sailing boats and knights to Russia now!
@victorcarneiro3779
@victorcarneiro3779 Жыл бұрын
This was my first CIV game (actually, it was the SNES version) and it's simplicity always had a charm for me. It leaves so much to imagination that it kinda works
@fallinsideahole
@fallinsideahole Жыл бұрын
Can't wait to hopefully actually see y'all play a bunch of the other older games, despite being into old computers I rarely play games on them and have only ever played Civ V
@aqthefanattic7933
@aqthefanattic7933 Жыл бұрын
They said in one of the earlier vids that they're planning on playing all of them
@Techstriker1
@Techstriker1 Жыл бұрын
The music and sound effects just hits a nostalgia spot from when I was a kid with 90s games.
@dglynch222
@dglynch222 Жыл бұрын
Hilarious they have a knight fortified just outside Oryx, and only one unit inside the city, are running despotism, and are struggling with happiness.
@demikus
@demikus Жыл бұрын
This is actually making me wanna play civ 1 it looks quite fun
@Blackadder75
@Blackadder75 Жыл бұрын
it is fun, but please read the manual, these blokes are completely clueless
@aqthefanattic7933
@aqthefanattic7933 Жыл бұрын
​@@Blackadder75They're doing a series of them playing every Civ, you can't expect them to learn all of them. They're doing pretty well considering they're playing this basically blind
@mehiskortel6435
@mehiskortel6435 Жыл бұрын
@@aqthefanattic7933 Agreed, actually killing the zulus was very well done. I was so sure that the series would end after the war started.
@Blackadder75
@Blackadder75 Жыл бұрын
@@aqthefanattic7933 hm, if they are civ veterans I would assume they would pick up on certain basics, I don't expect them to know everything from the start, but after a few hours of play.... Especially since one of them played this in his childhood. Stuff like; 'why doesn't this city grow?' No food surplus, that is actually the same in civ 5 or civ 6... but they don't even take 20 seconds to look at the city screen and analyse it. Weak players, sorry can't make it sound better. I know playing optimal is not their goal, being entertaining is. but you could at least get the basics right.
@DoABarrelRol1l
@DoABarrelRol1l Жыл бұрын
@@Blackadder75 I'd much rather they don't learn the basics! Much more fun assuming like 95% of civ players have never dipped below Civ IV before. Though i'm sure veterans are ripping their dicks off every episode. Games are usually more fun if you go in blind the first 1 or 2 playthoughs before googling how to play optimally anyway.
@SyzygyTT
@SyzygyTT Жыл бұрын
Temples and Colosseum for happiness. Building them is way better than lux rate which tanks your science. For 'hammers' (shields) build mines over deserts. hills and mountains.
@raisenox
@raisenox Жыл бұрын
I like how the game literally had to pause itself to tell them to build temples to fix happiness :)
@blazednlovinit
@blazednlovinit Жыл бұрын
Please notice that the settlers and units cost maintenance of food/production from the city that made them... Please notice that stacking is okay to do when you have a defensive unit protecting a glass cannon unit Please notice the *bold* effect on a city tile means that there is a unit on the tile Additionally I think they could probably right click the options in the city production menu to bring up their civilopedia entry but I might be wrong on that
@HansLemurson
@HansLemurson Жыл бұрын
If they noticed these things, the series would take 2x as long. Mash "end turn", and clean up the messes as they happen!
@blazednlovinit
@blazednlovinit Жыл бұрын
@@HansLemurson 😂😂
@BeartatoTime
@BeartatoTime Жыл бұрын
I'm really excited to see Duncan and Lewis make their way through these games. I think the series has only gotten better with time with 6 being my favourite, but it's amazing seeing this quarter century old game maintaining the same fantastic gameplay and being enjoyed by people in 2023.
@wishcraft4u2
@wishcraft4u2 Жыл бұрын
Republic arguably best tech in the game... 2 huge advantages: 1) every trade producing tile +1 trade 2) now if your city celebrates your leadership with a parade (no discontent citizens, +50% happy citizens), from that turn on your city keeps growing 1 pop every turn as long as there's surplus food and the celebration keeps going. This makes rushing for The Republic an OP Strat... let your cap grow to size 3, or even let a settler join it, once you get the tech. Put luxuries about 50 or 60%
@tenacity25
@tenacity25 Жыл бұрын
Something Stellaris does is that when you kill enemy ships, they leave debris which you can send a science ship to investigate for tech boosts towards techs they used on their ships that you don't have. Civ having something simpler and similar like giving a bonus to techs you don't have when killing units from that tech would be cool.
@PGM128
@PGM128 Жыл бұрын
Lewis, the city gets a dark line around it when there are troops in it.... How do you keep missing that? LOL
@HansLemurson
@HansLemurson Жыл бұрын
I missed it the first time I played Civ1
@johanwittens7712
@johanwittens7712 11 ай бұрын
I love how they keep wondering about the most basic things, like unit support, happiness, etc. but then can't even spent 1 minute looking at the city screen, figuring out all the information it gives you in very clear, simple icons. I mean they haven't even figured out yet that roads work differently in the early civ games, and that every tile will generate trade if it has a road on it, making improving your tiles as quickly as possible absolutely essential. And they're still a chiefdom in 1000AD, not even having changed governments once. So frustrating. I'm now just waiting for the unhappines to get so bad half the empire revolts and breaks away...
@infinitedonuts
@infinitedonuts Жыл бұрын
This has been some of the most enjoyable civ to watch!
@sam23696
@sam23696 Жыл бұрын
The mechanic where you gain techs by capturing cities really makes a lot of sense to me. It would work as a great catch up mechanic, and it puts a proper target on the back of the civ with the most science. If you''re invading someone that is advancing you don't end up falling behind because you went conquest. Seriously how is this not part of newer civ games.
@MichaelJohnson-kq7qg
@MichaelJohnson-kq7qg Жыл бұрын
It's really abusable. Why bother investing in science if you can just conquer it. It's the same reason we no longer just straight trade techs. The latest iterations of civ have progressively tried to offer alternatives to eternal war. With varying success.
@sam23696
@sam23696 Жыл бұрын
@@MichaelJohnson-kq7qg It's abusable in this format I guess. But I feel like modern civ games and 4x games overall have had enough development to come up with a way to balance it so you can't abuse it. They have all these systems like war weariness and war scores, how hard is it to extend that to include technologies in some way.
@MichaelJohnson-kq7qg
@MichaelJohnson-kq7qg Жыл бұрын
@@sam23696 I don't know. I quite like the modern balance even though they've had to sacrifice some mechanisms (like captured tech) that I liked. I don't like that it makes the games less realistic, but I understand why.
@awordabout...3061
@awordabout...3061 Жыл бұрын
So it looks like the Egyptians are becoming the Sea People?
@Liam-yd1cb
@Liam-yd1cb Жыл бұрын
I'm loving this series.
@13Xerro
@13Xerro Жыл бұрын
This game was something I kept going back to throughout my childhood. It is a classic and so much of it has carried on over through the years, and there’s a lot of it I would like to see return to future Civ games like being able to destroy your own city by building a settler at pop 1. That’s great if the city is useless giving you the opportunity to either move it somewhere more useful or you can even just have that settler go to another city and increase the pop by 1 there.
@eDRoaCH
@eDRoaCH Жыл бұрын
Im guessing this playthru is already over, but iirc you can choose which tiles your city works in the management screen (same place you select what to build) that might be for civ2 tho
@falleithani5411
@falleithani5411 Жыл бұрын
They know. 24:36 They just can't be bothered.
@Theorak
@Theorak Жыл бұрын
Famously, Copernicus and Newton, people we don't refer back to since the automobile and fission.
@PeRcH72
@PeRcH72 Жыл бұрын
You guys made me play Civ I again. I did great, but suddenly a city was having civil disorder and nothing could be build no more....it was over!
@williamheslop5756
@williamheslop5756 Жыл бұрын
This is by far the best civ series these guys have done
@like17badgers
@like17badgers Жыл бұрын
the irony of Stalin demanding they hand over Chivalry is not lost
@nikkouhanshabutsuno1028
@nikkouhanshabutsuno1028 Жыл бұрын
I have been playing the SNES version of this game every couple of years since it first came out. Despite some notable flaws (especially the pace), I'll never grow tired of it. The defense stat is kind of wonky in its unpredictability in casual situations, meaning that even settlers have a chance against knights (and a better chance depending on terrain, as in this case), but if you put units in a defensive state, taking advantage of terrain, fortifications (like a city wall) and veteran status, I wouldn't argue if someone said it was overpowered. Heck, I've lost plenty of battleships to a phalanx with a city wall. Once I even lost a bomber to a militia.
@HansLemurson
@HansLemurson Жыл бұрын
What's fascinating is that the combat formula was described incorrectly in the manual. A Chariot attacking a Phalanx wins with much better than 2:1 odds. Each side rolls a random number from 0 up to their Strength, and whoever rolled higher wins. This mechanic favors whoever is stronger. Attackers nearly always win open field battles, but attacking walled cities often ends up a disproportionate massacre. What's funny is that despite the mechanic favoring the stronger, what stand out in most people's minds about the flaws in the system are when a weaker unit got lucky anyway and won.
@parnvalace1599
@parnvalace1599 11 ай бұрын
Honestly, the mishmash styles of the big palace has a ton of historic precedence....just look at the mixture of styles in Andalusian castles and palaces.
@TheAjbetts
@TheAjbetts Жыл бұрын
Love it
@nINJAP3RUNA
@nINJAP3RUNA Жыл бұрын
I think the combat system which allows the weakest unit to one shot much better units was changed only after Civ IV. I've been having a rough time getting used to it after starting Civ III recently as my first Civ game that is older than Civ 5.
@michaelgillman2505
@michaelgillman2505 11 ай бұрын
Every time I see them going into civil disorder, I'm mentally willing them to just build some temples!
@cyancat5451
@cyancat5451 Жыл бұрын
My in-universe explanation for Duncan's Vegas palace is that he's a barbarian warlord who throws together his house from whatever materials his armies looted last
@TheDeathShadoknights
@TheDeathShadoknights Жыл бұрын
You can really tell the play styles of Lewis and Duncan causing that friction in decision making for building improvements 🤣
@KrK-EST
@KrK-EST 11 ай бұрын
Only stacking in a city as the entire stack will not die but only the attacked unit (in cities only)
@orangesilver8
@orangesilver8 Жыл бұрын
It's funny they keep using hammers to mean production when in this game it's shields. Not sure why it's shields but it is. In Civ 6 it's cogs as well.
@woof5082
@woof5082 Жыл бұрын
it would also make sense to get tech boosts while at war in general. just like the real world and tech leaps
@someperson8641
@someperson8641 Жыл бұрын
❤nice
@shi117
@shi117 10 ай бұрын
The tables have turned
@skingle4304
@skingle4304 Жыл бұрын
Noice
@michealkowalski6639
@michealkowalski6639 Жыл бұрын
"go away Stalin"
@trolley7947
@trolley7947 Жыл бұрын
Don’t stack ANY troops!!
@itszua
@itszua Жыл бұрын
There's a civ in civ5 which can steal tech when conquering cities isn't there? Never tried it myself but seem to remember it
@Alex-fn2hl
@Alex-fn2hl Жыл бұрын
Yeah, it's Assyria, I think.
@DoABarrelRol1l
@DoABarrelRol1l Жыл бұрын
Yeah Ashurbanipal is really neat in that way with his Siege Towers. I do think you should get some science per capture in later games- maybe not steal a tech but just a boost towards any they have that you don't would be neat.
@KrK-EST
@KrK-EST 11 ай бұрын
Try to get to Railroads, they are real good.
@vgmusicdispenser
@vgmusicdispenser Жыл бұрын
Can't wait them to have battleships.. only to lose them to settlers :D
@falleithani5411
@falleithani5411 Жыл бұрын
Gunnery Officer: Captain! They're circling the wagons! What do we do!? Captain: Fire everything we have! Don't let th-
@krugec23
@krugec23 Жыл бұрын
how many hours in will they realize monarchy is superior to despotism for plot incomes.
@Blackadder75
@Blackadder75 Жыл бұрын
episode 12 if we are lucky, they are completely clueless on the most basic game mechanics
@rennaaa6667
@rennaaa6667 Жыл бұрын
I think government types have completely flown over their head.
@willswenson3169
@willswenson3169 Жыл бұрын
​@@Blackadder75to be fair to them, they're used to Civ 5, where government type didn't come into play until ideologies.
@DoABarrelRol1l
@DoABarrelRol1l Жыл бұрын
I do not know what any of those words mean and I'm assuming they don't either on their first playthough
@OriginalPiMan
@OriginalPiMan Жыл бұрын
I'd guess they will next think of it when they research another government.
@infinitedonuts
@infinitedonuts Жыл бұрын
Does anyone know why Oryx is so unhappy?
@GuerillaBunny
@GuerillaBunny Жыл бұрын
There can be a few reasons: 1) City size 2) I think government type affects this as well 3) Certain government types allow garrisons to "police" unhappiness. The boys don't defend their cities much, so they're not getting the maximum policing effect. 4) Buildings and wonders 5) Possibly corruption. I forget what creates it besides city size, and it can be mitigated by buildings and government types (I think?) 6) I think cities also have an unrest tolerance, so the first unhappy citizen won't cause unrest. 7) Entertainers; basically, every pop can work one tile. If you remove a pop from a tile and leave it unassigned, they'll become an entertainer, and will counter some unhappiness. 8) Maybe adjacent enemy units also generate unhappiness? I forget. 9) Luxuries. Could be any combination of things, but certain ones become relevant only in the later game. My guess is that since Oryx is size 6, they just haven't built any happniness buildings, so it doesn't have a buffer. Not that it seems unhappy to me. If you look at the upper left corner whenever they go to Thebes, there are 3 rebellious citizens there. That city is unhappy.
@monolith94
@monolith94 Жыл бұрын
I liked the graphics on the Mac port better
@promethful
@promethful Жыл бұрын
So bad... but so fun.
@aikurin3265
@aikurin3265 Жыл бұрын
Ironically it came back around to being topical since we just had the Scottish coronation 🤷
@RedSaint83
@RedSaint83 Жыл бұрын
👶WE DEMAND A TEMPLE! NO BUILD, JUST TEMPLE
@matheusGMN
@matheusGMN Жыл бұрын
so.. does anyone know how they increase production?
@OriginalPiMan
@OriginalPiMan Жыл бұрын
Prior to the development of the Factory, the only good method of increasing production is mines on every hill and mountain. (There are a small number of wonders that also help) Although they'd do good not to hobble their own production by rehoming units that are defending cities other than their home city, or simply to cities that don't have many units being kept currently.
@stephensrocket
@stephensrocket Жыл бұрын
Until they get factories and power plants, using forests and hills and mountains and irrigated plains and shielded grasslands, and offsetting this by producing more food on irrigated grassland under a different government type. Also changing the home city of some units so that they're not all dependent on the same place and eating into the production by costing support.
@ChanceBrunton
@ChanceBrunton Жыл бұрын
In Soviet Russia, settlers take you.
@originalpleb
@originalpleb Жыл бұрын
stealing techs does make war OP tho >
@harrylion6689
@harrylion6689 Жыл бұрын
It means back and forth war doesn't just drag both sides to the bottom of the board
@CuriousMoth
@CuriousMoth Жыл бұрын
You could find a compromise though, so instead of stealing a tech it reduces the time spent to learn it.
@HansLemurson
@HansLemurson Жыл бұрын
@@harrylion6689 It's just tech trading with extra steps!
@SpicyBoii1
@SpicyBoii1 Жыл бұрын
Almost first 🤣
@Planetdune
@Planetdune Жыл бұрын
Have I mentioned yet they are building their cities way too close to each other? They are cannibalizing each other for food, and it will limit their growth.
@OriginalPiMan
@OriginalPiMan Жыл бұрын
It's a valid strategy but they don't know enough to understand why.
@HansLemurson
@HansLemurson Жыл бұрын
It won't matter until their cities are large. Numerous small cities works fine for 2/3 of the game. I usually settle close, and then pick every-other-city in my empire to grow big, while the ones in between stay small. Alternately, you can just not bother with big cities. No need to build Aqueducts or Cathedrals.
@Planetdune
@Planetdune Жыл бұрын
@@HansLemurson Well I liked cities that go to like late 20 early 30 pop. I remember the first time I got one up to 30 felt like I just won the game :)
@HansLemurson
@HansLemurson Жыл бұрын
@@Planetdune Yeah, maxing out cities really feels fun.
@rossalma8013
@rossalma8013 10 ай бұрын
"promosm" 😄
@AsbestosMuffins
@AsbestosMuffins Жыл бұрын
Ah russia that land thats famously easy to invade (i guess if you use the motorways its not so hard)
@thesteelrodent1796
@thesteelrodent1796 Жыл бұрын
Cities can't grow when they produce settlers, and every settler effectively lowers the city size by 1 thanks to all the resources they consume - or another way: building a settler consumes all the food the city needs to grow by 1. Thus it's bad to build numerous settlers in cities that don't have a granary, as the granary reduces the food needed to grow by 50%. Also, this isn't Civ 6 and you're not playing India. There is no real benefit to having a ton of cities in this game thanks to how limited the resource sharing is; it just means more micro-managing.
@OriginalPiMan
@OriginalPiMan Жыл бұрын
Nah, tons of cities is great. Some of the changes in Civ3 and Civ4 were specifically to reduce the advantage of building very wide very early in Civ1 and Civ2.
@stephensrocket
@stephensrocket Жыл бұрын
Cities still grow while building settlers - the food being added to production was only from Civ 4 onwards. However each settler does consume 1 food which is what is slowing down growth, and under despotism each unit above the city population costs a shield which is slowing production in some cities. Building a ton of cities (Infinite City Sprawl) is the strategy, just not the way they're doing it - the cities are too close to each other.
@Blackadder75
@Blackadder75 Жыл бұрын
guys, you are really clueless, at least read up on the basic mechanics of city growth and happiness.
@johanwittens7712
@johanwittens7712 11 ай бұрын
I know right? So frustrating to watch. They're wondering about the most basic things, but then don't even take the least bit of time to look at the city screen and actually figure out what it is telling them...
@IvyThePoisonous
@IvyThePoisonous Жыл бұрын
Those are the people who Stalin sent to the Gulags... They are the warriors of Proud Third reich captured and forced to settle new towns for Stalins brutal regime!
@falleithani5411
@falleithani5411 Жыл бұрын
Russian peasants have almost always been tougher than Russian soldiers. Also, maybe ease up on the fashy stuff?
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