Balance Changes: us.forums.bliz... Mod github: github.com/War... Broadcasted live on Twitch -- Watch live at / mrllamasc
Пікірлер: 408
@couchguy70710 ай бұрын
I would love to see a series where each individual maxed out build (or near max) is tested up to its player count limit
@blazedehart274811 ай бұрын
16:22 P64 Hammerdin looks like a P3 Barb 😂😭
@KaldonWK11 ай бұрын
I don’t know if this mod scales exp as well, but I would like to see the process of going from 98 to 99 on mosaic on like players 128-256.
@bareinhard197911 ай бұрын
I think seeing the xp gain from lvl 85 and up would be interesting to see.
@xijinpig79789 ай бұрын
1 chaos run = lv99 for P2000
@robantico24909 ай бұрын
That would be interesting
@hontas.534011 ай бұрын
So which elemental damage would you like: Fire, Ice or Lightning? Assassin: Yes.
@zlonewolf11 ай бұрын
not only that. its just stupidly overpowered. one shot mobs in players 8. wtf is the point of other chars?
@yorkshirelad31336 ай бұрын
people used to say this about hammerdins though, complainers like yourself would ruin games if you had it your way
@cr4zym3x1c4n8 ай бұрын
I honestly don’t know why people love nerfing, sometimes it’s just fun to play a broken character or skill
@shadowphoenixxx11 ай бұрын
Oh awesome, that Chaos Sanctuary on p2048 took roughly as long as my selffound barb took on p1
@KSNT-TheTaint11 ай бұрын
The charge indicators are amazing. Wish we. Normally had that
@Tyrael53811 ай бұрын
i want that, in-game, right now!! and it would be awesome if there was something like that for spells like fade/B.O/B.C/enchant ect. I would like to see expiration on charges be removed and mosaic turned into a strong elemental claw.
@petergriffinson190711 ай бұрын
@@Tyrael538it does work online
@browngom765411 ай бұрын
yea well u know how it is with blizzard activision and good ideas.
@SchwabMyKlausElite7 ай бұрын
Where to find the link. I also need this indicator @MrLlamasc? Github is only for IGHeroEditor or?
@mrturkey29010 ай бұрын
When you said "MrLlamaSC here!" the closed captioning translated "Michelle Obama C here" 😂
@lumpytoad13577 ай бұрын
Love this
@Tweakerbythespeaker11 ай бұрын
idk, that player count 2048 clear speed was kinda slow, mosaic is prob fine.
@Harrery11 ай бұрын
Could you do one of these ridiculously high player counts using the 1 frame attacks for the paladin or sorc or something?
@xijinpig797811 ай бұрын
Stop cheating lol
@CanariasCanariass10 ай бұрын
What is a 1 frame attack?
@SABaruj11 ай бұрын
Men, i love Diablo II and im so glad we have people like you living my infancy, making me remind those times with my friends.
@nodamnclan11 ай бұрын
Happy to see the showcase for how OP mosaic is. Season 1 Hydra/Firewall nerfs. Sunder/cold mastery crying. But Mosaic just allowed to be the single most OP go anywhere do anything build.
@StAntonioStefanov11 ай бұрын
Hammerdin or any sorc is doing faster chaos in p8 not sure why people think mosaic is op
@minhthinhhuynhle910311 ай бұрын
@@StAntonioStefanov The reason all those builds got nerfed is because of those "Content Creators" tryin' to make up their influence
@tpola364811 ай бұрын
Mosaic doesn't need to be nerfed, other stuff just could use some buffs. Don't nerf shit
@yorkshirelad31334 ай бұрын
mosaic isn't OP at all, it's clunky AF, and very slow and even a little bit annoying to play, tons of other chars piss all over it on speed
@keymaster250211 ай бұрын
Roughly 10 to 15 years ago I was very involved in the development of the D2 mod "Reign of Shadow" (I'm Tragon/Mr. Tragon if someone remembers the forum). Our general concept was to make the characters stronger in several ways (e.g. allowing runewords in every item class, making skills stronger, etc.) While boosting the monsters in all ways possible - e.g. giving them rather smart KIs like the Shadow Master has and massive boosts to speed and strength. The overall strongest characters were the Paladin and Sorceress due to the extreme amounts of elemental damages. We had werebear sorceresses with over 100k of damage. In moderm D2R the character with the most damage output is the mosaic MA assassin. No coincidence there for me. Elemental damage > all in absolute endgame
@tyrantcr11 ай бұрын
I still do play throughs of your mod sometimes to this day, stumbled upon the werebear sorc idea organically and it was some or the best d2 fun I’ve had 👍
@keymaster250211 ай бұрын
@@tyrantcr Happy that you're still enjoying our work. I'm trying to reconnect with the old crew, maybe something might come out it eventually.
@yorkshirelad31336 ай бұрын
hopefully you do, really high quality mods for d2R with enjoyable endgame content will far outshine D3 and D4 at this current state, hope to be hearing from you soon
@Ogokao4 ай бұрын
Yeah but u cannot hork items after a Mosaic but u can after hammerdin
@yorkshirelad31334 ай бұрын
@@Ogokao and why can't you hork after a mosaic? mosaic users get most of their damage from lightning and fire, the cold skill is only for defenses, you can easily run without it, if I played in a group I would just re-spec and drop the cold skill if needs be
@Sil1123511 ай бұрын
I really don't think adding a fourth difficultly is a great idea. I especially don't think adding one that only 3 characters have any chance at clearing.
@jprec517411 ай бұрын
just have it to where the base is players 5. most builds in the game can cover that and have it scale up to 40 with 8 players. or adjust it to players 4 scaled to 32
@gaudyperignon8911 ай бұрын
@@jprec5174 Or at the very least, base should be players 3 so even niche/fun builds can fend their own without a party.
@SirDehumanized11 ай бұрын
I'd prefer them to just nerf those builds like there's no reason for them to be as strong as they are. You could nerf the hell out of them and they'd still be good. Also they should just give us an end game like randomized rifts with difficulty tiers.
@maximilianschubert510510 ай бұрын
@@SirDehumanized No that's actually a vital part of D2s DNA. The GAME is the ENDGAME, instead of having some completely decoupled mechanic that makes the whole story part of the game irrelevant. It's very cool that the actual areas have another purpose after being "defeated".
@DankMemes-xq2xm6 ай бұрын
@@SirDehumanized Go play D3
@IgneelS1110 ай бұрын
So the Mosaic Assa on P2048 is like Barb on P8, interesting balancing.
@LuckyLuciano611 ай бұрын
My mosaic sin looking stronk ❤
@philipp84911 ай бұрын
Players 8 kinda feels cute now
@jprec517411 ай бұрын
Yea if you dont play melee
@zlonewolf11 ай бұрын
on opposite spectrum, try summon or psn necro on players 8. 🤣 At least barbs with decent gear can still do well.
@user-th6hr3ch3h11 ай бұрын
Awesome video! A brilliant way to test. You need to add Nova Sorc to the run-off. When Debrunski tested she was the fastest in the Chaos sanctuary, P8, Hell.
@d8l83510 ай бұрын
I dont think she survives very far, but i would like to see it tried also
@Jaryism10 ай бұрын
The moment the Nova sorcs merc starts getting one-shot after 64 players she’s a goner. Unlike the hammerdin her damage is mostly owed to conviction.
@samsonrings11 ай бұрын
I would like to see this change in the future season. This type of end game provides the reason to load up all the god gear and can keep me grind for it. The drop rate in such difficulty should be raised as well.
@asharedo9 ай бұрын
Totally! I wish
@Ogokao4 ай бұрын
Game is dead , blizard dont care
@willythemailboy211 ай бұрын
I want to see the assassin's run get ruined by one undead stygian doll detonating in melee range.
@Parasmunt11 ай бұрын
That mosaic makes a mockery of the game.
@jprec517411 ай бұрын
I said that when it first came out but all the streamers cared about was streaming how op it was.
@turbo_brian11 ай бұрын
I think there's certainly nerfs that could be done to make it still fun but not as OP. It's a shame they didn't take the opportunity to nerf it this season. I doubt they will
@INFJ-ThaneTr11 ай бұрын
@@turbo_briannot in pvp
@devilsephiroth900010 ай бұрын
@@INFJ-ThaneTrdual dream/thunderstorm sorc has entered the chat.
@joeldominguez226710 ай бұрын
Its time bro power creep d4 was a joke
@allenko131211 ай бұрын
Hammerdin has been doing this for years. Why is it a problem now?
@GreenManaYo11 ай бұрын
exactly this, nothing over p8 matters. so whats the problem
@Mohagged7 ай бұрын
I'd split the % chance for finishing moves to not consume charges and distribute it across skills, maybe something like: Tiger Strike: 5% chance for finishing moves to not consume charges, going up linear to 100% at level 20. (Or maybe no linear and requires level 30 or 40 to reach 100%?) Or maybe splitting the 100% up between Tiger Strike, Cobra Strike and Phoenix Strike. Or maybe having the chance to not consume could be tied to how many Tiger Strike charges you have: you have a 34% chance (per stack on level 20) to not consume chargers OTHER than Tiger Strike per Tiger Strike charge. So if you have 3 Tiger Stirke charges (=>100% not consume), and 3 of the elements: the elements don't get consumed, but only 1 TS. For Mosaic itself, maybe: Everytime you generate an elemental combo point, you generate a combo point for the other 2 elements as well (ex: Blades of Ice generates Fists of Fire and Claws of Thunder). Or if you generate a combo point with Phoenix Strike, you generate 1 for each of the elemental techniques. Or you instantly generate 3 combo points. Since Mosaic is heavily focused on elemental damage, I'd limit it around it. That way you'd still have the builder-spender mechanic, and the damage nerf would come from the time building up spending attacks. "When a finisher is executed this way, it now refreshes the expiration timer of the stack." I'd turn into a new runeword, that is not tied to elemental skill damage, but more generic across the Martial Arts tree. Thinking about this is a lot of fun. There are so many interesting angles here.
@dascandy7 ай бұрын
Gotta love the automatic transcription: "what's up KZbin Michelle Obama C here"
@Dlf21211 ай бұрын
I'd say try some of the 1 frame characters at some of these player counts.
@kungfujoe213611 ай бұрын
looks like ill be making a mozaic assa next season )
@FFVison11 ай бұрын
Ok, so it was NOT a Mandela Effect. In Diablo II, it is called Trang-Oul while in Diablo III it's called Trag-Oul. While I was playing D3, I had to re-train myself to remove the N from the name.
@WolfRaven-jm1cm4 ай бұрын
One of the books mistakenly wrote Trang-Oul as Trag-Oul and it became canon. I will always refer to the dragon god as Trang-Oul.
@adifferentkennybaker11 ай бұрын
What's an "openis" and why does Mosaic have one?
@artemisamberdrive58311 ай бұрын
1:13:00 what? I thought it was like that all the time. Good thing I laid her down after 2hrs of mosaic gameplay, even with 1-2 charge ups she was soooo insanely overpowered
@SomethingEls11 ай бұрын
The thing I love about your clickbait titles is that you deliver 1:01:05 That's how shonen anime scaling works
@HeadPats4Peter11 ай бұрын
13:29 - 13:34 twitch bitrate rip moment 👍
@vampyweekies11 ай бұрын
57:37 good ol integer overflow
@sagichnicht887011 ай бұрын
My First thought: assassine.
@blazegg820910 ай бұрын
The indicator has a flicker effect that is very distracting but otherwise it's nice.
@troydanable5 күн бұрын
Now imagine 128 mosaic assassins in the same game
@TheCraigLinder9 ай бұрын
If you have closed captions on he calls himself "Michelle Obama C."
@Ubeogesh11 ай бұрын
The answer is in the premise of that "dissertation": > the time spent generating vastly outweighs the power these skills contribute So reduce the time spent! Only 1 small change is needed. OP's point 4 - Charges should generate regardless if the hit was successful or not. Suddenly you have relatively easy combos that you can execute reliably -> no frustration, good B-tier build. I played the non-mosaic MA sin and it's fun as long as your charge-ups connect, and instant frustration when they don't To fix "free life tap", we need to go back to the chance to hit. Remove always hit -> you have to invest in AR to be able to leech If we want to buff the build a bit from this no-mosaic baseline, make charge-ups always do the 1st tier of effects too (whenever you charge 1st 2nd or 3rd, charge-up action "casts" 1st tier) As for the mosaic claw... just remove that bonus and we'll have a decent claw anyway.
@pavellysenko82789 ай бұрын
Yeah, "Mortal combat" gameplay style is fun. Nice suggestion. But I do not think 1-charge proc on charger is a good idea, because it makes 1-charge finisher redundant. But they could add a separate effect to proc on charger attack only.
@mikkelcortnum11 ай бұрын
Love how the subtitles said “Michelle Obama C here” 😂😂
@svensei899 ай бұрын
A fun test to see how far you can go with her, but the only reference to use for a potential nerve should be how fast mosaic is on players 1-8 against the other characters. I don’t think she’s any different on those playercounts than hammerdin, javazon or novasorc atm. A little easier to get her going without high end gear though obviously.
@69runner_j11 ай бұрын
Java realy need that fhr to perform well with fury. Also t strokes are the way to go dmg wise. I dont know why but the -res from strokes have a bigger impact than - 20 from 4facc shild. I love strokes 95ias build.
@andrewt920411 ай бұрын
I like your idea of having the Mosaic bonus to have charges never expire along with removing freeze. And I think just not having her be able to kick 5 times in a row with charges active would really bring down that DPS. Or maybe 5 kicks with 1 of any charge, 2-3 (random) kicks if any skill has 2 charges, and only 1 kick with 3 charges. All while still probably nerfing overall skill damage. That way you still have the fun of casting all those skills at once, but bring that DPS way down.
@CO-ze8kp11 ай бұрын
Mosaic is just a poorly balanced addition to the game. They aren't going to change dtalon. I say just remove it from the game. Edit: it's clearing players 64 like it's P1.
@almiser11 ай бұрын
@@CO-ze8kp They just added martial arts in game, and you already wanna remove it. Hope you did complain on hammerdin, lightning fury and crushing blows since its existence too.
@zlonewolf11 ай бұрын
@@almisermosaic isnt "adding" martial arts. lol. youre high. its just broken. one shot everything on players 8. no other chars come close. all mosaic is is an overpowered untested carp added in 2.4.
@almiser11 ай бұрын
@@zlonewolf If you're gonna answer out of the context, you better get yourself elsewhere. No one came close hammerdin for ages, and i'm sure your mouth was shut.
@CO-ze8kp11 ай бұрын
@@almiser hammerdin concentrate was not intended to buff hammers. That's why they are OP. They didn't take it away because people didn't want their precious build taken away despite it being broken. Lightning fury is great but it's not broken. Did you watch Llama's video? It petered out at like Players 100 or something. Still strong, but not Players 2048 strong. Crushing blow shouldn't be included in this conversation, as any person can get it on their mercenary anyway, so it doesn't contribute to balance much. The best crushing blow characters have low base damage, like smiters, so it's a trade-off.
@Kublarhermit9 ай бұрын
Haha the closed caption at the beginning is hilarious 😅😅
@chandrasivaram11 ай бұрын
For Mosaic item, Dev just can add " No Freeze on Enemies " , " Execute only One Level of Charge due to unlimited charge Time as a result" . It will be similar in POE where OP Uniques has some negative modifiers for BEST Unique Modifier on that Item.
@polkhigh_3311 ай бұрын
Classic Llama logic: We need another difficulty or uncapped /players x so we can pretend Mosaic is OP. Breaking news, increasing monster hp a ton will minimize the relative travel time and therefore the biggest downside of furyzon and mosaic in a realistic setting. And giving that sin duo 3 CoT+ 3PS gt's with perfect mosaic rolls AND a 17fcr neck to reach that 102fcr cap is hilarious considering the fact that you compare it with a budget hammerdin and swapped out the equally pricy stuff on the javazon. For non-dreamland-scenarios and comparable gear states, here's your actual tier list: 1) Novasorc -> best compromise between instant aoe dps and mobility 2) Javazon -> best instant aoe, lacks mobility by some degree 3) Demon Machine Sorc -> sort of a worse furyzon, still pretty wild for a meme build 4) Mosaic Sin -> incredible AoE, but tied to slow attack frames, lack of mobility without gg jewelry. 5) Blizzard Sorc -> good but kinda slow aoe, great mobility 6) Hammerdin -> gotta be honest, its a slightly worse blizzard sorc and doesnt even come close to the top builds on a p8 max setting. Its never been op, but always a great starter due to its flexibility, low gear dependancy and well, some special third party softwares prefering it 🤫
@infernalz133711 ай бұрын
On top of taking in a bunch of the other suggestions here, I think if they made it so you just set charges off sequentially instead of all at once it would help with damage, and you would be incentivized to choose your skills more carefully and not just stack out every single charge you have. Make the players choose what to use instead of forcing them. Also mosaic new ability could be, instead of making charges never time out, maybe just add time, so instead of 15 second time out, maybe putting 1 mosaic on it's a 25 second time out, and 2 mosaics it's a 35 second time out. that way it's not mandatory to run, and you benefit from wearing more if you want to. purely a QoL type thing. or they could add 1 minute instead of 10 seconds, depending on what blizz thinks is balanced. but i think never having to charge skills ever feels too much like a d3 character, they should still have to interact with the mechanic.
@luckyharbinger205410 ай бұрын
You also have builder-spender and buff upkeep dynamics in D3, I don't think that infinite timers is the exact thing that would push Assassin to D3 standards. Also, for anyone playing with decent APM, 30 seconds/1 minute increase to stack duration is the same as it never running out - you'd basically only build up charges again if you make a restroom/snack break in the middle of a game. And then one has to wonder, if a 20-25 second timer is just enough to lose the stacks while Diablo is showing up in CS, how much is does the following sequence add to interactive gameplay: TP > WP to Cold Plains > Charge Stacks > TP back to Diablo. Just some food for thought.
@pavellysenko82789 ай бұрын
@@luckyharbinger2054 yeah, TP should reset charges so you have to charge in-battle
@mathewsmith807311 ай бұрын
Hero Editor is back.... You just put DBrunski back in business!!! 🤣🤣🤣
@DickNiaz2610 ай бұрын
That freeze from Chaos Ice Bolt on /playersAnything...
@petersmith588611 ай бұрын
Could that mod be installed on a ps5 somehow? I’m assuming no haha
@computerz00910 ай бұрын
Whoa I had no idea the hit recovery mechanic was so crucial
@vampocalpyse10 ай бұрын
why change to 40 skill points make the Mosaic mechanic cap at 2 charges if you have more it chooses the last 2 built.
@asharedo9 ай бұрын
It would be cool to see an immortal sorc or super tanky WW barb /decrepify barbarian build vs players 64+ :) (on second thought would barbarian ever be able to hit anything? Due to attack rating issues vs such high level mobs? I guess if they're still only a maximum of level 99, and you stack AR, then you can still hit.. But if they're higher level due to the player count? Not sure if that's the case).
@utmastuh11 ай бұрын
This proves how op some builds truly are with end game gear. The problem lies with balancing other classes to be viable in Hell players 8. I don't expect them to be hammerdin good but there needs to be some more beginner friendly build variety if they expect future D2R ladders to have a base beyond the hardcore community.
@zlonewolf11 ай бұрын
full hammerdin cannot one shot cows or anything like mosaic. tune what all the builds up to one shotting mobs in players 8??? lol.
@GreenManaYo11 ай бұрын
this proves nothing, since p8 is the max ingame and higher player count than that doesnt matter at all. mosaic sin has to charge her stacks & nova sorc is faster on p8 almost everywhere, while also being almost unkillable
@zlonewolf11 ай бұрын
@@GreenManaYoonce youre charged it lasts almost indefinitely. moot point.
@devilsephiroth900010 ай бұрын
Paladin. Take a seat on the struggle bus, buddy.
@user-th6hr3ch3h11 ай бұрын
At the end-end-end game Mosaicssin may be OP but no one will start a competitive run with her on ladder because it's so hard to compete with teleport. Teleport still makes Sorc better overall.
@pavellysenko82789 ай бұрын
Say it to Kurast runners
@asharedo9 ай бұрын
Need to put reapers toll on hammerdins merc, those decrepify procs will keep it alive a lot better vs the melee, and if you used holy freeze on a weapon (doom) for pally, or the act2 holy freeze aura merc, then you'll have a tonne of slow that will help keep both of you alive
@Ray.Cyst.886 ай бұрын
"Yeah the gear is pretty trash, worthless really" *Proceeds to show off his perfect Ber'd Shako*(Day 1of ladder, probably)
@destram198910 ай бұрын
how can you see the amount of buffs you have on the mosaic? is it a mod or build in option in the game?
@Ogokao4 ай бұрын
it is a mod , but i wish it worked online
@Krezo2009 ай бұрын
leveling with that mosaic assa must be crazy at 256 players
@gyorgyzombory61475 ай бұрын
The 1.00 necro saying 'cute' on the new assa build 😅
@caleydorrell11 ай бұрын
The wildest thing about mosaic is one it gets too hard, just add life tap and you're good for another double or 2.
@russellcrowe1872 ай бұрын
I also use tiger strike.
@Erdie510 ай бұрын
The difficulty curve for D2 is kinda hilarious. Pretty much looks like a ski jump. Hardest at first, with a little bump at Hell until you find gear then zero.
@MessedUpSystem11 ай бұрын
I died on "you could tell me this is players 1 and I'd believe you" xD Mosaic Sin is so stupid and I love every second of it
@twang544611 ай бұрын
Mosaic sin is so strong she burns through your retina if you play long enough 😂
@x1PMac1x11 ай бұрын
Leave Mosaic alone! Assassin has sucked for too long. They will never nerf it correctly.
@juxyper11 ай бұрын
My idea for nerfing Mosaic would simply be adding a -4 to all Martial Arts Skills or something like that which would drastically reduce *only* Mosaic damage
@pavellysenko82789 ай бұрын
-4 would not help. At least -10 or more
@diablostorm10 ай бұрын
At first he was like: Don't nerf martial arts, this is very important to note But then he was like: Yeah, look at this, nerf martial arts
@The_Weeezard4 сағат бұрын
HUGE OPness
@theGunray9 ай бұрын
How exactly do I activate the charge-up indicator mod? The linked git-hub describes how the general hero-editor is installed, but kinda glosses over the indicators. Does anyone know?
@bohanxu612511 ай бұрын
you know a build is strong when it can clear player 20 after it is nerfed by 99%
@Gemini09069311 ай бұрын
The Javazon at player 64 is just me playthrough Hell for the first time 💀
@dsinemoi1mouton10 ай бұрын
keep in mind tho, that the devs just added a claw that gives 50% chance not consuming charges. Now look at all these changes we're asking for, and imagine devs face right now :D
@Aztral133710 ай бұрын
I want em to add so u can play like its more players in your game online even if its not, sometimes u just want a challange
@nunyabeezwax675810 ай бұрын
I hate how I have to manually swap my bows now because one of them is showing improper damage and improper holy fire damage :(
@Mediax511 ай бұрын
CB and DS would scale with monster level because they scale with monster hp.
@FluffyFractalshard10 ай бұрын
Honestly if I was you I had set up an entire tournament with like the coolest build for every class and see how far they are able to clear and survive.
@Pharisaeus11 ай бұрын
I would not make this "no charges spent" free. Maybe 5% per hardpoint form claw mastery?
@alca75386 ай бұрын
How to get the status indicator? WIll it work online? That type of stuff should be in the game already but since it isnt....
@krap10111 ай бұрын
Plot twist. This is "Llama rpg"
@nguyennam194511 ай бұрын
1 frame Sorcer vs player 10000
@ninecatsandaboxofwine11 ай бұрын
godly sin ammy required level 10 lmao
@evanwelsh622411 ай бұрын
Is there a readme for his ighe? Just for cube recipes and what all it has? Edit: I see the explanations on github now 😅
@Forty2de10 ай бұрын
If kicks just cycled through your martial arts charges instead of proccing them all at once, there'd be no reason to build different charges. You'd just build the one that does the most damage (lightning) and have that skill proc on every kick, you don't want any kicks that don't proc your best skill.
@pavellysenko82789 ай бұрын
...especially if they freeze and leech... oh, wait...
@SchwabMyKlausElite7 ай бұрын
Hey, can anyone please tell me the name of this mod for the charges / buff indicator? Mine IGHE-mod does work but i cant see charges. How? Does only work for SP?
@XavionofThera10 ай бұрын
I honestly don't mind the simple solution of just "limit it to one charge up skill". He says that this would "lock you to one skill" and "limit flexibility" - but how is this different from any other class in D2? You could still use different skills in different situations. Also, I personally like the builder-spender playstyle of martial arts. I don't get how people say it "feels bad". It feels cool to build up to your big screen-destroying attacks.
@Vsor9 ай бұрын
Yea, I don't think any class should be able to clear the game easily. Old hammerdins used to do that, so they intentionally changed how magic immunity worked.
@Tim_Nightman10 ай бұрын
Is this Assasine build possible in the old Diablo2 lord of destruction 1.11/1.10 too? And what is the trick to play here^^. Yeah could find the answer on my own^^. But is there a mod where i can use the diablo 2 resurrected runwords in the old diablo 2 lord of destruction?
@shakeweller11 ай бұрын
Dont nerf mosaic, I'm planning to play my first season next season and I wanna try it out. If you nerf it you take away my abilitiy to experience it at least once! That's not fair! I don't care how meta breaking it is. I want to have fun with it.
@Unko-Q11 ай бұрын
you honestly shouldnt worry about any d2r changes. Blizz is 1000% focus on d4 “diablo wise”… cause d4 is meant to make them money with “ annual expansions” every year and selling seasonal battle passes every 3 months… throw in a few ban waves to get guys to have to repurchase a $70 game …
@jessebartlett785011 ай бұрын
Hahah "this is how chats characters feel".... yea just a little lol
@jonathandebruyn678111 ай бұрын
He needs to add a hotkey for transmute so you don't have to keep clicking back and forth like that.
@vizzle8911 ай бұрын
I wish I could post images of the CC auto-generated subtitles at the start of the video. It says "What's up KZbin Michelle Obama C here and today"... ☠
@Fender17811 ай бұрын
Damn the Hammerdin is usually a very tanky character and he got squishy on players 64 and his dmg really tanked because you weren't killing as many enemies as you were on players 16 with him. Javazon on p64 not happening either because you need infinity to really help out with the dmg but the merc keeps on dying. I bet if you take it slow on P64 with the javazon I bet the merc could survive. Damn only the mosac Asssasin has a chance on p64 due to the dmg she deals out on top of the high DPS she has as well. I think DPS is key here. Even without the Infinity merc the Mosacsin is still killing stuff. I give the Hammerdin props at a slow pace he can still kill stuff at players 64 and 128. Yeah Llama is thinking of with players 64 and 128 is like speedrunning with a Barb.
@Jjohnny64210 ай бұрын
What would have the higher ceiling, 8 sins with mosaic or 6 sins(still mosaic), an auradin, and a curse necro?
@aule1011 ай бұрын
128 hammerdin looks like when i play hell.
@cyphernujabee701611 ай бұрын
Ay man, blizzard just keep your dirty fucking hands off my favorite game... Llama, be careful what you wish for my dude!
@SuperOogieboogie11 ай бұрын
Mmm, does someone know why the mod doesn't work? I think I did the steps correclty, but doesn't work
@69runner_j10 ай бұрын
I installed the mod but dont know how to Set the players count higher than 8. Anyone can eyplain me how it works?
@Sprosbold11 ай бұрын
This makes it seem like hammerdin and Javazon are the balance benchmark, which they certainly shouldn't be. Bring mosaic down tons, but also knock the other OP builds down a notch
@SABaruj11 ай бұрын
we need the median XL guys to do a version for resurrected.. or it extists?? let me check
@raifthemad10 ай бұрын
Does anyone in here have an idea? Do total conversion mods like Median work with this new version of D2? It looks soo nice, but if the mods don't work, I won't bother with it. Have played vanilla enough to last me a lifetime.