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POE 3.25 - What's Getting Nerfed? Have Fun, It's Speculation Time! Settlers of Kalguur Path Of Exile

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sirgog

sirgog

Күн бұрын

Пікірлер: 312
@Steven-gc2pm
@Steven-gc2pm 23 күн бұрын
As much as I wish DD/VD would get nerfed, years of experience are telling me that lancing steel is the one getting yeeted.
@kl2999
@kl2999 23 күн бұрын
First time play DD, and i must say its abit OP compare to other skills.
@beasthaven1571
@beasthaven1571 21 күн бұрын
@@kl2999it’s fun
@rhettorical
@rhettorical 3 күн бұрын
Well that didn't quite turn out how anyone expected
@GrimHC
@GrimHC 23 күн бұрын
anytime i see you upload, my day gets supported by level 20 feelsgoodman
@hashtagornah
@hashtagornah 23 күн бұрын
If you buy his shirt it's +3 levels to all good vibe gems
@AlwaysSunny-qu5zp
@AlwaysSunny-qu5zp 23 күн бұрын
"I hope it gets buried so deep it can't be dug up and exploded" -- Bravo, Sir Gog.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Steve will mine to it eventually.
@viperdragz4403
@viperdragz4403 23 күн бұрын
While CoCDD is super strong right now, i feel like it's almost super strong because very other strong skill was nerfed and it now sticks out like an uneven nail. I started playing in 3.10 and Poison BV was gutted, BFBB was gutted, TS was gutted, a bunch of other skills that were incredibly strong were also gutted, usually the most effective skills. I wish instead of nerfing the top skills, they would actually buff other skills to be more in line with the top contenders. It's so frustrating to look at various "what I'm considering for league start" videos and they all list the same 5 builds because ally he other ones have been nerfed out of the competition. Bleed gladiator is pretty much gone, as are most poison builds, assassin as an ascendancy has been nerfed to irrelevancy, it feels like most players tend to go for what's strongest and just migrate to the next least nerfed build every league instead of there being a wide spectrum of choices. Sorry for the rant/ramble
@GhostPepper233
@GhostPepper233 23 күн бұрын
But that is the entire motto of GGG, screw up all the builds that allow you to do end game and stick it to the casual players. GGG dont have a clue of what they are doing when it comes to game balance. There are many builds I have played over many leagues that are still unplayable that got the GGG FU nerf.
@divinityai
@divinityai 23 күн бұрын
cocdd can help your build to completely bypass need of damage items, so you gear all defence, it's somehow similar as chieftain cast when stunned chain dd last league. So yeah, by that fact alone it should be nerfed to oblivition. It's miles better than any other skill. And with t17s existing and how they are profitable, dd blows other starters becuase you need damage nodes/gear on other builds.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@viperdragz4403 What? Poison is literally king right now. I do agree with the assassin change, but he is still played. Look at poison concoction of bouncing assassin, its pretty good. Also DD is something else, because it does so much damage that you can just gear entirely for defence. Its not the same thing as buffing other skills to be in line with it. It will be forever top skill no matter what due to this thing.
@beasthaven1571
@beasthaven1571 21 күн бұрын
Please don’t nerf hexblast please!!!!!!
@juzovr5911
@juzovr5911 23 күн бұрын
While I think the Adorned is boring. I think its overall good for it to exist. Its a big sink for currency and like you mentioned encourages content to be run. I don't think it should actually get nerfed.
@Arccanos
@Arccanos 23 күн бұрын
Nothing you or Sirgog said about the Adorned is relevant to nerfs or buffs for GGG.
@mr.catface-2635
@mr.catface-2635 23 күн бұрын
Yeah adorned is so boring imo. I dont think its good design that so many builds are best when you avoid every passive on the tree and just use jewel slots. Makes the top end of every build feel so samey. I do think its a good chase item though.
@juzovr5911
@juzovr5911 23 күн бұрын
@@Arccanos nothing is ever relevant for buffs or nerfs to ggg. They do what they want.
@dislike7973
@dislike7973 23 күн бұрын
Alot of craics going into them
@bgtaylor89
@bgtaylor89 23 күн бұрын
they could also top out the scaling at one of the other breakpoints too, like something under 150. but it also is cool to have those god tier roles, like 1 passive voices. i love 1% items even if i dont ever own them.
@Scorptice
@Scorptice 23 күн бұрын
Every unique weapon and armor that would have been buffed by the quality changes
@CTL
@CTL 23 күн бұрын
Re: Map mod effect and B2B; I feel like this is also a side effect of the map mods not being touched since its inception, and also how there are some archetypes are aren't affected as much as others. There are no (including T17) mods for lowering instant recovery, or projectile count or speed, or brand count for example; which I also think results in the current bow archetype "ignore" as many map mods as possible. Also I think that map mod effect needs to be exponential for those that are multiplicative, like 100% increased effect of 50% less AoE should instead result in 75% less AoE. And a separate note, we could use a keystone that's the opposite of b2b, like quack2quasics, which decreases map mod effect just for the purposes of early progression, and makes the T17 stepping stone make more sense too. Re: LSoS, it also saw a lot of use in Holy Relic so if LSoS isn't getting nerfed, then Holy Relic should probably get a small nerf too. Re: Mana stacking; I agree with archmage, but I think Indigon's very complex mechanics and also clunky gameplay in the high end is what keeps it from being too popular. It's also neutered by many more map mods on average (from my experience), which is probably why they're mostly used in Delve and certain Valdos.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@CTL Yeah it feels like any other build that doesnt use evade/suppress is hurt more by the mods. Most mods do a lot only if they touch you.
@CTL
@CTL 23 күн бұрын
I always thought it was unfair that a offscreen/around corners freeze build would only need to look out for the ailment avoid and action speed cannot be reduced mods as they should never get hit, and chance the evade and avoid to hopefully avoid the few things that do, like old delve
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@CTL Yeah, thats exactly how I see it and how I built my hexblast trickster. Got one step ahead, had decent evasion and ancestral vision. My es pool was ehh. But nothing was hitting me.
@muhammedadel9673
@muhammedadel9673 23 күн бұрын
Much appreciated outfit changes between cuts
@firecross625
@firecross625 23 күн бұрын
I've talked on reddit in the past about the adorned and how I think it's a little oppressive buildwise, but ultimately I agree that it shouldn't be nerfed... at least not yet. It is *extremely* strong, but it requires support from a ton of different niches in the economy to function and, like you said, breathes life into a few stagnating mechanics. While it's a bit of a rich-get-richer item in the sense that it makes the best builds even stronger, there are some skills that are nigh-unplayable that suddenly have a fighting chance if you're willing to build around the adorned. PoE is ultimately a numbers game, and I feel that nerfing the adorned will just have us migrate to the next best thing, and that's just gonna feel worse rather than being more interesting. Also, it can't be understated how important the adorned is for crafting. Jewel crafting is now something that is profitable at all investment levels, and "mid-tier" crafting finally feels possible. One of the hardest things for people getting into crafting to figure out is how to bridge the gap between 1-2div crafts and the big money crafts that require a lot of knowledge and investment, and magic jewels are now able to act as multiple stepping stones on that path. Imo the most important part of keeping trade league players interested in the game is that the market stays lively and diverse, and the existence of the adorned helps immensely.
@firecross625
@firecross625 23 күн бұрын
I'm also mostly on board with the "nerf mageblood first" sentiment, but unless there's compensation elsewhere, a nerf to mageblood would probably be the death knell for a lot of uber-deep-delve builds. Very few builds can hang below ~1500 or so without mageblood, and anything going past 5000 or especially into 5 digits is completely reliant on it defensively. Idk if this would actually be a problem, most delvers (like me) want to be able to sit happily somewhere in the 600-1200 range for profit and maybe push for 1500 later in the league, but heroes like 1manaleft and shitstain steve probably won't hit the high highs (or rather, low lows) that they have been. I could, also, be totally wrong, and delve geniuses will find new and stupider ways to never die.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Nerfing mb just because of 2 ppl playing delve is crazy, I hope they dont do that 😂
@Siegram999
@Siegram999 23 күн бұрын
@@GE_Photon_Lord I personally think the nerfs to MB by removing - mana cost sources was enough. the reason its still the go to for most builds cause there aren't exactly many other options that compete with it in anyways. which is why im a fairly big fan of more things like tides of time.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@Siegram999 Yeah the mana cost thing was busted, free out of jail ticket to cast. Kinda ridiculous. However, I dont agree with removing that craft entirely. Maybe they should of made it to not be scalable with flask effect. Or that + nerfing the amount of mana cost reduction
@SoulxWeaver
@SoulxWeaver 23 күн бұрын
What adorned did to the price of alterations fucking HURT It felt so bad trying to roll my own clusters or jewels cuz the price of alterations was so insanely high
@reznovvazileski3193
@reznovvazileski3193 23 күн бұрын
Let me stop you there sir, there are no innocent monsters in the Delve mines alright :') Those buggers have no mercy on any of us if you leave them out of your sight for even a second :p Especially the green arrow guy on the rogue exiles camp he can eat my bum.
@_unknown_guy
@_unknown_guy 21 күн бұрын
There is no monsters in delve, Steve cleared them all. A Dirty Job...
@beasthaven1571
@beasthaven1571 21 күн бұрын
@@_unknown_guysomeone had to do it
@undo8558
@undo8558 20 күн бұрын
@@_unknown_guy ok but who is shitstain steve, I am missing the lore.
@_unknown_guy
@_unknown_guy 20 күн бұрын
@@undo8558 r/pathofexile/comments/1cb28pf/who_is_shitstain_steve/
@IkeisBoredBR
@IkeisBoredBR 23 күн бұрын
Remarkable Relics should be gated behind other scarab notables, like the life mastery "10% more Maximum Life if you have at least 6 Life Masteries allocated" and/or give a increased chance to drop rarer scarabs per mechanic's locked out of the scarab pool and reduced per "more likely" like the something carapace nodes. So you can't just invest into locking mechanics to filter for the non-disableable mechanics' scarabs but are more likely to recieve the ones you actually invest into, the other ones are free to drop anyway so might aswell nerf them a bit while improving the chances to recieve the ones you really want to recieve
@sirgog
@sirgog 23 күн бұрын
Yeah that would be interesting.
@anathema1828
@anathema1828 23 күн бұрын
Thanks for sharing your thoughts!
@beasthaven1571
@beasthaven1571 21 күн бұрын
I hope hexblast as a skill make it through 3.25 but I want to play hexblast mines for first time so would mine buff mean hexblast only 10% nerf?
@TheFinalBoss429
@TheFinalBoss429 23 күн бұрын
This analysis is fantastic, thank you!
@firemario876
@firemario876 23 күн бұрын
Corpse skills are probably getting the hammer, and I think a slight adjustment to poison - it has multiple scaling vectors, so any adjustments to chaos dot spells would have to be planned with potential poison scaling in mind.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@firemario876 Slight adjustment for poison is an understatement. Its not ok to play everything with poison. Especially chaos dot spells, those were made to be played as simply... chaos dot spells.
@user-re9pj6ep6g
@user-re9pj6ep6g 23 күн бұрын
Solid insights and vid!
@dontsleeprio
@dontsleeprio 23 күн бұрын
I really liked this video concept and format, cheers.
@joshuaattard8060
@joshuaattard8060 23 күн бұрын
I really hope that they don't nerf archmage. The issue is more so ice nova of frostbolts and the way it works. There is actually a really easy fix for this. The biggest issue actually isn't archmage it's spell echo! Ice nova is cast 2 times off the frost bolt. Though your character only casts a single time! So you are getting insane cast speed from spell echo and casting 2 times, but only actually doing 1 animation. This is basically like using spell echo with it actually casting 4 times instead of 2 in the same time it would normally take effectively doubling the damage it deals. There for I hope they change this interaction as it will bring ice nova of frost bolts to the same level as other skills without. If they just nerf archmage frost bolts of ice nova will still be the best skill simply because of its interaction with spell echo.
@raikaria3090
@raikaria3090 23 күн бұрын
Free Square: Determination - It's already confirmed. I'm gonna say the overall damage output of melee will be nerfed. If indeed totem buffs are gone, this means QoL of Melee is MASSIVELY improved. If QoL gets a massive boost, there is absolutely no way that GGG folds all that damage into melee skills baseline, so melee's top damage will be nerfed. [Also; they lose the damage from totems themselves, as well as things like Maim+Cull on totems]
@MarkFin9423
@MarkFin9423 23 күн бұрын
yep pretty much. GGG are officially gutting melee this league no matter how much melee mains want to cope. So now instead of it costing 30 mirrors for melee to do a fraction of the damage a bow build can do, now they will need 60 mirrors. Either GGG is incompetent or they secretly benefit from the out of control RMT and the small amount of players that make it impossible for most average PoE players to make it past red maps.
@undo8558
@undo8558 20 күн бұрын
​@@MarkFin9423you don't need 30 mirrors to play the game.
@stephencampbell480
@stephencampbell480 21 күн бұрын
I feel a mine balance could be approached by scaling the damage of triggered spells with reference to the spells cast time. Buff to lots of spells; nerf to hexblast. Sets up a framework for balancing future skills.
@willscales1812
@willscales1812 23 күн бұрын
"cast time is added to mine throwing speed" or something like that would smack hexblast. Just it would also smack all of my other mines :\
@xXVintersorgXx
@xXVintersorgXx 22 күн бұрын
@@willscales1812 they could put that specifically on the hexblast gem if they want to squash the build
@beasthaven1571
@beasthaven1571 21 күн бұрын
;-; please don’t nerf hexblast
@jonesen4395
@jonesen4395 20 күн бұрын
They just need to buff mine dmg in general, nerf hexblast dmg and buff hexblast cast time so self cast hexblast is untouched
@xXVintersorgXx
@xXVintersorgXx 20 күн бұрын
@@jonesen4395 agreed.. more likely they will do cast time added to triggers like they did with frostblink COC though
@beasthaven1571
@beasthaven1571 20 күн бұрын
@@jonesen4395 I just want to hexblast mines I want to play sanctum
@MilleniumFDH
@MilleniumFDH 23 күн бұрын
1:11 sirgog confirmed running shock immunity irl lol
@spaghettata6942
@spaghettata6942 23 күн бұрын
what do you think about pc of bouncing?
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@spaghettata6942 Pretty op, but its not meta yet
@Reneator
@Reneator 23 күн бұрын
also regarding 6:30 the explicit modifier ones. With very high "increased explicit modifiers" on your map, some modifiers could suddenly make a map completely unplayable for certain builds that could handel the mod otherwise. Like "120% reduced flasks charges gained" or "100+% reduced life recovery", which then start to function as complete counters like "player cannot regenerate life" but even stronger. Because "cannot regenerate life" can still be played with a life flask build., but the other 2 cant.
@alisioardiona727
@alisioardiona727 23 күн бұрын
Not all builds are supposed to clear all the hardest content while playing all mods. It's fine not be able to run some mods.
@wumi2419
@wumi2419 23 күн бұрын
My personal favorite was (B2B required for breakpoint) 104% less cooldown recovery speed. On a trigger build...
@_unknown_guy
@_unknown_guy 21 күн бұрын
@@wumi2419 I did that too...
@syph5487
@syph5487 23 күн бұрын
I dropped all scarabs from tree after a couple weeks, they were all either so cheap or never dropped the expensive ones to run.
@a_pet_rock
@a_pet_rock 23 күн бұрын
Regarding lancing steel of spraying, it's also very good with the new holy relic trans gem. That build already got a lot of attention this league, so I'm sadly expecting a nerf.
@divinityai
@divinityai 23 күн бұрын
holy relic uses lancing?
@fok8810
@fok8810 23 күн бұрын
the map device now has six sockets just like our chest and 2h weapons
@jonesen4395
@jonesen4395 20 күн бұрын
Imagine if we had to spam fusings to link them
@rhettorical
@rhettorical 23 күн бұрын
What if they made the Scarab Atlas nodes do the same thing as the league mechanic ones, where it removes a type from the drop pool? I like Dance of Destruction but it's weird. Usually, it feels like pure pain, but on an "immortal" build, like the MF RF build I did in Affliction, it was pretty nice.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@rhettorical I used the other one, increase hp, take less dmg. Good for leveling to 100.
@satibel
@satibel 23 күн бұрын
​@@GE_Photon_Lordtake both for a milder effect :p (+12.5%hp, -6.25%damage)
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@satibel I didnt know they stack
@satibel
@satibel 23 күн бұрын
@@GE_Photon_Lord I don't think they wouldn't. Tbh it's pretty bad to take both because it costs like 4 points for a very minor effect.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@satibel Yeah I was about to say, its a bit costly
@zunlise2341
@zunlise2341 23 күн бұрын
I simmed it, and with automated mine detonations, blastchain and high-impact mines perform very similarly. unfortunately I'd say this still leaves high-impact mines to be better for more oneshot potential on weak packs. But I do think that hexblast mines will get nerfed in this patch
@treyedge7550
@treyedge7550 23 күн бұрын
I need a reason to play mines. Traps are fun, but mines just do not do it for me.
@Xadoras
@Xadoras 23 күн бұрын
I dont like the nerf politics. For casuals like me with under 1k hours played and barely have in depth knowledge its so hard to get into each league and find a build thats playable.
@sirgog
@sirgog 23 күн бұрын
It's not usually the casual friendly builds that get nerfed (at least not deleted) most of the time. Sometimes they'll get caught in the crossfire (RIP Bane, hit when poison was nerfed) but usually it's pretty extreme outliers.
@vvav
@vvav 23 күн бұрын
Haven't watched the video yet but my prediction is that DD and phys->elemental damage shifting will get nerfed.
@ZerotZallander
@ZerotZallander 23 күн бұрын
They seem to be hinting something with melee and the death of (melee totems)
@67awesomekid
@67awesomekid 23 күн бұрын
probabling going to nerf steel skill to affect cooldown rate for dd
@kostav4448
@kostav4448 23 күн бұрын
i actually disagree with nerfing manaforged arrow deep delve builds. even if the numbers are insane, playing this is so awkward.. pulling monsters, nuking the screen, waiting for for cloak to come back up. also, i dont think if there are many other builds are left that can go 10k+ and do some of the most insane valdo's maps besides armour stacking. if its in the game, it should to be possible to beat somehow
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Yeah the ramp up on manaforged is weird. Also we should get more delve builds, having only 3 makes delve a complete skip for most of the community.
@Sacrety
@Sacrety 23 күн бұрын
I just hope i can have fun this league. Last league i made 4 chars and they all felt weak when it comes to bossing
@beasthaven1571
@beasthaven1571 21 күн бұрын
I hope my league internet does brick week 1 Also nothing happens so I can experience a week 1 league
@xXVintersorgXx
@xXVintersorgXx 23 күн бұрын
Adorned is much more accessable than you say. I farmed a couple of them in SSF vs getting zero mageblood and one headhunter
@TheNuclearGamerr
@TheNuclearGamerr 23 күн бұрын
Ah but are any of them a good breakpoint?
@OtterSeaborne8901
@OtterSeaborne8901 23 күн бұрын
The Adorned is an incredibly swingy item. Low and even mid-roll Adorned are often not better than using rare jewels, so if you aren't getting three or four times more Adorned sets than Magebloods, it's just not going to make up for the dropping corrupted part. And that's not even getting into how much power you can squeeze out of a perfect roll with infinite resources. There's a reason the proposed nerf was 50-150% -> 50-149%.
@dirtymightmusic5239
@dirtymightmusic5239 23 күн бұрын
ssf is something different ^^ In ssf you cannot do the hyper juiced t17 content which is shitting out magebloods and headhunters and what you also have to take into account that you want an adorned with a somewhat good roll. I think the first good breakpoint is 129%? So most adorned you can get or see on trade are pretty much worthless. There are more magebloods on trade than adorned with 129% or higher
@xXVintersorgXx
@xXVintersorgXx 23 күн бұрын
@@dirtymightmusic5239 I agree, I'm just pointing out it's much easier to obtain if you focus on it. You just need to be able to do 200 depth delve and Uber atziri.
@divinityai
@divinityai 23 күн бұрын
@@dirtymightmusic5239 it's only this league. No way they leave t17/some scarabs like today. Mageblood is much more rarer/harder than even 10 tries for adorned.
@Jon-pc6ch
@Jon-pc6ch 23 күн бұрын
I am going to be controversial and say damage shifting phys to ele.
@r2Kd0ugernaut
@r2Kd0ugernaut 23 күн бұрын
ooooooh strong clap back to the % MORE multi quality change
@Siegram999
@Siegram999 23 күн бұрын
so just nerf lightning coil,taste of hate and cloak of flame. cause those are the only reason its so easy to get 80%+
@ladnil
@ladnil 23 күн бұрын
It's true these are too powerful, but you can't just delete them without providing substitute int/dex solutions to physical damage.
@brandenpedersen5127
@brandenpedersen5127 23 күн бұрын
@@ladnil They definitely can, have and would.
@ladnil
@ladnil 9 күн бұрын
@@brandenpedersen5127 And did.
@G33KST4R
@G33KST4R 23 күн бұрын
Spectres getting -2 to monster levels wouldn't surprise me lol
@dirtymightmusic5239
@dirtymightmusic5239 23 күн бұрын
I really hope adorned stays in the game as is. I think its pretty healthy for the game actually. Yes its really strong for lots of builds. But the upsides to it existng are big. 1. It makes content that drops the pieces much more desirable. Did quite a bit of delve this league and I think 60-70% of my profit from it came from the adorned pieces. 2. you need a good roll so plenty of pieces get taken out of the economy and the gambler side have something to gamble on 3. It takes an absolute shitton of alterations out of the economy 4. makes jewels actually worth more so certain fractures or well rolled magic combinations can sell for some nice profit 5. Its quite popular to double corrupt so it also helps that part of the economy 6. It gives a lot of builds a different way to build their character 7. the tradeoff is absolutely there you need to pretty much change your whole passive tree to an adorned tree. Its not something broken you can quickly slot in to make you broken like defiance of destiny/mageblood. So while its pretty damn strong the upsides and tradeoffs are more than enough for it to justify existing as is in my opinion.
@satibel
@satibel 23 күн бұрын
While I like it because it allows niche builds, the fact that you basically need to heavily invest in it is what makes it iffy, it basically makes a lot of builds' best variant into not having a passive tree. And given ggg's vision of making a character's build sticky, I think having to nuke your whole character to switch to adorned won't sit well with them, so my guess either it will have its numbers lowered or won't work with implicits.
@dirtymightmusic5239
@dirtymightmusic5239 23 күн бұрын
@@satibel I think this is actually a good choice. It's not like those builds do not have other versions that function perfectly well on their own like RF or hexblast. You can build the normal version or go into an adorned version. And it's not like we don't already have builds that nuke your tree. Basically every form of stacker has a fucked tree because of it. So you still have diversity in the same build and it's fairly easy to understand so it's an option I think plenty of people would enjoy because it makes the tree easier and very easy to understand your next upgrades since the Jewell's wanted are usually similar. I just think all of the upsides for it far outweighs the downsides of it in the current version and it just adds another way to play certain builds that you can try
@_unknown_guy
@_unknown_guy 21 күн бұрын
Add splitting rare jewels to the list, any rare with say mana%/int or life%/strength are splitable to magic, which made split beasts more valuable.
@txflood2519
@txflood2519 23 күн бұрын
Some melee skills will get reworked/gutted as GGG might finally be looking at certain things with the playstyle. My suspicion is boneshatter and trauma support get dumpster fired.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
@@txflood2519 To be fair, would be good to see boneshatter nuked and make every other melee skill better. Its a good cause. O7
@Saiperia
@Saiperia 23 күн бұрын
my guesses for nervs: Bows, lighting arrow, scarabs, back to basic, ralakesh boots and gladiator( because i guess they will never buff any duellist adcendancy even if its the worst of all)
@syhler1876
@syhler1876 23 күн бұрын
That dead totem, what if it is a buff you invest in and is active in the whole fight 😁😁
@dervakommtvonhinten517
@dervakommtvonhinten517 23 күн бұрын
EVERYTHING. especially armour stacker, which i planned on playing this league :
@termochila4985
@termochila4985 23 күн бұрын
MFW GGG is gonna triple nerf everything again, and still miss the mark with DD hahha "mines are weak but hexblast mines are strong? destroy mines, destroy hexblast, destroy automated curses"
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Mines (and traps) are the most broken in the game, I think we just dont play other skill than hexblast for mines, it feels too good.
@theMagos
@theMagos 23 күн бұрын
Map Device has 6 slots now, not 5. New teaser.
@sirgog
@sirgog 23 күн бұрын
Yep, that came out after this was recorded! Will be in day 8
@aryotron7256
@aryotron7256 23 күн бұрын
I hope we get transfigured reap, that they only nerf T-ice nova instead of the archetype cause I thinik indigon is a pretty cool item to max things out with. DD to the ground Prayge. And atlas idk gl I just wish for more than 4 fps in blight :x
@ShaunhanM
@ShaunhanM 23 күн бұрын
i dont think mines need an across the board buff
@MithDragon
@MithDragon 22 күн бұрын
Adorned is more of a spreadsheet item than it is a unique like MB. I like it personally but it really just devolves into an end result that is just money sinking into blue jewels at the end game which feels weird considering 4 stat corrupted rares are the natural progression for upgrades, not the other way.
@SilentButDudley
@SilentButDudley 23 күн бұрын
Hexblast, Adorned nerf (maybe 125% highest roll.) Detonate Dead.
@ExileStrategy
@ExileStrategy 23 күн бұрын
Most of the OP builds using Adorned used Indigon too. The possibility of reaching over 70k mana and the benefit that this gave was the reason why Adorned builds were OP.
@sirgog
@sirgog 23 күн бұрын
Adorned just does a lot of different things. Indigon isn't used much on them, although when it is used it's really, really strong.
@209Richsta
@209Richsta 22 күн бұрын
At first i disagreed with the Hexblast mines nerf.... But an all around buff for mines would be okay imo. Another thing would either lower the required reservation for Mines or give a bit more in the wheel on the tree.
@beasthaven1571
@beasthaven1571 21 күн бұрын
Would it still be strong enough for sanctum if nerfed
@209Richsta
@209Richsta 20 күн бұрын
@@beasthaven1571If GGG doesn't overnerf and completely ruin it like they have in the past, it should be fine. If they do nerf hopefully it will be on the lower end, so if u invest a few divines it won't be affected
@209Richsta
@209Richsta 20 күн бұрын
@@beasthaven1571 Also if they do nerf a buff to mines will make mines good again. My first mines build was Glacial Cascade Mines back in Heist and it was my first Shaper kill that league.
@proxis9980
@proxis9980 20 күн бұрын
lol the billion dps delvers are not archmages :P they are manaforged arrows
@itscharlieschannel
@itscharlieschannel 23 күн бұрын
The only thing you should do to nerf adorn is the drop rate. There needs to be incentives to run specific content.
@chx1975
@chx1975 23 күн бұрын
The Adorned just needs the 3.23.0c boost reverted: do not apply it to jewel sockets on clusters.
@dylanreedy6839
@dylanreedy6839 23 күн бұрын
I hope any nerfs related to Archmage are limited to the worst abuse cases (INoF, Indigon) and the general mana-scaling skills (Archmage itself, Cloak, etc) are left alone.
@_unknown_guy
@_unknown_guy 21 күн бұрын
@@dylanreedy6839 don't even dare to touch indigon
@abbyabby3746
@abbyabby3746 23 күн бұрын
Personally i wish there was less focus on the atlas tree for scarabs in general, i feel like it was in a good enough spot before, but since the scarab rework scarabs are such a big part of your overall currency that it being on the tree might as well read as ''increase your currency gains by x%'' which kinda feels like it goes against what the atlas tree is supposed to be, especially with tier 17 scarab bonuses, i'm hoping this next league they took a big long look at scarabs, tier17s and the farming meta in general and made some big changes.
@SoulxWeaver
@SoulxWeaver 23 күн бұрын
Making adorned only affect explicit mods could be a fair nerf If they were to nerf it at all
@Arccanos
@Arccanos 23 күн бұрын
@@SoulxWeaver I'd be okay with this.
@_unknown_guy
@_unknown_guy 21 күн бұрын
rolling for those mods are good for economy - taking out currency always good. Also players from all kinds of wealth get involved, there's alt spamming, beasts split, lock ,reroll synt, corrupting with vaal orbs/temple, farming for fragments for adorned itself. So no - this would be bad. Adjusting power of Adorned has impact on all resources I mentioned - GGG shoulde be really careful adjusting it.
@Arccanos
@Arccanos 16 күн бұрын
@_unknown_guy lol this didn't age well
@grimmjowthepantera
@grimmjowthepantera 23 күн бұрын
i hope realy for cry and two hand buffs so much i want to play chief Volcanic fissure of snaking so much. :D
@darcrov1746
@darcrov1746 19 күн бұрын
Make DD of chain non triggerable same with the mass VD spell
@grigsie
@grigsie 23 күн бұрын
How about just rework gladiator and raider, but they won’t Poe 2 is what they care about. The 2 guys making the leagues would be too overwhelmed lmao. It doesn’t seem like it but, this comes from a place of love for the game.
@MEMUNDOLOL
@MEMUNDOLOL 23 күн бұрын
cant wait to see how exactly they gonna nerf melee this time
@vbarknath
@vbarknath 23 күн бұрын
phys taken as elemental has to get nerfed along with the already shown determination nerf or there will be even larger imbalances than ever.
@dr3v240
@dr3v240 19 күн бұрын
dunno about bufs nerfs i still remember times when poe ninja builds had like 2 classes with 20-30% playability... now we have 5 with 10% so it's kinda nice, but skill that they use are kinda samish.
@Jamela579
@Jamela579 23 күн бұрын
Well i get why highend players dont like the scarab notes ! They open up the market for not so much playing players because they find more and more rare ones or they stay away from the market because they sustain themselfs better ! Anyway less income for the marketmanipulators !
@sirgog
@sirgog 23 күн бұрын
The opposite IMO, people running juiced T17s in 3.24 were flooding the market with scarabs
@Jamela579
@Jamela579 23 күн бұрын
@@sirgog i mean the casual player here even if you count only 30% of the playerbase in the low performing category, they dont run t17's and especially not farm them like the top 30% of the playerbase do !
@Jamela579
@Jamela579 23 күн бұрын
@@sirgog its more easy then ever to be selfsufficient with mapping currency like scarabs, chisels, and even maps for that matter so if you are a casual player you dont need to engage with that market to a certain degree anymore !
@satibel
@satibel 23 күн бұрын
Imo mines need more throwing speed not damage
@gocalixto
@gocalixto 23 күн бұрын
Hopefully Armour Stacker
@WindHaze10
@WindHaze10 23 күн бұрын
Not nerf but my hopes lie in GGG building ancestral call additional target strikes into skill gem levels. And making Tawhoa node work with exerted attacks.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
That would be insanely good. That either unlocks an implicit on gloves or we can just play 4+ strikes if we want
@scottwilliams2569
@scottwilliams2569 23 күн бұрын
I agree with you, I think the Adorned is maybe a little too powerful but also creates diversity in both crafting and farming niches. I think if GGG were to nerf it, it would be in how rare some of the Vaal aspect pieces are. And yes, please god nerf DD. It really has been alive in the meta for way too long. I think we could see nerfs on Original Sin or Nimis. Maybe something along the lines of reducing Chaos res by a percent instead of making it 0.
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Im pro nerfing original sin, but for another reason and with other conditions. I want to see it as a way to play builds earlier in the progression or at least right before ubers. The ring is actually unique and makes a lot of skills viable, which is good. I want it more accessible, even if its a nerfed state. It doesnt matter. Its just not ok to see a good item being used as a flex way of scaling. Kinda like adorned, but adorned is much more accessible and actually has rolls on it. Or armor stacking (but armor stacking can be played on a budget - obv will be something mid). You get the idea. But for original sin rn its either you have it or you dont. Maybe make it drop more often and corrupted (since lycia is a beyond corrupted demon). Make it have variabile rolls of chaos reduction like you said. That way you can play some junk-ish osin build that still buffs your build, but at some point you can transition to something way better.
@Jameshowardadventures
@Jameshowardadventures 23 күн бұрын
I wouldn’t nerf anything to be honest. Melee needs buffs and gladiator needs a rework. Maybe nerf mageblood so can’t use enkindling orbs or whatever it’s called. I would try to bring some new skills into the meta, blazing salvo, rolling magma etc.. don’t have transfigured gems yet.
@everseenTV
@everseenTV 23 күн бұрын
I think BAMA is due for something. Either that or fresh meat. It absolutely flattens the campaign and early map progression
@MydrecaNaPopa
@MydrecaNaPopa 23 күн бұрын
I feel like you overestimate the value of skittering swarms. At least in the first 1 or 2 months there were many strategies that dont take it and some didnt even take remarkable relics
@satanicrazgo616
@satanicrazgo616 23 күн бұрын
I predict a melee nerf in the form of a buff (removing totems adding to the skills).
@slouch186
@slouch186 23 күн бұрын
i dislike the map mod modifiers because i dislike reading map mods. Takes too much time and attention when I'm trying to play while zoned out. I think it would be better to make map mods easier to read (fewer mods, color coded map mod tooltip text) to encourage people to read what is actually on their map than to nerf it, but i think that will probably never happen
@inferno8008
@inferno8008 23 күн бұрын
@9:35 u want to nerf the only skill for Sabo after they nerfed it to the ground? bruh..
@fok8810
@fok8810 23 күн бұрын
after playing ssf for 5k hours coc dd inquis let me get 4 void stones on ssf for the first time as a noob and it was easy to do it def needs a nerf - a poe noob with 5k hours
@ivanbonacic1519
@ivanbonacic1519 23 күн бұрын
I would rather see them make some effort in buffing skills, not nerfing everything! Why wouldn't we have skills played by many? Think about it. If you buff some skills, the percentage of now commonly played builds would fall, the same way they would fall if they nerf LA, for example. But this way people would be happier, more skills to explore :)
@mericgencturk
@mericgencturk 23 күн бұрын
mageblood needs a buff
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
😂
@petrub27
@petrub27 23 күн бұрын
u want to nerf it? make it 5 left most, lol
@brettzeigerbacher2314
@brettzeigerbacher2314 23 күн бұрын
100% archimage hierophant gets so nerfed it's unplayable. Because that is my league start. Literally every league whatever I have picked gets a nerf, even when it's totally off meta somehow.
@sunni6647
@sunni6647 23 күн бұрын
lancing steel isnt the op factor in cocdd - having 30+ projectiles still only procs like 10 dds - 10 dds tho is crazy for automation in addition to all the adorned things
@axphykz1669
@axphykz1669 23 күн бұрын
damn i hope they leave hexblast alone, i didnt think it was really popular
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
Its probably top most broken skill in the game. Despite the niche weird feeling of it + the translation issues between communities.
@justshane2805
@justshane2805 23 күн бұрын
Its one of the stronger skills in the entire game since sanctum, they should do something about it
@borRIING
@borRIING 23 күн бұрын
It's the most popular 5link skill on poe ninja lol
@nicosi2010
@nicosi2010 23 күн бұрын
uhh yeah, hexblast is quite literally the third most played build in the game, and almost purely due to how broken it is instead of being a good feeling skill like lightning arrow which is on spot number 2
@HolyCao5
@HolyCao5 23 күн бұрын
Bring back TS please. I miss playing that skill without gajabillion mirror investments
@spamstabber
@spamstabber 23 күн бұрын
We need to nerf your shirts, they are too powerful.
@GorgeousFortress
@GorgeousFortress 23 күн бұрын
No shot DD gets nerfed.
@Huyuuu12
@Huyuuu12 23 күн бұрын
I think bow builds in 3.25 will suffer quite abit. We have perfect bows in 3.24 for less than 15div. We will have bows at 60 70% of the power as a standard next league. I hope traditional bow builds will get some love 😢
@sirgog
@sirgog 23 күн бұрын
They're still really good even when down at realistic 3.25 gear. We'll see.
@mercerwing1458
@mercerwing1458 23 күн бұрын
Get your bingo cards ready!
@GE_Photon_Lord
@GE_Photon_Lord 23 күн бұрын
I come from the future. Hexblast is not going to be with us anymore.
@alewis514
@alewis514 23 күн бұрын
You don't have to nerf stuff that is overpowered in some extreme RMT whale scenario. I mean, if you have five 3p or 1p voices, 150% adorned and a bucketload of synthesised corrupted jewels - then yeah, you should be overpowered. If your character can't trash this game with that much gear then the game is too hard.
@monkeygaming2859
@monkeygaming2859 23 күн бұрын
Don’t ask for my LA to be nerfed, it’s way worse than the dd and hexblast setups. Let me enjoy the one thing I have
@marc-andreblais5818
@marc-andreblais5818 23 күн бұрын
i just want to see bow builds nerfed, feels like its the only good thing to clear maps super fast
@americathatswhy1651
@americathatswhy1651 23 күн бұрын
Definitely a gladiator buff this league for sure
@TradCath-fs7ep
@TradCath-fs7ep 23 күн бұрын
Surely
@PhatTrumpet2
@PhatTrumpet2 23 күн бұрын
Someone get this man some chicken soup!
@The_Grimsun
@The_Grimsun 22 күн бұрын
I can only pray so many leagues that bow builds get nerfed. Its disgusting when I see 50% of the community playing one and that same percentage or higher of my friends playing them either as an early league cheeze or a late league MF. I don't want to ruin peoples fun, but its been like 5-6 leagues now where bows are just destroying everything. DD included on that note but idk kinda figure the people who will do DD to 1 shot bosses will find other ways to do it anyways. I agree that I like COC being more popular but I think the fun of COC is doing all different things with it and making them work. So in that matter probably means DD needs the nerf. Mines it is what it is, I do think variety is the spice of life so having that improve by doing the changes you mentioned would be cool. But I am a simple man who just wants to push a button and have it happen. So mines never appeal to me.
@jakemartin5553
@jakemartin5553 22 күн бұрын
Gonna have to hard disagree on nerfing map modifier effect passives.. If your character can't handle the maps, invest in a stronger character.. if you can't handle specific mods, reroll the map.. if rerolling maps sounds tedius, pay chaos/divines for someone to do it for you.. If you can't handle the maps, dont want to reroll, and cant afford a reroll service, make a different passive tree.. These passives not only give players a reason to invest in, and "solve" problems with, their builds.. but it creates a secondary mini-economy around map rolling/selling. The bigger issue here is how absurdly rewarding base T17s are before the modifier effect nodes.. the level of difficulty with T17s combined with the absurd reward scaling simply promotes degenerate builds that destroy the health of the endgame (think back to how self-curse temp chains HH builds impacted PoE).
@darrellsongy309
@darrellsongy309 23 күн бұрын
Transfigured bane gems
@msec7188
@msec7188 22 күн бұрын
I want new skills not transfigured gems but actual new skills
@guidzis
@guidzis 23 күн бұрын
I hope The Adorned survives it.
@brawndothirstmutilator5863
@brawndothirstmutilator5863 23 күн бұрын
Nothing should be nerfed if you think it to good you don't have to play it.
@tholt212
@tholt212 23 күн бұрын
buff mines yes please. So I can play my PS locus miner and i'll take 20% more damage.
@Erdbeerenserver
@Erdbeerenserver 23 күн бұрын
Time to nerf all spell except when put into mines
@rainzhang4229
@rainzhang4229 23 күн бұрын
Another league of DD lets goooooo😂
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