As much as I wish DD/VD would get nerfed, years of experience are telling me that lancing steel is the one getting yeeted.
@kl299923 күн бұрын
First time play DD, and i must say its abit OP compare to other skills.
@beasthaven157121 күн бұрын
@@kl2999it’s fun
@rhettorical3 күн бұрын
Well that didn't quite turn out how anyone expected
@GrimHC23 күн бұрын
anytime i see you upload, my day gets supported by level 20 feelsgoodman
@hashtagornah23 күн бұрын
If you buy his shirt it's +3 levels to all good vibe gems
@AlwaysSunny-qu5zp23 күн бұрын
"I hope it gets buried so deep it can't be dug up and exploded" -- Bravo, Sir Gog.
@GE_Photon_Lord23 күн бұрын
Steve will mine to it eventually.
@viperdragz440323 күн бұрын
While CoCDD is super strong right now, i feel like it's almost super strong because very other strong skill was nerfed and it now sticks out like an uneven nail. I started playing in 3.10 and Poison BV was gutted, BFBB was gutted, TS was gutted, a bunch of other skills that were incredibly strong were also gutted, usually the most effective skills. I wish instead of nerfing the top skills, they would actually buff other skills to be more in line with the top contenders. It's so frustrating to look at various "what I'm considering for league start" videos and they all list the same 5 builds because ally he other ones have been nerfed out of the competition. Bleed gladiator is pretty much gone, as are most poison builds, assassin as an ascendancy has been nerfed to irrelevancy, it feels like most players tend to go for what's strongest and just migrate to the next least nerfed build every league instead of there being a wide spectrum of choices. Sorry for the rant/ramble
@GhostPepper23323 күн бұрын
But that is the entire motto of GGG, screw up all the builds that allow you to do end game and stick it to the casual players. GGG dont have a clue of what they are doing when it comes to game balance. There are many builds I have played over many leagues that are still unplayable that got the GGG FU nerf.
@divinityai23 күн бұрын
cocdd can help your build to completely bypass need of damage items, so you gear all defence, it's somehow similar as chieftain cast when stunned chain dd last league. So yeah, by that fact alone it should be nerfed to oblivition. It's miles better than any other skill. And with t17s existing and how they are profitable, dd blows other starters becuase you need damage nodes/gear on other builds.
@GE_Photon_Lord23 күн бұрын
@@viperdragz4403 What? Poison is literally king right now. I do agree with the assassin change, but he is still played. Look at poison concoction of bouncing assassin, its pretty good. Also DD is something else, because it does so much damage that you can just gear entirely for defence. Its not the same thing as buffing other skills to be in line with it. It will be forever top skill no matter what due to this thing.
@beasthaven157121 күн бұрын
Please don’t nerf hexblast please!!!!!!
@juzovr591123 күн бұрын
While I think the Adorned is boring. I think its overall good for it to exist. Its a big sink for currency and like you mentioned encourages content to be run. I don't think it should actually get nerfed.
@Arccanos23 күн бұрын
Nothing you or Sirgog said about the Adorned is relevant to nerfs or buffs for GGG.
@mr.catface-263523 күн бұрын
Yeah adorned is so boring imo. I dont think its good design that so many builds are best when you avoid every passive on the tree and just use jewel slots. Makes the top end of every build feel so samey. I do think its a good chase item though.
@juzovr591123 күн бұрын
@@Arccanos nothing is ever relevant for buffs or nerfs to ggg. They do what they want.
@dislike797323 күн бұрын
Alot of craics going into them
@bgtaylor8923 күн бұрын
they could also top out the scaling at one of the other breakpoints too, like something under 150. but it also is cool to have those god tier roles, like 1 passive voices. i love 1% items even if i dont ever own them.
@Scorptice23 күн бұрын
Every unique weapon and armor that would have been buffed by the quality changes
@CTL23 күн бұрын
Re: Map mod effect and B2B; I feel like this is also a side effect of the map mods not being touched since its inception, and also how there are some archetypes are aren't affected as much as others. There are no (including T17) mods for lowering instant recovery, or projectile count or speed, or brand count for example; which I also think results in the current bow archetype "ignore" as many map mods as possible. Also I think that map mod effect needs to be exponential for those that are multiplicative, like 100% increased effect of 50% less AoE should instead result in 75% less AoE. And a separate note, we could use a keystone that's the opposite of b2b, like quack2quasics, which decreases map mod effect just for the purposes of early progression, and makes the T17 stepping stone make more sense too. Re: LSoS, it also saw a lot of use in Holy Relic so if LSoS isn't getting nerfed, then Holy Relic should probably get a small nerf too. Re: Mana stacking; I agree with archmage, but I think Indigon's very complex mechanics and also clunky gameplay in the high end is what keeps it from being too popular. It's also neutered by many more map mods on average (from my experience), which is probably why they're mostly used in Delve and certain Valdos.
@GE_Photon_Lord23 күн бұрын
@@CTL Yeah it feels like any other build that doesnt use evade/suppress is hurt more by the mods. Most mods do a lot only if they touch you.
@CTL23 күн бұрын
I always thought it was unfair that a offscreen/around corners freeze build would only need to look out for the ailment avoid and action speed cannot be reduced mods as they should never get hit, and chance the evade and avoid to hopefully avoid the few things that do, like old delve
@GE_Photon_Lord23 күн бұрын
@@CTL Yeah, thats exactly how I see it and how I built my hexblast trickster. Got one step ahead, had decent evasion and ancestral vision. My es pool was ehh. But nothing was hitting me.
@muhammedadel967323 күн бұрын
Much appreciated outfit changes between cuts
@firecross62523 күн бұрын
I've talked on reddit in the past about the adorned and how I think it's a little oppressive buildwise, but ultimately I agree that it shouldn't be nerfed... at least not yet. It is *extremely* strong, but it requires support from a ton of different niches in the economy to function and, like you said, breathes life into a few stagnating mechanics. While it's a bit of a rich-get-richer item in the sense that it makes the best builds even stronger, there are some skills that are nigh-unplayable that suddenly have a fighting chance if you're willing to build around the adorned. PoE is ultimately a numbers game, and I feel that nerfing the adorned will just have us migrate to the next best thing, and that's just gonna feel worse rather than being more interesting. Also, it can't be understated how important the adorned is for crafting. Jewel crafting is now something that is profitable at all investment levels, and "mid-tier" crafting finally feels possible. One of the hardest things for people getting into crafting to figure out is how to bridge the gap between 1-2div crafts and the big money crafts that require a lot of knowledge and investment, and magic jewels are now able to act as multiple stepping stones on that path. Imo the most important part of keeping trade league players interested in the game is that the market stays lively and diverse, and the existence of the adorned helps immensely.
@firecross62523 күн бұрын
I'm also mostly on board with the "nerf mageblood first" sentiment, but unless there's compensation elsewhere, a nerf to mageblood would probably be the death knell for a lot of uber-deep-delve builds. Very few builds can hang below ~1500 or so without mageblood, and anything going past 5000 or especially into 5 digits is completely reliant on it defensively. Idk if this would actually be a problem, most delvers (like me) want to be able to sit happily somewhere in the 600-1200 range for profit and maybe push for 1500 later in the league, but heroes like 1manaleft and shitstain steve probably won't hit the high highs (or rather, low lows) that they have been. I could, also, be totally wrong, and delve geniuses will find new and stupider ways to never die.
@GE_Photon_Lord23 күн бұрын
Nerfing mb just because of 2 ppl playing delve is crazy, I hope they dont do that 😂
@Siegram99923 күн бұрын
@@GE_Photon_Lord I personally think the nerfs to MB by removing - mana cost sources was enough. the reason its still the go to for most builds cause there aren't exactly many other options that compete with it in anyways. which is why im a fairly big fan of more things like tides of time.
@GE_Photon_Lord23 күн бұрын
@@Siegram999 Yeah the mana cost thing was busted, free out of jail ticket to cast. Kinda ridiculous. However, I dont agree with removing that craft entirely. Maybe they should of made it to not be scalable with flask effect. Or that + nerfing the amount of mana cost reduction
@SoulxWeaver23 күн бұрын
What adorned did to the price of alterations fucking HURT It felt so bad trying to roll my own clusters or jewels cuz the price of alterations was so insanely high
@reznovvazileski319323 күн бұрын
Let me stop you there sir, there are no innocent monsters in the Delve mines alright :') Those buggers have no mercy on any of us if you leave them out of your sight for even a second :p Especially the green arrow guy on the rogue exiles camp he can eat my bum.
@_unknown_guy21 күн бұрын
There is no monsters in delve, Steve cleared them all. A Dirty Job...
@beasthaven157121 күн бұрын
@@_unknown_guysomeone had to do it
@undo855820 күн бұрын
@@_unknown_guy ok but who is shitstain steve, I am missing the lore.
Remarkable Relics should be gated behind other scarab notables, like the life mastery "10% more Maximum Life if you have at least 6 Life Masteries allocated" and/or give a increased chance to drop rarer scarabs per mechanic's locked out of the scarab pool and reduced per "more likely" like the something carapace nodes. So you can't just invest into locking mechanics to filter for the non-disableable mechanics' scarabs but are more likely to recieve the ones you actually invest into, the other ones are free to drop anyway so might aswell nerf them a bit while improving the chances to recieve the ones you really want to recieve
@sirgog23 күн бұрын
Yeah that would be interesting.
@anathema182823 күн бұрын
Thanks for sharing your thoughts!
@beasthaven157121 күн бұрын
I hope hexblast as a skill make it through 3.25 but I want to play hexblast mines for first time so would mine buff mean hexblast only 10% nerf?
@TheFinalBoss42923 күн бұрын
This analysis is fantastic, thank you!
@firemario87623 күн бұрын
Corpse skills are probably getting the hammer, and I think a slight adjustment to poison - it has multiple scaling vectors, so any adjustments to chaos dot spells would have to be planned with potential poison scaling in mind.
@GE_Photon_Lord23 күн бұрын
@@firemario876 Slight adjustment for poison is an understatement. Its not ok to play everything with poison. Especially chaos dot spells, those were made to be played as simply... chaos dot spells.
@user-re9pj6ep6g23 күн бұрын
Solid insights and vid!
@dontsleeprio23 күн бұрын
I really liked this video concept and format, cheers.
@joshuaattard806023 күн бұрын
I really hope that they don't nerf archmage. The issue is more so ice nova of frostbolts and the way it works. There is actually a really easy fix for this. The biggest issue actually isn't archmage it's spell echo! Ice nova is cast 2 times off the frost bolt. Though your character only casts a single time! So you are getting insane cast speed from spell echo and casting 2 times, but only actually doing 1 animation. This is basically like using spell echo with it actually casting 4 times instead of 2 in the same time it would normally take effectively doubling the damage it deals. There for I hope they change this interaction as it will bring ice nova of frost bolts to the same level as other skills without. If they just nerf archmage frost bolts of ice nova will still be the best skill simply because of its interaction with spell echo.
@raikaria309023 күн бұрын
Free Square: Determination - It's already confirmed. I'm gonna say the overall damage output of melee will be nerfed. If indeed totem buffs are gone, this means QoL of Melee is MASSIVELY improved. If QoL gets a massive boost, there is absolutely no way that GGG folds all that damage into melee skills baseline, so melee's top damage will be nerfed. [Also; they lose the damage from totems themselves, as well as things like Maim+Cull on totems]
@MarkFin942323 күн бұрын
yep pretty much. GGG are officially gutting melee this league no matter how much melee mains want to cope. So now instead of it costing 30 mirrors for melee to do a fraction of the damage a bow build can do, now they will need 60 mirrors. Either GGG is incompetent or they secretly benefit from the out of control RMT and the small amount of players that make it impossible for most average PoE players to make it past red maps.
@undo855820 күн бұрын
@@MarkFin9423you don't need 30 mirrors to play the game.
@stephencampbell48021 күн бұрын
I feel a mine balance could be approached by scaling the damage of triggered spells with reference to the spells cast time. Buff to lots of spells; nerf to hexblast. Sets up a framework for balancing future skills.
@willscales181223 күн бұрын
"cast time is added to mine throwing speed" or something like that would smack hexblast. Just it would also smack all of my other mines :\
@xXVintersorgXx22 күн бұрын
@@willscales1812 they could put that specifically on the hexblast gem if they want to squash the build
@beasthaven157121 күн бұрын
;-; please don’t nerf hexblast
@jonesen439520 күн бұрын
They just need to buff mine dmg in general, nerf hexblast dmg and buff hexblast cast time so self cast hexblast is untouched
@xXVintersorgXx20 күн бұрын
@@jonesen4395 agreed.. more likely they will do cast time added to triggers like they did with frostblink COC though
@beasthaven157120 күн бұрын
@@jonesen4395 I just want to hexblast mines I want to play sanctum
also regarding 6:30 the explicit modifier ones. With very high "increased explicit modifiers" on your map, some modifiers could suddenly make a map completely unplayable for certain builds that could handel the mod otherwise. Like "120% reduced flasks charges gained" or "100+% reduced life recovery", which then start to function as complete counters like "player cannot regenerate life" but even stronger. Because "cannot regenerate life" can still be played with a life flask build., but the other 2 cant.
@alisioardiona72723 күн бұрын
Not all builds are supposed to clear all the hardest content while playing all mods. It's fine not be able to run some mods.
@wumi241923 күн бұрын
My personal favorite was (B2B required for breakpoint) 104% less cooldown recovery speed. On a trigger build...
@_unknown_guy21 күн бұрын
@@wumi2419 I did that too...
@syph548723 күн бұрын
I dropped all scarabs from tree after a couple weeks, they were all either so cheap or never dropped the expensive ones to run.
@a_pet_rock23 күн бұрын
Regarding lancing steel of spraying, it's also very good with the new holy relic trans gem. That build already got a lot of attention this league, so I'm sadly expecting a nerf.
@divinityai23 күн бұрын
holy relic uses lancing?
@fok881023 күн бұрын
the map device now has six sockets just like our chest and 2h weapons
@jonesen439520 күн бұрын
Imagine if we had to spam fusings to link them
@rhettorical23 күн бұрын
What if they made the Scarab Atlas nodes do the same thing as the league mechanic ones, where it removes a type from the drop pool? I like Dance of Destruction but it's weird. Usually, it feels like pure pain, but on an "immortal" build, like the MF RF build I did in Affliction, it was pretty nice.
@GE_Photon_Lord23 күн бұрын
@@rhettorical I used the other one, increase hp, take less dmg. Good for leveling to 100.
@satibel23 күн бұрын
@@GE_Photon_Lordtake both for a milder effect :p (+12.5%hp, -6.25%damage)
@GE_Photon_Lord23 күн бұрын
@@satibel I didnt know they stack
@satibel23 күн бұрын
@@GE_Photon_Lord I don't think they wouldn't. Tbh it's pretty bad to take both because it costs like 4 points for a very minor effect.
@GE_Photon_Lord23 күн бұрын
@@satibel Yeah I was about to say, its a bit costly
@zunlise234123 күн бұрын
I simmed it, and with automated mine detonations, blastchain and high-impact mines perform very similarly. unfortunately I'd say this still leaves high-impact mines to be better for more oneshot potential on weak packs. But I do think that hexblast mines will get nerfed in this patch
@treyedge755023 күн бұрын
I need a reason to play mines. Traps are fun, but mines just do not do it for me.
@Xadoras23 күн бұрын
I dont like the nerf politics. For casuals like me with under 1k hours played and barely have in depth knowledge its so hard to get into each league and find a build thats playable.
@sirgog23 күн бұрын
It's not usually the casual friendly builds that get nerfed (at least not deleted) most of the time. Sometimes they'll get caught in the crossfire (RIP Bane, hit when poison was nerfed) but usually it's pretty extreme outliers.
@vvav23 күн бұрын
Haven't watched the video yet but my prediction is that DD and phys->elemental damage shifting will get nerfed.
@ZerotZallander23 күн бұрын
They seem to be hinting something with melee and the death of (melee totems)
@67awesomekid23 күн бұрын
probabling going to nerf steel skill to affect cooldown rate for dd
@kostav444823 күн бұрын
i actually disagree with nerfing manaforged arrow deep delve builds. even if the numbers are insane, playing this is so awkward.. pulling monsters, nuking the screen, waiting for for cloak to come back up. also, i dont think if there are many other builds are left that can go 10k+ and do some of the most insane valdo's maps besides armour stacking. if its in the game, it should to be possible to beat somehow
@GE_Photon_Lord23 күн бұрын
Yeah the ramp up on manaforged is weird. Also we should get more delve builds, having only 3 makes delve a complete skip for most of the community.
@Sacrety23 күн бұрын
I just hope i can have fun this league. Last league i made 4 chars and they all felt weak when it comes to bossing
@beasthaven157121 күн бұрын
I hope my league internet does brick week 1 Also nothing happens so I can experience a week 1 league
@xXVintersorgXx23 күн бұрын
Adorned is much more accessable than you say. I farmed a couple of them in SSF vs getting zero mageblood and one headhunter
@TheNuclearGamerr23 күн бұрын
Ah but are any of them a good breakpoint?
@OtterSeaborne890123 күн бұрын
The Adorned is an incredibly swingy item. Low and even mid-roll Adorned are often not better than using rare jewels, so if you aren't getting three or four times more Adorned sets than Magebloods, it's just not going to make up for the dropping corrupted part. And that's not even getting into how much power you can squeeze out of a perfect roll with infinite resources. There's a reason the proposed nerf was 50-150% -> 50-149%.
@dirtymightmusic523923 күн бұрын
ssf is something different ^^ In ssf you cannot do the hyper juiced t17 content which is shitting out magebloods and headhunters and what you also have to take into account that you want an adorned with a somewhat good roll. I think the first good breakpoint is 129%? So most adorned you can get or see on trade are pretty much worthless. There are more magebloods on trade than adorned with 129% or higher
@xXVintersorgXx23 күн бұрын
@@dirtymightmusic5239 I agree, I'm just pointing out it's much easier to obtain if you focus on it. You just need to be able to do 200 depth delve and Uber atziri.
@divinityai23 күн бұрын
@@dirtymightmusic5239 it's only this league. No way they leave t17/some scarabs like today. Mageblood is much more rarer/harder than even 10 tries for adorned.
@Jon-pc6ch23 күн бұрын
I am going to be controversial and say damage shifting phys to ele.
@r2Kd0ugernaut23 күн бұрын
ooooooh strong clap back to the % MORE multi quality change
@Siegram99923 күн бұрын
so just nerf lightning coil,taste of hate and cloak of flame. cause those are the only reason its so easy to get 80%+
@ladnil23 күн бұрын
It's true these are too powerful, but you can't just delete them without providing substitute int/dex solutions to physical damage.
@brandenpedersen512723 күн бұрын
@@ladnil They definitely can, have and would.
@ladnil9 күн бұрын
@@brandenpedersen5127 And did.
@G33KST4R23 күн бұрын
Spectres getting -2 to monster levels wouldn't surprise me lol
@dirtymightmusic523923 күн бұрын
I really hope adorned stays in the game as is. I think its pretty healthy for the game actually. Yes its really strong for lots of builds. But the upsides to it existng are big. 1. It makes content that drops the pieces much more desirable. Did quite a bit of delve this league and I think 60-70% of my profit from it came from the adorned pieces. 2. you need a good roll so plenty of pieces get taken out of the economy and the gambler side have something to gamble on 3. It takes an absolute shitton of alterations out of the economy 4. makes jewels actually worth more so certain fractures or well rolled magic combinations can sell for some nice profit 5. Its quite popular to double corrupt so it also helps that part of the economy 6. It gives a lot of builds a different way to build their character 7. the tradeoff is absolutely there you need to pretty much change your whole passive tree to an adorned tree. Its not something broken you can quickly slot in to make you broken like defiance of destiny/mageblood. So while its pretty damn strong the upsides and tradeoffs are more than enough for it to justify existing as is in my opinion.
@satibel23 күн бұрын
While I like it because it allows niche builds, the fact that you basically need to heavily invest in it is what makes it iffy, it basically makes a lot of builds' best variant into not having a passive tree. And given ggg's vision of making a character's build sticky, I think having to nuke your whole character to switch to adorned won't sit well with them, so my guess either it will have its numbers lowered or won't work with implicits.
@dirtymightmusic523923 күн бұрын
@@satibel I think this is actually a good choice. It's not like those builds do not have other versions that function perfectly well on their own like RF or hexblast. You can build the normal version or go into an adorned version. And it's not like we don't already have builds that nuke your tree. Basically every form of stacker has a fucked tree because of it. So you still have diversity in the same build and it's fairly easy to understand so it's an option I think plenty of people would enjoy because it makes the tree easier and very easy to understand your next upgrades since the Jewell's wanted are usually similar. I just think all of the upsides for it far outweighs the downsides of it in the current version and it just adds another way to play certain builds that you can try
@_unknown_guy21 күн бұрын
Add splitting rare jewels to the list, any rare with say mana%/int or life%/strength are splitable to magic, which made split beasts more valuable.
@txflood251923 күн бұрын
Some melee skills will get reworked/gutted as GGG might finally be looking at certain things with the playstyle. My suspicion is boneshatter and trauma support get dumpster fired.
@GE_Photon_Lord23 күн бұрын
@@txflood2519 To be fair, would be good to see boneshatter nuked and make every other melee skill better. Its a good cause. O7
@Saiperia23 күн бұрын
my guesses for nervs: Bows, lighting arrow, scarabs, back to basic, ralakesh boots and gladiator( because i guess they will never buff any duellist adcendancy even if its the worst of all)
@syhler187623 күн бұрын
That dead totem, what if it is a buff you invest in and is active in the whole fight 😁😁
@dervakommtvonhinten51723 күн бұрын
EVERYTHING. especially armour stacker, which i planned on playing this league :
@termochila498523 күн бұрын
MFW GGG is gonna triple nerf everything again, and still miss the mark with DD hahha "mines are weak but hexblast mines are strong? destroy mines, destroy hexblast, destroy automated curses"
@GE_Photon_Lord23 күн бұрын
Mines (and traps) are the most broken in the game, I think we just dont play other skill than hexblast for mines, it feels too good.
@theMagos23 күн бұрын
Map Device has 6 slots now, not 5. New teaser.
@sirgog23 күн бұрын
Yep, that came out after this was recorded! Will be in day 8
@aryotron725623 күн бұрын
I hope we get transfigured reap, that they only nerf T-ice nova instead of the archetype cause I thinik indigon is a pretty cool item to max things out with. DD to the ground Prayge. And atlas idk gl I just wish for more than 4 fps in blight :x
@ShaunhanM23 күн бұрын
i dont think mines need an across the board buff
@MithDragon22 күн бұрын
Adorned is more of a spreadsheet item than it is a unique like MB. I like it personally but it really just devolves into an end result that is just money sinking into blue jewels at the end game which feels weird considering 4 stat corrupted rares are the natural progression for upgrades, not the other way.
Most of the OP builds using Adorned used Indigon too. The possibility of reaching over 70k mana and the benefit that this gave was the reason why Adorned builds were OP.
@sirgog23 күн бұрын
Adorned just does a lot of different things. Indigon isn't used much on them, although when it is used it's really, really strong.
@209Richsta22 күн бұрын
At first i disagreed with the Hexblast mines nerf.... But an all around buff for mines would be okay imo. Another thing would either lower the required reservation for Mines or give a bit more in the wheel on the tree.
@beasthaven157121 күн бұрын
Would it still be strong enough for sanctum if nerfed
@209Richsta20 күн бұрын
@@beasthaven1571If GGG doesn't overnerf and completely ruin it like they have in the past, it should be fine. If they do nerf hopefully it will be on the lower end, so if u invest a few divines it won't be affected
@209Richsta20 күн бұрын
@@beasthaven1571 Also if they do nerf a buff to mines will make mines good again. My first mines build was Glacial Cascade Mines back in Heist and it was my first Shaper kill that league.
@proxis998020 күн бұрын
lol the billion dps delvers are not archmages :P they are manaforged arrows
@itscharlieschannel23 күн бұрын
The only thing you should do to nerf adorn is the drop rate. There needs to be incentives to run specific content.
@chx197523 күн бұрын
The Adorned just needs the 3.23.0c boost reverted: do not apply it to jewel sockets on clusters.
@dylanreedy683923 күн бұрын
I hope any nerfs related to Archmage are limited to the worst abuse cases (INoF, Indigon) and the general mana-scaling skills (Archmage itself, Cloak, etc) are left alone.
@_unknown_guy21 күн бұрын
@@dylanreedy6839 don't even dare to touch indigon
@abbyabby374623 күн бұрын
Personally i wish there was less focus on the atlas tree for scarabs in general, i feel like it was in a good enough spot before, but since the scarab rework scarabs are such a big part of your overall currency that it being on the tree might as well read as ''increase your currency gains by x%'' which kinda feels like it goes against what the atlas tree is supposed to be, especially with tier 17 scarab bonuses, i'm hoping this next league they took a big long look at scarabs, tier17s and the farming meta in general and made some big changes.
@SoulxWeaver23 күн бұрын
Making adorned only affect explicit mods could be a fair nerf If they were to nerf it at all
@Arccanos23 күн бұрын
@@SoulxWeaver I'd be okay with this.
@_unknown_guy21 күн бұрын
rolling for those mods are good for economy - taking out currency always good. Also players from all kinds of wealth get involved, there's alt spamming, beasts split, lock ,reroll synt, corrupting with vaal orbs/temple, farming for fragments for adorned itself. So no - this would be bad. Adjusting power of Adorned has impact on all resources I mentioned - GGG shoulde be really careful adjusting it.
@Arccanos16 күн бұрын
@_unknown_guy lol this didn't age well
@grimmjowthepantera23 күн бұрын
i hope realy for cry and two hand buffs so much i want to play chief Volcanic fissure of snaking so much. :D
@darcrov174619 күн бұрын
Make DD of chain non triggerable same with the mass VD spell
@grigsie23 күн бұрын
How about just rework gladiator and raider, but they won’t Poe 2 is what they care about. The 2 guys making the leagues would be too overwhelmed lmao. It doesn’t seem like it but, this comes from a place of love for the game.
@MEMUNDOLOL23 күн бұрын
cant wait to see how exactly they gonna nerf melee this time
@vbarknath23 күн бұрын
phys taken as elemental has to get nerfed along with the already shown determination nerf or there will be even larger imbalances than ever.
@dr3v24019 күн бұрын
dunno about bufs nerfs i still remember times when poe ninja builds had like 2 classes with 20-30% playability... now we have 5 with 10% so it's kinda nice, but skill that they use are kinda samish.
@Jamela57923 күн бұрын
Well i get why highend players dont like the scarab notes ! They open up the market for not so much playing players because they find more and more rare ones or they stay away from the market because they sustain themselfs better ! Anyway less income for the marketmanipulators !
@sirgog23 күн бұрын
The opposite IMO, people running juiced T17s in 3.24 were flooding the market with scarabs
@Jamela57923 күн бұрын
@@sirgog i mean the casual player here even if you count only 30% of the playerbase in the low performing category, they dont run t17's and especially not farm them like the top 30% of the playerbase do !
@Jamela57923 күн бұрын
@@sirgog its more easy then ever to be selfsufficient with mapping currency like scarabs, chisels, and even maps for that matter so if you are a casual player you dont need to engage with that market to a certain degree anymore !
@satibel23 күн бұрын
Imo mines need more throwing speed not damage
@gocalixto23 күн бұрын
Hopefully Armour Stacker
@WindHaze1023 күн бұрын
Not nerf but my hopes lie in GGG building ancestral call additional target strikes into skill gem levels. And making Tawhoa node work with exerted attacks.
@GE_Photon_Lord23 күн бұрын
That would be insanely good. That either unlocks an implicit on gloves or we can just play 4+ strikes if we want
@scottwilliams256923 күн бұрын
I agree with you, I think the Adorned is maybe a little too powerful but also creates diversity in both crafting and farming niches. I think if GGG were to nerf it, it would be in how rare some of the Vaal aspect pieces are. And yes, please god nerf DD. It really has been alive in the meta for way too long. I think we could see nerfs on Original Sin or Nimis. Maybe something along the lines of reducing Chaos res by a percent instead of making it 0.
@GE_Photon_Lord23 күн бұрын
Im pro nerfing original sin, but for another reason and with other conditions. I want to see it as a way to play builds earlier in the progression or at least right before ubers. The ring is actually unique and makes a lot of skills viable, which is good. I want it more accessible, even if its a nerfed state. It doesnt matter. Its just not ok to see a good item being used as a flex way of scaling. Kinda like adorned, but adorned is much more accessible and actually has rolls on it. Or armor stacking (but armor stacking can be played on a budget - obv will be something mid). You get the idea. But for original sin rn its either you have it or you dont. Maybe make it drop more often and corrupted (since lycia is a beyond corrupted demon). Make it have variabile rolls of chaos reduction like you said. That way you can play some junk-ish osin build that still buffs your build, but at some point you can transition to something way better.
@Jameshowardadventures23 күн бұрын
I wouldn’t nerf anything to be honest. Melee needs buffs and gladiator needs a rework. Maybe nerf mageblood so can’t use enkindling orbs or whatever it’s called. I would try to bring some new skills into the meta, blazing salvo, rolling magma etc.. don’t have transfigured gems yet.
@everseenTV23 күн бұрын
I think BAMA is due for something. Either that or fresh meat. It absolutely flattens the campaign and early map progression
@MydrecaNaPopa23 күн бұрын
I feel like you overestimate the value of skittering swarms. At least in the first 1 or 2 months there were many strategies that dont take it and some didnt even take remarkable relics
@satanicrazgo61623 күн бұрын
I predict a melee nerf in the form of a buff (removing totems adding to the skills).
@slouch18623 күн бұрын
i dislike the map mod modifiers because i dislike reading map mods. Takes too much time and attention when I'm trying to play while zoned out. I think it would be better to make map mods easier to read (fewer mods, color coded map mod tooltip text) to encourage people to read what is actually on their map than to nerf it, but i think that will probably never happen
@inferno800823 күн бұрын
@9:35 u want to nerf the only skill for Sabo after they nerfed it to the ground? bruh..
@fok881023 күн бұрын
after playing ssf for 5k hours coc dd inquis let me get 4 void stones on ssf for the first time as a noob and it was easy to do it def needs a nerf - a poe noob with 5k hours
@ivanbonacic151923 күн бұрын
I would rather see them make some effort in buffing skills, not nerfing everything! Why wouldn't we have skills played by many? Think about it. If you buff some skills, the percentage of now commonly played builds would fall, the same way they would fall if they nerf LA, for example. But this way people would be happier, more skills to explore :)
@mericgencturk23 күн бұрын
mageblood needs a buff
@GE_Photon_Lord23 күн бұрын
😂
@petrub2723 күн бұрын
u want to nerf it? make it 5 left most, lol
@brettzeigerbacher231423 күн бұрын
100% archimage hierophant gets so nerfed it's unplayable. Because that is my league start. Literally every league whatever I have picked gets a nerf, even when it's totally off meta somehow.
@sunni664723 күн бұрын
lancing steel isnt the op factor in cocdd - having 30+ projectiles still only procs like 10 dds - 10 dds tho is crazy for automation in addition to all the adorned things
@axphykz166923 күн бұрын
damn i hope they leave hexblast alone, i didnt think it was really popular
@GE_Photon_Lord23 күн бұрын
Its probably top most broken skill in the game. Despite the niche weird feeling of it + the translation issues between communities.
@justshane280523 күн бұрын
Its one of the stronger skills in the entire game since sanctum, they should do something about it
@borRIING23 күн бұрын
It's the most popular 5link skill on poe ninja lol
@nicosi201023 күн бұрын
uhh yeah, hexblast is quite literally the third most played build in the game, and almost purely due to how broken it is instead of being a good feeling skill like lightning arrow which is on spot number 2
@HolyCao523 күн бұрын
Bring back TS please. I miss playing that skill without gajabillion mirror investments
@spamstabber23 күн бұрын
We need to nerf your shirts, they are too powerful.
@GorgeousFortress23 күн бұрын
No shot DD gets nerfed.
@Huyuuu1223 күн бұрын
I think bow builds in 3.25 will suffer quite abit. We have perfect bows in 3.24 for less than 15div. We will have bows at 60 70% of the power as a standard next league. I hope traditional bow builds will get some love 😢
@sirgog23 күн бұрын
They're still really good even when down at realistic 3.25 gear. We'll see.
@mercerwing145823 күн бұрын
Get your bingo cards ready!
@GE_Photon_Lord23 күн бұрын
I come from the future. Hexblast is not going to be with us anymore.
@alewis51423 күн бұрын
You don't have to nerf stuff that is overpowered in some extreme RMT whale scenario. I mean, if you have five 3p or 1p voices, 150% adorned and a bucketload of synthesised corrupted jewels - then yeah, you should be overpowered. If your character can't trash this game with that much gear then the game is too hard.
@monkeygaming285923 күн бұрын
Don’t ask for my LA to be nerfed, it’s way worse than the dd and hexblast setups. Let me enjoy the one thing I have
@marc-andreblais581823 күн бұрын
i just want to see bow builds nerfed, feels like its the only good thing to clear maps super fast
@americathatswhy165123 күн бұрын
Definitely a gladiator buff this league for sure
@TradCath-fs7ep23 күн бұрын
Surely
@PhatTrumpet223 күн бұрын
Someone get this man some chicken soup!
@The_Grimsun22 күн бұрын
I can only pray so many leagues that bow builds get nerfed. Its disgusting when I see 50% of the community playing one and that same percentage or higher of my friends playing them either as an early league cheeze or a late league MF. I don't want to ruin peoples fun, but its been like 5-6 leagues now where bows are just destroying everything. DD included on that note but idk kinda figure the people who will do DD to 1 shot bosses will find other ways to do it anyways. I agree that I like COC being more popular but I think the fun of COC is doing all different things with it and making them work. So in that matter probably means DD needs the nerf. Mines it is what it is, I do think variety is the spice of life so having that improve by doing the changes you mentioned would be cool. But I am a simple man who just wants to push a button and have it happen. So mines never appeal to me.
@jakemartin555322 күн бұрын
Gonna have to hard disagree on nerfing map modifier effect passives.. If your character can't handle the maps, invest in a stronger character.. if you can't handle specific mods, reroll the map.. if rerolling maps sounds tedius, pay chaos/divines for someone to do it for you.. If you can't handle the maps, dont want to reroll, and cant afford a reroll service, make a different passive tree.. These passives not only give players a reason to invest in, and "solve" problems with, their builds.. but it creates a secondary mini-economy around map rolling/selling. The bigger issue here is how absurdly rewarding base T17s are before the modifier effect nodes.. the level of difficulty with T17s combined with the absurd reward scaling simply promotes degenerate builds that destroy the health of the endgame (think back to how self-curse temp chains HH builds impacted PoE).
@darrellsongy30923 күн бұрын
Transfigured bane gems
@msec718822 күн бұрын
I want new skills not transfigured gems but actual new skills
@guidzis23 күн бұрын
I hope The Adorned survives it.
@brawndothirstmutilator586323 күн бұрын
Nothing should be nerfed if you think it to good you don't have to play it.
@tholt21223 күн бұрын
buff mines yes please. So I can play my PS locus miner and i'll take 20% more damage.