is this the best method for melodies? - Bitwig Studio

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Polarity Music

Polarity Music

Күн бұрын

Пікірлер: 67
@musicproduction4480
@musicproduction4480 2 ай бұрын
WTF who needs plugins anymore 🤯 thank you mr polarity
@Christian-op1ss
@Christian-op1ss 2 жыл бұрын
Absolutely brilliant. I love how you always first show a mind-opening insight, and then you go deeper, like with the patterns. I was like, where is he going with this... and then... just fantastic. Can't wait to play with this.
@gooutonahinote3311
@gooutonahinote3311 2 жыл бұрын
Thanks!
@PolarityMusic
@PolarityMusic 2 жыл бұрын
🙏
@SongOfItself
@SongOfItself 2 жыл бұрын
This is amazing, thank you! My first discovery after building this patch is that by gently tweaking the attenuator you can let the melody “open up” a little (by increasing the allowed pitch range), and then bring it back down, still keeping the same basic melody. So - instant, reproducible variations on a single “theme”.
@PolarityMusic
@PolarityMusic 2 жыл бұрын
yes i use this a lot. It’s so simple and useful
@TheDaniman888
@TheDaniman888 2 жыл бұрын
Great video, thanks! I also like the quick recap format at the end.
@shax71
@shax71 2 жыл бұрын
This is epic. Need to have it as a Note Grid to trigger VSTs!
@ignorestreetdealers2565
@ignorestreetdealers2565 2 жыл бұрын
Is there a way you could trigger others vsts from this ?
@PolarityMusic
@PolarityMusic 2 жыл бұрын
yea sure. Just feed the pitch and gate into a note out and load a vst after the grid
@timschannel247
@timschannel247 2 жыл бұрын
Wow, lot of stuff I learned today from you... absolutly breathtaking super super cool!!! Thanks a lot!
@godwinsiabukandu2196
@godwinsiabukandu2196 2 жыл бұрын
This is Genius.. connecting that audio out was a proper punchline.
@briancase6180
@briancase6180 2 жыл бұрын
You've done it again. This is pretty fun! Thanks.
@T.H.W.O.T.H
@T.H.W.O.T.H 2 жыл бұрын
Nice one. Why did you transpose the S/H signal down before the note quantiser? Isn't the quantiser going to, you know, quantise the signal anyway?
@PolarityMusic
@PolarityMusic 2 жыл бұрын
to have the signal value 0 at note a2 in the quantiser instead of c3. A minor and major share the same keys but the starting key is different. When I dial the attenuate to 0 I end up on the root of the scale
@T.H.W.O.T.H
@T.H.W.O.T.H 2 жыл бұрын
@@PolarityMusic Thank you. That makes perfect sense.
@dac2k9
@dac2k9 2 жыл бұрын
Lots of inspiration from this, thanks!
@politesociety
@politesociety 2 жыл бұрын
Thanks. I already loved that s+h lfo, now I love it even more.
@illuminatibraincontrol
@illuminatibraincontrol 11 ай бұрын
Love this. Do you know a way to extend the length of one of these "loops"? Such as having one that is 2 measures instead of 1
@PolarityMusic
@PolarityMusic 11 ай бұрын
you can make the "phase" last longer with a "scaler" module after the "phase in" module or you simply change the phase length in the "inspector" of the grid: 1bar -> 2bar
@teezdalien
@teezdalien 2 жыл бұрын
Nice! Reminds me of the Turing Machine a bit, at least how I tend to use it.
@brownboy0004
@brownboy0004 2 жыл бұрын
thanks you for this video!
@TomaszTomaszPL
@TomaszTomaszPL 8 ай бұрын
9:04 definatelly the start of the best ambient trance track.
@Almanacs
@Almanacs 2 жыл бұрын
Thank you for this, man! You're the best!
@pesto12601
@pesto12601 2 жыл бұрын
Curious what 2 FX you have added to the polygrid... it sounds much richer than mine following your instructions so figure some reverb/chorus or something but curious...
@PolarityMusic
@PolarityMusic 2 жыл бұрын
yes supermassive and a delay :)
@pesto12601
@pesto12601 2 жыл бұрын
@@PolarityMusic Thx.. and thx for the share.. always cool to see how you utilize these tools!
@kmac.
@kmac. 2 жыл бұрын
Useful stuff as always! Cheers
@Piter32199
@Piter32199 2 жыл бұрын
Really nice! Thanks!!
@danikoenig
@danikoenig 2 жыл бұрын
nice turing machine! thank you
@beef3379
@beef3379 2 жыл бұрын
wicked video. with the Grid Pitch Quantize - is it possible to make certain notes in the selected scale have a higher probability of being played? for example, you might want the second note to play more often if you were using the phrygian mode? or maybe you want to hit the pentatonics more but still hit the other 2 notes occasionally. do you know what i mean?
@PolarityMusic
@PolarityMusic 2 жыл бұрын
you could utilize 2 quantizers. one with the more important notes for you and the second with less interesting notes and then switch between them with a select module + chance module. but the quantizer itself doesnt have the feature.
@Emily_M81
@Emily_M81 2 жыл бұрын
I'll just go ahead and bookmark this one. Thanks!
@macronencer
@macronencer 2 жыл бұрын
This is really ingenious, you've kind of built a Turing Machine. Very nice! The only thing that makes me uncomfortable is that this appears to be based on a behaviour of the S&H LFO that might be considered a bug, so Bitwig developers would be perfectly justified in "fixing" it, which will make this stop working.
@EZBOT_
@EZBOT_ 2 жыл бұрын
Super dope.
@Dindindon1
@Dindindon1 Жыл бұрын
Is there a way to use it as a note fx and use 3rd synth for the audio? I mean without the osc and envelope section?
@PolarityMusic
@PolarityMusic Жыл бұрын
Sure. Use it inside of a note grid and instead of going into an oscillator you go to a note out. Done ✅
@Dindindon1
@Dindindon1 Жыл бұрын
@@PolarityMusic thanks :)
@Dindindon1
@Dindindon1 Жыл бұрын
And how can i trigger it with transport play space bar? I mean, its play all time regardles i hit play
@jonasharp3
@jonasharp3 Жыл бұрын
So I have been playing around and making modifications to this patch, and I have it set up as a MIDI sequencer. I just have one question though. I notice that the two triggers affect the number of notes and grid devision respectively, but is there any known way to increase the length of the sequence itself? Say I wanted it to be two bars or four bars, is there any way to enable this?
@Dindindon1
@Dindindon1 Жыл бұрын
And how can i trigger it with transport play space bar? I mean, its play all time regardles i hit play. Want it to start play the triggred sequence only when hit play at tranaport
@PolarityMusic
@PolarityMusic Жыл бұрын
disable "free run when stopped" in the inspector of the grid
@Dindindon1
@Dindindon1 Жыл бұрын
@@PolarityMusic amazing. Thanks a lot !! I have to learn grid basics
@nosy-cat
@nosy-cat 2 жыл бұрын
It seems to me that the trigger doesn't resample the whole pattern, it actually shifts it forward by one. That means, the pattern shifts forward and you get one new random value at the end. To me, that suggests that by going over 1 in the phase input, you actually kind of access random values "from the future", so to say.
@PolarityMusic
@PolarityMusic 2 жыл бұрын
Makes sense. We’re still figuring out how it works and I’m still don’t know why there are no hints in the manual that the phase input accepts greater than 1 integers :D
@nosy-cat
@nosy-cat 2 жыл бұрын
@@PolarityMusic Could be a programming oversight. Try turning the "Constant" and "Pattern" knobs up really really high and see if bitwig crashes with a segmentation fault :) if it does, then this is likely to be fixed in the future.
@x-iso
@x-iso 2 жыл бұрын
EDIT: Scratch my initial answer - "No, from my experience it seems to sample whole new set of random values, like it chooses a random seed for new pattern. and the set actually contains 32768 values in each - and + directions. important thing is that it actually retains the seed in the patch for given voice, so you can safely save the patch and use it later, and all the patterns will remain the same until you retrigger S/H LFO module. " I've re-done my testing and you're right, it actually does shift whole set one sample (value) in same direction, at least when it's in Hold mode. I even experimented with polyphonic patch, and if you settle with some number of voices and at least don't remove them and only add later, all the voices in polyphony also 'remember' their S/H LFO states until retriggered. This is also unique, as I don't remember any modules 'remember' anything beyond settings and parameter values. be it Array or Recorder, or even Delay, they all clear internal buffer when patch is initialising (so when you load it from preset for example, or re-activate the voices). Probably this all comes down to what digital noise actually is. Everything random in digital world is kinda fake random derived from formula, so what this module does in first place, it's just changes seed value for formula when you hit 're-trig', and the formula itself is designed to output a sequence of limited size. I haven't tested if in regular non-Hold mode it actually repeats those 32768x2 values if you don't retrig it. it's kind of a huge chunk to visually compare, but I'll try analyzing recording of 4 times worth of that sequence to see if it repeats when you cut it in half and align in parallel.
@nosy-cat
@nosy-cat 2 жыл бұрын
@@x-iso take a look at 7:05, doesn't it look like the generated sequence just shifts to the left, after the trigger? That doesn't look like a seed change to me. I could be reading it wrong, of course!
@x-iso
@x-iso 2 жыл бұрын
@@nosy-cat yes, somehow it slipped me and it does just shift the whole sequence one value at a time.
@keltyll
@keltyll 2 жыл бұрын
Any idea on how to have a slower LFO that 0.01Hz on the Grid ? (aside from lowering the global Tempo) Thanks
@PolarityMusic
@PolarityMusic 2 жыл бұрын
have you tried typing in 0.001? It usually accepts higher and lower values than the module shows in the display
@pull9889
@pull9889 2 жыл бұрын
Yup, just type the exact value you want, visible value will be showed rounded, but real value won't be if it's not too precise
@keltyll
@keltyll 2 жыл бұрын
Oh yes, you guys are absolutely right! Pretty simple and straight forward, I had no idea you could do this! Thank you.
@soxymedia
@soxymedia 2 жыл бұрын
Many thanks for simplifying my generative grid patches so much. So many hours patching complicated stuff for nothing... the solution was well hidden... how did you find that ??? Thanks, thanks, thanks ...
@x-iso
@x-iso 2 жыл бұрын
I did, almost by accident. I've been trying to understand what it does in Hold mode and how Phase input affects the output by looking at oscilloscope and retriggering S/H manually. then I finally realized that it's always a transition between 2 random values, so I thought 'what if the rest are hiding beyond phase range?', tested it and that was the eureka moment.
@soxymedia
@soxymedia 2 жыл бұрын
@@x-iso Fantastic ! A lot of thanks for that !!! For my part, I had noticed that this random LFO is called "S/H LFO" and I knew of course the "Hold" mode, but I didn't perceive the real aspect of this "sample & hold" because it it's not about sampling and holding a single value but a whole randomized function. It's really very powerful to use randomized values and to be able to go back at any time on one of them (example of changing pattern in the video) There's nothing to say ... Bitwig is so precise and powerfull.
@rdwz
@rdwz 2 жыл бұрын
This is great! :)
@PressedTheWrongButtonAgain
@PressedTheWrongButtonAgain 2 жыл бұрын
this is so cool! 😯
@joefiorini
@joefiorini 2 жыл бұрын
As much as I love the AD envelope, I rarely see these kinds of random patches with occasional held notes. It seems like it might be possible to have the gates (steps?) module to be the source of an ADSR envelope’s gates and tie multiple gates together to have a hold. Have you found a way to make this work?
@joefiorini
@joefiorini 2 жыл бұрын
I can totally hear Omari Cohen saying “very nice” over your melody 😁
@MOSMASTERING
@MOSMASTERING 3 ай бұрын
I hear so much about Bitwig, but as a Cubase user for 22 years, it seems like a BIG change - and all the modular and routing looks fairly complicated.
@roman_volkov23
@roman_volkov23 2 жыл бұрын
very cool c:
@ChilledQEQE
@ChilledQEQE 28 күн бұрын
mine just plays one note :-(
@dixydo
@dixydo 2 жыл бұрын
Music is all about mathematic and programming.
@On-ui8eu
@On-ui8eu 4 ай бұрын
Илья говорит ты тыщщщу должен - когда вернешь?
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