ive never rigged anything in my life, however i am 99% sure you couldve just extruded a single bone for the neck and then subdivided the bone. and thanks for the video ill surely reference it once i get into rigging/animating
@SharpWind2 ай бұрын
You're 100% correct I just couldnt bother making sure the amount of subdivisions match the number of neck segments But im pinning this, bc i didnt explain it in the video :)
@MrDammed12 ай бұрын
@@SharpWind i totally feel that
@MusicHenry102 ай бұрын
@@SharpWind u are kingapdo
@MusicHenry102 ай бұрын
I know u helped in doing Minecraft animations but pls finish the episodes of ur series
@SharpWind2 ай бұрын
That was Apdo's series and i have nothing to do with it. He used my character rig in his series
@EliousEntertainment2 ай бұрын
Finally someone explains it in DETAIL! I've been watching 2 minute quick tutorials not knowing what I'm doing for SO LONG
@SharpWind2 ай бұрын
I see the same issue all over youtube. I thought I'd put all the essentials in 1 video to make it as clear as possible in a single place
@redrum_1ghjh2 ай бұрын
@@SharpWind thank you! Omg real good info
@SavageDaAverage2 ай бұрын
I love the visual representation.
@SharpWind2 ай бұрын
Was genuinely hoping people would say that, that took a big chunk of the effort :)
@natu01Ай бұрын
I went from watching his old videos to learn Mine-imator to watching his new videos to learn blender. i cant escape this man and Im so happy about it
@LitCrazyDJ2 ай бұрын
Literally the best rigging tutorial I have ever encounter. Thanks Sharp.
@Spittoon2 ай бұрын
I hope the next course will focus on animation. There are some tutorials available, but they are not enough. I want to learn more. I want to make characters feel alive, like they do on “animschool.” I want to learn something different than just fighting, walking, and jumping.
@aliqaheri2459Ай бұрын
Awesome tutorial! Thank you so much!
@yoshy2892 ай бұрын
Im not even half in this tutorial, but i already can say that this is so good. I hope your channel grows and gather curious people with unanswered questions like me. Keep it up!
@markbaker7582 ай бұрын
Thank you for this awesome tutorial! Спасибо за этот замечательный урок!
@spacehunter20182 ай бұрын
attempted rigging a couple months ago, but tutorials never eplained IK very well for beginners. this is great!
@SharpWind2 ай бұрын
glad to serve, good luck with rigging!
@DalB2452 ай бұрын
This is no joke really helpful. Thanks a lot👍 Also cool new Tattoos
@erumaaro60605 күн бұрын
doing the the ropes should be pretty tricky. Depending on what the rope is/does. I assume it's an electrical cable and the tension(not the electric one) doesn't affect the motionand "simply dangles", then you would need a chain of bones inside the cable with IK to have it deform the correct way. the pull vector would need to be controlled by gravity or rather acceleration+"gravity", so we use a scripted driver for that one. And then we get into the weeds with collisions and dampening...
@obedhardiwinata7784Ай бұрын
OHMYGOOD THANK YOU SO MUCH
@ansems33092 ай бұрын
That is such an amazing video! Just one small extra: based on how the legs are connected to the body, the shouldn't be able to turn on every axis. What I like to do on robots (especially like those spider creatures) is to give the "elbow" a hinge so that it can bend up and down and the "shoulder" a hinge that's sideways so that it can only rotate left and right.
@SharpWind2 ай бұрын
Yeah, thats fair I mostly just ignored it in the animation (the robot technically shouldn't be able to do what it did), but i didnt wanna overcomplicate it either Good eye!
@scyada152 ай бұрын
I've always been looking for a rigging tutorial like this
@Nehil-ai2 ай бұрын
what are you selling? ::suspicious:: ! Kidding... lot of efforts put in this video! Great explaining!
@SharpWind2 ай бұрын
Im actually buying - your souls when you sell them to Blender We're all in this together
@doggomation2 ай бұрын
Bro, thanks.
@Humid_95902 ай бұрын
Damn I just finished a model and this video was uploaded 2 minutes ago I guess I'm lucky
@officialdreamplayz2 ай бұрын
@@Humid_9590 👌
@SharpWind2 ай бұрын
You see, i'm actually a mind reader 👀
@maxmasti35792 ай бұрын
such a great video.!!! loved it.!! leaving comment for YTA
@SharpWind2 ай бұрын
Appreciate it! 💪
@calmmind13902 ай бұрын
good video , easy to understand , please make similar detailed videos very helpful for beginners like me , thankyou for the excellent content.
@SharpWind2 ай бұрын
I have one on motion tracking, but i plan to make more, 100%
@calmmind13902 ай бұрын
@@SharpWind thankyou again for this incredible video and waiting for more detailed and immersive videos like this
@nadeembagh426019 күн бұрын
Bro please mine imator advance tutorial once pleas33e pleasee i am your big fan from pakistan and i want to make minecraft animation i dont have much to run blender😅
@saisaindane59662 ай бұрын
wait this guy have made a tattoo of global axis on his neck huhhhh ? lmao
@SharpWind2 ай бұрын
You bet i did 😉
@Wynter092 ай бұрын
weight painting is scary please dont hurt me sharp
@Rasool-2Ай бұрын
Hello, the cartoon was really great, I just had a question, is there a way to use the mixamo animation mode for mine-imator, can you make a tutorial video in this field 🙏🙏
@mixchief2 ай бұрын
@SharpWind Is it OK to delete the objects you use to create the custom control objects? Do you often to do that?
@SharpWind2 ай бұрын
Nah, they need to be in the project. Best thing to do is to put them in a new collection and just turn it off, so you dont have to think about it anymore
@RobixCRAFT24 күн бұрын
There is an issue when I tried to make the IK bones ( <a href="#" class="seekto" data-time="655">10:55</a> ) but after I rotate the leg to align with the PV bone, The bend doesn't face the PV bone. Idk why but after that happened, I just remake the IK and It's works. Like that have happened to me twice now.
@SharpWind24 күн бұрын
Usually the PV angle is done last, after the chain length I kind of mentioned those out of order, and you can see the angle values being different in both of my clips, because i had to correct it, that's my bad :)
@RobixCRAFT24 күн бұрын
@@SharpWind That didn't work. It's still happened. I thought It was the order problem too but I tried couple of times now.
@fullcountercodm59252 ай бұрын
big fan of arcane here idk if you've seen the intro and all that smoke in the intro can you make a tutorial on remaking the arcane intro XD
@SharpWind2 ай бұрын
arcane was AMAZING - i'm sure that after season 2's release in november, i'll get a new motivation rush for it, like i did with my Zaun project
@erumaaro60605 күн бұрын
<a href="#" class="seekto" data-time="1845">30:45</a> I think the head and neck should not be able to rotate, its like a chain of universal joints. jmpo
@barebaric11 күн бұрын
Does rigging also work for mechanical subassemblies? I mean collections of objects that don't have "bones", but can be assembled and disassembled.
@SharpWind11 күн бұрын
Of course, you'd put bones inside them and treat the bones as "controls" for the object - you usually never want to keyframe actual geometry, only controls and bones and such Plus it would give you more control with contraints and smart systems
@cnxdnt2 ай бұрын
The video is great, but you could help viewers focus better by reducing the switching between the screen and your face camera. Sometimes, you switch to the camera for just 1 second, then back to the screen for 1 second, and then switch again to the camera. It's very hard to stay focused.
@SharpWind2 ай бұрын
I didnt want to lose the video pace, but noted, thanks!
@wildanrosyada7787Ай бұрын
i like his gizmo tattoo on his neck. is it function? what if i separate it between neck and the head? hmmm...
@SharpWindАй бұрын
I actually made it to make it easier for Autodesk's leadership to execute me, for spreading Blender propaganda - but Z is up, so im not sure they'll be down (joke, obviously lol)
@wildanrosyada7787Ай бұрын
@@SharpWind woah hey, okay thats a goof joke!🤣
@DullBreeze2 ай бұрын
The man in the video is very handsome
@SharpWind2 ай бұрын
I feel like I've seen you before....
@andrewphoto47502 ай бұрын
saving and rewatching this video until i understand, eventually everything will just click. Main reason i didn't do the last pwinsher challenge was because i didnt know how to attach the rig to my model, smh
@SharpWind2 ай бұрын
I'll be here, waiting 🫡
@andrewphoto47502 ай бұрын
@@SharpWind thank you I was able to rig my cctv security camera.
@bindoolalshukla2 ай бұрын
If you had done the material separation and driver setup, I wouldn’t be alive.
@SharpWind2 ай бұрын
Nah, too much work for an invisible result lol If someone wants to do it, they can be my guest but i dont think its reasonable without any planned close-up shots
@dr_dave5122 ай бұрын
At long last
@KryzysX2 ай бұрын
The intro 😰
@designreaper-v4g2 ай бұрын
CAN YOU TRY RIGGING A MONO RAIL VEHIICAL THAT HAS TWO HIGNGE TYPE TROLLEY CAR (ONE IN THE FRONT AND ONE IN THE BACK ) AND THEY BOTH ARE CONNECTED WITH A SOLID BAR , THE TROLLEY CAR RUNS ON PROFILE THE PATH IS KINDA LIKE RACETRACK LOOP( HALF CIRCLE THEN A LINE HALF CIRCLE THEN A LINE) I TRIED RIGGING IT AND IT WORKS ON STRAIGH LIINE BUT WHEN THE TROLLEY CAR REACH THE CURVE THE HINGE POINT SHIFT A LITTLE , PLEASE HELP BECAUSE KEYFRAMING IT TAKES A LOT OF TIME... THANK YOU. .+**=.-**+-:=**+ .+**=:-+*+-.=**+. -****:+***=-****. :****:+***+:****: :--:::---:::--: :--:::---:::--: .++: ++: ...++:....................................................++-.... .----------------------------------------------------------------- .-----------------------------------------------------------------