How to UV Unwrap Complex Cylinders/Bottles | Cinema 4D

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polygonpen

polygonpen

Күн бұрын

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//ABOUT ME
Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience. I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Пікірлер: 33
@polygonpen
@polygonpen 8 ай бұрын
You can follow me on these and join the Discord Channel. discord.gg/VrTJCpnmH3 www.patreon.com/polygonpen twitter.com/mert_iskndr instagram.com/polygonpen/
@virtual3dworld_1000
@virtual3dworld_1000 8 ай бұрын
good
@ambrosebrown625
@ambrosebrown625 8 ай бұрын
Wow.... this was just what I've been looking for - some of the tools I'm used to using on 3dmax and modo are within that interactive tool!
@polygonpen
@polygonpen 8 ай бұрын
Awesome!
@mobiusstrip1054
@mobiusstrip1054 8 ай бұрын
Great tutorial. I wasn’t aware of that interactive tool 👍 But, with that method, or any other, if the texture that fits the selected UVs is perfectly square one does not need to scale the UVs, just make them fit the boundaries (unless some in the middle need some adjustments). Actually, if the texture fits a rectangle, it’s the same. Only if one has many or different textures inside the same image, then one needs to scale each island accordingly, and for that one opens the texture in the UV window and then there’s a option to snap to pixel. Hope it helps. And once again, your tuts are really good.
@polygonpen
@polygonpen 8 ай бұрын
Thank you, I will test this, I thought the shape of this bottle ( kinda stretched vertically ) will not make this possible but I will try this, thank you!
@thedude8730
@thedude8730 8 ай бұрын
Thanks for this UV-unwrap tutorial it is very useful!
@polygonpen
@polygonpen 8 ай бұрын
Thank you!
@wiewiorka_ojoj4167
@wiewiorka_ojoj4167 6 ай бұрын
I've just done it, thank You Mert! :*
@polygonpen
@polygonpen 6 ай бұрын
Awesome!
@Data-ts4qc
@Data-ts4qc 8 ай бұрын
Great tutorial!
@polygonpen
@polygonpen 8 ай бұрын
Thanks!
@michel_garcia
@michel_garcia 2 ай бұрын
Nice! THANK YOU!!
@sam_di7584
@sam_di7584 8 ай бұрын
Merci pour le tutoriel, s'il vous plaît faites plus de contenus, des formations complètes.
@bharat5194
@bharat5194 8 ай бұрын
Great tutorial
@polygonpen
@polygonpen 8 ай бұрын
Thank you!
@BiswaGraphicsVFX
@BiswaGraphicsVFX 8 ай бұрын
THATS WHAT I WAS LOOKING FOR.. A REQUEST PLEASE MAKE MODELING AND TEXTURING OF A CHIPS PACKET ... PLEASE
@polygonpen
@polygonpen 8 ай бұрын
These packages are quite hard, not gonna lie, it is on my list hopefully one day I will do it.
@BiswaGraphicsVFX
@BiswaGraphicsVFX 8 ай бұрын
@@polygonpen ok thanks.. will b waiting..
@ubamannanov7753
@ubamannanov7753 8 ай бұрын
Thank you !
@brunobordini7696
@brunobordini7696 8 ай бұрын
Thanks bro!
@romuk3092
@romuk3092 8 ай бұрын
Thanks 🙏
@peterruane8914
@peterruane8914 8 ай бұрын
Thanks!
@polygonpen
@polygonpen 8 ай бұрын
Thank you very much, appreciated!!
@nubui4646
@nubui4646 8 ай бұрын
magic..
@feelin09
@feelin09 5 ай бұрын
When I start interactive UV mapping and try to scale the cylinder object as you do, mine scales in all directions for some reason and I am unable to adjust single plane. Any idea what could be the reason for it?
@polygonpen
@polygonpen 5 ай бұрын
HAve you tried scaling only one AXIS?
@feelin09
@feelin09 5 ай бұрын
@@polygonpen yes, of course. I was on Cinema4D S26 version. Updated it and the problem disappeared.
@Elysium.4D
@Elysium.4D 7 ай бұрын
i come to a problem when i use UV transform, instead of scaling it disconnects it from the rest of the uv, creating unwanted seams
@polygonpen
@polygonpen 6 ай бұрын
You need to apply the tool on polygon/UV islands, otherwise it dissconnects as you said.
@syedsyahmiyy0444
@syedsyahmiyy0444 8 ай бұрын
hi, can you make beginner tutorials for c4d 2024 ?
@polygonpen
@polygonpen 8 ай бұрын
Yeah, I am planning on that.
@syedsyahmiyy0444
@syedsyahmiyy0444 8 ай бұрын
@@polygonpen Thank you!
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