OMG what I learn in 10 min is amazing, realy useful tutorial for Modeling ! THX you so much !
@polygonpen9 ай бұрын
Thank you, nice to hear that!
@KRIZINKGRIN4 жыл бұрын
Its nice to see CAD like workflow for C4D hope for more like this many thanks.
@polygonpen4 жыл бұрын
Awesome
@webgpu2 жыл бұрын
Its nice to see CADILLAC workflow 😀
@millie20794 жыл бұрын
really good workflow! after having to endure loads of Blender users making cool stuff non-destructively using booleans and bevelling them it's great to see similar with Cinema. Thanks man 🙏🏻
@polygonpen4 жыл бұрын
Thank you, Cinema 4D had really good workflow for booleans for along time but with the new bevel deformer, it got a lot better.
@millie20794 жыл бұрын
@@polygonpen one thing I have to ask - is there a general rule for fixing the issues with surfaces deforming? i check phong edge break so my flat surfaces become one, but i have issues with corners. Is there a hard and fast rule or is it simply a question of making cuts and seeing which ones fix the issue?
@polygonpen4 жыл бұрын
If you select the non destructive way, you will eventually get these kind of problems, but if you go with the traditional way like booleing and making only one object and beveling ( not deformer), you can fix the issue with inner extrude, inner extrude every polygon island or polygon island divided by phong angle, also it is good to have those polygon islands are melted ( no edges, like n-gon), this will solve most of the problems but in the end you may end up making cuts, it is never guaranteed. It is a litlle hard to explain like that but in the next videos, I willl try to model just like that.
@savava10003 жыл бұрын
Как я рад что нашёл Вас ! Спасибо , классные уроки 👍
@griffithe2438 Жыл бұрын
Hey man, nice tutorial! : ) Short question here! I just wonder if it's possible to export such a "NURBS" object the way, so it could be CNC milled by a CNC machine as a aluminum product for example? What do you think 🤔
@polygonpen11 ай бұрын
Thanks but for this kind of models, I would recommend CAD modeling softwares.
@MAPA3MA3 жыл бұрын
Very useful tutorial - ALL videos. Thank you!
@mister13sud4 жыл бұрын
thank you for all these excellent tutorial
@Sabhie2 жыл бұрын
Great. This method could be useful at the trendy low-poly rooms. :) thanks
@talhazulqarnain21263 жыл бұрын
Kindly add more CAD tutorials
@QuackerJack093 жыл бұрын
wow, fast and easy. plus, some nice tricks. thank you very much!!
@CsokaErno3 жыл бұрын
Thank you very much. I have an issue. When I add a group at 7:20 instead of a normal bevel I get a open edges. In other words I can see only the sides and there are no bevel at all, I can see the inner part of the object.
@polygonpen3 жыл бұрын
It is probably because of N Gons, check your mesh, look for empty points, and don't forget to optimize, select all points, right click and select optimize, this is gonna merge duplicate points.
@CsokaErno3 жыл бұрын
@@polygonpen Thank you very much. The problem is that I have done it.Topology is perfect, no surplus point, no overlapped points. That's fine, I will follow you, no one is better at topology as you :)
@polygonpen3 жыл бұрын
@@CsokaErno :) start from very beginning.
@CsokaErno3 жыл бұрын
@@polygonpen I have tried. Same result. But I have realised what happened. I have to subtract cylinders one by one. Perhaps it is a bug. Thank you, anyway :)
@polygonpen3 жыл бұрын
@@CsokaErno Interesting, no problem :)
@KyawKyaw-YGN4 жыл бұрын
thank for your completed tutorial
@artakturner2 жыл бұрын
thnx for lesson. very understable !
@zeewaqarhusnain17433 жыл бұрын
i wonder who you are inspired by your techniques show a lot in as few steps as possible thats quite brilliant actually
@polygonpen3 жыл бұрын
Thanks, there is not a specific person I inspired
@3dinovo23 жыл бұрын
Very Good!!!
@buivantai32562 жыл бұрын
If I don't use bevel object but use bevel M~S, how can I get Phong Break Rounding ? Please answer me. Thank
@polygonpen2 жыл бұрын
Same process, select edges, and break phong shading.
@buivantai32562 жыл бұрын
@@polygonpen my thank bro
@talhazulqarnain21263 жыл бұрын
Hello, I want to ask What If I select the points and chose bevel in editable options will that give me same results ?
@polygonpen3 жыл бұрын
Hello, beveling points will not give any results in that case, it is used for something else.
@talhazulqarnain21263 жыл бұрын
@@polygonpen In some new video cab you use that too ?
@polygonpen3 жыл бұрын
Which one, sometimes I forget, soorry :/
@talhazulqarnain21263 жыл бұрын
@@polygonpen editing points with bevel in editable options
@robsamartino712 жыл бұрын
When I went to 'create a single object' it created a null?
@polygonpen2 жыл бұрын
Try to select every object.
@robsamartino712 жыл бұрын
@@polygonpen thank you
@robsamartino712 жыл бұрын
@@polygonpen it didn’t work, could this be an issue with R25?
@polygonpen2 жыл бұрын
@@robsamartino71 Yeah, maybe, can't tell what it is without seeing the scene.
@Amorstopineed3 жыл бұрын
Hey mabn what do you mean with non destrucitve?
@polygonpen3 жыл бұрын
Non destructive roughly means that the objectis are still primative/non editable.
@talhazulqarnain21263 жыл бұрын
Can you tell when you added new cuts what did that do exactly ?
@polygonpen3 жыл бұрын
What?When?Where?
@talhazulqarnain21263 жыл бұрын
@@polygonpen 4:440 new cuts
@talhazulqarnain21263 жыл бұрын
Also Friend You are amazing I have been following your tutotrials and I have learned so much in Modeling. Can you just guide me where I can find a tutorial or information on each modifier or deformer in C4D I am new ! thanks cheers
@polygonpen3 жыл бұрын
Press K K or right click and select line cut.
@polygonpen3 жыл бұрын
Thanks, I don't think there are any tutorial about every deformer but I will make a series abıt every deformer soon.
@xrossfader4 жыл бұрын
Check out a plug-in called Recall by RocketLasso, it can save states of your model using tags.