Modeling Non-Destructive CAD/SOLID like Shapes In Cinema 4D

  Рет қаралды 24,157

polygonpen

polygonpen

Күн бұрын

Пікірлер
@Lewis-tz5pu
@Lewis-tz5pu 9 ай бұрын
OMG what I learn in 10 min is amazing, realy useful tutorial for Modeling ! THX you so much !
@polygonpen
@polygonpen 9 ай бұрын
Thank you, nice to hear that!
@KRIZINKGRIN
@KRIZINKGRIN 4 жыл бұрын
Its nice to see CAD like workflow for C4D hope for more like this many thanks.
@polygonpen
@polygonpen 4 жыл бұрын
Awesome
@webgpu
@webgpu 2 жыл бұрын
Its nice to see CADILLAC workflow 😀
@millie2079
@millie2079 4 жыл бұрын
really good workflow! after having to endure loads of Blender users making cool stuff non-destructively using booleans and bevelling them it's great to see similar with Cinema. Thanks man 🙏🏻
@polygonpen
@polygonpen 4 жыл бұрын
Thank you, Cinema 4D had really good workflow for booleans for along time but with the new bevel deformer, it got a lot better.
@millie2079
@millie2079 4 жыл бұрын
@@polygonpen one thing I have to ask - is there a general rule for fixing the issues with surfaces deforming? i check phong edge break so my flat surfaces become one, but i have issues with corners. Is there a hard and fast rule or is it simply a question of making cuts and seeing which ones fix the issue?
@polygonpen
@polygonpen 4 жыл бұрын
If you select the non destructive way, you will eventually get these kind of problems, but if you go with the traditional way like booleing and making only one object and beveling ( not deformer), you can fix the issue with inner extrude, inner extrude every polygon island or polygon island divided by phong angle, also it is good to have those polygon islands are melted ( no edges, like n-gon), this will solve most of the problems but in the end you may end up making cuts, it is never guaranteed. It is a litlle hard to explain like that but in the next videos, I willl try to model just like that.
@savava1000
@savava1000 3 жыл бұрын
Как я рад что нашёл Вас ! Спасибо , классные уроки 👍
@griffithe2438
@griffithe2438 Жыл бұрын
Hey man, nice tutorial! : ) Short question here! I just wonder if it's possible to export such a "NURBS" object the way, so it could be CNC milled by a CNC machine as a aluminum product for example? What do you think 🤔
@polygonpen
@polygonpen 11 ай бұрын
Thanks but for this kind of models, I would recommend CAD modeling softwares.
@MAPA3MA
@MAPA3MA 3 жыл бұрын
Very useful tutorial - ALL videos. Thank you!
@mister13sud
@mister13sud 4 жыл бұрын
thank you for all these excellent tutorial
@Sabhie
@Sabhie 2 жыл бұрын
Great. This method could be useful at the trendy low-poly rooms. :) thanks
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
Kindly add more CAD tutorials
@QuackerJack09
@QuackerJack09 3 жыл бұрын
wow, fast and easy. plus, some nice tricks. thank you very much!!
@CsokaErno
@CsokaErno 3 жыл бұрын
Thank you very much. I have an issue. When I add a group at 7:20 instead of a normal bevel I get a open edges. In other words I can see only the sides and there are no bevel at all, I can see the inner part of the object.
@polygonpen
@polygonpen 3 жыл бұрын
It is probably because of N Gons, check your mesh, look for empty points, and don't forget to optimize, select all points, right click and select optimize, this is gonna merge duplicate points.
@CsokaErno
@CsokaErno 3 жыл бұрын
@@polygonpen Thank you very much. The problem is that I have done it.Topology is perfect, no surplus point, no overlapped points. That's fine, I will follow you, no one is better at topology as you :)
@polygonpen
@polygonpen 3 жыл бұрын
@@CsokaErno :) start from very beginning.
@CsokaErno
@CsokaErno 3 жыл бұрын
@@polygonpen I have tried. Same result. But I have realised what happened. I have to subtract cylinders one by one. Perhaps it is a bug. Thank you, anyway :)
@polygonpen
@polygonpen 3 жыл бұрын
@@CsokaErno Interesting, no problem :)
@KyawKyaw-YGN
@KyawKyaw-YGN 4 жыл бұрын
thank for your completed tutorial
@artakturner
@artakturner 2 жыл бұрын
thnx for lesson. very understable !
@zeewaqarhusnain1743
@zeewaqarhusnain1743 3 жыл бұрын
i wonder who you are inspired by your techniques show a lot in as few steps as possible thats quite brilliant actually
@polygonpen
@polygonpen 3 жыл бұрын
Thanks, there is not a specific person I inspired
@3dinovo2
@3dinovo2 3 жыл бұрын
Very Good!!!
@buivantai3256
@buivantai3256 2 жыл бұрын
If I don't use bevel object but use bevel M~S, how can I get Phong Break Rounding ? Please answer me. Thank
@polygonpen
@polygonpen 2 жыл бұрын
Same process, select edges, and break phong shading.
@buivantai3256
@buivantai3256 2 жыл бұрын
@@polygonpen my thank bro
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
Hello, I want to ask What If I select the points and chose bevel in editable options will that give me same results ?
@polygonpen
@polygonpen 3 жыл бұрын
Hello, beveling points will not give any results in that case, it is used for something else.
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
@@polygonpen In some new video cab you use that too ?
@polygonpen
@polygonpen 3 жыл бұрын
Which one, sometimes I forget, soorry :/
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
@@polygonpen editing points with bevel in editable options
@robsamartino71
@robsamartino71 2 жыл бұрын
When I went to 'create a single object' it created a null?
@polygonpen
@polygonpen 2 жыл бұрын
Try to select every object.
@robsamartino71
@robsamartino71 2 жыл бұрын
@@polygonpen thank you
@robsamartino71
@robsamartino71 2 жыл бұрын
@@polygonpen it didn’t work, could this be an issue with R25?
@polygonpen
@polygonpen 2 жыл бұрын
@@robsamartino71 Yeah, maybe, can't tell what it is without seeing the scene.
@Amorstopineed
@Amorstopineed 3 жыл бұрын
Hey mabn what do you mean with non destrucitve?
@polygonpen
@polygonpen 3 жыл бұрын
Non destructive roughly means that the objectis are still primative/non editable.
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
Can you tell when you added new cuts what did that do exactly ?
@polygonpen
@polygonpen 3 жыл бұрын
What?When?Where?
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
@@polygonpen 4:440 new cuts
@talhazulqarnain2126
@talhazulqarnain2126 3 жыл бұрын
Also Friend You are amazing I have been following your tutotrials and I have learned so much in Modeling. Can you just guide me where I can find a tutorial or information on each modifier or deformer in C4D I am new ! thanks cheers
@polygonpen
@polygonpen 3 жыл бұрын
Press K K or right click and select line cut.
@polygonpen
@polygonpen 3 жыл бұрын
Thanks, I don't think there are any tutorial about every deformer but I will make a series abıt every deformer soon.
@xrossfader
@xrossfader 4 жыл бұрын
Check out a plug-in called Recall by RocketLasso, it can save states of your model using tags.
@polygonpen
@polygonpen 4 жыл бұрын
I know that Plug in but never used.
@PhotoshopRoom
@PhotoshopRoom 3 жыл бұрын
PRO!
@4Mohd
@4Mohd 4 жыл бұрын
Your amazing
@ansel0302
@ansel0302 3 жыл бұрын
Thank you very much!
@deanszh8231
@deanszh8231 4 жыл бұрын
very nice!
@n.alawar8797
@n.alawar8797 3 жыл бұрын
Thank You!!!
@zeewaqarhusnain1743
@zeewaqarhusnain1743 3 жыл бұрын
excellent
@wallacesousuke1433
@wallacesousuke1433 Ай бұрын
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