Blender Skeleton Hand Rigging Tutorial | Polygon Runway

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Polygon Runway

Polygon Runway

Күн бұрын

Пікірлер: 25
@mediocredono
@mediocredono Ай бұрын
Thank you! It helped me a lot in my project
@polygonrunway
@polygonrunway Ай бұрын
That's great to hear!
@misfit_xyz
@misfit_xyz Ай бұрын
Thanks a lot 👍🏻
@polygonrunway
@polygonrunway Ай бұрын
Happy to help!
@MalikWali-r3x
@MalikWali-r3x Ай бұрын
Yoooo polygon i love youuuuu
@neilmarshall5087
@neilmarshall5087 Ай бұрын
Change the snapping tool to Vertex (from the default Increment). Turn on snapping. Now the Mesh bones can be snapped to the balls on the ends of the Armature bones. Much easier than snapping the cursor to the armature, then snapping the Mesh to the Cursor.
@polygonrunway
@polygonrunway Ай бұрын
I think the other fingers mesh would get in the way, you would need to hide those probably so the snap works only on the armature. But I didn't try it
@Madewillarts
@Madewillarts Ай бұрын
Super amazing 👏
@polygonrunway
@polygonrunway Ай бұрын
Thank you! Cheers!
@cliffnieuwenhuis8638
@cliffnieuwenhuis8638 Ай бұрын
That's cool! Thanks
@Zéfs-History
@Zéfs-History Ай бұрын
Nice 🎉🎉🎉🎉🎉
@polygonrunway
@polygonrunway Ай бұрын
Thanks!
@s7vns.
@s7vns. 21 күн бұрын
the rig is the one that moves when i go onto pose mode and press g...the hand does not move
@aliqasem6733
@aliqasem6733 Ай бұрын
❤❤❤
@spideyboy0751
@spideyboy0751 Ай бұрын
i can`t understand why you are using the cube at the end in lighting ? as i am a begenner, i don`t really understand that bro...
@Zéfs-History
@Zéfs-History Ай бұрын
It is for fog setup in the scene
@spideyboy0751
@spideyboy0751 Ай бұрын
@@Zéfs-History 👍💥
@Abby-ug4xc
@Abby-ug4xc Ай бұрын
Omg first :D
@JOYPAX13
@JOYPAX13 Ай бұрын
No one Give A F
@polygonrunway
@polygonrunway Ай бұрын
I do
@JOYPAX13
@JOYPAX13 Ай бұрын
@@polygonrunway Oh A youtuber Replayed to my comment ! 🤩
@TheBlenderGirl123
@TheBlenderGirl123 Ай бұрын
when I generate rig, the rig is in a different place and its not aligned please help with me with this
@polygonrunway
@polygonrunway Ай бұрын
Make sure to only move the bones in the beginning in edit mode, not object mode. If you did move it in object mode, make sure to apply position and scale on the armature (ctrl+A). Then re-generate the rig
@S.U.3d
@S.U.3d Ай бұрын
@@polygonrunwayhelp my friend I can’t too
@smokeweebs8700
@smokeweebs8700 Ай бұрын
Oneyplays did it first :P
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