Great video!!! The can of worms that this opens everytime it happens is absolutely tremendous. Archiving this video for sure!!!
@primroselane17 жыл бұрын
That's why I did this video. I'm trying to educate players on the proper way to play this rule to try and avoid the obligatory half hour argument that inevitably follows someone scrambling like this. At the very least I wanted to show where in the rulebook to look to end an argument quickly.
@gijoe6166 жыл бұрын
Love your “Know the Rules” series. Going back to watch several of them to try and minimize my blunders for the Upcoming Bloodbath:-) hope you’re well!
@MegaBearsFan3 жыл бұрын
Hm, these rules must've changed between 1st and 2nd edition. Pretty sure that in 1940 1st ed, scrambling is part of the combat phase, and can only be done from an *island* with an air base.
@primroselane13 жыл бұрын
Yes, the rules did change between the 2 editions.
@blue46gt5 жыл бұрын
Great explanation, your video definitely clears up confusion about scramble rules.
@fenring07 жыл бұрын
Good stuff! I feel like there are so many things the Sovjets could do from Leningrad and not only to scramble. Thank you for clearing things up for the scenario where transports have to retreat from a failed amphibious assault. So 1 transport goes down with cargo for every ‘overkill’ so to speak and they have to retreat from the direction they came from. Is that 1 zone of movement or could it also be 2 or even 3 if they started from a naval base?
@primroselane17 жыл бұрын
No it's only one territory.
@primroselane17 жыл бұрын
One thing I could've mentioned in the video was that the Germans could have chosen to retreat at the end of the first round of combat for the sea zone which would have saved them the Cruiser and Transport and given them some defence of the transports on Russia's turn. The land combat would still have taken place after that for at least one round.
@Teflon20177 жыл бұрын
GHG, ‘Twas a truly Great lesson you taught us at iron stitches War Room about scrambling being at the end of the combat movement phase thus preventing scramble Denial by attacking the airbase in the strategic bombing raid portion of the conduct combat phase. Also I think I remember reading something about the presence of an enemy sub in a sea zone Pre-venting the offload of troops & cargo and preventing an amphib assault unless the sub is dealt with first. Col Tef
@primroselane16 жыл бұрын
If you are attacking with only transports then you can't ignore the sub. If you have some sort of escort, such as a Destroyer, then you can either attack the sub or ignore it and continue with the amphibious assault.
@Wildcat-gj4cp7 жыл бұрын
Multiple comments: 1) I love the "well, I just made a sea battle" line. 2) I had someone try to argue that the scrambling planes were attacking with 2 fighters and a Tac Bomber get combined arms. I begrudgingly told them they we wrong. Lol 3) it takes planning, but you "can opener" an airbase by bombing it to be inoperable, before you amphibious assault/naval battle. 4) Speaking to myself as well, I think most people have to increase their situational awareness and learn to view coastal airbases as potentially 3 additional units in any sea battle before they combat move.
@primroselane17 жыл бұрын
It doesn't cost much to repair your airbase before the following turn. As I showed in the video you can't bomb an airbase before the defender has an opportunity to scramble. They would have to do it after the combat phase begins so it wouldn't take effect until after Germany's turn was over and Russia's begins. Even if Germany did max damage to the base Russia could make it operable for only 4 IPC's. Germany would be better off sending their bombers into the battle instead.
@Wildcat-gj4cp7 жыл бұрын
What I meant but didn't say was Italy could bomb the Russian Airbase then Germany attacks before the Russians could repair it. Like a can opener.
@primroselane17 жыл бұрын
Ah yes that would work. If you didn't have enough German planes to leave a couple in the SZ then it would be a good idea.
@mikedearing63522 ай бұрын
Helpful video thank you, I was looking for an answer, if Germany puts an airbase turn 1 into Holland, protecting their damaged battleship, then during turn 2, the 3 fighters fly off to attack sea 109, the battleship now has no fighters in Holland to scramble, so now can England scramble to sea 110 and do battle with the battleship ? I'd need a combat move for the battleship to leave the English scrambling area, or leave my 3 fighters protecting the battleship until it non combats maybe to sea 112. I'm trying to influence the Toronto raid by building the airbase and 2 German transports, making 3 transports plus possibly 10 more next turn, but I might need to engage the RAF before the actual sea lion is attempted.
@ASPIRE1355LC5 жыл бұрын
What if the invasion force has an aircraft carrier with planes, do these fight the scrambled fighters along with the shipping? Does the invader have to say where his planes are going first (i.e. using against scramble or taking part in the land invasion)? If the attacker can use planes against the scramble (together with the shipping rolls) and wins, can the invader's planes then go on to fight in the land battle and the remaining shipping also go on to conduct naval bombardment?
@bootyourface Жыл бұрын
I wonder why they went with only 3 planes allowed? Seems odd you can have 20 battleships bombarding but only 3 planes responding to units landing.
@kadeneal3361 Жыл бұрын
Where did you find those stands for the plains???? They look phenomenal!!!
Scrambling is still unclear. So the 2 fighters and 1 tactical bomber scramble... do they attack at their “defense numbers”? Can they only roll once (like naval bombardment)? If it can attack more then 1 roll, then that is very unbalanced.
@primroselane14 жыл бұрын
Yes the scrambling nation is on defence so you would use your defensive values. The defender can't retreat so they would have to stay in the fight and keep rolling until combat is resolved or the attacker retreats. It is not unbalanced you just have to plan for it on offence whether your opponent scrambles or not and learn how to take advantage when you are on defence.
@stevenshelton67724 жыл бұрын
GeneralHandGrenade thanks for the response, I will have to practice this!!
@kevinhendrix63714 жыл бұрын
Can you scramble land to land? Moscow has an airbase, can you scramble to adjacent territories? The rules only discuss sea battles...
@board-qu9iu3 жыл бұрын
Yes
@FOWHEAD17 жыл бұрын
Another good vid GHG. I like know the rules vids.
@primroselane17 жыл бұрын
Thank you FOWHEAD.
@morecoffee9987 жыл бұрын
What if the move is in non-combat? I had someone move a transport into a seazone adjacent to my airfield and send dudes onto a friendly-neutral territory, our guess was, since scrambling occurs first, that this was a legal move. Thoughts?
@primroselane16 жыл бұрын
Sorry I didn't see this comment. Scrambling happens at the end of combat move so no they wouldn't be able to scramble since those boats didn't reach the sz until non-combat move. It would be the same as a kamikaze strike, those aren't allowed on non-combat either.
@jeffreycihlar30724 жыл бұрын
Does this apply to 1942 second edition
@mynamedontfi5 жыл бұрын
where do you get these pins to elevate the planes. I love it.
Played a game of G40 recently, came across a scenario where a sub tried to hit lone transports in a sea zone with an airbase with defending fighters. Would the sub get that kill on the transports? Or could it not since if the defender scrambles, you have to resolve that combat before the sub can move on to the transports? Alternatively, can you even scramble fighters against an attacking sub in the first place?
@warmasterwinter42864 жыл бұрын
The rules say aircraft can only hit subs of a friendly destroyer is present.
@dazedwit15775 жыл бұрын
During an amphibious assault, does a target country’s boat need to be present to scramble? e.g. Germany attacks Leningrad, and Russia has zero ships in the sea zone the assault takes place in, can they create a hostile sea zone by scrambling? It seems that scrambling can be used judiciously in that case. I think you can also make a move like, scrambling just one plane to eliminate Shore bombardment in some cases (kamikaze too)
@primroselane15 жыл бұрын
Yes you can scramble without boats in Global 40. You can really turn a game with a surprise scramble that the attacker wasn't expecting. That's why I make these know the rules videos.
@dazedwit15775 жыл бұрын
Thank you. I’m currently on round two of my solo go to test out my Revolution Rules and pretty much every video I make corrections to previous rounds because I missed a rule. I’m still on original game rules for some mistakes, and just misinterpreting Global 40 rules.
@stevefyfe10186 жыл бұрын
Can you retreat with ships that have already moved their full range? I'd imagine not, but say it's possible, if they're from different directions, can you kinda fudge it and move them beyond their range? Ex. two forces move to SZ 110 from 109, 111 and 113 (say for a moment without the naval base adjacent). They take a hit or two, retreat, and all have to move to the same spot...is 109 legal?
@primroselane16 жыл бұрын
They all have to go back to a zone where one of them came from (the last zone they travelled through). They can retreat even if they have gone their full range.
@stevefyfe10186 жыл бұрын
So you can pull some sneaky stuff to give an extra move to some ships? Say Americans have a fleet coming in from Hawaii and a stray guy near the Philippines that both attack the Japanese....retreat after one round and move to where the Philippines guy came from no?
@primroselane16 жыл бұрын
As long as they all move to the same zone and that zone was friendly before their movement began, yes. Page 20 Pacific Rulebook.
@SaleNiskanovic4 жыл бұрын
Can Geman player take one fighter from let's say Poland to the SZ 115 as escort in case Russia decides to scramble?
@primroselane14 жыл бұрын
Yes as long as he has enough movement to land it he can bring it from anywhere in range to escort SZ 115.
@TheDuri76 жыл бұрын
Good video GHG! Thanks a lot. I have one additional question: Q: Is it possible to protect a lonley transport by scrambling? Example: There is a lonley German transport in SZ112 (connected to Western Germany). Western Germany is host to 3 Axis fighters. The UK-Player launches one fighter because he wants to take the transport out. Is the German-Player allowed to scramble to protect his transport? I would say YES: UK fighter launches a sea battle vs the German transport. The Axis fighters join the sea battle by scrambling. Is this correct or do I missunderstand the rules? Best regards from Germany Duri7
@primroselane16 жыл бұрын
You are correct Duri. You can scramble your fighters or tactical bombers anytime the enemy attacks into a sea zone adjacent to a functional airbase. Attacking a defenceless transport is still considered combat.
@TheDuri76 жыл бұрын
Hi GHG, thanks for clarification.
@primroselane16 жыл бұрын
Anytime!
@ericbinkley22093 жыл бұрын
40 global what if u bomb a factory can interceptors dog fight the factory bombing and same interceptors scramble in a sea zone fight
@primroselane13 жыл бұрын
No.
@ericbinkley22093 жыл бұрын
@@primroselane1 very key on which to do first
@primroselane13 жыл бұрын
@@ericbinkley2209 The fighters have to make a choice which battle to take part in. They can't do both. As far as order, there is a specific order of what types of combat to do first. You will find that order listed on page 16 of your Europe rule book. They are; 1. Strategic and Tactical bombing raids 2. Amphibious Assaults 3. General Combat
@wartable6 жыл бұрын
So the planes on the German carrier cannot defend against the Russian scramble attack on the German planes' home carrier?
@primroselane15 жыл бұрын
The planes flew into the territory and they're not in the sea zone.
@cyph3r.4276 жыл бұрын
I didn't think you could ignore a sub when doing an amphibious assault... Maybe that's 1942?
@primroselane16 жыл бұрын
An unescorted transport can't ignore a sub when doing an amphibious assault. A transport escorted by a warship has the option of ignoring an enemy sub during an amphibious assault. Scrambling the planes turns the sz into a hostile sz so the sub can take part in the battle against the warship and transport. Those are 1940 rules.